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fauxgemini
May 20th, '03, 11:20 AM
Howdy out there,

Well, I'm proud to say that I might have a Legion of Superheros type game starting up soon.

Besides the classic Flight ring (With Mindlink comm unit.) what other little details do you think I could add from time to time to take players back to that classic comic?

I have a few myself, but I'm looking for extra ideas you would think about.

Agent Escafarc
May 20th, '03, 11:27 AM
Don't forget that the ring also provided Life Support:Self-Contained Breathing; Safe Enviroment-Vacuum,Intense Heat/Cold etc.

JmOz
May 20th, '03, 11:39 AM
Point of clarification, the ring did not provide the LS, the tran suits did, they were essentialy part of there uniforms

Agent Escafarc
May 20th, '03, 11:43 AM
Originally posted by JmOz
Point of clarification, the ring did not provide the LS, the tran suits did, they were essentialy part of there uniforms

True but I believe that the suits were stored in the rings using tech simular to the Flash's costume in his ring.

Lord Liaden
May 20th, '03, 12:27 PM
If you haven't done so already, you might consider working out a few Package Deals for average members of some of the "super" races and human sub-species of the era: magnetic powers for Braalians, shapeshifting for Durlans, etc. That would give your players some ready-made options if they need help with character design, and make it easier for you to come up with interesting NPCs on short notice.

You might want to steer clear of Daxamites, though. ;)

Enforcer84
May 20th, '03, 01:09 PM
No Daxamites? I'm not playing!!! :p




come on, how important is game balance, really in the cosmic scheme of things?

Lightray
May 20th, '03, 01:39 PM
I don't recall the trans-suits being connected to the flight rings in any way (other than, perhaps, both being invented by Lyle Norg and/or Querl Dox) in any of the Legion incarnations. The trans-suits have always been depicted as part of the costumes -- they activate automatically, providing a limited time of life support (even when technology should not work -- see the Magic Wars sequence a few Legion iterations ago).

One idea to try for a Legion game: give everyone more than one character. Then for any adventure, they can assemble a team out of any of their characters.

I'm doing this in my own game, and it makes for a real Legion feel: lots of characters, but you focus on just a few at a time.

If you keep everyone's active point caps about the same, you can have wildly different point levels, too. So long as everyone has their niche, it works out pretty well, giving every character the chance in the spotlight.

Plus, it gives you the chance for both Ultra Boy and Matter-Eater Lad types in the group. Since everyone has a high-point character, they feel free to take lower-point characters that can be more focused and more interesting.

Prometheus
May 20th, '03, 01:50 PM
The classic Legion Flight Rings and Transuits are standard issue, but don't forget the Telepathic Ear Plugs and- for those really cosmic style adventures- the Time Bubble. More recently, I recall at least one issue of Legion Worlds featuring a new communication device (Omni-something?).

If your just going for the feel, rather than the outright background, I've always thought that a Mother Box type gadget and Radio Telepathy (from The Authority)would be appropriate.

Have a look at the DC One Million TPB, if you can track down a copy. Batman's avatars, Headnet, Solaris (who's origin resembles a certain other mad computer), and even Starman's mercy destruct all have a "Legionish" feel.

Mayday
May 20th, '03, 02:05 PM
For a long while the Legionnaires referred to each other by first name, not hero name, even in public. I don't know if they still do that.

I do remember the suits coming out of the ring, automatically activated. Like an airbag in a car except it engulfed them. I couldn't ever 'believe' how that should work so it stuck in my head.

Don't forget the other Legion, of non-chosen.... :-)

Twilight
May 20th, '03, 03:47 PM
I suppose it would be too much to hope that you were running this game online would it? Say in a Yahoogroups or something? Cause if you were that would be very cool and helpful to certain folks, namely myself, who've wanted to play in a Legion of Superheroes style game using Champions rules.

PhantomGM6101
May 20th, '03, 04:31 PM
Originally posted by fauxgemini
Howdy out there,

Well, I'm proud to say that I might have a Legion of Superheros type game starting up soon.

Besides the classic Flight ring (With Mindlink comm unit.) what other little details do you think I could add from time to time to take players back to that classic comic?

I have a few myself, but I'm looking for extra ideas you would think about.
How about the transuits that enabled you to survive in space?
Or the Telepathic earplugs which translate every unknown language into every known laguage?
Let's not forget the starships with hyperdrive[FTL w/Dimensional MVT] or the moble headquarters or the tarnsporters ala ST:TNG.

check out Mymydon press's Cosmic Enforcers RPG for more ideas or better yet wait til GALACTIC CHAMPIONS come out in june or july.

Archon
May 20th, '03, 07:34 PM
Originally posted by fauxgemini
Howdy out there,

Well, I'm proud to say that I might have a Legion of Superheros type game starting up soon.

