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View Full Version : [Character] Hype



Killer Shrike
May 24th, '03, 09:14 PM
<table border=1><tr><td bgcolor="white"><font size=+1><b><font color="Black">Hype</font></b><br><font size=+1><b><font color="Black">Kyle Sanders</font></b><br>
<table><tr><td width=85%><table cellpadding="0" border="0"><tr><td align="right"><font size=2 color="Black"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Char&#160;&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Cost</font></b></td></tr><tr><td align="right"><font size=2 color="Black">33/60&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STR</font></b></td><td><font color="Black"><font size=2 color="Black">23</font></td></tr><tr><td align="right"><font size=2 color="Black">33&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">DEX</font></b></td><td><font color="Black"><font size=2 color="Black">69</font></td></tr><tr><td align="right"><font size=2 color="Black">33&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">CON</font></b></td><td><font color="Black"><font size=2 color="Black">46</font></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">BODY</font></b></td><td><font color="Black"><font size=2 color="Black">10</font></td></tr><tr><td align="right"><font size=2 color="Black">14&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">INT</font></b></td><td><font color="Black"><font size=2 color="Black">4</font></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">EGO</font></b></td><td><font color="Black"><font size=2 color="Black">10</font></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PRE</font></b></td><td><font color="Black"><font size=2 color="Black">5</font></td></tr><tr><td align="right"><font size=2 color="Black">16&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">COM</font></b></td><td><font color="Black"><font size=2 color="Black">3</font></td></tr><tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">10/50&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PD</font></b></td><td><font color="Black"><font size=2 color="Black">3</font></td></tr><tr><td align="right"><font size=2 color="Black">10&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">ED</font></b></td><td><font color="Black"><font size=2 color="Black">3</font></td></tr><tr><td align="right"><font size=2 color="Black">8&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SPD</font></b></td><td><font color="Black"><font size=2 color="Black">37</font></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">REC</font></b></td><td><font color="Black"><font size=2 color="Black">2</font></td></tr><tr><td align="right"><font size=2 color="Black">66&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">END</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">50&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STUN</font></b></td><td><font color="Black"><font size=2 color="Black">1</font></td></tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">20"/30"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">RUN</font></b></td><td><font color="Black"><font size=2 color="Black">28</font></td></tr><tr><td align="right"><font size=2 color="Black">0"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SWIM</font></b></td><td><font color="Black"><font size=2 color="Black">-2</font></td></tr><tr><td align="right"><font size=2 color="Black">6 1/2"/31 1/2"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">LEAP</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr></table><b><font color="Black">Characteristics Cost:</font></b> <font color="Black">242</font><!--IF_IMAGE--></td><td><img src="http://www.herogames.com/forums/attachment.php?s=&postid=66729"></td></tr></table><!--/IF_IMAGE-->
<br><table border="0" cellpadding="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Power</font></b></td><td align="right"><b><font color="Black">END</font></b></td></tr><tr><td align="right" valign="top"><font color="Black">6&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Hyper-Sight: </i></font></b><font color="black">Normal Sight, Megascale (1" = 1 km; +1/4) (6 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">12&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Hyper-Resistant: </i></font></b><font color="black">Damage Resistance (10 PD/10 ED), Hardened (+1/4) (12 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">7&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Hyper-Regeneration: </i></font></b><font color="black">Healing 1d6 (max. Healed Points: 6), Reduced Endurance 0 END (+1/2), Persistent (+1/2) (20 Active Points); Extra Time 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2)</font> [<b><font color="Black">Notes:</font></b> No Healing Max (see FREd p. 120).]&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">2&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Hyper-Thought: </i></font></b><font color="black">+2 Mental Defense (5 points total)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">5&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Hyper-Metabolism: </i></font></b><font color="black">Power Defense (5 points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">&#160;&#160;</font></td><td><font color="Black"><font color="black"></font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">30&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Hyper-Kinetic Movement: </i></font></b><font color="black">Multipower, 30-point reserve</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">6m&#160;&#160;</font></td><td><font color="Black">1) <b><font color="Black"><i>Hyper-Kinetic Bursts: </i></font></b><font color="black">Leaping +20" (6 1/2"/31 1/2" forward, 3"/15 1/2" upward) (Accurate, Improved Noncombat Movement (x4)) (30 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">3</font></td></tr><tr><td align="right" valign="top"><font color="Black">3u&#160;&#160;</font></td><td><font color="Black">2) <b><font color="Black"><i>Hyper-Boost: </i></font></b><font