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Susano
Jun 23rd, '03, 05:57 PM
From the comic mini-series "V FOR VENDETTA," I present V.

"Good evening, London. This is The Voice Of Fate broadcasting on 275 and 285 in the medium wave..."

V



Val CHA Cost Roll Notes
20 STR 10 13- Lift 400 kg; 4d6 HTH Damage
21 DEX 36 13- OCV: 7 / DCV: 7
18 CON 16 13-
13 BODY 6 12-
18 INT 8 13- PER Roll 13-
18 EGO 16 13- ECV: 6
20 PRE 10 13- PRE Attack: 4d6
10 COM 0 11-
8 PD 4 Total: 8 PD (0 rPD)
8 ED 4 Total: 8 ED (0 rED)
4 SPD 10 Phases: 3, 6, 9, 12
8 REC 0
36 END 0
32 STUN 0
Total Characteristics Cost: 120

Movement: Running: 7" / 14"
Swimming: 2" / 4"

Cost Powers & Skills
13 Knife: HKA 1D6 (2d6 with STR), Reduced Endurance (0 END; +1/2); OAF (-1) and
Ranged (+1/2) for HKA 1d6; 1 Recoverable Charge (-1 1/4), OAF (-1), Range Based On
STR (-1/4)
10 Two More Knives
15 Finger Strike: HKA 1d6 (2d6 with STR), END 1
2 Fast On His Feet: Running +1" (7" total), END 1
15 Fast On His Feet: Running +7", Reduced Endurance (0 END; +1/2); Only To
Make A Half Move (-1)
30 No One Ever Hears Him Come In: Invisibility To Hearing Group, No Fringe
Reduced Endurance (0 END; +1/2)
5 Can Virtually See In The Dark: Night Vision

Perks:
50 Base: The Shadow Gallery (200-point base)

Skills:
20 Combat Skill Levels: +4 with Hand-To-Hand Combat
3 Acrobatics 13-
3 Acting 13-
3 AK: London 13-
3 AK: London Underground 13-
3 Climbing 13-
3 Computer Programming 13-
0 Concealment 8-
0 Conversation 8-
0 Deduction 8-
3 Demolitions 13-
3 Electronics 13-
3 Interrogation 13-
3 Inventing 13-
3 KS: Film 13-
3 KS: Literature 13-
3 KS: Music 13-
0 Language: English (native)
3 Lockpicking 13-
3 Mimicry 13-
3 Oratory 13-
3 Paramedic 13-
3 PS: Gardening 13-
3 PS: Play Piano 13-
5 Rapid Attack (HTH)
3 Security Systems 13-
3 Shadowing 13-
3 Sleight Of Hand 13-
3 SS: Chemistry 13-
3 SS: Psychology 13-
3 SS: Toxicology 13-
0 Stealth 8-
3 Systems Operation 13-
0 TF: Common Motorized Ground Vehicles
10 Two Weapon Fighting (HTH)
3 Weaponsmith (Chemical, Incendiary Weapons) 13-
256 Total Powers & Skills Cost
376 Total Character Cost

150+ Disadvantages
10 Distinctive Features: Echoey Voice (C)
15 DNPC: Evie Hammond (Normal) 11-
20 Hunted: Fate/Eric Finch (AsPow) 14-
20 Normal Characteristic Maxima
15 Psychological Limitation: Dedicated To The Overthrow Of Fate (VC, M)
15 Psychological Limitation: Ruthless In His Methods (C, S)
20 Reputation: terrorist and psychopathic killer, 14- (Extreme)
15 Social Limitation: Secret Identity
96 Experience
376 Total Disadvantage Points


Background/History:
It is 1997 and England is struggling to survive after the horror of the Third World War. The current government is a fascist one, with the motto of "Strength through purity, purity through faith." They got their start sometime after the war, when a group called "Norsefire" decided it was time to get things back in order -- first by taking away anyone who wasn't like them (i.e. white), and then by taking away the radicals, homosexuals, Communists, and so on.

A large number of these people were sent to a placed called "Larkhill Resettlement Camp," which was Nazi-era concentration camp in all but name. There, 48 people were injected with a mixture of pituarin/pinearin extract. After two weeks, all but five of them had died, usually in a horrible fashion. The five survivors were placed in five cells in the medical ward. V was the man placed in Room Five.

Unlike everyone else, V didn't seem to be affected by the injections. He remained a physically normal human being (although he was thought to be utterly insane), untouched by the physical alterations that was affected all the other subjects. He simply say in his cell and did nothing. Or so everyone thought.

In fact, V was carefully planning his escape from Larkhill, and quite possibly his revenge on "Fate," the government who had but him there. And once he did escape (in a highly dramatic fashion), he then put a plan into motion that would result in the overthrow of Fate and the return of freedom to the people of England.

Personality/Motivation:
V is an interesting figure. His experiences at Larkhill brought about a great change in him (read "V for Vendetta" to understand how), causing him to dedicate himself to being a one-man revolution against Fate and a fighter for freedom. But at the same time, he is utterly ruthless and a cold-blooded killer. He willingly kills anyone who gets in his way, and in the years before the story even begins, he kills everyone who ever worked at Larkhill -- either out of vengeance, or to eliminate anyone who might know who he really is.

