View Full Version : Hand Grenades
Armitage
Apr 30th, '03, 06:16 PM
In everyone's opinion, would a standard hand grenade be Trigger (Pull Pin) or would that just be a Special Effect?
I'm thinking in terms of the scene in X-Men 2 where...
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...Magneto kills a group of soldiers by magnetically pulling the pins on all of the grenades that they're carrying.
Wormhole
Apr 30th, '03, 08:55 PM
If all you do throw the grenades most of the time, then the pulling of the pin is merely a special effect of the half phase attack action. As for the Trigger Advantage, maybe if you want to rig up a tripwire or the like.
Armitage
May 1st, '03, 10:42 AM
I shouldn't post at night when I haven't had any sleep. the obvious answer occurred to me this morning.
A hand grenade is a Universal Focus, so anyone can use it. Even if they are using it telekinetically without actually taking it away from the owner. Nest time I'll try to think before i post. :rolleyes:
Vondy
May 1st, '03, 10:51 AM
Another option is to buy a grenade with delayed effect. After all, once the pin is pulled you have to wait for the fuse to burn down (3-10 second depending on the grenade).
TheEmerged
May 1st, '03, 03:15 PM
/* double checks FREd before he makes a fool of himself
D-Man -- you might want to check out the description of Delayed Effect. It seems to me what you're describing is still a Trigger...
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