View Full Version : "Friendly Fire" presence attack
Funksaw
Oct 14th, '06, 12:03 PM
Silk: Fear my crimefighting nudity, evildoer!
Sparrow: Did you just say that, for real? Did I hear that?
Synapse: I think that counts as a friendly-fire presence attack.
Actually, I think it -would- count. Are there rules for friendly fire presence attacks?
Vondy
Oct 14th, '06, 12:07 PM
Actually, I think it -would- count. Are there rules for friendly fire presence attacks?
Not specific ones, but it would probably result in lost actions for laughing in hilarity or outright consternation more than it would trembling in fear. :eek: I'd probably give less dice of affect to allies who knew the character for any length of time (insofar as this wasn't totally out of the blue - though, if it wasn't totally out of the blue, you have to wonder why they've stuck with The Flasher (I assume that's his hero id) for so long...).
TheRavenIs
Oct 14th, '06, 04:19 PM
I've used it many times, usually for something that the C that did the action was just either so funny, or so differnt, or deadly.
Sean Waters
Oct 15th, '06, 06:46 AM
Well mechanically any presence attack only effects the intended targets, so that is one answer right there: according to the system you cannot friendly fire unless that is your intent.
Personally that is not how I'd play it in every case. Where appropriate (i.e. where the friendlies are not expecting it and maybe don't realise who the PRE atatck is aimed at) I would allow some effect on friendlies. You can, of course, calculate the total dice for different groups individually and roll them seperately - it is possible that a PRE attack could go very wrong indeed.
Lucius
Oct 15th, '06, 08:11 AM
I thought there was a rule saying that it could affect your allies but at less effect?
Lucius Alexander
The palindromedary suggests I go look it up instead of asking stupid questions online.
Robyn
Oct 15th, '06, 12:20 PM
Well mechanically any presence attack only effects the intended targets, so that is one answer right there: according to the system you cannot friendly fire unless that is your intent.
Personally that is not how I'd play it in every case. Where appropriate (i.e. where the friendlies are not expecting it and maybe don't realise who the PRE atatck is aimed at) I would allow some effect on friendlies. You can, of course, calculate the total dice for different groups individually and roll them seperately - it is possible that a PRE attack could go very wrong indeed.
So, common sense wins out over the mechanics yet again?
If you feel the need for mechanics, may I suggest an Independent Naked AOE, UAA . . . :angel:
Sean Waters
Oct 15th, '06, 02:40 PM
So, common sense wins out over the mechanics yet again?
If you feel the need for mechanics, may I suggest an Independent Naked AOE, UAA . . . :angel:
I think it is unfortunate that there is such a need to employ common sense.
Unfortunately the rules do not always demonstrate common sense. The rule is that PRE attacks affect the intended target.
How does the un-intended target know that?
Oh my goodness that was impressive/terrifying/awesome, but as it was not meant for me, I'll just ignore it and take my next full phase action, thank you very much....
The rule should state that PRE attacks effect everyone who perceives them, subject to reduced dice if you were expecting it and if it came from an ally. Actually my book does, but that bit is in crayon.
Sean Waters
Oct 15th, '06, 02:42 PM
I thought there was a rule saying that it could affect your allies but at less effect?
Lucius Alexander
The palindromedary suggests I go look it up instead of asking stupid questions online.
The rule appears to be that you can affect allies but only deliberately.
Robyn
Oct 15th, '06, 02:59 PM
I think it is unfortunate that there is such a need to employ common sense.
Unfortunately the rules do not always demonstrate common sense.
So do we "handwave" it, or try to modify the rules so they incorporate more common sense?
Is there really a difference? :whistle:
Sean Waters
Oct 15th, '06, 03:12 PM
So do we "handwave" it, or try to modify the rules so they incorporate more common sense?
Is there really a difference? :whistle:
We modify the rules.
The difference is that the rules can be used in the same way by all. Handwaving will be used in different ways by all.
