TaxiMan
May 9th, '03, 01:20 PM
I've winged this for a long time - and finally realized I could ask you! So here goes:
If a PC attempts an action for which they do not have the skill, how is that handled? For example:
A PC in desperation tries to jump a creek (with a car) without combat driving (or even any more than the Everyman transport familiarity!).
Another PC tries bribing a guard to "look the other way" - no skill.
Yet another tries to travel at night, using the North Star (while not going directly north), ... without Navigation.
I've faked all these occasions, making decisions based more on what I want to happen than on a rulebook. What do you say?
If a PC attempts an action for which they do not have the skill, how is that handled? For example:
A PC in desperation tries to jump a creek (with a car) without combat driving (or even any more than the Everyman transport familiarity!).
Another PC tries bribing a guard to "look the other way" - no skill.
Yet another tries to travel at night, using the North Star (while not going directly north), ... without Navigation.
I've faked all these occasions, making decisions based more on what I want to happen than on a rulebook. What do you say?