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Susano
Dec 29th, '06, 09:40 AM
Not sure if this gut ever was posted here, so....

TARZAN



Val CHA Cost Roll Notes
25 STR 15 14- Lift 800 kg; 5d6 HTH Damage [5]
23 DEX 39 14- OCV: 8/DCV: 8
23 CON 26 14-
18 BODY 16 13-
20 INT 10 13- PER Roll 15-
23 EGO 26 14- ECV: 8
23 PRE 13 14- PRE Attack: 4 1/2d6
20 COM 5 13-

10 PD 5 Total: 10 PD (0 rPD)
8 ED 3 Total: 8 ED (0 rED)
4 SPD 7 Phases: 3, 6, 9, 12
10 REC 0
50 END 2
45 STUN 2 Total Characteristic Cost: 169

Movement: Running: 7"/14"
Flight: 9"/18"
Leaping: 5"/10"
Swimming: 4"/8"

Cost Powers & Skills
Martial Arts: Grappling
Maneuver OCV DCV Damage
4 Choke -2 +0 Grab One Limb; 2d6 NND
3 Full Nelson -1 -1 Grab Two Limbs, 35 STR for holding on
4 Reversal -1 -2 40 STR to Escape; Grab Two Limbs

8 Victory Cry: +15 PRE; Fear-Based PRE Attacks Only (-1/2), Incantations
(must howl; -1/4)
19 Bow: RKA 2d6, 30 Recoverable Charges (+3/4); OAF (-1), Required Hands Two-
Handed (-1/2), Real Weapon (-1/4), [30 rc]
7 Knife: HKA 1d6-1 (1d6+1 w/STR), Reduced Endurance (0 END; +1/2); OAF (-1), Real
Weapon (-1/4)
11 Stretching 3", Reduced Endurance (0 END; +1/2); Cannot Do Damage (-1/2), Always
Direct (-1/4), No Noncombat Stretching (-1/4)
12 Brachiation: Flight 9"; Only On Appropriate Terrain (branches, trees, vines, and so
on; -1/2), END 2
2 Swift: Running +1" (7" total), END 1
2 Strong Swimmer: Swimming +2" (4" total), END 1
6 Sharp Senses: +2 PER with all Sense Groups
5 Sharp Senses: Discriminatory with Normal Smell

Perks
2 Contact: Lt. Paul d'Arnot 11-

Talents
24 Danger Sense (self only, out of combat, Function as a Sense) 15-
3 Lightsleep

Skills
16 +2 with All Combat

2 AK: The Local Jungle 11-
3 Acrobatics 14-
3 Breakfall 14-
3 Climbing 14-
0 Concealment 8-
0 Conversation 8-
0 Deduction 8-
2 PS: Ropemaking 11-
5 Shadowing 14-
3 Stealth 14-
11 Survival (Tropical Forests) 18-
1 TF: Small Motorized Ground Vehicles
11 Tracking 17-
3 Linguist
0 1) Language: Ape (idiomatic)
4 2) Language: English (idiomatic; literate)
3 3) Language: French (idiomatic)
2 WF: Bows, Knife, Lasso
3 Scholar
2 1) KS: Ape Society 13-
2 2) KS: Jungle Flora and Fauna 13-
2 3) KS: The Jungle (people, myths and legends, and so on) 13-
193 Total Powers & Skills Cost
362 Total Character Cost

200+ Disadvantages
15 DNPC: Jane Porter 11- (Normal)
10 Distinctive Features: Handsomeness, Stature (Concealable; Noticed and Recognizable;
Detectable By Commonly-Used Senses)
15 Physical Limitation: Unfamiliar With Human Society (Frequently, Greatly Impairing)
15 Psychological Limitation: Hunter Not A Killer (Common, Strong)
10 Psychological Limitation: Noble (Common, Moderate)
5 Psychological Limitation: Joker/Prankster (Uncommon, Moderate)
15 Reputation: Forest Demon (Munango-Keewati), 11- (Extreme)
5 Rivalry: Romantic (Assorted Suitors Of Jane Porter; Rival is As Powerful; Seek to
Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)
72 Experience
362 Total Disadvantage Points


Background/History:
In 1914 Edgar Rice Burroughs wrote "Tarzan of the Apes," creating possibly the most famous pulp-era hero of them all. Tarzan would go on to star in 22 sequels, as well as numerous films (both good and bad). As of this writing, the most recent incarnation of Tarzan is Disney's animated "Tarzan," which despite the typical Disneyisms (i.e. song and dance routines and the like) was fairly decent, and FOX Television's "Tarzan in New York," which just looks horrible.

