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steph
Feb 9th, '06, 04:25 PM
ok i got a speed of 2 and at segment 6 i got a phase..... i want to cast a full phase spell when exactly he gonna be effective (wich segment)
hope i am clear
stef from montreal

Curufea
Feb 9th, '06, 04:33 PM
Spending the full phase to activate a spell or power, it occurs at the end of that phase.

If you have 3 characters on speed 2 with DEXs of 17,15,13 then they act in DEX order.

Mage on DEX 15, for example-

Phase 6
DEX 17, SPD 2 goes first - say doing a half-phase move, and holds a half phase
DEX 15, SPD 2 spends the full phase casting a spell. Then the spell takes effect.
DEX 13, SPD 2 then has their turn.

I'd allow a the person holding their half phase to interrupt the other two character actions if they wanted to.

Thia Halmades
Feb 9th, '06, 05:14 PM
You can hold a half-phase? INTERESTING. I hadn't even thought of that (nor would I have allowed it). Can you possibly cough up a page number, Curufea? I'd like to mark it, so when an NPC moves, knocks an arrow and freezes, waiting - I have the rules to back up my Instant Caster Interruptor.

Shadowpup
Feb 9th, '06, 05:48 PM
"Holding an Action" FREd p 235-236

Curufea
Feb 9th, '06, 06:07 PM
Yeah - I'd gone about 7 sessions into my FH campaign before realising that a half phase could be held :)

prestidigitator
Feb 16th, '06, 02:31 PM
Full Phase actions are more of a restriction on what actions you can perform rather than when the effects take place. For example, if you do something that requires a Full Phase you cannot also get up or move during that Phase (those each require a Half Phase action).