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View Full Version : Need Help , rusty with Multiforms .



TheQuestionMan
Jun 10th, '03, 08:36 AM
The character concept is Mystic Metamorph .

Multiform : x5(6) 325pt. Forms ; Extra Time 1 Turn ( -3/4 ) , Costs END ( -1/2 ) , x3 END ( -3/4) . 75 Active Points / 25 Real Points .
Base Form ; 325pt. a former RCMP SERT Officer with appropriate gadgets and gear . Package Deal , Martial Artist and Gunslinger .
1st Alternate Form ; 325pt. Brick
2nd Alternate Form ; 325pt. Energy Projector
3rd Alternate Form ; 325pt. Speedster
4th Alternate Form ; 325pt. Mentalist
5th Alternate Form ; 325pt. Astral Form

Do these Limitations work at their values ? Does it work Mechanics wise ? And as a GM with a small group would you allow it ?

Background/History :

He's a former RCMP SERT Officer who's team stormed a Unseelie safe house in Surrey .

The RCMP PSIS Officer's briefing informed us that for a change our HOT LEAD and COLD IRON weapons were going to be a real threat to these Paranormal kidnappers .

They stormed the building and a brief battle insued . He caught movement out of the corner of his eye and pursued a Faerie through a Mirror into World of Fearie .

Unfortunately he'd clipped the mirror frame on the way through and it crashed to the floor and shattered . The Unseelie turned towards him with glowing hands . The safety of the child and my own were in danger and shot the Faerie abductor .

Scanning the room carefully to find himself alone in a strange room with a broken mirror and the baby boy . He secured the child then investigated the building finding it abandoned . Looking outside he discouvered he wasn't in Surrey anymore .

After a few days and no rescue they left . Travelling the country side LONE COP AND KID . After many misadventures he discovered an Unseelie plot and stopped it . The Queen of Faerie rewarded them by sending them home . Unknown to him she had also rewarded him with Mystic Metamorphic Powers , but no explaination .

They reurned home to discover 5yrs had passed and they had both been declared Missing and Presumed Dead . Using one of his new forms he located the mystic hero Ravenspeaker and consulted with him on their situation . Finally he decided the best thing to do was return the KID to his family . Leaving the KID on the door step with a letter and rung the buzzer . Then hid to watch . The family was at first confused then overjoyed at the return of their child .

Unfortunately his family thought him dead and had moved on . His wife had even remarried . Also he had changed in Faerie . It wasn't the powers , although they were part of it . he was dead and had the opportunity to start a new life . Why not a Superhero ! . Honored and respected , not to mention meeting those gorgeous superbabes .:rolleyes: :p ;)

Tom McCarthy
Jun 10th, '03, 08:57 AM
I think it's 80 active points to have a total of 6 forms at 325 points each.

It may be hard to find sufficient disadvantages for each form if the GM enforces the reduced values limitations.

The END cost looks quite high. If you're down 50% of your END after a change, then lose 24 END to the multi-form change, it will be noticeable.

Extra Time (1 turn) to change is half of -1 1/4 (or -1/2), based on the assumption the character can initiate the change and act during the turn while waiting for the change to occur. I guess it would be -3/4 (and well deserved) if the character was unable to act during the turn the change takes place.

TheQuestionMan
Jun 12th, '03, 11:22 AM
Tom McCarthy said " I think it's 80 active points to have a total of 6 forms at 325 points each "

Actually 325pts. divided by 5 equals 65pts. It costs +5pts. for x2 Alternate forms .

Tom McCarthy said " if the character was unable to act during the turn the change takes place ".

Wouldn't that be Concentration 1/2 or 0 DCV ( -1/4 or -1/2 )