TheQuestionMan
Apr 10th, '06, 12:31 PM
HA +1d6, Indirect (Any origin, any direction;
+¾), Area Of Effect (16" Radius; +2), Selective (+¼) (20 Active
Points); Hand-To-Hand Attack (-½) Real Cost: 13 2
Notes: +1D6 STR= 2D6+Martial Arts [and DCs]Max DC = Fast Strike = 5D6+1 Normal Damage(Total END Cost: 3)
HA +1d6, NND (Defense is having Holy Powers, a Holy
Origin, Holy Faith, or Innocence; +1) (10 Active Points); Hand-To-Hand
Attack (-½) Real Cost: 7 1
Notes: Max Damage is 8D6 (Total END Cost: 2)
All in an Power Pool
Strength 30
Martial Arts Manuvers - Fast Strike
Damage Classes +4
Thanks Steve
QM
+¾), Area Of Effect (16" Radius; +2), Selective (+¼) (20 Active
Points); Hand-To-Hand Attack (-½) Real Cost: 13 2
Notes: +1D6 STR= 2D6+Martial Arts [and DCs]Max DC = Fast Strike = 5D6+1 Normal Damage(Total END Cost: 3)
HA +1d6, NND (Defense is having Holy Powers, a Holy
Origin, Holy Faith, or Innocence; +1) (10 Active Points); Hand-To-Hand
Attack (-½) Real Cost: 7 1
Notes: Max Damage is 8D6 (Total END Cost: 2)
All in an Power Pool
Strength 30
Martial Arts Manuvers - Fast Strike
Damage Classes +4
Thanks Steve
QM