color="black"> +10" Running (20"/30" total), Reduced Endurance 0 END (+1/2) (30 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">2u&#160;&#160;</font></td><td><font color="Black">3) <b><font color="Black"><i>Hyper-Cardio: </i></font></b><font color="black"> 0" Running (20"/30" total), Reduced Endurance 0 END (+1/2) (20 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">4) <b><font color="Black"><i>Hyper-Acceleration: </i></font></b><font color="black"> 0" Running (20"/30" total), Combat Acceleration/Deceleration (+1/4) (10 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">1</font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">5) <b><font color="Black"><i>Hyper-Strider: </i></font></b><font color="black">Naked Modifier, Megascale (1" = 1 km; +1/4), Combat Acceleration/Deaceleration (+1/4) (10 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">1</font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">6) <b><font color="Black"><i>Hyper-Centrifugal: </i></font></b><font color="black">Clinging (normal STR) (10 Active Points); Must at least Half Move (-3/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">&#160;&#160;</font></td><td><font color="Black"><font color="black"></font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">40&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Speed Trix: </i></font></b><font color="black">Multipower, 40-point reserve</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">1) <b><font color="Black"><i>Hyper-Extra Regeneration: </i></font></b><font color="black">Healing 2d6 (max. Healed Points: 12), Reduced Endurance 0 END (+1/2), Persistent (+1/2) (40 Active Points); Extra Time 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2)</font> [<b><font color="Black">Notes:</font></b> No Healing Max (see FREd p. 120).]&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">2u&#160;&#160;</font></td><td><font color="Black">2) <b><font color="Black"><i>Hyper-Velocity: </i></font></b><font color="black">+27 STR, Reduced Endurance 0 END (+1/2) (40 Active Points); No Lifting Power (-1), No Figured Characteristics (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">3u&#160;&#160;</font></td><td><font color="Black">3) <b><font color="Black"><i>Hyper-Defensive: </i></font></b><font color="black">(Total: 40 Active Cost, 33 Real Cost) <i>Hyper-Dodgy:</i> +4 with DCV (20 Active Points); Costs Endurance Costs END Every Phase (-1/2) (Real Cost: 13) <b><font color="Black">plus</font></b> <i>Hyper-Blocky:</i> +10 Block (Real Cost: 20)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">2</font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">4) <b><font color="Black"><i>Hyper-Invisible: </i></font></b><font color="black">Invisibility to Sight Group, Hearing Group, Smell/Taste Group, Reduced Endurance 1/2 END (+1/4) (37 Active Points); Must at least Half Move (-3/4), Only When Not Attacking (-1/2), Bright Fringe (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">1</font></td></tr><tr><td align="right" valign="top"><font color="Black">2u&#160;&#160;</font></td><td><font color="Black">5) <b><font color="Black"><i>Hyper-kinetic Impaction: </i></font></b><font color="black">+40 PD (40 Active Points); Conditional Power Only for Move Through & Move By Damage (-1)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">4u&#160;&#160;</font></td><td><font color="Black">6) <b><font color="Black"><i>Hyper-Spinning: </i></font></b><font color="black">Drain DEX 3d6, Reduced Endurance 1/2 END (+1/4) (37 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">1</font></td></tr><tr><td align="right" valign="top"><font color="Black">2u&#160;&#160;</font></td><td><font color="Black">7) <b><font color="Black"><i>Hyper-Throwing Blunt: </i></font></b><font color="black">Energy Blast 5d6 (vs. ED), Reduced Endurance 0 END (+1/2) (37 Active Points); OIF (Focus of Opportunity; -1/2), Range Based On Strength (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">3u&#160;&#160;</font></td><td><font color="Black">8) <b><font color="Black"><i>Hyper-Flurry: </i></font></b><font color="black">Hand-To-Hand Attack +3 1/2d6, Autofire (3 shots; +1/4), Reduced Endurance 0 END (+1) (40 Active Points); Hand-To-Hand Attack (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">3u&#160;&#160;</font></td><td><font color="Black">9) <b><font color="Black"><i>Hyper-Knockback: </i></font></b><font color="black">Hand-To-Hand Attack +4 1/2d6, Double Knockback 2x KB (+3/4) (40 Active Points); Hand-To-Hand Attack (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">4</font></td></tr><tr><td align="right" valign="top"><font color="Black">3u&#160;&#160;</font></td><td><font color="Black">10) <b><font color="Black"><i>Hyper-Whammy: </i></font></b><font color="black">Hand-To-Hand Attack +8d6 (40 Active Points); Hand-To-Hand Attack (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">4</font></td></tr></table><b><font color="Black">Powers Cost:</font></b> <font color="Black">140</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Martial Arts Maneuver</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Flying Dodge: 1/2 Phase, -- OCV, +4 DCV, Dodge All Attacks, Abort; FMove&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, +15 STR vs. Grabs&#160;</font></td></tr></table><b><font color="Black">Martial Arts Cost:</font></b> <font color="Black">13</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Skill</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Acrobatics 16-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Breakfall 16-&#160;</font></td></tr></table><b><font color="Black">Skills Cost: </font></b><font color="Black">6</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Perk</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black"><i>1-888-GET-HYPE:</i> Answering Service&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black"><i>NAR-COLA Endorsements:</i> Money: Well Off&#160;</td></tr></table><b><font color="Black">Perks Cost:</font></b> <font color="Black">2</font>


