PDA

View Full Version : conect the dots



The JeRQ
Jul 18th, '06, 01:33 PM
this is a very similar question to jturtle's question:
This has probably been answered, but my search skills are poor.

I have a team where a super strong character throws a second character at a bad-guy. The second character has flight. Can the second character:

1. add his flight to the end of the range of the throw, essentially gaining inches of movement
2. Use his flight at the last minute to add velocity damage in what is essentially a move through;
3. Use his flight to "correct" a bad throw, and hit a target that would have otherwise have been missed by the throw?

Thanks for your help.

Could CLOWN use a strategically arranged row of robotic Teddy Bears with badminton racquets defined as missile reflection at any target effectively use these maneuvers to quickly remove a large amount of items?

Steve Long
Jul 19th, '06, 03:15 AM
Again, I will refer you to the information I cited for the previous question, which I think answers the ones you ask. If after reading that you have further questions, please post a follow-up.

I'm not sure if the CLOWN question is a serious one, so I'm not going to answer it on the assumption it's a gag. If there's really a serious question in there, please post a follow-up with more generic wording so I know what it is you want to know. ;)