Weldun
Nov 5th, '06, 05:02 PM
Beastlord - "Trip Like I Do" by Filter and Crystal Method (Spawn OST).
Facet - "She's Got The Power" by Stan Bush.
Gate - "Open Your Heart" by Crush 40 (Sonic Adventure #1).
Gee - "Look Up!" by Yellow Dancer (Robotech: New Generation).
Gigas - "Kick some @$$" by Stroke 9.
Hardcase - "Body Hammer" by Fear Factory ("As of now/I am a tool/Of severe impact/Hammer down/Cause and effect/And create a new world").
Leatherback - "The Thing I Hate” by Stabbing Westward.
Platinum - "Little Less Conversation" by Elvis Presley & JXL.
Polecat - "One" by Filter (orig. John Farnham).
Professor Grey - "Liberi Fatali" by Nobuo Uematsu.
Shadowfire - "Freak on a Leash" by Korn.
The Specter - "Land of Confusion" by Genesis.
The Swarmling - "The End is the Begining is the End" by the Smashing Pumpkins.
Whisper - "I Kill Children" by the Dead Kennedies.
Weldun - (Firstly, *gasp* He's letting us know something else about his namesake!:p) "Plowed" by Sponge.My reply to AdamLeisemann's theme-song thread (http://www.herogames.com/forums/showthread.php?t=50688) starting the old noggin workin', and I began to wonder about what concepts people are posting about. When trying to explain to someone why HERO is so much better than whatever crap their playing, one of the things I have trouble getting across is the flexibility of the system. People just tend to look at the size of the character creation system and run for the hills.
So I was wondering at what the basic concepts that went into people characters are? Here's a list of some of mine...
Beastlord - Doctor Dolittle meets Batman meets Daredevil. A highly acrobatic crime-fighter who has a wide array of gadgets and just happens to be able to "talk with the animals".
Facet - Mutant with the ability to draw power from gemstones, started as an experiment in converting Palladium's Gem Powers ability and experimenting with "double-strength" multipowers.
Gate - Dimension Hopping Wizard with a reputation as a storm crow.
Gee - Heavily watered down version of Gravitar and activist for Mutant Rights.
Gigas - Speedster/Brick who really just wants to have a little fun.
Hardcase - Part of my Palladium Project, his creation was inspired by the movie, Equilibrium. HU2 Weapon Expert.
Leatherback - College student on a football scholarship and catholic who transforms into "the forgotten love-child of Grond". He channeled the power of the Ultimate Herptile, he embodied all their supposed powers. I also just wanted to play an American-football-as-a-martial-art character.
Platinum - A former Silver Avenger who retained most of his abilities, he augments them with captured VIPER technology. He grew frustrated with the bureacracy in PRIMUS and went freelance, before becoming a sanctioned PRIMUS liason.
Polecat - Alien Law Enforcement Officer who doesn't respect jurustictional boundaries. More a gadgeteer as his physical abilities are fairly typical for his species.
Professor Grey - Mutant Diabolist who is very glad he has tenure. His familiar is well known around campus as having uncanny skill as a bombardier.
Shadowfire - Half-Daemon Mystic-Hunter. Being of two spirits, one daemonic, the other human. (I later found out about the movie, Demon Hunter).
The Specter - The Palladium Project again, an immortal mutant who had the ability to control his own metabolism. As a twist, he was born in the 19th century and fought for the South during the "Second American Revolution".
The Swarmling - Palladium Project, this time a gestalt being. The Spirit of the Campaign city given form, his humanoid form is composed of 500 rats.
Whisper - An unrepentant demon bound to the will of an innocent.
Weldun - A psychic warrior/templar of Marfa who was originally played in a Lodoss game, then in a Crystania game. I have since converted him to HERO, dropping a few things that aren't necessary for the concept and await a chance to play him in a supers campaign. Inspired by Drhoz's successfull (eventually) import of Vitus Dur'haz, a Gnoll Wizard.
Facet - "She's Got The Power" by Stan Bush.
Gate - "Open Your Heart" by Crush 40 (Sonic Adventure #1).
Gee - "Look Up!" by Yellow Dancer (Robotech: New Generation).
Gigas - "Kick some @$$" by Stroke 9.
Hardcase - "Body Hammer" by Fear Factory ("As of now/I am a tool/Of severe impact/Hammer down/Cause and effect/And create a new world").
Leatherback - "The Thing I Hate” by Stabbing Westward.
Platinum - "Little Less Conversation" by Elvis Presley & JXL.
Polecat - "One" by Filter (orig. John Farnham).
Professor Grey - "Liberi Fatali" by Nobuo Uematsu.
Shadowfire - "Freak on a Leash" by Korn.
The Specter - "Land of Confusion" by Genesis.
The Swarmling - "The End is the Begining is the End" by the Smashing Pumpkins.
Whisper - "I Kill Children" by the Dead Kennedies.
Weldun - (Firstly, *gasp* He's letting us know something else about his namesake!:p) "Plowed" by Sponge.My reply to AdamLeisemann's theme-song thread (http://www.herogames.com/forums/showthread.php?t=50688) starting the old noggin workin', and I began to wonder about what concepts people are posting about. When trying to explain to someone why HERO is so much better than whatever crap their playing, one of the things I have trouble getting across is the flexibility of the system. People just tend to look at the size of the character creation system and run for the hills.
So I was wondering at what the basic concepts that went into people characters are? Here's a list of some of mine...
Beastlord - Doctor Dolittle meets Batman meets Daredevil. A highly acrobatic crime-fighter who has a wide array of gadgets and just happens to be able to "talk with the animals".
Facet - Mutant with the ability to draw power from gemstones, started as an experiment in converting Palladium's Gem Powers ability and experimenting with "double-strength" multipowers.
Gate - Dimension Hopping Wizard with a reputation as a storm crow.
Gee - Heavily watered down version of Gravitar and activist for Mutant Rights.
Gigas - Speedster/Brick who really just wants to have a little fun.
Hardcase - Part of my Palladium Project, his creation was inspired by the movie, Equilibrium. HU2 Weapon Expert.
Leatherback - College student on a football scholarship and catholic who transforms into "the forgotten love-child of Grond". He channeled the power of the Ultimate Herptile, he embodied all their supposed powers. I also just wanted to play an American-football-as-a-martial-art character.
Platinum - A former Silver Avenger who retained most of his abilities, he augments them with captured VIPER technology. He grew frustrated with the bureacracy in PRIMUS and went freelance, before becoming a sanctioned PRIMUS liason.
Polecat - Alien Law Enforcement Officer who doesn't respect jurustictional boundaries. More a gadgeteer as his physical abilities are fairly typical for his species.
Professor Grey - Mutant Diabolist who is very glad he has tenure. His familiar is well known around campus as having uncanny skill as a bombardier.
Shadowfire - Half-Daemon Mystic-Hunter. Being of two spirits, one daemonic, the other human. (I later found out about the movie, Demon Hunter).
The Specter - The Palladium Project again, an immortal mutant who had the ability to control his own metabolism. As a twist, he was born in the 19th century and fought for the South during the "Second American Revolution".
The Swarmling - Palladium Project, this time a gestalt being. The Spirit of the Campaign city given form, his humanoid form is composed of 500 rats.
Whisper - An unrepentant demon bound to the will of an innocent.
Weldun - A psychic warrior/templar of Marfa who was originally played in a Lodoss game, then in a Crystania game. I have since converted him to HERO, dropping a few things that aren't necessary for the concept and await a chance to play him in a supers campaign. Inspired by Drhoz's successfull (eventually) import of Vitus Dur'haz, a Gnoll Wizard.