John Desmarais
Jul 12th, '05, 12:16 PM
Reading through the chapter on starships and I came across somethign about Jump Drives that I want to make sure I'm reading the power modifiers correctly (I may very well be reading it correctly, but failing my "dredge up old Traveller data that I never really knew well in thr first place" roll. I'll use Jump 1 Drive as an example:
Jump 1 Drive: Teleportation 3”, MegaScale (1” = 1 lightyear;
+3 1/2) (27 Active Points); Extra Time (1 Hour, -3), 1
Charge which Recovers every 1 Week (-2 1/2), OIF Bulky (-1),
Side Effects (Side Effect affects both character and recipient
of Power’s benefits; can cause misjump or damage to ship
on failed skill roll; -3/4), Requires A Skill Roll (-1/2), Crew-
Served (2 crew; -1/4), Difficult to Operate (-1/4)
With this drive, a ship can make one jump up to 3 lightyears, then it must wait a a week before jumping again? Is this correct?
Jump 1 Drive: Teleportation 3”, MegaScale (1” = 1 lightyear;
+3 1/2) (27 Active Points); Extra Time (1 Hour, -3), 1
Charge which Recovers every 1 Week (-2 1/2), OIF Bulky (-1),
Side Effects (Side Effect affects both character and recipient
of Power’s benefits; can cause misjump or damage to ship
on failed skill roll; -3/4), Requires A Skill Roll (-1/2), Crew-
Served (2 crew; -1/4), Difficult to Operate (-1/4)
With this drive, a ship can make one jump up to 3 lightyears, then it must wait a a week before jumping again? Is this correct?