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Enforcer84
Jun 27th, '03, 09:36 PM
Well, I know that the originals are owned by others. But I always had (my own version) of the characters in my world. I pulled a "ragnarok" type demise for them (see JSA), where they just disappeared. They were soon replaced with a team of eerily similar, frighteningly young heroes and heroines who had each been chosen personally by the individual members of the original team. I don't want to step on any toes, but would anyone mind if I posted them here? I have finally updated the leader, Crossfire, to 5E and rewrote his origin, and want to show it off. But if the combined legal expertise of the boards tells me that maybe I should just keep these legacy heroes to my self I will...

Enforcer84
Jun 27th, '03, 11:46 PM
I'm going to post them. I love posting Characters. (THANKS Hero Designer!) Bear in mind I play a pretty High powered world and they have 7 years experience as the new Guardians.

Here is the Leader, Crossfire. I'm not married to the name but I don't want Marksman either. These guys are their own heroes with rather long shadows...



<table border=1><tr><td bgcolor="white"><font size=+1><b><font color="Black">Crossfire</font></b><br><font size=+1><b><font color="Black">Malcolm Kennedy</font></b><br>
<table><tr><td width=85%><table cellpadding="0" border="0"><tr><td align="right"><font size=2 color="Black"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Char&#160;&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Cost</font></b></td></tr><tr><td align="right"><font size=2 color="Black">20&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STR</font></b></td><td><font color="Black"><font size=2 color="Black">10</font></td></tr><tr><td align="right"><font size=2 color="Black">27&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">DEX</font></b></td><td><font color="Black"><font size=2 color="Black">51</font></td></tr><tr><td align="right"><font size=2 color="Black">20&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">CON</font></b></td><td><font color="Black"><font size=2 color="Black">20</font></td></tr><tr><td align="right"><font size=2 color="Black">12&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">BODY</font></b></td><td><font color="Black"><font size=2 color="Black">4</font></td></tr><tr><td align="right"><font size=2 color="Black">20&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">INT</font></b></td><td><font color="Black"><font size=2 color="Black">10</font></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">EGO</font></b></td><td><font color="Black"><font size=2 color="Black">10</font></td></tr><tr><td align="right"><font size=2 color="Black">18&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PRE</font></b></td><td><font color="Black"><font size=2 color="Black">8</font></td></tr><tr><td align="right"><font size=2 color="Black">18&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">COM</font></b></td><td><font color="Black"><font size=2 color="Black">4</font></td></tr><tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">21&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PD</font></b></td><td><font color="Black"><font size=2 color="Black">6</font></td></tr><tr><td align="right"><font size=2 color="Black">19&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">ED</font></b></td><td><font color="Black"><font size=2 color="Black">4</font></td></tr><tr><td align="right"><font size=2 color="Black">6&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SPD</font></b></td><td><font color="Black"><font size=2 color="Black">23</font></td></tr><tr><td align="right"><font size=2 color="Black">10&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">REC</font></b></td><td><font color="Black"><font size=2 color="Black">4</font></td></tr><tr><td align="right"><font size=2 color="Black">40&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">END</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">40&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STUN</font></b></td><td><font color="Black"><font size=2 color="Black">8</font></td></tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">7"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">RUN</font></b></td><td><font color="Black"><font size=2 color="Black">2</font></td></tr><tr><td align="right"><font size=2 color="Black">3"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SWIM</font></b></td><td><font color="Black"><font size=2 color="Black">1</font></td></tr><tr><td align="right"><font size=2 color="Black">4"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">LEAP</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr></table><b><font color="Black">Characteristics Cost:</font></b> <font color="Black">165</font><!--IF_IMAGE--></td><td><img src="http://www.herogames.com/forums/attachment.php?s=&postid=91469"></td></tr></table><!--/IF_IMAGE-->