The story of Tarzan runs like this: in 1888 John Clayton, Lord Greystoke, and his wife, Alice Clayton, were marooned by mutineers on the coast of Africa. There Lord Greystoke built a home for himself and his wife, and fathered a child. Unfortunately the attack of a great anthropoid ape drove Alice mad, and she died a year to the day after the birth of her child. Lord Greystoke, overcome with grief, didn't close the door to his cabin properly, and fell victim to Kerchak, a huge bull ape.

At about this time, Kala, another anthropoid ape, was grieving over the loss of her infant son. Hearing the cries issuing from the small cabin near the sea, her mother's instincts over came her fear of the cabin (and Kerchak) and she ventured in to find a crying baby. Swapping the live child for the body of her dead one, she promptly adopted the squalling infant for her own and fled before any of the apes could kill it.

It should be pointed out Burroughs's apes are not gorillas but a more savage, anthropoid cousin. These creatures have a primitive language, and Burroughs likens them to the infamous "missing link." In any event, Kala's new infant is named "Tarzan" which means "white-skin" in the ape language.

Tarzan grows quickly over the intervening years, and life in the jungle makes him fantastically strong and agile. He discovers his parent's cabin when he is 10 years old, finding both a hunting knife and all of his parent's books. Eventually he teaches himself to read English, as well as gaining some knowledge of how to use his knife, make a lasso, and make clothing.

In his 18th year, Tarzan's mother is killed by a warrior from a native tribe that moves into the area. Tarzan is fascinated by the new people, and after killing his mother's murderer, decides to learn more about these men who look like him. He steals ornaments, food, and a bow, eventually adds archery to his list of skills.

At the age of 20 (circa 1910), Tarzan's world was changed by the arrival of another shipload of pirates and mutineers (such coincidence runs rampant through ERB's books). This time the people being marooned include Professor Archimedes Q. Porter, his daughter Jane, valet Samuel T. Philander, Esmeralda the maid, and their guide, William Cecil Clayton (Tarzan's cousin). Tarzan rescues this group from the dangers of the jungle, falls in love with Jane, and assists (in a roundabout way) in defeating the pirates.

The Porters end up leaving Tarzan behind after the pirates are taken care of by a French warship. Tarzan, meanwhile, is busy nursing Lt. Paul d'Arnot back to health, after he was wounded fighting the same native tribe that killed Kala. D'Arnot teaches Tarzan French, and travels with him up the coast to civilization. From there, the duo travel to Paris, and eventually, Tarzan tracks Jane to Wisconsin. At this point the book effectively ends (read it if you want to know all the details), with a teaser about further adventures in a second book.

Personality/Motivation:
Tarzan's Psych Lims represent the fact Tarzan does not kill wantonly, but only if he is hungry or has a specific need (Note this idea is contradicted in the story to a slight extent. At one point ERB writes Tarzan will kill for pleasure, but later he has Tarzan state he will not kill a lion as he is not currently hungry. I thought the latter idea made for a better character and went with it). Tarzan is also "noble," which is hard to define exactly, but is related to ERB's ideas about "superior breeding" and "aristocratic blood." Basically Tarzan acts in a somewhat selfless manner, aiding others without a second thought for himself. Finally, Tarzan is (at least when he is younger) a practical joker of sorts, with the butt of most of his pranks being the local native village.

Quote: "I was born there [in the jungle] My mother was an Ape, and of course she couldn't tell me much about it. I never knew who my father was."

Powers/Tactics:
Okay, let's get this straight right now -- Tarzan is a virtual superman (small "s"). Burroughs states he is muscled like a Roman gladiator, with the sort of slim lines one would expect of a Greek god. At age 10 he was as strong as a man of 30, and his speed is such that he is faster than lions and leopards. He teaches himself how to read, how to tie knots and make rope, and how to use a bow. Tarzan learns languages astonishingly fast and in a few short months goes from forest savage to passable modern man. There is little that he cannot accomplish, and anything he can't do he will quickly learn how to do.

Most of his powers and skills are self-explanatory, being the result of his forest upbringing (which has served to heighten his senses and physical abilities). Running down the list, we get the following:

Martial Arts: Through tumbling and wrestling with his fellow apes, and while fighting for survival versus his rival Tarzan stumbles on the mechanics of the Full and Half-Nelson. He eventually learns other grappling maneuvers as well.