Interestingly, although V is utterly devoted to overthrowing Fate, he's not a slave to his ideas. Rather, he understand that things need to be done properly, and is willing to wait years before bring events to their final conclusion. And although he is utterly ruthless and kills without a second thought, he isn't some random psychopath. He kills when he needs to and who he needs to, not just anyone who gets in his way.

Quote: "I'm the king of the twentieth century. I'm the bogeyman. The villain. ...the black sheep of the family."

Powers/Tactics:
Did the hormone injects do anything to V? I think they did. I think they altered him in some way. Made him stronger, faster, and maybe even smarter than the people around him. His physical abilities are quite impressive. He can kill a man simply by punching his fingers into his chest, he can leap from an overpass onto a subway train, run up on (and kill) two (or more) guards armed with hand guns -- while he is armed with knives. One survivor mentions how fast he is, while Evie Hammond states "I didn't hear you come in." to which V replied "No one ever does." He kills a man (several men, in fact) in the dark without making a sound

V is also quite intelligent. He created mustard gas and napalm out of simple household cleaners and fertilizers. He knows a great deal about psychology and how to manipulate people. He is able to tap into Fate's computers and disable the monitoring systems. V is no one's fool...

Due to his physical abilities, V's tactics are pretty simple. Rush up on his target and kill him with a single knife thrust. He always puts his STR into the blow and usually strikes a vital spot (if you don't use Hit Locations, up his Knives and Finger Strike to 2d6 base to represent this). He will often hit two targets at one, and can fight off four trained guards with ease.

Appearance:
V is never described. We have no idea who he is or what he looks like (other than that "V" is a man). V is probably Caucasian, but one can't be sure. In her diary, Delia Surridge (the doctor behind the project that created V) describes him as "very ugly." Later, before she dies, she asks V to remove his mask. He does and she calls him beautiful. When he is heard on a radio speaker, his voice echoes, a possible side effect of the treatments.

All that can be said about V is that he's a fairly tall man (around 6' in height) with a powerful build (if scattered silhouettes are anything to go on). His costume consists of knee-high black leather boots in the "cavalier" style, gray (or black) trousers, a gray jacket with a wide black belt worn over, black gloves, an ankle-length black cloak, and a tall, wide-brimmed hat reminiscent of the hats worn during the English Civil war era. On his face he wears a Guy Falkes mask, with a brown wig of shoulder-length hair.

Designer's Notes:
I left some things off of V's character sheet that you might want to include, or at least think about. In his first appearance, he uses an explosive device hidden in a fake hand and tear gas to kill several Fingermen (Fate's secret police). He then renders a large man unconscious for an hour simply by touching his neck and delivering a mild electric shock (I presume this is some sort of taser). Thus, you could give him a gadget pool (to go along with his Inventing skill). I chose not to, as side from these initial examples, he never uses such gadgets again. Another power you could give him is the "Vanishing Teleport" ability, which is X inches of teleport with the Limitations of No Noncombat Movement (-1/4), Only To “Vanish” When No One Is Looking (-1/2), Only To Places The Character Can Normally Reach (-1/2) (see Ninja Hero for more). He manages to disappear rather effectively several times, although this might just be a side effect of his ability to move silently.

Finally, Evie Hammond is listed as a DNPC only because I felt the need to fit her in somehow. She's not V's follower, although he does train her to take his place, and I honestly do think he's looking out for her after he sets her free the first time.

(V created by Alan Moore and David Lloyd, character sheet created by Michael Surbrook)

"England Prevails."

keithcurtis
Jun 23rd, '03, 08:48 PM
Great write-up Michael!

I might increase his demolitions a bit. He did blow up Parliament after all. That can't be easy in a paranoid totalitarian government.

Also you state that he both does and does not kill anyon who gets in his way. Which one do you feel is correct?

Finally, I would probably make his Dex a touch higher. The things he does are reckoned to be impossible by those hunting him. Yes, 21 is above NCM, but so is V. Of cours this is relative to the rest of the cast. If the highest Dex you are likely to meet is 13 or so, then he is indeed truly superhuman.

Keith "Dang, now I have to go rad the comic again" Curtis

"V"
Jun 23rd, '03, 11:46 PM
Jolly good job old man, jolly good job indeed.

Susano
Jun 24th, '03, 04:45 AM
Originally posted by keithcurtis
Great write-up Michael!

I might increase his demolitions a bit. He did blow up Parliament after all. That can't be easy in a paranoid totalitarian government.


Sure, but look at all his other skills. Security Systems, and all that. He used the entire suite of skills to pull that stunt.




Also you state that he both does and does not kill anyon who gets in his way. Which one do you feel is correct?


Both. He kills everyone who might know who he was at Larkhill. But he doesn't kill every security guard he meets later on.



Finally, I would probably make his Dex a touch higher. The things he does are reckoned to be impossible by those hunting him. Yes, 21 is above NCM, but so is V. Of cours this is relative to the rest of the cast. If the highest Dex you are likely to meet is 13 or so, then he is indeed truly superhuman.


V's DEX & SPD are very open ended. If you presume he never runs into anyone faster than a Competent Normal than the fastest people he ever encounters are DEX 14, SPD 3, and most of the guards he deals with are DEX 11, SPD 3. I think Rapid Attack, Two Weapon Fighting, and the ability to make a 7" half-move pretty much makes up for his "only" having a 4 SPD. OTOH, I gave Deunan Knute (Appleseed) a 23 DEX, 5 SPD, although I felt she was regularly fighting people with more training and higher stats then the security guards V dealt with.