<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><b>Disadvantages</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Social Limitation: Secret Identity Frequently (11-), Major&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Vulnerability to Poisons/Venoms: 2x Effect Uncommon&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Susceptibility: Teleportation 3d6 damage, Instant, Uncommon&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Distinctive Features: Mutant Not Concealable, Extreme Reaction, Detectable Only By Unusual Senses, Not Distinctive In Some Cultures&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">30&#160;&#160;</font></td><td><font color="Black">Enraged: when Restrained Uncommon, go 11-, recover 8-, Berserk&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Hunted: Thunderbolt II 8- (As Pow; Harshly Punish)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Rivalry: Professional (Kinetik; Rival is As Powerful; Seek to Outdo Rival; Rival Aware of Rivalry)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Physical Limitation: Hyperactive All the Time, Slightly Impairing&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Impulsive (Common; Strong)&#160;</font></td></tr></table><b><font color="Black">Disadvantage Points:</font></b> <font color="Black">125</font>
<hr>
<b><font color="Black">Cost Summary:</font>
<b><font color="Black">Base Points:</font></b><font color="Black">250</font>
<b><font color="Black">Disadvantage Points:</font></b> <font color="Black">125</font>
<b><font color="Black">Experience Required:</font></b> <font color="Black">28</font>
<b><font color="Black">Total Experience Available:</font></b> <font color="Black">29</font>