Sean 'Definitely' Waters
Robyn
Oct 15th, '06, 03:35 PM
We modify the rules.
Oh, good. I'm doing this the right way, then ;)
Sean Waters
Oct 15th, '06, 03:45 PM
Oh, good. I'm doing this the right way, then ;)
Do you want a crayon too? :ugly:
Robyn
Oct 15th, '06, 03:59 PM
Do you want a crayon too? :ugly:
I already have some, surprisingly.
They came as a free gift with my copy of No Cure For The Paladin Blues (http://www.giantitp.com/comics/oots0273.html), apparently :nonp:
Lucius
Oct 15th, '06, 07:55 PM
Maybe I'm remembering it from an earlier edition?
Lucius Alexander
In the Presence of a palindromedary
CalebSavannah
Oct 15th, '06, 08:30 PM
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Robyn
Oct 15th, '06, 08:56 PM
I've seen some esoteric programming languages, but I don't recognize this one. Looks vaguely Vancian, actually. Anyone?
Dust Raven
Oct 16th, '06, 04:10 PM
Actually, I think it -would- count. Are there rules for friendly fire presence attacks?
No.
Actually, under my house rules, PCs are immune to Presence Attacks, so it wouldn't matter it the PC were affected or not. If they were, I'd rule that Presence Attacks automatically target anyone able to perceive the character performing it, and apply modifiers to individuals who may be affected differently (such as allies in most cases).
Dust Raven
Oct 16th, '06, 04:11 PM
chord kennels, your prosaic purger hosts traumatically.
Naive Jeff Heiberg long cross-check our prig and easy busy her
proficient homonym.
Mack Lee San likes the lame hemin, because it collars a princely
alcoholism.my party poker bonus code (http://party-poker.ionline-poker.com/archives/2006/02/party-poker-bonus-codes.html)
Mike Appel likes our buttery marvelousness, because it laces your
dormant entasia.
I'm not interested in her low dogmaticalness. Give me a distinct
misconduct that reappropriates ahead any day.
O'Neil Longson! I told you not to commutate Cathy Hulbert's
calendulin! Now
What the explitave is this?
AmadanNaBriona
Oct 16th, '06, 05:07 PM
What the explitave is this?
Spambot
on the thread topic..
It'd depend on the campaign. My default is to assume that PRE attacks act like a AOE attack based on sensing the attack. Normally I'd consider it to have a default of Personal Immunity, but I could see changing that in some genres and replacing it with lowered effect dice against yourself. Note that I tend to run PRE attacks as somewhat NCC as well... While one can always declare a PRE attack, the also tend to occur spontaniously in my game when things that might cause that sort of reaction happen.
If I knew in advance that I was going to be running a game with these PRE asssumptions in effect, I'd probably allow buying Personal Immunity for your own PRE as a Talent...
So the farmboy just might PRE Attack himself and delay a smigden going "Wow...ewwwwww...." when he hits the T-Rex with a LAW rocket, while the Special Forces guy just shrugs and continues on.
Robyn
Oct 16th, '06, 05:29 PM
Normally I'd consider it to have a default of Personal Immunity, but I could see changing that in some genres and replacing it with lowered effect dice against yourself. Note that I tend to run PRE attacks as somewhat NCC as well... While one can always declare a PRE attack, the also tend to occur spontaniously in my game when things that might cause that sort of reaction happen.
If I knew in advance that I was going to be running a game with these PRE asssumptions in effect, I'd probably allow buying Personal Immunity for your own PRE as a Talent...
So the farmboy just might PRE Attack himself and delay a smigden going "Wow...ewwwwww...." when he hits the T-Rex with a LAW rocket, while the Special Forces guy just shrugs and continues on.
I might disallow such Talents if the character had a Disadvantage such as "sometimes says things without thinking about them", or perhaps the exception would be permitted by the Disadvantage (since, the PC did receive points for it).
(pause) "Holy crap, did I just hear that come out of my mouth?" :eek:
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