Tarzan has paid for his equipment as he is a 200-point base character. The knife belonged to his father, while the lasso is something he learned to make himself. The bow and arrows were stolen from a native warrior.

Tarzan's victory cry is supposed to be the bellow of a bull ape. It is loud and terrifying and will send animals fleeing.

The brachiation power represents Tarzan's extreme speed through the trees. He virtually flies along, and doesn't slip or fall (unless the plot demands it).

Appearance:
Burroughs never actually describes Tarzan directly, but does give us a good idea of his appearance based on the reactions of others. We do know that Tarzan is very tall (ERB calls him a "giant" repeatedly), with sun-browned skin and long black hair. Jane considers him to be the handsomest man she has ever seen, and calls him a "forest god." Due to his life in the jungle and amid the apes, Tarzan is in fantastical physical shape, well-muscled and incredibly strong. He is also normally naked -- at least for the first 15-16 years of his life -- until he gains some idea of clothing and fashions a crude loincloth for himself.

As a side note, Tarzan was almost scalped at young age by the bull-ape Terkoz and has a nearly invisible scar on his forehead as a result. This scar will turn red when Tarzan is angry and/or outraged or in a fierce fight.

(Tarzan created by Edgar Rice Burroughs, character sheet created by Michael Surbrook)

Kenn
Dec 29th, '06, 01:54 PM
To qute M. d'Arnot...

Magnifque!

st barbara
Jan 6th, '07, 11:52 AM
" Flight" rather than "swinging" ?. Unless there is some restriction on it I can't see "flight" working for "Tarzan". Also, after he returns to England and becomes "Lord Greystoke" it strikes me that he might have had the opportunity to learn other wrestling manouvres. Apart from those two minor quibbles I would say it looks pretty good.

Susano
Jan 6th, '07, 12:43 PM
The Flight lets him move quickly though trees without needing vines and the like for swinging. As for learning new wrestling moves -- the book doesn't say.

keithcurtis
Jan 6th, '07, 03:07 PM
I agree with Flight, given the description in the book of how he actually travels. Vine swinging is a Hollywood invention.
He could probably use Environmental Freedom, since he routinely travels with ease through areas civilized men would find impenetrable. Is the Stretching to represent the lasso?
Also, is there a reason he is buying his equipment with points?
Finally, should LANG: Ape be LANG: Mangani?

Keith "Kreeg-ah!" Curtis

st barbara
Jan 6th, '07, 08:12 PM
The Flight lets him move quickly though trees without needing vines and the like for swinging. As for learning new wrestling moves -- the book doesn't say. Fine,but unless there are some sort of restrictions or modifiers on the "flight" you are NOT creating "Tarzan" but a wish filfilling simulacrum ! What's to stop this "Tarzan"(if used in a game) from just taking off and zooming around in the air like "Superman" or any other superhero with "flight" ? I just don't know that unrestricted "flight" is the way to simulate "Tarzan's" ability to move freely through the trees at a rapid rate . In addition it allows an unscrupulous player an opportunity to abuse the character concept and the game !

keithcurtis
Jan 6th, '07, 08:34 PM
Fine,but unless there are some sort of restrictions or modifiers on the "flight" you are NOT creating "Tarzan" but a wish filfilling simulacrum ! What's to stop this "Tarzan"(if used in a game) from just taking off and zooming around in the air like "Superman" or any other superhero with "flight" ? I just don't know that unrestricted "flight" is the way to simulate "Tarzan's" ability to move freely through the trees at a rapid rate . In addition it allows an unscrupulous player an opportunity to abuse the character concept and the game !
From the write-up:
Brachiation: Flight 9"; (Only On Appropriate Terrain (branches, trees, vines, and so on; -1/2), END 2
Seems to me it's covered. The descriptions in the book are totally unlike swinging. Of all film depictions, the Disney version comes the closest to simulating his movement as Burroughs described. Even the Filmation series lacked the uncanny quality of his movement.

Some examples:

He could spring twenty feet across space at the dizzy
heights of the forest top, and grasp with unerring precision,
and without apparent jar, a limb waving wildly in the path of
an approaching tornado.

He could drop twenty feet at a stretch from limb to limb
in rapid descent to the ground, or he could gain the utmost
pinnacle of the loftiest tropical giant with the ease and
swiftness of a squirrel.



