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View Full Version : Gadgets and specific powers



mr_nau
Jun 2nd, '03, 10:21 AM
I thought it might be cool to see some gadgets and equipment for various games that are being run. I guess I should probably start it off, but I'm not very experienced quite yet, so mine will be fairly simple. Also, I figured we could follow the idea of the character posting game and issue a challenge at the end of the post.

First Aid Kit - This is a complex, yet small device. A diagnostic computer runs through the necessary treatments and applies them to the target.

4D6 Body Aid (20 points) Only raise to starting values(-1/2) Independent (-2) 6 Charges (-3/4) Concentrate (0 DCV) (-1/2) OIF (-1/2) extra time (1 Turn) (-1)

I'd like to see a mechanical suit for construction with the same spd and strength regardless of who is using it.