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Starwolf
Aug 5th, '05, 07:28 AM
Dan, I was attempting to create some spells for use in a TA campaign. I am running the HD version 2.43 interim build. There used to be a multiplier button on each power to apply the appropriate cost divisor to spells, but it is now missing, I can't apply a multiplier to anything I attempt to create. Is this intentional? Should I apply a custom adder to adjust the cost and do the math manually? Thanks

Simon
Aug 5th, '05, 07:31 AM
Check your campaign rules ;)

Starwolf
Aug 5th, '05, 07:46 AM
Wow...I'm an idiot, That turned the trick Thanks