...stooping down before Clayton, he motioned him to grasp him
about the neck, and, with the white man upon his back,
Tarzan took to the trees.

The next few minutes the young Englishman never forgot.
High into bending and swaying branches he was borne with
what seemed to him incredible swiftness, while Tarzan chafed
at the slowness of his progress.

From one lofty branch the agile creature swung with Clayton
through a dizzy arc to a neighboring tree; then for a hundred
yards maybe the sure feet threaded a maze of interwoven limbs,
balancing like a tightrope walker high above the black depths
of verdure beneath.

These are just from the first volume. There are countless other examples.

Keith "seems the simplest solution" Curtis

gewing
Jan 6th, '07, 10:41 PM
I just skimmed the character sheet, so I could have missed it:

IIRC he should also have life support, slow aging. as I remember it, In one of the books he is in WWII, about to parachute into the jungle with some American troops, and talks about how, though he looks like his is iirc in his early 30s, he is closer to 60. A witch doctor performed a ritual on him that was supposed to make him extremely long lived.


I could see giving him a couple of melee skill levels too, but that might be gilding the lily

Good work as usual!
:thumbup:

st barbara
Jan 6th, '07, 11:14 PM
From the write-up:
Brachiation: Flight 9"; (Only On Appropriate Terrain (branches, trees, vines, and so on; -1/2), END 2
Seems to me it's covered. The descriptions in the book are totally unlike swinging. Of all film depictions, the Disney version comes the closest to simulating his movement as Burroughs described. Even the Filmation series lacked the uncanny quality of his movement.

Some examples:





These are just from the first volume. There are countless other examples.

Keith "seems the simplest solution" Curtis But why is it "flight" rather than leaping and swinging ? YOU say that it is unlike swinging, I disagree ! Would you give say a "were orang-utang" the same power ?, or ANY ape for that matter. If leaping from a branch, to grab another branch and swinging yourself around to leap off again ISN"T covered under "leaping and swinging" how do you define those abilities ? If you are going to define Tarzan's leaping and swinging as "flight" then there is no point in having "leaping" or "swinging" in the books at all. It just has the feel of an attempt to get powers "on the cheap" to me. (Of course, I haven't costed it out, I may be misinterpreting things there !)

OddHat
Jan 6th, '07, 11:50 PM
Burroughs had Tarzan as immortal by one of the later books, so Immortality is a good call. Mangani was the name Borroughs had the Apes that raised Tarzan call themselves; I'd say Language: Mangani rather than Language: Ape would be appropriate.

Great write up. :)

Vestnik
Jan 7th, '07, 04:46 AM
How about Animal Handler skills?

Susano
Jan 7th, '07, 07:06 AM
I agree with Flight, given the description in the book of how he actually travels. Vine swinging is a Hollywood invention.
He could probably use Environmental Freedom, since he routinely travels with ease through areas civilized men would find impenetrable. Is the Stretching to represent the lasso?
Also, is there a reason he is buying his equipment with points?
Finally, should LANG: Ape be LANG: Mangani?

Keith "Kreeg-ah!" Curtis

Yes... the Stretching is the lasso... I forgot the SFX.

Uhm... because he's a 150-200 point base character. Technically I should have done that with John Carter. Hmm... I might just take it out.

Good call on the language.

(time to make the edits)

Susano
Jan 7th, '07, 07:08 AM
Burroughs had Tarzan as immortal by one of the later books, so Immortality is a good call. Mangani was the name Borroughs had the Apes that raised Tarzan call themselves; I'd say Language: Mangani rather than Language: Ape would be appropriate.

Great write up. :)

This is book one Tarzan only. There is a Tarzan book-by-book write-up on my site as well.

Susano
Jan 7th, '07, 07:09 AM
How about Animal Handler skills?

That comes later. Right now, (in book 1) he doesn't have any of this animal followers.