<br><table border="0" cellpadding="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Power</font></b></td><td align="right"><b><font color="Black">END</font></b></td></tr><tr><td align="right" valign="top"><font color="Black">13&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Crossfire Custom Pistol: </i></font></b><font color="black">Multipower, 30-point reserve, all slots: (30 Active Points); OAF (-1), Must change clips to change slot.(1/2 Phase to change slot) (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">1) <b><font color="Black"><i>Breaker Beam (Force): </i></font></b><font color="black">Energy Blast 6d6 (vs. PD), 4 Clips of 8 Boostable Charges (+0) (30 Active Points); Beam (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">2) <b><font color="Black"><i>Mercy Ammo: </i></font></b><font color="black">Killing Attack - Ranged 2d6 (vs. PD), Stun Only (+0), 4 Clips of 12 Charges (+0) (30 Active Points); Beam (-1/4), Real Weapon (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">3) <b><font color="Black"><i>Standard Ammo: </i></font></b><font color="black">Killing Attack - Ranged 2d6 (vs. PD), 4 Clips of 12 Charges (+0) (30 Active Points); No Knockback (-1/4), Real Weapon (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">4) <b><font color="Black"><i>Shrieker Rounds: </i></font></b><font color="black">Flash 6d6 (Hearing Group), 4 Clips of 12 Charges (+0), Explosion (+1/2) (27 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">5) <b><font color="Black"><i>Flare Rounds: </i></font></b><font color="black">Flash 5d6 (Hearing Group), 4 Clips of 12 Charges (+0), Explosion (-1 DC/2"; +3/4) (26 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">5&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Another Pistol: </i></font></b><font color="black">Custom Power (5 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">20&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Light combat armor: </i></font></b><font color="black">Armor (8 PD/8 ED), Hardened (+1/4) (30 Active Points); OIF (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">3&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Hard Ear Covers: </i></font></b><font color="black">Flash Defense (5 points) (Hearing Group) (5 Active Points); OIF(Mask) (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">7&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Polorized Lenses: </i></font></b><font color="black">Flash Defense (10 points) (Sight Group) (10 Active Points); OIF (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">8&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Throat Mic: </i></font></b><font color="black">Radio Perception/Transmission (10 Active Points); IIF (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">4&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Thermal Imaging Lenses: </i></font></b><font color="black">Infrared Perception (5 Active Points); IIF (Mask) (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">3&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Eagle Eye: </i></font></b><font color="black">Telescopic +2 to PER Rolls (only to offset the Range Modifier) (Sight Group)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">9&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Awareness: </i></font></b><font color="black">Enhanced Perception (+3 to PER Rolls for All Sense Groups)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">20&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Sonic Rifle: </i></font></b><font color="black">Energy Blast 10d6 (vs. ED) (50 Active Points); OAF (-1), Beam (-1/4), 12 Charges (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">9&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Universal Toolkit: </i></font></b><font color="black">+2 Overall (20 Active Points); OAF (-1), Only with skills requireing tools (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">7&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Lightning Trigger: </i></font></b><font color="black">Usable with up to 30 active points of firearms., Autofire (3 shots; +1/4) (7 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">24&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Toys from HardCore: </i></font></b><font color="black">Variable Power Pool (Gadget Pool), 20 base + 4 control cost (30 Active Points); OAF (-1), VPP Can Only Be Changed Between Adventures (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr></table><b><font color="Black">Powers Cost:</font></b> <font color="Black">137</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Martial Arts Maneuver</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">&#160;&#160;</font></td><td><font color="Black">Tae Kwon Do&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">1) Arm Sweep Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">2) Crescent Kick Block: 1/2 Phase, +1 OCV, +3 DCV, Block, Abort&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">3) Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; +20 STR to Disarm roll&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">4) Flying Side Kick: 1/2 Phase, +1 OCV, -2 DCV, STR +6d6 Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">5) Front Kick: 1/2 Phase, +0 OCV, +2 DCV, STR +4d6 Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">6) Knifehand Spearhand: 1/2 Phase, -2 OCV, +0 DCV, HKA 1d6&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">7) Punch/Elbow Strike: 1/2 Phase, +2 