Viperion
Feb 26th, '06, 03:21 AM
Howdy,
In Pulp hero there are a couple of characters with weird skill groups; I am referring to Dr Emil Locke (p397) and Dr Jennings Petrie (p401). They both have some skills listed so:
3 Traveler
1 1) AK: Africa 11-
1 2) AK: China 11-
1 3) AK: Europe 11-
1 4) AK: India 11-
..
..
..
1 18) CuK: South/Central American Indians Culture 11-
(Dr Petrie has similar, except it's named Scientist, has a base cost of 3, and costs 2 per "slot" which gives him a 13- roll)
This looks, to me, like it's an Elemental Control, except:
a) it's not identfied as such
b) it has skills not powers in it
c) the slots have less base points than the base cost
How does this structure work? I am trying to make a Professor-type and a break on the huge number of KS and SS's I need would be great...
Cheers,
Viperion
In Pulp hero there are a couple of characters with weird skill groups; I am referring to Dr Emil Locke (p397) and Dr Jennings Petrie (p401). They both have some skills listed so:
3 Traveler
1 1) AK: Africa 11-
1 2) AK: China 11-
1 3) AK: Europe 11-
1 4) AK: India 11-
..
..
..
1 18) CuK: South/Central American Indians Culture 11-
(Dr Petrie has similar, except it's named Scientist, has a base cost of 3, and costs 2 per "slot" which gives him a 13- roll)
This looks, to me, like it's an Elemental Control, except:
a) it's not identfied as such
b) it has skills not powers in it
c) the slots have less base points than the base cost
How does this structure work? I am trying to make a Professor-type and a break on the huge number of KS and SS's I need would be great...
Cheers,
Viperion