Citizen Keen
Jun 4th, '03, 11:03 PM
Just two new Limitations I made:
Must Remain Moving (-1/2 to -3/4)
This Limitation, specifically designed for Clinging (although in theory usable for other Powers) disallows a character to use this Power unless he is moving. This would be used for characters who can run along walls, but not just hang out there. If a character must remain moving, it is a -1/2 Limitation. If they must move at their full movement speeds (with a Full Move, or move and Move By, or Move through, or whatever), then it is worth an additional -1/4 (for a total of -3/4).
rPD (or rED) Applies (-1/2)
This Limitation, specifically designed for the Transfer power, is exactly the same as the Limitation "PD (or ED) Applies (-1)", only, as the name would suggest, it is only affected by Resistant Defenses.
Must Remain Moving (-1/2 to -3/4)
This Limitation, specifically designed for Clinging (although in theory usable for other Powers) disallows a character to use this Power unless he is moving. This would be used for characters who can run along walls, but not just hang out there. If a character must remain moving, it is a -1/2 Limitation. If they must move at their full movement speeds (with a Full Move, or move and Move By, or Move through, or whatever), then it is worth an additional -1/4 (for a total of -3/4).
rPD (or rED) Applies (-1/2)
This Limitation, specifically designed for the Transfer power, is exactly the same as the Limitation "PD (or ED) Applies (-1)", only, as the name would suggest, it is only affected by Resistant Defenses.