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Agent333
Jun 18th, '03, 12:21 PM
Steve, a player of mine wanted to simulate an Anime character (Ms. Deep from "Read or Die") that clearly sticks to walls and surfaces while desolid. I first simulated this with a limited Flight linked to Desolid, but that seemed a bit odd. Then I tried Clinging with ARW, but then wondered why I need the ARW if all the character is doing is swinging through walls and using floors/cielings like gymnastics poles? What do I do?

Thanks

Steve Long
Jun 18th, '03, 02:12 PM
Clinging ASW works for me. That's what I used for Bodyjacker in Millennium City, for example.