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JohnTaber
Nov 6th, '06, 02:04 PM
Let me see if I can explain. To deal with packages I created a power that I added to the template like this:




<POWER XMLID="STARTINGMAXIMUMCHANGE" DISPLAY="Starting/Maximum Change" DURATION="INSTANT" TARGET="SELFONLY" RANGE="No" VISIBLE="Yes" USESEND="No" BASECOST="0" MINCOST="-50" MAXCOST="50">
<TYPE>SPECIAL</TYPE>
</POWER>



For some reason HD now forces a real cost of at least 1 point for this power. Do I need to change this entry so negative real costs are allowed?

I noticed that it APPEARS Custom Power still allows negative real cost...is there another way to do this...

Simon
Nov 6th, '06, 02:59 PM
Per Steve: the minimum cost for all abilities in the Hero System is 1 point.

That said, you can get around this in HD by assigning a custom Adder to the ability of 0 or negative points -- that will remove the minimum cost restriction. This would have to be done in the actual purchase rather than the template itself.

ghost-angel
Nov 6th, '06, 03:00 PM
Edit: Dan beat me to it. pesky programmers. :D

Simon
Nov 6th, '06, 03:01 PM
Edit: Dan beat me to it. pesky programmers.
We can't be trusted.

JohnTaber
Nov 6th, '06, 03:26 PM
So there is no way to setup a template power with a negative cost out of the gate anymore. Drat. :( Does your reply mean you can't have a zero cost power in a template either?

Starwolf
Nov 6th, '06, 03:27 PM
We can't be trusted.

I've heard that about you :nya::snicker::angel:

Simon
Nov 6th, '06, 03:31 PM
So there is no way to setup a template power with a negative cost out of the gate anymore. Drat. :( Does your reply mean you can't have a zero cost power in a template either?
Correct, as such a thing does not exist within the Hero System rules (according to Steve).

If you convince Steve to allow 0 (or negative) cost abilities, I will change HD accordingly. While 0 cost abilities do not present a rules issue, negative cost abilities will need to be discussed fully before being approved in any way as there are issues with rounding rules and Modifiers, not to mention Frameworks and Multipliers.