<b><font color="Black">Total Character Cost:</font></b> <font color="Black">403</font>
</td></tr></table>

Killer Shrike
May 24th, '03, 09:30 PM
HDC

Killer Shrike
May 24th, '03, 11:38 PM
Originally posted by Morningstar70
Your GM allows naked power advantages in a Multipower?
Depends on the NPA; in this case, yes.

Killer Shrike
May 26th, '03, 01:43 PM
Well, as it turns out, when the GM OKd the character, he didnt pick up on the NPA in the Multipower, and asked me to design around it.

So, Ive made some changes to the character, freed up some points, dropped an extraneous ability, and tweeked a bit. I also got his bg typed in while I was at it. Here is the result.


<table border=1><tr><td bgcolor="white"><font size=+1><b><font color="Black">Hype</font></b><br><font size=+1><b><font color="Black">Kyle Sanders</font></b><br>
<table><tr><td width=85%><table cellpadding="0" border="0"><tr><td align="right"><font size=2 color="Black"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Char&#160;&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Cost</font></b></td></tr><tr><td align="right"><font size=2 color="Black">33/60&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STR</font></b></td><td><font color="Black"><font size=2 color="Black">23</font></td></tr><tr><td align="right"><font size=2 color="Black">33&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">DEX</font></b></td><td><font color="Black"><font size=2 color="Black">69</font></td></tr><tr><td align="right"><font size=2 color="Black">33&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">CON</font></b></td><td><font color="Black"><font size=2 color="Black">46</font></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">BODY</font></b></td><td><font color="Black"><font size=2 color="Black">10</font></td></tr><tr><td align="right"><font size=2 color="Black">14&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">INT</font></b></td><td><font color="Black"><font size=2 color="Black">4</font></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">EGO</font></b></td><td><font color="Black"><font size=2 color="Black">10</font></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PRE</font></b></td><td><font color="Black"><font size=2 color="Black">5</font></td></tr><tr><td align="right"><font size=2 color="Black">16&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">COM</font></b></td><td><font color="Black"><font size=2 color="Black">3</font></td></tr><tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">10/50&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PD</font></b></td><td><font color="Black"><font size=2 color="Black">3</font></td></tr><tr><td align="right"><font size=2 color="Black">10&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">ED</font></b></td><td><font color="Black"><font size=2 color="Black">3</font></td></tr><tr><td align="right"><font size=2 color="Black">8&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SPD</font></b></td><td><font color="Black"><font size=2 color="Black">37</font></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">REC</font></b></td><td><font color="Black"><font size=2 color="Black">2</font></td></tr><tr><td align="right"><font size=2 color="Black">66&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">END</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">50&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STUN</font></b></td><td><font color="Black"><font size=2 color="Black">1</font></td></tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">20"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">RUN</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">0"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SWIM</font></b></td><td><font color="Black"><font size=2 color="Black">-2</font></td></tr><tr><td align="right"><font size=2 color="Black">42 1/2"/47 1/2"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">LEAP</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr></table><b><font color="Black">Characteristics Cost:</font></b> <font color="Black">214</font><!--IF_IMAGE--></td><td><img src="http://www.herogames.com/forums/attachment.php?s=&postid=67341"></td></tr></table><!--/IF_IMAGE-->
<br><table border="0" cellpadding="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Power</font></b></td><td align="right"><b><font color="Black">END</font></b></td></tr><tr><td align="right" valign="top"><font color="Black">6&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Hyper-Sight: </i></font></b><font color="black">Normal Sight, Megascale (1" = 1 km; +1/4) (6 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">12&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Hyper-Resistant: </i></font></b><font color="black">Damage Resistance (10 PD/10 ED), Hardened (+1/4) (12 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">7&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Hyper-Regeneration: </i></font></b><font color="black">Healing 1d6 (max. Healed Points: 6), Reduced Endurance 0 END (+1/2), Persistent (+1/2) (20 Active Points); Extra Time 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2)</font> [<b><font color="Black">Notes:</font></b> No Healing Max (see FREd p. 120).]&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">2&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Hyper-Thought: </i></font></b><font color="black">+2 Mental Defense (5 points total)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">5&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Hyper-Metabolism: </i></font></b><font color="black">Power Defense (5 points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">2&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Hyper-Efficient Metabolism: </i></font></b><font color="black">Life Support , Eating: Character only has to eat once per week, Sleeping: Character only has to sleep 8 hours per week</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">&#160;&#160;</font></td><td><font color="Black"><font color="black"></font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">60&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Hyper-Kinetic Movement: </i></font></b><font color="black">Multipower, 60-point reserve</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">6u&#160;&#160;</font></td><td><font color="Black">1) <b><font color="Black"><i>Hyper-Acceleration: </i></font></b><font color="black"> +14" Running (20" total), Position Shift, Combat Acceleration/Deceleration (+1/4), Reduced Endurance 0 END (+1/2) (58 Active Points)</font> [<b><font color="Black">Notes:</font></b> 62/124 