OCV, +0 DCV, STR +4d6 Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">8) Side or Roundhouse Kick: 1/2 Phase, -2 OCV, +1 DCV, STR +6d6 Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">9) Takedown: 1/2 Phase, +1 OCV, +1 DCV, STR +2d6 Strike; Target Falls&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">10) Weapon Element: Blades&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">11) Weapon Element: Clubs&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">12) Weapon Element: Karate Weapons&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">13) Weapon Element: Staffs&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">8&#160;&#160;</font></td><td><font color="Black">14) +2 HTH Damage Class(es)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">&#160;&#160;</font></td><td><font color="Black">Zen Riflery&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">1) Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">2) Smash/Thrust: 1/2 Phase, +0 OCV, +2 DCV, Weapon +4 DC Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">3) Takeaway: 1/2 Phase, +0 OCV, +0 DCV, Grab Weapon, +20 STR to take weapon away&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">4) Accurate Shot: 1/2 Phase, +2 OCV, -2 DCV, Range +2, Weapon Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">5) Basic Shot: 1/2 Phase, +0 OCV, +0 DCV, Range +2, Weapon +2 DC Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">6) Defensive Shot: 1/2 Phase, -1 OCV, +2 DCV, Range +0, Weapon Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">7) Distance Shot: 1+1 Phase, +0 OCV, -2 DCV, Range +6, Weapon Strike, +1 Segment&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">8) Diving Shot: 1/2 Phase, +0 OCV, +2 DCV, Range +1, Weapon Strike, Half Move Required, You Fall&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">9) Far Shot: 1/2 Phase, +1 OCV, -1 DCV, Range +4, Weapon Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">10) Leg Shot: 1/2 Phase, +0 OCV, -1 DCV, Range +0, Weapon +2 DC Strike, Throw&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">11) Offensive Shot: 1/2 Phase, -1 OCV, -1 DCV, Range +0, Weapon +4 DC Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">12) Quick Shot: 1/2 Phase, +1 OCV, +0 DCV, Range +0, Weapon +2 DC Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">13) Ranged Disarm: 1/2 Phase, +0 OCV, +0 DCV, Range +0, Disarm, +15 STR to roll&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">14) Trained Shot: 1/2 Phase, +2 OCV, +0 DCV, Range +0, Weapon Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">0&#160;&#160;</font></td><td><font color="Black">15) Weapon Element: Clubs (Hand-to-Hand Maneuvers only)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">0&#160;&#160;</font></td><td><font color="Black">16) Weapon Element: Pistols (Ranged Maneuvers only)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">17) Weapon Element: Empty Hand (Takeaway Maneuver only)&#160;</font></td></tr></table><b><font color="Black">Martial Arts Cost:</font></b> <font color="Black">107</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Skill</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">8&#160;&#160;</font></td><td><font color="Black">+1 with All Combat&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">+2 with HTH Combat&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">+2 with Ranged Combat&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">9&#160;&#160;</font></td><td><font color="Black">+3 with any Firearm&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">12&#160;&#160;</font></td><td><font color="Black">+6 vs. specific OCV modifier on a tight group of attacks (FireArms)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Rapid Autofire&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">&#160;&#160;</font></td><td><font color="Black">&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">TF: Common Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Weapon Familiarity: Clubs, Fist-Loads, Off Hand, Small Arms, Unarmed Combat&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">AK: NYC 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Breakfall 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Climbing 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Lockpicking 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Stealth 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Demolitions 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Electronics 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Mechanics 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">6&#160;&#160;</font></td><td><font color="Black">Weaponsmith (Firearms) 15-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Concealment 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Criminology 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Cryptography 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Deduction 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Inventor 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Security Systems 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Systems Operation 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">KS: NYC