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Duke
Sep 7th, '05, 07:17 PM
1 player needed to join our online tag board game.

Since it is usually only one post per week day the game takes a very long time to play, though the story can be rewarding.

10 minutes out of your day to help contribute to a great story.

What you need to know:
250 point Champions game taking place in Millennium City. (though we don't have the book just yet, but it is on order)

The basics of the group at the moment is that they all attend a college in the city and are just starting out. Though that may change before the next game having us fast forward to the future... like 4 years.

We may need more then one player eventually but we want to take this slow and add 1 player per game until it becomes a good balance.

Right now there are 3 other players left.

Added bonus: 1 colour illustration of your character by myself if you stick it out for an entire adventure.

We'll be reworking the site very soon but the basics are here:
http://davidduke.seitydesign.com/champions

Next game will start within a two weeks time.

Duke
Sep 8th, '05, 02:37 PM
Millennium City Campaign Ground Rules

General Description: Millennium City is a Iron Age Champions setting. It is the backdrop for our ongoing campaign.

Importance of the PC's: The PC's are starting heroes that are able to make a difference in their city and sometimes the state. They are not well known yet nor in the major league at this time.
Campaign Tone
Morality: 3: Some cross over between Good vs. Bad
Realism: 3: Neutral
Outlook: 3: Success balanced by failures
Seriousness: 4: More serious than light-hearted
Continuity: 4: Mostly serial, some enforcement of campaign continuity
Character Building Guidelines
( 1) Starting Points for PC's: 150 Base points
( 2) Maximum Disadvantage Points: 100 points
Maximum points from one Disadvantage Category: 50 points
Total: 250 points
( 3) Characters may take Characteristics Maxima Disadvantage: Yes
( 4) Characters may carry normal technology at no cost: No
Character Ability
Characteristic: 8-30
SPD: 3-7
CV: 6-11
DC: 6-12
Active Points: 5-60
Skill Points: 25-80
Skill Roll max 18-
Def/rDef: 20/10
Campaign Rules
Everyman Skills:
Acting
Climbing
Computer Programing
Concealment
Deduction
Native Language (4 points worth, including literacy)
Paramedic
One PS (a characters job, hobby, or the like)
Shadowing
Stealth
One KS (a characters job, hobby, or the like)
AK: Millennium City

nHammer
Sep 11th, '05, 09:47 AM
PM sent....:thumbup:

Duke
Sep 11th, '05, 10:16 AM
Got it!
Thanks, I'm going to respond to it now.