MPH]&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">5u&#160;&#160;</font></td><td><font color="Black">2) <b><font color="Black"><i>Hyper-Kinetic Burst: </i></font></b><font color="black">Leaping +36" (42 1/2"/47 1/2" forward, 21"/23 1/2" upward) (Accurate, Position Shift), Combat Acceleration/Deceleration (+1/4) (59 Active Points); No Noncombat Movement (-1/4)</font> [<b><font color="Black">Notes:</font></b> 132 MPH]&#160;</font></td><td valign="top" align="right"><font color="Black">6</font></td></tr><tr><td align="right" valign="top"><font color="Black">3u&#160;&#160;</font></td><td><font color="Black">3) <b><font color="Black"><i>Hyper-Centrifugal: </i></font></b><font color="black">Flight 30" (60 Active Points); Must at least Half Move (-3/4), Only In Contact With A Surface (-1/4)</font> [<b><font color="Black">Notes:</font></b> 92/184 MPH]&#160;</font></td><td valign="top" align="right"><font color="Black">6</font></td></tr><tr><td align="right" valign="top"><font color="Black">4u&#160;&#160;</font></td><td><font color="Black">4) <b><font color="Black"><i>Hyper-Globetrotting: </i></font></b><font color="black">(Total: 60 Active Cost, 43 Real Cost) <i>Hyper-quickness:</i> Desolidification (affected by Large Area of Effects, Anti-Movement Powers), Costs END Only To Activate (+1/4) (50 Active Points); Cannot Pass Through Solid Objects (-1/2) (Real Cost: 33) <b><font color="Black">plus</font></b> <i>Hyper-Cross Country:</i> 2" Running, Combat Acceleration/Deceleration (+1/4), Reduced Endurance 0 END (+1/2), Megascale (1" = 10 km; +1/2), Can Be Scaled Down: 1" = 1km (+1/4) (10 Active Points) (Real Cost: 10)</font> [<b><font color="Black">Notes:</font></b> MACH 15/30]&#160;</font></td><td valign="top" align="right"><font color="Black">4</font></td></tr><tr><td align="right" valign="top"><font color="Black">&#160;&#160;</font></td><td><font color="Black"><font color="black"></font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">32&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Speed Trix: </i></font></b><font color="black">Multipower, 40-point reserve, all slots: (40 Active Points); Requires A Speed Trix Skill Roll (Active Point penalty to Skill Roll is -1 per 20 Active Points -1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">1) <b><font color="Black"><i>Hyper-Extra Regeneration: </i></font></b><font color="black">Healing 2d6 (max. Healed Points: 12), Reduced Endurance 0 END (+1/2), Persistent (+1/2) (40 Active Points); Extra Time 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2)</font> [<b><font color="Black">Notes:</font></b> No Healing Max (see FREd p. 120).]&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">2) <b><font color="Black"><i>Hyper-Velocity: </i></font></b><font color="black">+27 STR, Reduced Endurance 0 END (+1/2) (40 Active Points); No Lifting Power (-1), No Figured Characteristics (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">3u&#160;&#160;</font></td><td><font color="Black">3) <b><font color="Black"><i>Hyper-Defensive: </i></font></b><font color="black">(Total: 40 Active Cost, 27 Real Cost) <i>Hyper-Dodgy:</i> +4 with DCV (20 Active Points); Costs Endurance Costs END Every Phase (-1/2) (Real Cost: 13) <b><font color="Black">plus</font></b> <i>Hyper-Blocky:</i> +10 Block (Real Cost: 20)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">2</font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">4) <b><font color="Black"><i>Hyper-Invisible: </i></font></b><font color="black">Invisibility to Sight Group, Hearing Group, Smell/Taste Group (30 Active Points); Must at least Half Move (-3/4), Only When Not Attacking (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">3</font></td></tr><tr><td align="right" valign="top"><font color="Black">2u&#160;&#160;</font></td><td><font color="Black">5) <b><font color="Black"><i>Hyper-kinetic Impaction: </i></font></b><font color="black">+40 PD (40 Active Points); Conditional Power Only for Move Through & Move By Damage (-1)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">2u&#160;&#160;</font></td><td><font color="Black">6) <b><font color="Black"><i>Hyper-Throwing Blunt: </i></font></b><font color="black">Energy Blast 5d6 (vs. ED), Reduced Endurance 0 END (+1/2) (37 Active Points); OIF (Focus of Opportunity; -1/2), Range Based On Strength (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">2u&#160;&#160;</font></td><td><font color="Black">7) <b><font color="Black"><i>Hyper-Flurry: </i></font></b><font color="black">Hand-To-Hand Attack +3 1/2d6, Autofire (3 shots; +1/4), Reduced Endurance 0 END (+1) (40 Active Points); Hand-To-Hand Attack (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">2u&#160;&#160;</font></td><td><font color="Black">8) <b><font color="Black"><i>Hyper-Knockback: </i></font></b><font color="black">Hand-To-Hand Attack +4 1/2d6, Double Knockback 2x KB (+3/4) (40 Active Points); Hand-To-Hand Attack (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">4</font></td></tr><tr><td align="right" valign="top"><font color="Black">2u&#160;&#160;</font></td><td><font color="Black">9) <b><font color="Black"><i>Hyper-Whammy: </i></font></b><font color="black">Hand-To-Hand Attack +8d6 (40 Active Points); Hand-To-Hand Attack (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">4</font></td></tr></table><b><font color="Black">Powers Cost:</font></b> <font color="Black">160</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Martial Arts Maneuver</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Flying Dodge: 1/2 Phase, -- OCV, +4 DCV, Dodge All Attacks, Abort; FMove&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, +15 STR vs. Grabs&#160;</font></td></tr></table><b><font color="Black">Martial Arts Cost:</font></b> <font color="Black">13</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Skill</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Acrobatics 16-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Breakfall 16-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">7&#160;&#160;</font></td><td><font color="Black">Power (DEX-based) 18-&#160;</font></td></tr></table><b><font color="Black">Skills Cost: </font></b><font color="Black">13</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Perk</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black"><i>1-888-GET-HYPE:</i> Answering Service&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black"><i>NAR-COLA Endorsement:</i> Money: Well Off&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black"><i>Televised Speedster:</i> Reputation (US TV-watchers; 11-) +1/+1d6&#160;</td></tr></table><b><font color="Black">Perks Cost:</font></b> <font color="Black">4</font>


