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Wanderer
Aug 12th, '06, 02:41 PM
Steve,

I hope you had a thoroughly enjoyable (and profitable...) GenCon experience and your dental problems are giving you a reprieve (too bad genetic engineering is not yet advanced enough to allow us putting shark genes to good use and simply grow the £$%& teeth back, eh ?).

Going to business, I'll freely admit I'd never liked the canon rules for Damage Shield a bit, both because of the complex power design and high point cost. Therefore, I regarded with much interest and appreciation the alternative power design that you suggested back in DH #11 HEROglyphs. However, I never was sure of how much official HEROglyphs rules are. Now that 5th ed. Rev. almost completely included the new Trigger rules from DH #11, could one assume doing a Damage Shield with Trigger and +1/2 "Automatic Hit" Advantage as an official/legal option ? Although it has the same (hard) Active Point cost, it is IMO more elegant (only one big Advantage is required) and less of a character point sink (as you can now apply No Range to the power). Just a curiosity to know whether I'm using a house rule or not.

Looking forward to peruse Ultimate Skill as soon as possible. So far the Ultimate line has been a treasuretrove of ideas for superheroic characters to me. How far down the pipeline is Stronghold at present ?

Steve Long
Aug 13th, '06, 03:53 AM
1. Things are going fine at GenCon; thanx for asking. ;) The Ultimate Skill looks great and is selling well; I'm looking forward to getting fan feedback on it.

2. It's not legal to use Trigger for Damage Shield -- since the rules have a specific Advantage for damage shields, that's what you should use. In light of the expanded rules for Trigger, having a separate Damage Shield Advantage is largely redundant, but that's a matter to be dealt with in a Sixth Edition sometime in the far future. ;)

3. IIRC, Stronghold is on my writing schedule after my current book (NKN) and then my next book (Ult. Mentalist), but don't quote me on that. ;)