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View Full Version : anyone try to write up Stitch?



Insaniac99
Jun 7th, '03, 06:57 PM
as in Lilo and Stitch?

If so could you post it? if not i think we should be able to write him up with all the examples in the Movie we should be able to get him, for example, he holds back a tanker trunk going what i can guess to be 60 miles per hour, is just barely knocked out from a concetrated blast from a space ships rocket engines and the subsequent long fall to the ground...


and those are just a few examples i am SURE we can write him up, so who's up for it?

Superbadger
Jun 7th, '03, 08:51 PM
I'd like to know too. Me and my friends want to create him as a NPC ally.

starblaze
Jun 8th, '03, 07:02 AM
That movie was so damn funny.

Ndreare
Jun 8th, '03, 08:31 AM
I wrote up a version of him for our 350 Champions game but the player did some mods take alook it should be a good start.

The idea behind the high defenses was he seems to be stun able but not easily killable. It is not perfect but hey we all play for fun anyways

<font size=+1><b>Stitch</b></font>

Player: Riordan Sims

<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val&#160;&#160;</b></font></td><td><font size=2><b>Char&#160;&#160;&#160;</b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>57&#160;&#160;</font></td><td><font size=2><b>STR</b></font></td><td><font size=2>47</font></td></tr><tr><td align="right"><font size=2>20&#160;&#160;</font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>30</font></td></tr><tr><td align="right"><font size=2>30&#160;&#160;</font></td><td><font size=2><b>CON</b></font></td><td><font size=2>40</font></td></tr><tr><td align="right"><font size=2>18&#160;&#160;</font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>16</font></td></tr><tr><td align="right"><font size=2>20&#160;&#160;</font></td><td><font size=2><b>INT</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>20&#160;&#160;</font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>20&#160;&#160;</font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>20&#160;&#160;</font></td><td><font size=2><b>COM</b></font></td><td><font size=2>5</font></td></tr><tr><td><font size=2></font></td><td><font size=2>&#160;</font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>26&#160;&#160;</font></td><td><font size=2><b>PD</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>25&#160;&#160;</font></td><td><font size=2><b>ED</b></font></td><td><font size=2>4</font></td></tr><tr><td align="right"><font size=2>5&#160;&#160;</font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>25&#160;&#160;</font></td><td><font size=2><b>REC</b></font></td><td><font size=2>16</font></td></tr><tr><td align="right"><font size=2>60&#160;&#160;</font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>62&#160;&#160;</font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2>&#160;</font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>10"&#160;&#160;</font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"&#160;&#160;</font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>16"&#160;&#160;</font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 218

<table border="0" cellpadding="0"><tr><td align="right"><b>Cost&#160;&#160;</b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">5&#160;&#160;</td><td><b><i>4 Arms & Tail: </i></b>Extra Limbs &#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">30&#160;&#160;</td><td><b><i>Resilient Body : </i></b>Physical Damage Reduction, Resistant, 50%&#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">45&#160;&#160;</td><td><b><i>Tough Skin: </i></b>Armor (15 PD/15 ED)&#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">9&#160;&#160;</td><td><b><i>Super toughness: </i></b>Regeneration: Healing 1 BODY (Can Heal Limbs), Reduced Endurance 0 END (+1/2), Persistent (+1/2) (30 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2), Always On (-1/2)&#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">10&#160;&#160;</td><td>Lack Of Weakness (-10) for Normal Defense&#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">10&#160;&#160;</td><td>Clinging (normal STR)&#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">&#160;&#160;</td><td>Engeneered Body&#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5&#160;&#160;</td><td>1) Leaping +5" (16" forward, 8" upward)&#160;</td><td valign="top" align="right">1</td></tr><tr><td align="right" valign="top">8&#160;&#160;</td><td>2) +4" Running (10" total)&#160;</td><td valign="top" align="right">1</td></tr></table><b>Powers Cost:</b> 122