<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><b>Disadvantages</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Social Limitation: Secret Identity Frequently (11-), Major&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Vulnerability to Poisons/Venoms: 2x Effect Uncommon&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Susceptibility: Teleportation 3d6 damage, Instant, Uncommon&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Distinctive Features: Mutant Not Concealable, Extreme Reaction, Detectable Only By Unusual Senses, Not Distinctive In Some Cultures&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">30&#160;&#160;</font></td><td><font color="Black">Enraged: when Restrained Uncommon, go 11-, recover 8-, Berserk&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Hunted: Thunderbolt II 8- (As Pow; Harshly Punish)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Rivalry: Professional (Kinetik; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Physical Limitation: Hyperactive All the Time, Slightly Impairing&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Impulsive (Common; Strong)&#160;</font></td></tr></table><b><font color="Black">Disadvantage Points:</font></b> <font color="Black">125</font>
<hr>
<b><font color="Black">Cost Summary:</font>
<b><font color="Black">Base Points:</font></b><font color="Black">250</font>
<b><font color="Black">Disadvantage Points:</font></b> <font color="Black">125</font>
<b><font color="Black">Experience Required:</font></b> <font color="Black">29</font>
<b><font color="Black">Total Experience Available:</font></b> <font color="Black">29</font>


<b><font color="Black">Total Character Cost:</font></b> <font color="Black">404</font>
<hr>
<table width="100%" valign="top"><tr valign="top"><td><font color="Black"><b>Height:&nbsp;</font></b><font color="Black">6' 2"</font></td><td><font color="Black"><b>Hair:&nbsp;</font></b><font color="Black">Black</font></td></tr><tr valign="top"><td><font color="Black"><b>Weight:&nbsp;</font></b><font color="Black">220 lbs</font></td><td><font color="Black"><b>Eyes:&nbsp;</font></b><font color="Black">Blue</font></td></tr><tr valign="top"><span style="font-family: Arial Narrow; font-weight: 700"><td colspan=2><b><font color="Black">Appearance:&nbsp;</font></b><font color="Black">Dashingly handsome, with slicked back hair and a stern face. Extremely intense, and always moving. Constantly in a hurry to do everything. Fidgets constantly.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Personality:&nbsp;</font></b><font color="Black">Hype is most like the worst caffeine addict in the world, naturally. He is always agitated and in a hurry. He has a personality best described as "Type A+++"; he is direct, aggressive, and uncomplicated. His motivation to be a superhero is an ingrained desire to 'do the right thing'. His parents taught him to protect those less fortunate than himself and to use his powers for good. He also, to be quite honest, really enjoys fighting; he likes testing himself against equivalent opponents in an ongoing effort to improve himself.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Quote:</font></b><font color="Black">"Notime;toslow......"</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Background:&nbsp;</font></b><font color="Black">Hype was born in 1978 to elderly parents in San Diego, CA. Unlike many mutants, whose powers dont catalyze until they are in puberty, Hype was born with his powers. Due to his unusualness, he never really had what you would call a normal childhood. His parents moved to a large house in Alpine, east of San Diego, and homeschooled him to minimize his contact with other people. His parents, a retired Naval Chief named George and his wife Marcy, kept drilling it into him that he had a responsibility to use his powers for the good of society, and it took. After "graduating" high school with a GED in 1996, he embarked on a career of crimefighting while still living at home; his mother made his first costume.<br> <br>Hype was fairly local to San Diego County for the first 2 years of his 'career', but in 1998 the supercriminal Oculon discovered Hypes secret ID with his X-Ray vision, and was able to track him to his home in Alpine. Hype had interfered in his affairs once too often, and Oculon was determined to take him out of the picture. Attacking at night, Oculon used his eyeblasts at lethal force. Before Hype could strike back, Marcy was caught in Oculon's indiscriminant fire and killed instantly. George, in his 70's and wounded by falling debris, shot Oculon with an old hunting rifle, shooting him in the leg and distracting him for a moment, allowing Hype to get in a solid blow, knocking Oculon out. The house was in ruins, and once Hype took stock of the situation and realized the scope of the damage, and discovered that his mother was dead, he snapped and started beating the unconscious Oculon unmercifully, ultimately killing him. George tried to stop him, but once the deed was done he told Hype to take Oculon, tie weights to him, and dump his body 10 miles out to sea. Hype complied, leaving his father to wait on the arrival of the police.<br><br>Though his injuries were slight, George had no real will to live anymore with the death of his wife of 54 years, and passed away in the hospital in his sleep that night. Hype was left isolated and alone in the turn of 1 revolution of the earth around the sun. The next several days passed in a blur as he managed to get by without money, or a place to stay. Finally Hype recovered from his grief enough to do something. He felt a great need to leave, to be somewhere else, anywhere else. He started running East and just didnt stop. He tore across Arizona, New Mexico, Texas all at once and kept going. Finally he stopped in Vibora Bay, unsure of where he was. Stopping at a truck stop to get his bearings and look at a map, he sat down for a cup of coffee. While he was finishing up his cup of joe, the local station playing on the TV behind the counter switched over to a super-battle-in-progress in Vibora Bay! The superhero team NewGen was fighting a team of supervillains. One of the waitresses was heard to remark "why, thats not 5 miles from here!"; Hype asked her in which direction, and as she pointed to the south east, Hype was off like a shot, donning his homemade mask as he ran. The patrons of the truck stop saw him appear on the scene mere seconds later. In that fight, Hype squared off against Thunderbolt II and managed to best him in speedster combat, turning the tide of battle in the process. The villain team was forced to flee, and afterwards Hype introduced himself to NewGen. The leader of NewGen, Techrage, offered him a probationary membership and with no other real plans Hype accepted. <br><br>He served with NewGen for the next 5 years until the team disbanded in early 2003. In that time, he progressed from unknown local hero to the 'big leagues', fighting crime no only in Vibora Bay but whereever chance might take the team. He also got professionally made costumes while with NewGen and his image was carefully defined by NewGen's PR-man. As his recognition factor grew, he was offered several endorsement contracts, and accepted one from NAR-COLA, who he has done 3 commercials for thus far. With the dissolving of his group, Hype has decided to take care of some old business and has set out to track down Thunderbolt II who has made a habit of popping out of the woodworks over the last 5 years whenever he thinks he has the edge on Hype. Since "ThunderDOLT", as Hype prefers to call him, has recently been seen in Millenium City, Hype has made his way there.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Powers/Tactics:&nbsp;</font></b><font color="Black">Hype is a mutant with the ability to move at incredibly high speeds. While he does have an accelerated metabolism, Hypes powers seem to function primarily by absorbing kinetic energy directly from the environment rather than purely as a function of metabolism as is common with many "speedsters". When removed from normal interaction with the universe via Teleportation Hype appears to suffer some degree of pain. Hype also seems to loose control of his faculties when restrained, manically trying to untrammel himself. All of his primary powers are applications of his incredible speed and ability to impart and absorb kinetic energy in the form of velocity. However, Hype also has a superhuman physique, and is capable of incredible feats of both agility, strength, and stamina. <br><br>He has been clocked as fast as Mach 30 on straitaways, and is able to traverse the United States from coast to coast in about 8 minutes following highways and through traffic. Hype is also able to move faster than the eye can see for short periods of time, and is able to shrug off incredible amounts of impact damage if propery preparred. His skin is thickened, presumably to resist friction and small debris, and is almost impervious to small arms fire. He also has an accelerated healing factor, which he seems to be able to accelerate even further when not pressed.<br><br>Hype will usually use his speed as a weapon, dashing in and out of a fight, taking advantage of changing combat situations, attacking foes from behind, and befuddling enemies with his ability to weave through thier ranks with seeming impunity. Occasionally he will stop moving and fight an opponent toe to toe; his incredible reaction time and agility serves him well in such occasions, and he is a formidable HtH opponent.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Campaign Use:&nbsp;</font></b><font color="Black">Player Character. Speedster-Brick.</font></td></tr></table>
</td></tr></table>

