The JeRQ
Jul 18th, '06, 01:33 PM
this is a very similar question to jturtle's question:
This has probably been answered, but my search skills are poor.
I have a team where a super strong character throws a second character at a bad-guy. The second character has flight. Can the second character:
1. add his flight to the end of the range of the throw, essentially gaining inches of movement
2. Use his flight at the last minute to add velocity damage in what is essentially a move through;
3. Use his flight to "correct" a bad throw, and hit a target that would have otherwise have been missed by the throw?
Thanks for your help.
Could CLOWN use a strategically arranged row of robotic Teddy Bears with badminton racquets defined as missile reflection at any target effectively use these maneuvers to quickly remove a large amount of items?
This has probably been answered, but my search skills are poor.
I have a team where a super strong character throws a second character at a bad-guy. The second character has flight. Can the second character:
1. add his flight to the end of the range of the throw, essentially gaining inches of movement
2. Use his flight at the last minute to add velocity damage in what is essentially a move through;
3. Use his flight to "correct" a bad throw, and hit a target that would have otherwise have been missed by the throw?
Thanks for your help.
Could CLOWN use a strategically arranged row of robotic Teddy Bears with badminton racquets defined as missile reflection at any target effectively use these maneuvers to quickly remove a large amount of items?