<table cellpadding="0" border="0"><tr><td align="right"><b>Cost&#160;&#160;</b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">2&#160;&#160;</td><td>TF: Space Vehicles&#160;</td></tr><tr><td valign="top" align="right">4&#160;&#160;</td><td>WF: Energy Weapons, Vehicle Weapons&#160;</td></tr><tr><td valign="top" align="right">3&#160;&#160;</td><td>Combat Piloting 13-&#160;</td></tr><tr><td valign="top" align="right">3&#160;&#160;</td><td>Power Usage (STR-based) 20-&#160;</td></tr></table><b>Skills Cost: </b>12




<b>Total Character Cost:</b> 352

<table cellpadding="0" border="0"><tr><td align="right"><b>Val&#160;&#160;</b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">25&#160;&#160;</td><td>Distinctive Features: Small Blue with four arms Not Concealable, Extreme Reaction, Detectable By Commonly-Used Senses&#160;</td></tr><tr><td valign="top" align="right">20&#160;&#160;</td><td>Hunted: Firewing command 11- (Frequently), As Powerful, Harshly Punish, PC has a Public ID or is otherwise very easy to find&#160;</td></tr><tr><td valign="top" align="right">10&#160;&#160;</td><td>Physical Limitation: Knows little of Phase World Frequently, Slightly Impairing&#160;</td></tr><tr><td valign="top" align="right">10&#160;&#160;</td><td>Reputation: Reckless Frequently (11-)&#160;</td></tr><tr><td valign="top" align="right">20&#160;&#160;</td><td>Psychological Limitation: Refuses to back down or be bullied Very Common, Strong&#160;</td></tr><tr><td valign="top" align="right">10&#160;&#160;</td><td>Vulnerability: 2x STUN From Ice and Cold Uncommon&#160;</td></tr><tr><td valign="top" align="right">10&#160;&#160;</td><td>Vulnerability: 2x Effect form Drains Uncommon&#160;</td></tr><tr><td valign="top" align="right">10&#160;&#160;</td><td>Psychological Limitation: Overprotective of his friends Common, Moderate&#160;</td></tr><tr><td valign="top" align="right">15&#160;&#160;</td><td>Psychological Limitation: Shoot first ask Q-later Common, Strong&#160;</td></tr><tr><td valign="top" align="right">20&#160;&#160;</td><td>Social Limitation: Freak Very Frequently (14-), Major&#160;</td></tr></table>
<b>Disadvantage Points:</b> 150

<b>Base Points:</b> 200
<b>Experience Required:</b> 2
<b>Total Experience Available:</b> 2
<b>Experience Unspent:</b> 0

Ndreare
Jun 8th, '03, 08:32 AM
Sorry I forgot to remove the disadds from our game so just ignore those.

Insaniac99
Jun 8th, '03, 11:39 AM
that is a pretty good start, now what all would we add to it? it needs shapeshift, only for hiding extra arms, attennna, and spine like thing on the back...

yeah that writeup should ned only a minimal adjustment...

Snarf
Jun 8th, '03, 12:42 PM
That's great but you forgot about his mad singing skills. o/` aint nothin but a hound dog o/`...

Insaniac99
Jun 8th, '03, 01:20 PM
Originally posted by Snarf
That's great but you forgot about his mad singing skills. o/` aint nothin but a hound dog o/`...

nope, that was a record, he couldn't sign, but he sure as heck could play!

Insaniac99
Jun 8th, '03, 01:21 PM
oh and dance, he was a good dancer too.

Snarf
Jun 8th, '03, 01:43 PM
Originally posted by Insaniac99
nope, that was a record, he couldn't sign, but he sure as heck could play!

Oh yeah, that's right! I guess he has mimicry or something like that.

Armitage
Jun 8th, '03, 06:26 PM
Didn't he swim about as well as a brick?
I remember a whole issue of "high density...trapped on an island...why would he willingly go out on a surfboard?" in the movie

SuperBlue
Jun 8th, '03, 07:27 PM
Good point about the whole water thing... he's supposivly super-dense, yet lilo and others can pick him up with no problem.

I would buy his swimming down to 0, and buy a physical limitation: Sinks in Watter (Uncommon, Total)