Street Gangs 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">KS: Security Analysis (INT-based) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Streetwise 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Fast Draw 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Two-Weapon Fighting (Ranged) &#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Rapid Attack (Ranged) &#160;</font></td></tr></table><b><font color="Black">Skills Cost: </font></b><font color="Black">136</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Perk</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Fringe Benefit: Concealed Weapon Permit (where appropriate), Membership: The New Guardians&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">Reputation (A large group; 11-) +2/+2d6&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">18&#160;&#160;</font></td><td><font color="Black">Contact (Henderson Industries) (Contact has access to major institutions, Contact has: very useful Skills or resources, Contact limited by identity, Very Good relationship with Contact), Organization Contact (+2) (18 Active Points) 11-&#160;</td></tr></table><b><font color="Black">Perks Cost:</font></b> <font color="Black">27</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Talent</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Absolute Range Sense&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Ambidexterity (Reduce Off Hand Penalty to -2)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">6&#160;&#160;</font></td><td><font color="Black">Combat Luck (3 PD/3 ED)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">6&#160;&#160;</font></td><td><font color="Black">Lightning Reflexes: +4 DEX to act first with All Actions&#160;</font></td></tr></table><b><font color="Black">Talents Cost:</font></b> <font color="Black">18</font>

<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><b>Disadvantages</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Dependent NPC: Lois Kennedy (Mother) 8- (Incompetent)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Hunted: Sniper 8- (As Pow; Harshly Punish)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Distinctive Features: Martial Arts Style: Tae Kwon Do (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Hunted: Arsenal: 8- (Occasionally), More Powerful, Harshly Punish&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">Hunted: VIPER: 8- (Occasionally), More Powerful, Harshly Punish, Extensive Non-Combat Influence&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Code Against Killing Common, Strong&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Believes in the will of the individual over environment (Uncommon; Strong)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Paternal and overprotective of team-mates (Common; Moderate)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Wants to honor the legacy of Marksman Common, Strong&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Reputation: Legacy Hero 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Rivalry: Professional (Anti Gun Hero; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Social Limitation: Secret Identity ( Malcom Kennedy) Frequently (11-), Major&#160;</font></td></tr></table><b><font color="Black">Disadvantage Points:</font></b> <font color="Black">150</font>
<hr>
<b><font color="Black">Cost Summary:</font>
<b><font color="Black">Base Points:</font></b><font color="Black">200</font>
<b><font color="Black">Disadvantage Points:</font></b> <font color="Black">150</font>
<b><font color="Black">Experience Required:</font></b> <font color="Black">240</font>
<b><font color="Black">Total Experience Available:</font></b> <font color="Black">250</font>


<b><font color="Black">Total Character Cost:</font></b> <font color="Black">590</font>
<hr>
<table width="100%" valign="top"><tr valign="top"><td><font color="Black"><b>Height:&nbsp;</font></b><font color="Black">6' 2"</font></td><td><font color="Black"><b>Hair:&nbsp;</font></b><font color="Black">Black</font></td></tr><tr valign="top"><td><font color="Black"><b>Weight:&nbsp;</font></b><font color="Black">183 lbs</font></td><td><font color="Black"><b>Eyes:&nbsp;</font></b><font color="Black">Brown</font></td></tr><tr valign="top"><span style="font-family: Arial Narrow; font-weight: 700"><td colspan=2><b><font color="Black">Appearance:&nbsp;</font></b><font color="Black">A young, athletic african-american male. Crossfire's costume is a black, skin tight, beta cloth with a white "cross hairs" symbol on his heart. He wears a black jacket over this with the cross hairs on his right shoulder. His boots, gloves, and belt are white and his weapons are gunmetal gray.<br>He wears his hair short and a mask like his predecessor, leaving his mouth, chin, and hair visible.