Killer Shrike
May 26th, '03, 02:05 PM
HDC

Killer Shrike
May 26th, '03, 02:12 PM
Here is the version of Thunderbolt II currently in play in our campaign:




<table border=1><tr><td bgcolor="white"><font size=+1><b><font color="Black">Thunderbolt II</font></b><br><font size=+1><b><font color="Black">Rob Bleskind</font></b><br>
<table cellpadding="0" border="0"><tr><td align="right"><font size=2 color="Black"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Char&#160;&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Cost</font></b></td></tr><tr><td align="right"><font size=2 color="Black">40&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STR</font></b></td><td><font color="Black"><font size=2 color="Black">30</font></td></tr><tr><td align="right"><font size=2 color="Black">27&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">DEX</font></b></td><td><font color="Black"><font size=2 color="Black">51</font></td></tr><tr><td align="right"><font size=2 color="Black">30&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">CON</font></b></td><td><font color="Black"><font size=2 color="Black">40</font></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">BODY</font></b></td><td><font color="Black"><font size=2 color="Black">10</font></td></tr><tr><td align="right"><font size=2 color="Black">17&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">INT</font></b></td><td><font color="Black"><font size=2 color="Black">7</font></td></tr><tr><td align="right"><font size=2 color="Black">13&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">EGO</font></b></td><td><font color="Black"><font size=2 color="Black">6</font></td></tr><tr><td align="right"><font size=2 color="Black">13&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PRE</font></b></td><td><font color="Black"><font size=2 color="Black">3</font></td></tr><tr><td align="right"><font size=2 color="Black">12&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">COM</font></b></td><td><font color="Black"><font size=2 color="Black">1</font></td></tr><tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">20&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PD</font></b></td><td><font color="Black"><font size=2 color="Black">12</font></td></tr><tr><td align="right"><font size=2 color="Black">20&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">ED</font></b></td><td><font color="Black"><font size=2 color="Black">14</font></td></tr><tr><td align="right"><font size=2 color="Black">8&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SPD</font></b></td><td><font color="Black"><font size=2 color="Black">43</font></td></tr><tr><td align="right"><font size=2 color="Black">20&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">REC</font></b></td><td><font color="Black"><font size=2 color="Black">12</font></td></tr><tr><td align="right"><font size=2 color="Black">60&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">END</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">50&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STUN</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">25"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">RUN</font></b></td><td><font color="Black"><font size=2 color="Black">-2</font></td></tr><tr><td align="right"><font size=2 color="Black">2"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SWIM</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">8"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">LEAP</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr></table><b><font color="Black">Characteristics Cost:</font></b> <font color="Black">227</font>
<br><table border="0" cellpadding="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Power</font></b></td><td align="right"><b><font color="Black">END</font></b></td></tr><tr><td align="right" valign="top"><font color="Black">20&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Toughness: </i></font></b><font color="black">Damage Resistance (20 PD/20 ED)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">50&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Superspeed: </i></font></b><font color="black">Multipower, 50-point reserve</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">10m&#160;&#160;</font></td><td><font color="Black">1) <b><font color="Black"><i>Superspeed: </i></font></b><font color="black"> +20" Running (25" total), Reduced Endurance Half END (+1/4) (50 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">2</font></td></tr><tr><td align="right" valign="top"><font color="Black">2u&#160;&#160;</font></td><td><font color="Black">2) <b><font color="Black"><i>Hyperspeed: </i></font></b><font color="black">Teleportation 20", Position Shift, x2 Increased Mass (50 Active Points); Increased Endurance Cost 2x END (-1/2), Requires A DEX Roll (-1/2), Must Pass Through Intervening Space (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">10</font></td></tr><tr><td align="right" valign="top"><font color="Black">3u&#160;&#160;</font></td><td><font color="Black">3) <b><font color="Black"><i>Fast Hands: </i></font></b><font color="black">Missile Deflection (Bullets & Shrapnel), Missile Reflection, Reflect At Any Target (45 Active Points); Required Hands Two-Handed (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">3m&#160;&#160;</font></td><td><font color="Black">4) <b><font color="Black"><i>Accelerated Healing: </i></font></b><font color="black">Healing 2d6 (max. Healed Points: 12), Reduced Endurance 0 END (+1/2), Persistent (+1/2) (40 Active Points); Extra Time 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2)</font> [<b><font color="Black">Notes:</font></b> No Healing Max (see FREd p. 120).]&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr></table><b><font color="Black">Powers Cost:</font></b> <font color="Black">88</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Martial Arts Maneuver</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Flying Dodge: 1/2 Phase, -- OCV, +4 DCV, Dodge All Attacks, Abort; FMove&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Flying Grab: 1/2 Phase, -2 OCV, -1 DCV, Grab Two Limbs, +15 STR for holding on; FMove&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Flying Tackle: 1/2 Phase, +0 OCV, -1 DCV, STR +1d6 +v/5 Strike; You Fall, Target Falls; FMove&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">Sacrifice Lunge: 1/2 Phase, +2 OCV, -2 DCV, STR +1d6 +v/5; FMove&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, +20 STR vs. Grabs&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">Fast Strike: 1/2 Phase, +2 OCV, +0 DCV, STR +3d6 Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">+1 HTH Damage Class(es)&#160;</font></td></tr></table><b><font color="Black">Martial Arts Cost:</font></b> <font color="Black">29</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Skill</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">25&#160;&#160;</font></td><td><font color="Black">+5 with HTH Combat&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">+2 with Running&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">&#160;&#160;</font></td><td><font color="Black">&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Computer Programming 12-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Electronics 12-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">CK: Millennium City (INT-based) 12-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">KS: Millennium City University 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">KS: The Superhuman World 8-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">Persuasion 8-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">PS: Geologist (INT-based) 12-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">SS: Geology (INT-based) 12-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">Stealth 8-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Streetwise 12-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">Systems Operation 8-&#160;</font></td></tr></table><b><font color="Black">Skills Cost: </font></b><font color="Black">53</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Perk</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">Contact: fence 11-&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">Reputation (Speedster Villain) (A large group; 8-) +1/+1d6&#160;</td></tr></table><b><font color="Black">Perks Cost:</font></b> <font color="Black">3</font>


