Al_Beddow
Jun 26th, '03, 10:17 PM
Steve,
Since I am running a Star Hero campaign set in a "Traveller-like" setting, the characters often spend several weeks of game time "in transit" with a great deal of "free time" on their hands. I would like to have a way for their characters to "train & learn" while they are "in-jump".
I know in GURPS the rules tell you how much "practice/in class" time it takes to earn one characther point towards a skill. (It's something like 220 hours of "in class" time equals 1 cp).
I and my regular group have searched FREd from cover to cover and can't find anything similar to what is in GURPS for this. Have we just missed it?
Thanks
Since I am running a Star Hero campaign set in a "Traveller-like" setting, the characters often spend several weeks of game time "in transit" with a great deal of "free time" on their hands. I would like to have a way for their characters to "train & learn" while they are "in-jump".
I know in GURPS the rules tell you how much "practice/in class" time it takes to earn one characther point towards a skill. (It's something like 220 hours of "in class" time equals 1 cp).
I and my regular group have searched FREd from cover to cover and can't find anything similar to what is in GURPS for this. Have we just missed it?
Thanks