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Personality:&nbsp;</font></b><font color="Black">Malcolm was always intelligent and insightful, he just thought he was forced by his life and environment to become a criminal and die at a young age. He watched his brothers die one by one; he saw the poverty all around him. He didn?t believe that he could leave under his own power. His experience with the Marksman changed that. Admittedly, he didn?t escape on his own; he was helped by Donald Henderson. But Henderson always maintained that it was Malcolm?s drive and desire that prompted him to ?even the playing field?. Malcolm?s success in his professional career was his own doing, his success as a crime fighter is his own doing. He is motivated to preserve the legacy of the man who helped guide him to his potential. Although he uses guns, Crossfire is a non lethal crime fighter, he is aware how he is perceived by some as a gun toting vigilante, but he merely points to his record as a crime fighter.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Quote:</font></b><font color="Black">Think about what you are doing to your life, your family, the fact that I never miss. Its all very deep to tell the truth.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Background:&nbsp;</font></b><font color="Black">Malcolm Kennedy was a ghetto stereotype. The youngest of four boys, his father died from illness related to his job when Malcolm was three. Raising her boys on her own, Lois Kennedy leaned heavily on her oldest son John. John was the victim of a botched drive by shooting when he was 18. His two younger brothers both joined gangs and were dead with in three years. Lois pleaded with the police, the schools, anyone, to help protect her youngest son from the violence and drugs of their neighborhood. Malcolm joined a gang when he was 13; He killed another boy when during his initiation. An intelligent, sensitive boy, Malcolm cried all night over what he had done. He told his mother what had happened and she wanted to call the police. Malcolm warned her that the gang had people on the force in their pockets and they would know who squealed on them. Desperate, she called the crisis line for a new super team (in 1981), the Guardians. She left a tearful message and then waited. Weeks went by and no contact from anyone, Lois was getting desperate. She bought a gun and was going to confront the gang herself. <br>On her way home from buying the gun she heard that seven NYPD officers had been arrested on charges ranging from corruption to murder. A squad car was at her building waiting for her when she got home. <br>Malcolm greeted his mother at the precinct. Informed that her son had confessed to the shooting death of another teen, Lois was fearful of ever seeing him again. Malcolm told her not to worry. When he hugged her, she felt his quiet strength, it was the first time she realized that at fourteen; her son was a man. <br>Outside the precinct, a man in a dark coat approached her. Under the coat and hat was the hero Marksman. He explained that he had taken her message to heart and investigated the gang and their police connections. Then he approached Malcolm and asked the boy what he wanted to do. Malcolm turned himself in. <br>Malcolm served four years of his sentence and was released to an outreach program sponsored by Henderson Electronics. It was there that the Marksman began Malcolm?s training. Malcolm had a GED in six months. He was given a scholarship to Syracuse University and studied criminology. He spent his summers as an intern at Henderson. <br>On his graduation, Don Henderson, the Marksman took Malcolm aside and asked him to take up the mantle of the Marksman if anything ever happened to him. He believed that Malcolm had shown over the six years that they had known each other that he was the best man for the job. Malcolm was honored. He took a job as a security specialist for Alcort Industries (even though Henderson Electronics (Now Enterprises) had offered him a job out of college, he wanted to make sure he succeeded on his own).<br>When the defenders disappeared in 1995, their AI, Solomon, contacted those who had been chosen to replace them. Malcolm met the other young heroes and was immediately placed in charge, being the oldest and most experienced. <br>After an initial period of getting to know each other, Malcolm quit his job at Alcort and took a ?consulting? position at Henderson Security. He then told his mother what his future held and asked her not to worry too much. <br>Two weeks later, the New Guardians appeared publicly, and Crossfire was born.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Powers/Tactics:&nbsp;</font></b><font color="Black">A skilled marksman, trick shot, and hand to hand combatant, Crossfire generally uses his ranged weapons in a non lethal manner, having several types of "mercy" rounds. He will most often mix it up hand to hand with agents once he's disarmed them.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Campaign Use:&nbsp;</font></b><font color="Black">Just a legacy squirrl trying to get a nut. He spends much of his face time trying to inspire people to their potential. He stays out of political arena's and generally is well liked among the police, Primus agents, and citizens of New York. He is a staunch ally of the Sentinals and other heroes, save for murderous vigilantes.</font></td></tr></table>
</td></tr></table>

<i>fixed Multiple Rapid Autofire. Added Picture</i>

Enforcer84
Jun 27th, '03, 11:54 PM
Next, genetically engineered winged brick....Check.



