Rechan
May 7th, '03, 04:30 PM
Okay, so there's no cheese, but it seemed Just Right.
Anyways, here's what I've got.
Cybermind in my campaign, at the moment, is an 18 year old african american living in North Detroit. He lives with his two younger sisters, and is apparently the supporter of the two. He has yet to dawn the name or costume Cybermind, just yet.
Unfortunately, the New Purple Gang has him under their thumb. They know where he lives, they know where his kid sister likes to play, and for the time being, they have Cybermind on their payroll. Cybermind doesn't like this, but since he has the guns pointed at him...
The NPG was hired by a corporate head to 'send a message' to his competitor, in a subtle way of saying 'You need to sell your company to me'. So the NPG used Cybermind to hack into the programming of a robotic tank being tested, and had it target the Corporate head, attempting to use nonlethal attacks.
Enter PCs who work for the target of the robotic tank.
Now here's my question: I'm having trouble coming up with a really good use for Cybermind's capabilities with the NPG. Or rather, what I want is some ideas of something that would make a really climactic battle scene, that the NPG is setting up, using Cybermind's abilities.
I had the thought of using his powers to tap into the chips of the cars in 'The Loop', and the threat that if so much money is not deposited into a bank account, that the cars on the loop will have very nasty collisions. But that doesn't give the PCs a good place to attack, Nor does it give them the NPG to deal with.
Now, my PCs are more Detective oriented, more Batmanesque then SUPERHEROesque, but this seems like a nice thing. A bank robbery, something that I could use this Mental Hacker hostage with the NPG, and get a good battle sequence.
Any ideas?
Anyways, here's what I've got.
Cybermind in my campaign, at the moment, is an 18 year old african american living in North Detroit. He lives with his two younger sisters, and is apparently the supporter of the two. He has yet to dawn the name or costume Cybermind, just yet.
Unfortunately, the New Purple Gang has him under their thumb. They know where he lives, they know where his kid sister likes to play, and for the time being, they have Cybermind on their payroll. Cybermind doesn't like this, but since he has the guns pointed at him...
The NPG was hired by a corporate head to 'send a message' to his competitor, in a subtle way of saying 'You need to sell your company to me'. So the NPG used Cybermind to hack into the programming of a robotic tank being tested, and had it target the Corporate head, attempting to use nonlethal attacks.
Enter PCs who work for the target of the robotic tank.
Now here's my question: I'm having trouble coming up with a really good use for Cybermind's capabilities with the NPG. Or rather, what I want is some ideas of something that would make a really climactic battle scene, that the NPG is setting up, using Cybermind's abilities.
I had the thought of using his powers to tap into the chips of the cars in 'The Loop', and the threat that if so much money is not deposited into a bank account, that the cars on the loop will have very nasty collisions. But that doesn't give the PCs a good place to attack, Nor does it give them the NPG to deal with.
Now, my PCs are more Detective oriented, more Batmanesque then SUPERHEROesque, but this seems like a nice thing. A bank robbery, something that I could use this Mental Hacker hostage with the NPG, and get a good battle sequence.
Any ideas?