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Badger
Sep 21st, '05, 11:30 PM
I came across this when fiddling with Hero Designer. When I asked for the define it mentioned Fantasy Hero (I dont have it). I was wondering basically what it does. Particularly does it enhance (or the opposite effect) any characteristics, etc. Just wondering I remember in an old Star Wars rpg that Wookies had berserker rage where (if I remember) they got a boost in STR but lost out on knowledge/INT related stuff.

Super Squirrel
Sep 21st, '05, 11:37 PM
I don't have FH on me, but I believe it is Aid STR and CON with the Side Effect: Berserk to taking Damage.

Alibear
Sep 22nd, '05, 02:08 AM
Make it whatever you want. What does berserk fury say to you?

Labrat
Sep 22nd, '05, 05:19 AM
Beserk Fury Talent (FH p104) 16 CPs:
Aid STR 3D6; Self Only (-1/2), Only When Fighting (-1/2); Side Effect (automatically becomes Berserk in combat while Aid remains in effect, can only make 11- recover rolls after all Aided points fade; -1/2), Cannot Be Used Again Until All Points Fade (-1/4) PLUS Physical Damage Reduction, Reistant, 25%; STUN Only (-1/2), Only When Fighting (-1/2), Side Effect (-1/2) Linked (lasts only as long as Aid lasts; -1/2)

...or so I hear.

I'm assuming that I'm allowed to post this material. Mods, if I'm in violation I apologize.

Ron

NuSoardGraphite
Sep 22nd, '05, 10:22 AM
They normally don't flip-out over people posting a power write-up from one of their books. The main thing is not to copy large amounts of text word-for-word. Quoting a sentence or two is fine also as long as you cite it as a quote and put in the appropriate referrence.

APE
Sep 22nd, '05, 12:29 PM
How about this.

+5 STR; only when berzerk -1/4, 4pts
+5 CON: only when berzerk -1/4, 8pts

Berzerk "in combat" v.com., go 11-, recov. 11-, -35pts

this will also grant +1 PD & ED, +2 REC, +10 END, +5 STN

reducing the go down, drop the -1/4
increasing the go up, increase the -1/4 to -1/2
reducing the recov down, increase the -1/4 to -1/2
increasing the recov up, drop the -1/4

example: Berzerk go 14-, recov. 8-, only when berzerk bocomes -1

Alibear
Sep 23rd, '05, 04:11 AM
Sláine.. :drool:

AlHazred
Sep 23rd, '05, 02:12 PM
You can find a writeup for Berserk Strength on page 25 of the Writer's Guidelines (http://www.herogames.com/FreeStuff/writers%20guidelines-SL.pdf). It's basically the same thing as was written up in 5ER.

Black Rose
Sep 24th, '05, 03:30 AM
Not that I normally recommend anything from DnD, but Killer Shrike's site (http://www.killershrike.com/FantasyHERO/Conversion3e/Class3e/Barbarians.shtml) has some really good ideas for handling Berserker Rage. I'd drop the Charges myself, and let the Side Effects cripple you instead. :sneaky:

Rage
Sep 25th, '05, 11:59 PM
the thing that you have to realise about this is that Shrike is a true mastermind, therefore it shouldn't be considered DnD. Yeah, that's umm... logical.

Curufea
Sep 26th, '05, 12:36 AM
He is basically retconning an unworkable system into a workable one. Something we should all admire.

Killer Shrike
Sep 26th, '05, 08:34 PM
Thanks for all the kind words!