<table border=1><tr><td bgcolor="white"><font size=+1><b><font color="Black">The Dragon</font></b><br><font size=+1><b><font color="Black">Chris Paridor</font></b><br>
<table><tr><td width=85%><table cellpadding="0" border="0"><tr><td align="right"><font size=2 color="Black"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Char&#160;&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Cost</font></b></td></tr><tr><td align="right"><font size=2 color="Black">75&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STR</font></b></td><td><font color="Black"><font size=2 color="Black">65</font></td></tr><tr><td align="right"><font size=2 color="Black">18&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">DEX</font></b></td><td><font color="Black"><font size=2 color="Black">24</font></td></tr><tr><td align="right"><font size=2 color="Black">35&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">CON</font></b></td><td><font color="Black"><font size=2 color="Black">50</font></td></tr><tr><td align="right"><font size=2 color="Black">14&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">BODY</font></b></td><td><font color="Black"><font size=2 color="Black">8</font></td></tr><tr><td align="right"><font size=2 color="Black">13&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">INT</font></b></td><td><font color="Black"><font size=2 color="Black">3</font></td></tr><tr><td align="right"><font size=2 color="Black">11&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">EGO</font></b></td><td><font color="Black"><font size=2 color="Black">2</font></td></tr><tr><td align="right"><font size=2 color="Black">25&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PRE</font></b></td><td><font color="Black"><font size=2 color="Black">15</font></td></tr><tr><td align="right"><font size=2 color="Black">4&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">COM</font></b></td><td><font color="Black"><font size=2 color="Black">-3</font></td></tr><tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">30&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PD</font></b></td><td><font color="Black"><font size=2 color="Black">15</font></td></tr><tr><td align="right"><font size=2 color="Black">30&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">ED</font></b></td><td><font color="Black"><font size=2 color="Black">23</font></td></tr><tr><td align="right"><font size=2 color="Black">4&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SPD</font></b></td><td><font color="Black"><font size=2 color="Black">12</font></td></tr><tr><td align="right"><font size=2 color="Black">22&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">REC</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">70&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">END</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">70&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STUN</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">6"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">RUN</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">2"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SWIM</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">15"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">LEAP</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr></table><b><font color="Black">Characteristics Cost:</font></b> <font color="Black">214</font><!--IF_IMAGE--></td><td><img src="http://www.herogames.com/forums/attachment.php?s=&postid=91759"></td></tr></table><!--/IF_IMAGE-->
<br><table border="0" cellpadding="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Power</font></b></td><td align="right"><b><font color="Black">END</font></b></td></tr><tr><td align="right" valign="top"><font color="Black">45&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Flame Breath: </i></font></b><font color="black">Energy Blast 9d6 (vs. ED), Area Of Effect (19" Cone; +1 1/4) (101 Active Points); No Range (-1/2), Increased Endurance Cost 2x END (-1/2), Beam (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">20</font></td></tr><tr><td align="right" valign="top"><font color="Black">25&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Dragon Hide: </i></font></b><font color="black">Damage Resistance (20 PD/20 ED), Hardened (+1/4) (25 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">14&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Dragon Hide: </i></font></b><font color="black">(Total: 14 Active Cost, 14 Real Cost) +0 PD, Hardened (+1/4) (7 Active Points) (Modifiers affect Base Characteristic) (Real Cost: 7) <b><font color="Black">plus</font></b> +0 ED, Hardened (+1/4) (7 Active Points) (Modifiers affect Base Characteristic) (Real Cost: 7)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">14&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Dragon Hide: </i></font></b><font color="black">Life Support , Eating: Character only has to eat once per week, Extended Breathing, Longevity: 200 Years, Safe in High Pressure, Safe in High Radiation, Safe in Intense Heat, Safe in Low Pressure/Vacuum, Sleeping: Character only has to sleep 8 hours per week</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">15&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Dragon Hide: </i></font></b><font color="black">Power Defense (15 points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">19&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Efficient Musculature: </i></font></b><font