Besides the classic Flight ring (With Mindlink comm unit.) what other little details do you think I could add from time to time to take players back to that classic comic?

I have a few myself, but I'm looking for extra ideas you would think about.

If you're going to do true LOSH, remember that most of them are teenagers. They're not as angst ridden as mutants, but they still have teen problems.

death tribble
May 21st, '03, 04:35 AM
You need to have classic plotlines and save the universe stuff.
Such as with Universo trying to mind control people, the endless machinations of the Time Trapper, Darkseid and the coming of darkness etc.

You need a Legion of Supervillains some of whom are direct copies of the Heroes. A legion of super rejects who then might go onto become the LOSV.

The code against killing which gets several legionnaires to get kicked out is another one. The flesh baring costumes is another way of reminding people. Compare the old Shadow Lass costumes with the newer ones. The newer ones are much more decent.

Also non-changing costumes like Mon-El and Brianiac for example.

TechnoViking
May 21st, '03, 06:15 AM
Originally posted by Enforcer84
No Daxamites? I'm not playing!!! :p

come on, how important is game balance, really in the cosmic scheme of things?

LoSH is great.
Scene: Lightning Lad, Saturn Girl and Cosmic Boy interviewing new candiates.

Mon-El: I have all of Superboys powers, but I'm affected by lead and not Kyptonite.

Lightning Boy: Ouch!

Mon-El: Don't worry I have an antidote for it.

Cosmic Boy: Cool, your in. Next!

Bouncing Boy: I invented a serum that allow me to expanded to a ball shape and bounce.

Saturn Girl telepathically to Cosmic Boy and Lightning Lad: Maybe the kid that could eat anything was not so bad.

Long Live the Legion.
Mike

slaughterj
May 21st, '03, 08:48 AM
I haven't read LOSH in probably 10 years, though it was my favorite DC title - any suggestions on catching up? Any novels, summaries, etc.?

Archon
May 21st, '03, 05:29 PM
The Legion's been through so many changes in the last few years that its hard to sum up.

Find the miniseries collections: Legion Lost, Legion Worlds, and some of the new Legion series issues. That'll cover the most recent stories and galaxy.

Mutant for Hire
May 21st, '03, 05:34 PM
"My god, he's eating that man's head!"

"It's all right, I'm a senator!"

Lightray
May 22nd, '03, 04:32 AM
Originally posted by Mutant for Hire
"My god, he's eating that man's head!"

"It's all right, I'm a senator!"
“¡Pasta la Bismoll!”

Doctor Agenda
May 22nd, '03, 07:29 AM
Don't forget strange beasts like the Jovian Montressor or the Vornian Mole or the Lightning Beasts that gave the Lightning siblings their powers. More than one issue revolved around recruiting drives (and attempted infiltrations by spies and assorted bad guys). The Science Police! Star-crossed Romances! The Espionage Squad! Brainiac 5's inventions getting out of hand! The Legion of Supervillains!

Besides the flight rings, transuits (not part of the ring but an expandable capsule, to reconcile the differing views on transuits) and telepathic earplugs, the Legion occasionally used Distorters to provide them with hologaphic disguises, I think they were belt-worn discs.

Blasts from the past: the Tornado Twins (descendants of Barry Allen), Superboy and Supergirl, and Monel.
Whatever happened to: the Oans and Green Lantern Corps, Thanagar, other alien worlds established in 20th century, descendant of famous heroes and villains, immortals, etc. Legion writers got alot of mileage out of exploring this question.

A very rich mine, here.

fauxgemini
May 22nd, '03, 10:00 AM
Well,

This game is around the 300 point level. The majority of the PC are members of an organization that watches paranoms on a galatic wide scale. But rather than hurting/controling them it's more like a job opertunity.

I plan on having missions where Terroist groups are established. Rival agencies get in the mix. (Hero vs. Hero fights.) The team training new recuits. (Screening them for potential.) Celebrity drives, murder mysteries.

My organization is a little more grown up with norms running the majority of the support and admin positions. Hell, the team has a comm-officer who acts as a relay between the team and central command. He's a useful contact with the organization and the equivilant of a NPC sidekick. (A few hacking skills, lots of KS and SS skills.)

And in the organization there is a rivalry between the teams as to who got what villian, solved what problem. And the norms in the station they work at. (Mostly maintance crews.) have a betting pool as to who does what. Etc.

Sound good so far?

fauxgemini
May 22nd, '03, 10:02 AM
Oh, and btw. Yo Archon!

Archon
May 22nd, '03, 10:08 AM
Originally posted by fauxgemini
Oh, and btw. Yo Archon!

I'm around Fauxgemini. What can I do for you?

Darren Watts
May 22nd, '03, 10:24 AM
Originally posted by Mutant for Hire
"My god, he's eating that man's head!"

"It's all right, I'm a senator!"

