TMIB
Sep 11th, '05, 08:35 PM
I'm working on creating an extension template for my campaign, and it's coming along nicely, though I have a few questions that have cropped up during the process. I'm hoping that someone here can help me out with these.
1) The campaign is set in 15th century Germany. By using the <REMOVE> tag, I've taken out the perks and talents that are inappropriate for the campaign, such as Computer Programming. However, I notice that some of the adders for the Fringe Benefits are inappropriate. I'd like to keep most of the adders, as some of them are quite nice, (lordship, for example) but I'd like to be able to remove some of them (starship license, galactic computernet access card, etc)
How do I remove an adder for a perk from the extension template without removing the perk itself?
2) My template uses an additional characteristic "VIR" for virtue. I designed this using the CUSTOM1 tag. I also created a figured characteristic "Divine Favor" which is derived from Virtue (Virtue*2=Divine Favor) using the CUSTOM2 tag.
This is all working very well. However, I would like to remove the ability to raise Divine Favor directly, so that it can only be increased by purchasing more Virtue.
Is it possible to make it so that a figured characteristic can ONLY be raised by its parent characteristic, rather than directly? I could increase the cost to raise it directly by an ungodly amount so no one would do it, but that's kind of a kludgy solution.
Thanks in advance for any help!
1) The campaign is set in 15th century Germany. By using the <REMOVE> tag, I've taken out the perks and talents that are inappropriate for the campaign, such as Computer Programming. However, I notice that some of the adders for the Fringe Benefits are inappropriate. I'd like to keep most of the adders, as some of them are quite nice, (lordship, for example) but I'd like to be able to remove some of them (starship license, galactic computernet access card, etc)
How do I remove an adder for a perk from the extension template without removing the perk itself?
2) My template uses an additional characteristic "VIR" for virtue. I designed this using the CUSTOM1 tag. I also created a figured characteristic "Divine Favor" which is derived from Virtue (Virtue*2=Divine Favor) using the CUSTOM2 tag.
This is all working very well. However, I would like to remove the ability to raise Divine Favor directly, so that it can only be increased by purchasing more Virtue.
Is it possible to make it so that a figured characteristic can ONLY be raised by its parent characteristic, rather than directly? I could increase the cost to raise it directly by an ungodly amount so no one would do it, but that's kind of a kludgy solution.
Thanks in advance for any help!