<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><b>Disadvantages</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Dependent NPC: Aileen Mitchell (girlfriend): 8- (Infrequently), Normal&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">Hunted: PRIMUS 8- (Occasionally), More Powerful, Harshly Punish, Extensive Non-Combat Influence&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Hunted: Califoria Patrol 8- (Occasionally), More Powerful, Harshly Punish&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Selfish And Amoral Common, Strong&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Rivalry: Tachyon Professional (; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Social Limitation: Secret Identity (Rob Bleskind) Frequently (11-), Major&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Susceptibility: Kelvarite 1d6 damage, per Phase, Uncommon&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Susceptibility: earth control/manipulation powers 1d6 damage, per Phase, Uncommon&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Vulnerability: 1 1/2x Effect Drains Common&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">30&#160;&#160;</font></td><td><font color="Black">Vulnerability: 2x STUN Electrical Attacks Very Common&#160;</font></td></tr></table><b><font color="Black">Disadvantage Points:</font></b> <font color="Black">150</font>
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<b><font color="Black">Cost Summary:</font>
<b><font color="Black">Base Points:</font></b><font color="Black">200</font>
<b><font color="Black">Disadvantage Points:</font></b> <font color="Black">150</font>
<b><font color="Black">Experience Required:</font></b> <font color="Black">50</font>
<b><font color="Black">Total Experience Available:</font></b> <font color="Black">50</font>


<b><font color="Black">Total Character Cost:</font></b> <font color="Black">400</font>
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<table width="100%" valign="top"><tr valign="top"><td><font color="Black"><b>Height:&nbsp;</font></b><font color="Black">6' 0"</font></td><td><font color="Black"><b>Hair:&nbsp;</font></b><font color="Black">Dirty Blonde</font></td></tr><tr valign="top"><td><font color="Black"><b>Weight:&nbsp;</font></b><font color="Black">200 lbs</font></td><td><font color="Black"><b>Eyes:&nbsp;</font></b><font color="Black">Brown</font></td></tr><tr valign="top"><span style="font-family: Arial Narrow; font-weight: 700"><td colspan=2><b><font color="Black">Appearance:&nbsp;</font></b><font color="Black">CKC pg 209</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Personality:&nbsp;</font></b><font color="Black">CKC pg 209</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Quote:</font></b><font color="Black">CKC pg 209</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Background:&nbsp;</font></b><font color="Black">CKC pg 209</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Powers/Tactics:&nbsp;</font></b><font color="Black">Pretty much as in CKC, except I gave him a MPP for his speed and put his existing Superspeed power in it. I then added a 'Hyperspeed' power built as a Teleport, must cross intervening distances. This power is exactly as the Run based Superspeed power, except it allows Thunderbolt to pull of some tricks like 'running' up walls, across small bodies of water, hurdle gaps, and other similar stunts. To use this ability he must make a DEX check, and he gets +2 on this check from his existing "+2 with Running" levels. I also gave him a Missile Deflection capability, and the ability to 'rev' his metabolism to enable himself to heal faster.<br><br>I downgraded some of his skills, contacts, and miscellaneous abilities, and added a Martial Arts package to make him more fighty.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Campaign Use:&nbsp;</font></b><font color="Black">CKC pg 209</font></td></tr></table>
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Killer Shrike
May 27th, '03, 11:57 AM
Any thoughts?