color="black">+0 STR, Reduced Endurance 1/2 END (+1/4) (19 Active Points) (Modifiers affect Base Characteristic)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">5&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Thermal Vision: </i></font></b><font color="black">Infrared Perception</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">10&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>I can SMELL you, I can TASTE you: </i></font></b><font color="black">Tracking (Smell/Taste Group), Sense Affected As Smell/Taste (+0)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">10&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>I can SMELL you, I can TASTE you: </i></font></b><font color="black">Range (Smell/Taste Group)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">10&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>I can SMELL you, I can TASTE you: </i></font></b><font color="black">Discriminatory Sense (Smell/Taste Group)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">33&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Wings: </i></font></b><font color="black">Flight 20", Usable Underwater (+1/4) (50 Active Points); Restrainable (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">5</font></td></tr><tr><td align="right" valign="top"><font color="Black">17&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Chris Paridor: </i></font></b><font color="black">Multiform (100 Character Points in the most expensive form) (Instant Change) (25 Active Points); Costs END Only To Change (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">2</font></td></tr><tr><td align="right" valign="top"><font color="Black">24&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Toys from HardCore: </i></font></b><font color="black">Variable Power Pool (Gadget Pool), 20 base + 4 control cost (30 Active Points); OAF (-1), VPP Can Only Be Changed Between Adventures (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr></table><b><font color="Black">Powers Cost:</font></b> <font color="Black">241</font>

<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Skill</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">25&#160;&#160;</font></td><td><font color="Black">+5 with HTH Combat&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">6&#160;&#160;</font></td><td><font color="Black">+3 with Fire Breath&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">&#160;&#160;</font></td><td><font color="Black">&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Interrogation 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">KS: Metahuman world 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">KS: American Football 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">Language: German (basic conversation)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">SS: Genetics (INT-based) 12-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">SS: Mutation 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Stealth 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Streetwise 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Teamwork 13-&#160;</font></td></tr></table><b><font color="Black">Skills Cost: </font></b><font color="Black">53</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Perk</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">8&#160;&#160;</font></td><td><font color="Black">Reputation (A large group; 11-) +4/+4d6&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Fringe Benefit: Membership: New Guardians&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">8&#160;&#160;</font></td><td><font color="Black">Contact (Contact has: extremely useful Skills or resources, Very Good relationship with Contact) 12-&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">12&#160;&#160;</font></td><td><font color="Black">Contact (Contact has: useful Skills or resources, Good relationship with Contact), Organization Contact (+2) (12 Active Points) 11-&#160;</td></tr></table><b><font color="Black">Perks Cost:</font></b> <font color="Black">31</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Talent</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Bump Of Direction&#160;</font></td></tr></table><b><font color="Black">Talents Cost:</font></b> <font color="Black">3</font>

<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><b>Disadvantages</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Dependent NPC: James and Joyce Pariador 11- (Normal; Group DNPC: x2 DNPCs; Useful noncombat position or skills)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Distinctive Features: Nearly Seven Foot Tall Humanoid Dragon (Easily Concealed; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Hunted: Dr Philipe Moreau 8- (As Pow; Harshly Punish; Extensive Non-Combat Influence)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Hunted: George Hersch (Tabloid reporter who wants to "unveil" his true identity) 8- (As Pow; Mildly Punish; Extensive Non-Combat Influence)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">Hunted: Institute for Human Advancement 8- (Mo Pow; Harshly Punish; Extensive Non-Combat Influence)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Physical Limitation: hands aren't made for fine work (Infrequently; Greatly Impairing)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Code vs Killing (Common; Total)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Enjoys "Cutting Lose" in combat (Common; Moderate)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: In love with Iron Butterfly (Common; Strong)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Social Limitation: Secret Identity (Chris Paiador) (Frequently; Major)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Vulnerability: 2 x STUN Cold Based Attacks (Uncommon)&#160;</font></td></tr></table><b><font color="Black">Disadvantage Points:</font></b> <font color="Black">150</font>