Hee hee! That's one of my favorite issues ever. "It's Tenzil For The Defense! <Gasp!>" "This tastes like week-old crank-case oil. Is it too much to ask for some *fresh* crank-case oil?" And the archaeologists digging up the Batcave? "This giant playing card only proves my theory that Twentieth Century humans must have been enormous!"

Sigh. That series reboot had such potential, frittered away in confusion and editorial infighting. What a waste. dw

Lightray
May 22nd, '03, 01:52 PM
Originally posted by Doctor Agenda
Don't forget strange beasts like the Jovian Montressor or the Vornian Mole or the Lightning Beasts that gave the Lightning siblings their powers. More than one issue revolved around recruiting drives (and attempted infiltrations by spies and assorted bad guys). The Science Police! Star-crossed Romances! The Espionage Squad! Brainiac 5's inventions getting out of hand! The Legion of Supervillains!
Or the "ultra-energy star dragon" that ate Ultra Boy to give him his powers. Good stuff. Don't forget the Legion trophy room.


Whatever happened to: the Oans and Green Lantern Corps, Thanagar, other alien worlds established in 20th century, descendant of famous heroes and villains, immortals, etc. Legion writers got alot of mileage out of exploring this question.
Rond Vidar was revealed to be the last Green Lantern, several continuities ago. IIRC, Celeste Rockfish became infused with his ring's energy once it was destroyed.

I can't remember seeing Thanagar turn up, but the current Legion series is getting lots of mileage out of DC continuity -- Ra's Al Ghul, Warworld, etc. And don't forget: Darkseid and Apokolips.

In fact, now JSA is going the reverse way: Mordru has just turned up facing the present-day JSA, when Mordru has traditionally been a Legion (and Gemworld) enemy.

Dean
May 22nd, '03, 02:06 PM
Ah, the LSH. Fond memories indeed.

To add a LSH feel to the universe, you should consider planet specialization -- for example, a prison planet (Takron-Galtos), and administration planet (Weber's World), and so on.

FTL is a must...there's much planet hopping going on.

Don't forget an orbitting medical facility!

Radiation accidents are common -- both for origins and for character rewrites (eg Lightning Lass to Light Lass and back again).

Roster turnover was fairly high thoughout the history of the LSH with many deaths and retirements. Some were even permanent!

The LSH universe was one where high science coexisted with high magic, so *anything* is possible!

Mix up the style/scope of the storylines -- not every event should threaten the world or universe (I think we call that "The Authority") -- throw in some mysteries, political intrigue, etc.

Borrow from classic (campy?) storylines. Have at least one member be a villian infiltrating the group; the entire team should be captured at least once and stuck in a "Super Gulag" of some kind; the team's computer servant should go crazy at least once and the team should be outlawed semi-regularly!

And finally, have situations where the most unlikely powers are the most useful (think Chemical King and Bouncing Boy).

Peregrine
May 22nd, '03, 02:53 PM
There is an upcoming (2004, as I recall) book that showcases this subgenre directly - Champions 3000. Of course, it's a year away...

John Desmarais
May 22nd, '03, 06:31 PM
Originally posted by fauxgemini
Howdy out there,

Well, I'm proud to say that I might have a Legion of Superheros type game starting up soon.

Besides the classic Flight ring (With Mindlink comm unit.) what other little details do you think I could add from time to time to take players back to that classic comic?

I have a few myself, but I'm looking for extra ideas you would think about.

It may or may not be helpful, but at one time I had started writing a LSH inspired campaign book. I grew very dissatified with it and quite, but what I did is here: http://www.sysabend.org/champions/campaigns/c3k/index.html

John D.

Oruncrest
May 22nd, '03, 06:57 PM
Originally posted by Lightray
Rond Vidar was revealed to be the last Green Lantern, several continuities ago. IIRC, Celeste Rockfish became infused with his ring's energy once it was destroyed.

Actually, Rond Vidar is the GL of 30th century Earth. Undercover, since Green Lanters aren't allowed in Earth's Solar System after an attempted takeover of the time institute by the previous GL of Earth - Rond's father, Universo. Celeste got her power from the ring of another GL. Acutally, it killed her but she took control of the energy of the ring and commanded it to resusitate her body, then promptly forgot she ever had the power in the first place (shock, you see).


I can't remember seeing Thanagar turn up...

Thanagar had a cameo in a preboot LSH annual where the LSH was investigating attacks on the decendents of the Justice League (two of Hawkman's decendents were killed).

Archon
May 22nd, '03, 06:58 PM
I'm not sure that 300 pts is enought to build a Legion game on.

Will the rings and transuits be given by the GM or paid for?
If a character wants FTL on their own is 300 enough?
What point caps are you using?
I assume the base and some vehicles will be GM given.

All in all, these can be very expensive characters. Some one had an idea for multiple characters at varying power levels. That might be the way to go.

I just wanted to ask a few questions about the way you're setting up the game.