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View Full Version : Can anyone give me further advice for this power?



Quedorm
Sep 7th, '05, 03:49 AM
Greetings Herophiles!

Well, it turns out that the game I was playing in recently folded over... I suppose it happens when every seesion becomes 'working on the space ship'.

Anyway, I've managed to find my way into another game, but I've hit a snag.

Thing is, I'm thinking of having a Ninja type character with the ability to deflect bullets with his sword. Either away from himself, or back at the shooter... I just can't seem to work out a proper way to do it.

I'm thinking Missile deflection using the sword as a focus, and using such limitations such as 'doesn't work against heavy missiles', 'only against bullets or energy blasts', and the like. I'm just wondering what kind of speed and dex would be appropriate to a character like this.

Mainly, I'm seeing this guy being close to the the Ninja in Metal Gear Solid 2 as far as abilities are concerned.

Edsel
Sep 7th, '05, 04:09 AM
SPD and DEX are going to vary depending upon the campaign you are playing in and whether it is a superheroic or heroic game. In our home supers campaigns a DEX of 23 and 6 SPD is pretty standard for a superheroic martial artist and a "peak human" such as Capt. America is 25 DEX and 7 SPD. But I think our campaigns have a slightly lower SPD & DEX standards than most. Many superheroic campaigns would probably call for about a 30 DEX and 7 SPD or more. Your best bet is to ask your GM what sort of DEX & SPD would be appropriate for this sort of character in his campaign.

clsage
Sep 7th, '05, 07:55 AM
<snippage>
Thing is, I'm thinking of having a Ninja type character with the ability to deflect bullets with his sword. Either away from himself, or back at the shooter... I just can't seem to work out a proper way to do it.

I'm thinking Missile deflection using the sword as a focus, and using such limitations such as 'doesn't work against heavy missiles', 'only against bullets or energy blasts', and the like. I'm just wondering what kind of speed and dex would be appropriate to a character like this.


While it's not 5th edition, I seem to recall their being a description of the
various levels for Missile Deflection and suggested/required DEX, etc in
"Justice, Inc.". Sadly, my copy is in FL and I am in NJ at present but maybe
someone else might have a copy to refer to ?

-Carl-