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View Full Version : What to call this limitation



JmOz
May 22nd, '03, 03:45 PM
Character idea:

He gained his powers by a mystic spell, while the spell cannot easily be dispelled it can easily be moved, any wizard worth there salt will be able to detect it and be able to remove the spell (The spell must be given to someone however, so either a henchman or the wizard themselves will have to take the spell on)

While the character himself is not a spell caster he will still be able to detect the spell, and be able to "take it back"

I personaly am tempted to just call it an IIF, unbreakable...

Supreme
May 22nd, '03, 03:50 PM
You may want to try some sort of adjustment defense conditioned againt regular drains, but not against transfers and the like.

Either that or make it a vulnerability to transfer-type adjustment powers.

Redmenace
May 22nd, '03, 04:05 PM
Originally posted by JmOz
Character idea:

He gained his powers by a mystic spell, while the spell cannot easily be dispelled it can easily be moved, any wizard worth there salt will be able to detect it and be able to remove the spell (The spell must be given to someone however, so either a henchman or the wizard themselves will have to take the spell on)

While the character himself is not a spell caster he will still be able to detect the spell, and be able to "take it back"

I personaly am tempted to just call it an IIF, unbreakable...

An IIF becouse only magically sensitive people can sense it, ie a IIF with a big except for Magi who would treat it like an OAF or IAF maybe? Depending on how common magi are in your campaign I'd expect atleast a -1/2 but that's up to your GM.

JmOz
May 22nd, '03, 04:21 PM
As imagined, I see it only as a -1/4 (AKA a color limitation)