JmOz
Jan 7th, '07, 09:55 AM
I would say that he would still have some Animal handling, maybe only a FAM do to the background of the character, but your call.

keithcurtis
Jan 7th, '07, 02:32 PM
But why is it "flight" rather than leaping and swinging ? YOU say that it is unlike swinging, I disagree ! Would you give say a "were orang-utang" the same power ?, or ANY ape for that matter. If leaping from a branch, to grab another branch and swinging yourself around to leap off again ISN"T covered under "leaping and swinging" how do you define those abilities ? If you are going to define Tarzan's leaping and swinging as "flight" then there is no point in having "leaping" or "swinging" in the books at all. It just has the feel of an attempt to get powers "on the cheap" to me. (Of course, I haven't costed it out, I may be misinterpreting things there !)
Rather than use four modes of movement (running, leaping, swinging, and climbing) plus occasional acrobatics, flight eliminates the game-imposed barriers to fluid movement. Suppose Tarzan had to move 18", non-combat. Suppose that 18" would realistically require a swing, a leap, a run and a climb, plus an acrobatic maneuver to simulate a tightrope run. Using traditional movement, he would have to break it apart into phases, with no more than a half move per mode. It couldn't be done. I suppose if you wanted to be very realistic and nitpicky, you could require a climbing roll, an acrobatics roll, and so forth, and break his movement into multiple phases. Flight simulates the fluid and uncanny speed which typify Tarzan's movement. Tarzan never misses a branch or fails to climb a tree. The difficulty of the movement is never an issue, unless it's a plot point. The GM-imposed "appropriate surfaces" limitation covers this.

Ultimately it's a style judgement call that I agree with. You apparently don't. I wouldn't lose sleep over it.

Keith "My spellchecker didn't have 'Tarzan'." Curtis

keithcurtis
Jan 7th, '07, 02:48 PM
I'm going to impart a story wherein I received a great leeson from no less a GM than Darren Watts. This was in his Pulp All-Stars game, wherin I played Tarzan. Now Darren's write-up was different in that it did have Swinging, Acrobatics and so forth. As I said above, it's a style judgement call.
Now, there's an emergency and the various pulp all-stars have to leave a hotel to get to Central Park in a hurry. I, as Tarzan, leap from the window and proceed to make my way there by running along drain pipes, telephone lines, signs, flagpoles, etc. Darren required no roll on this. One of the players asked, "Can he do that?" to which Darren casually replied with a phrase I shall never forget, and have put down into my GM Ten Commandments: "Dude, he's F---in' Tarzan!"
Four simple words (expletive softened), that say so much. There are times to just ignore the rules in any system. He could have had me make various rolls and such. But then there is the possibility of failure in a moment solely dedicated to advancing the story by getting the characters into the action. Additionally, this is the character's schtick. Failure serves no purpose other than to make the hero look unheroic. Just do it. Can he? Of course he can: "Dude, he's F---in' Tarzan!"

This become an occasional catch phrase I or my players invoke when we realize we are focussing on the dissecting rules rather than having fun being heroes. Can the hero show off fancy swordplay to impress a bunch of raw recruits? He's got buckets of combat skills and he's a hero. Just before I'm about to ask for some roll, the player says, "Dude, he's F---in' Tarzan!" And then I'm reminded of why we are there.

Now if it were a major plot point: Tarzan must swing across a gorge to grab a hand grenade and throw it back into a machine gun nest before the girl is blown to bits, then yeah, use the rules. But for the most part, when your whole purpose is to be a hero: "Dude, he's F---in' Tarzan!"

Keith "Thanks, Darren" Curtis

Susano
Jan 7th, '07, 04:28 PM
I just realized -- his Flight needs No Turn Mode.

Mentor
Jan 9th, '07, 07:15 AM
I just skimmed the character sheet, so I could have missed it:

IIRC he should also have life support, slow aging. as I remember it, In one of the books he is in WWII, about to parachute into the jungle with some American troops, and talks about how, though he looks like his is iirc in his early 30s, he is closer to 60. A witch doctor performed a ritual on him that was supposed to make him extremely long lived.


I could see giving him a couple of melee skill levels too, but that might be gilding the lily

Good work as usual!
:thumbup:Correct. In Tarzan and the Foreign Legion he revealed his immunity to aging to the world.;)

Susano
Jan 9th, '07, 07:38 AM
Correct. In Tarzan and the Foreign Legion he revealed his immunity to aging to the world.;)

I'm only going off of Tarzan of the Apes.

This version of the character:

http://surbrook.devermore.net/adaptationsbook/erb/tarzanbb.html

lists his powers and skills book by book.

JmOz
Jan 10th, '07, 09:45 AM
At age 23:

all followers should be grouped as one with the x4 modifier (+10 points).

Mentor
Jan 11th, '07, 01:10 PM
I'm only going off of Tarzan of the Apes.

This version of the character:

http://surbrook.devermore.net/adaptationsbook/erb/tarzanbb.html

lists his powers and skills book by book.

As usual, Mike, I think you did a terrific job. Despite my temptation from Hero inflation to give him a 5 SPD, I suspect that you have the more appropriate values.;)

Susano
Jan 11th, '07, 01:13 PM
As usual, Mike, I think you did a terrific job. Despite my temptation from Kero inflation to give him a 5 SPD, I suspect that you have the more appropriate values.;)

Thanks! :)

AmadanNaBriona
Jan 11th, '07, 02:20 PM
As an aside to the "Flight vs Swinging debate"

Why not keep it as Flight but add the "Usable as another form of movement" advantage?
Flight usable as Swinging. Odd, and probably not REALLY needed, but the lack of Swinging does seem a bit strange too.

OddHat
Jan 11th, '07, 02:43 PM
The movie Tarzan swung. The book Tarzan climbed, leaped and ran through the treetops, only very occasionally swinging. Personally, I prefer the Flight Only On Appropriate Terrain option.

AmadanNaBriona
Jan 11th, '07, 03:03 PM
The movie Tarzan swung. The book Tarzan climbed, leaped and ran through the treetops, only very occasionally swinging. Personally, I prefer the Flight Only On Appropriate Terrain option.

Yes, I realize and understand that.
Remember that I'm a pretty big ERB geek too.
I get the game logic of the build as a superskill..
The descriptors of his movement, to me, sound like a combonation of Running, Leaping (both reflecting his immense strength, natural athletics, and life skills), Environmental Movement, Acrobatics and Swinging. Most of the examples from the books of "flight" type movement I can recall are all very similar to simian movement. I tend to interpret Swinging to include such things as exploiting centrifical force, gravity, & the tension and elasticity of the environment and the like in order to supply the motive force for what would appear to be impossible movements without appropriate force multipliers.

Neither approach is, IMHO, wrong. If anything, I'd call Mikes write up more "cinematic"... tho in this case "literary" would be the better term, becuse it is easier to game. Its a simplification. Not a bad thing, especially for ease of play or discouraging munchkinisim, but its not the only way to achieve the feel of the books.

OddHat
Jan 11th, '07, 03:24 PM
Yes, I realize and understand that.
Remember that I'm a pretty big ERB geek too.
I get the game logic of the build as a superskill..
The descriptors of his movement, to me, sound like a combonation of Running, Leaping (both reflecting his immense strength, natural athletics, and life skills), Environmental Movement, Acrobatics and Swinging. Most of the examples from the books of "flight" type movement I can recall are all very similar to simian movement. I tend to interpret Swinging to include such things as exploiting centrifical force, gravity, & the tension and elasticity of the environment and the like in order to supply the motive force for what would appear to be impossible movements without appropriate force multipliers.

Neither approach is, IMHO, wrong. If anything, I'd call Mikes write up more "cinematic"... tho in this case "literary" would be the better term, becuse it is easier to game. Its a simplification. Not a bad thing, especially for ease of play or discouraging munchkinisim, but its not the only way to achieve the feel of the books.

I do see that side of it, and it absolutely can be written up multiple ways; I just happen to like the multiple-movement-modes-subsumed into-flight approach.

AmadanNaBriona
Jan 11th, '07, 03:42 PM
I do see that side of it, and it absolutely can be written up multiple ways; I just happen to like the multiple-movement-modes-subsumed into-flight approach.

No worries, Mate :thumbup:

I happen to suggest the Multiple Modes advantage because it's still kinda new and shiney to me, and I thought it might be a good fit (tho I can't find the rules for it now...grrr). Upon further contemplation, and looking at the relative point values, if I were to go the multiple Movement mode approach I'd probably to it as Swinging (Usable as Leaping) or vice versa.

Susano
Jan 11th, '07, 05:06 PM
I'm thinking of putting an Options section on the character sheet with some of these comments.

Maybe with the comment of "And no matter how you define his movement, remember the words of Darren Watts when it comes time for Lord Greystroke to make his way through the trees: "Dude, he's f***ing Tarzan!""

Kenn
Jan 24th, '07, 03:14 PM
Hmm. I missed the whole swinging vs flight debate. Since I thought the write-up was magnificent from the get-go, I obviously have no problem with using Flight.

Swinging always seemed like a weird combination of a heavily limited version of Flight, combined with the specific power to create something to act as a swingline, anyway.