<hr>
<b><font color="Black">Cost Summary:</font>
<b><font color="Black">Base Points:</font></b><font color="Black">200</font>
<b><font color="Black">Disadvantage Points:</font></b> <font color="Black">150</font>
<b><font color="Black">Experience Required:</font></b> <font color="Black">192</font>
<b><font color="Black">Total Experience Available:</font></b> <font color="Black">200</font>


<b><font color="Black">Total Character Cost:</font></b> <font color="Black">542</font>
<hr>
<table width="100%" valign="top"><tr valign="top"><td><font color="Black"><b>Height:&nbsp;</font></b><font color="Black">6' 8"</font></td><td><font color="Black"><b>Hair:&nbsp;</font></b><font color="Black">None</font></td></tr><tr valign="top"><td><font color="Black"><b>Weight:&nbsp;</font></b><font color="Black">275 lbs</font></td><td><font color="Black"><b>Eyes:&nbsp;</font></b><font color="Black">Green</font></td></tr><tr valign="top"><span style="font-family: Arial Narrow; font-weight: 700"><td colspan=2><b><font color="Black">Appearance:&nbsp;</font></b><font color="Black">A huge, muscular green humanoid with fine green scales, two gigantic reptilian wings, and horns on his head. His eyes are green.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Personality:&nbsp;</font></b><font color="Black">Chris knows that he is lucky beyond measure. He has the best of both worlds, a nice homelife, and when he needs it the power of a genetically engineered monster. He misses Gargoyle who checked in on him from time to time and would correspond with him. He has taken his role as a Guardian very seriously and although he is the wisacre of the team he is all business when the fit hits the shan.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Quote:</font></b><font color="Black">Seriously, I breath fire. You don't want a piece of that do you?</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Background:&nbsp;</font></b><font color="Black">Chris Pariador has the unfortunate distinction of being the nephew of Viper's Dr. Philipe Moreau. His relative, on a whim bequethed the lad with gift of a superhuman form. All the boy needed to do was declare his eternal servitude. The twelve year old was transformed into the green skined, scaled, and horned monstrosity known as the Dragon. When Dr. Moreau's complex was raided by the Guardians, Gargoyle faced off against the young monster. Feeling a deep sympathy for the troubled youth, Gargoyle convinced UNTIL to turn Dragon over to Dr. Silverback (who had just come to Millenium City at that time). Dr. Silverback took the responsibility of completing the boys education and reconciling him with his family. Shortly after his 15th birthday, Dragon found to his joy that the could transform between his superpowered form and his human form. Overjoyed he moved back to his parents place in New York. <br>When the Guardians went missing, SOLOMON contacted Chris and the boy, now an 18 year old college student, took the mantle of Dragon and swore to uphold the legacy of Gargoyle.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Powers/Tactics:&nbsp;</font></b><font color="Black">An air borne brick with a fire breathing attack. He prefers his fists as the flames are hard to control and tiring to use.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Campaign Use:&nbsp;</font></b><font color="Black">The Dragon form has continued to mutate over the years, sprouting wings at his shoulders and gaining the ability to breath fire. Dr. Moreau is surprised at the results and eagerly seeks to recapture his sister's child and see what has caused the strange mutations in the original serum.</font></td></tr></table>
</td></tr></table>

Enforcer84
Jun 27th, '03, 11:57 PM
Okay, this one is a beast. I started out with an Energy Projector and got Apollo from the Authority. Mechanics feel a little wonky, too. if you have any suggestions how to shrink her down to a more managable 600 or so points, I 'd love to hear it...




<table border=1><tr><td bgcolor="white"><font size=+1><b><font color="Black">Sunchild</font></b><br><font size=+1><b><font color="Black">Natalia Peterov; Natalie Peterson</font></b><br>
<table><tr><td width=85%><table cellpadding="0" border="0"><tr><td align="right"><font size=2 color="Black"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Char&#160;&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Cost</font></b></td></tr><tr><td align="right"><font size=2 color="Black">55&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STR</font></b></td><td><font color="Black"><font size=2 color="Black">5</font></td></tr><tr><td align="right"><font size=2 color="Black">20&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">DEX</font></b></td><td><font color="Black"><font size=2 color="Black">30</font></td></tr><tr><td align="right"><font size=2 color="Black">30&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">CON</font></b></td><td><font color="Black"><font size=2 color="Black">20</font></td></tr><tr><td align="right"><font size=2 color="Black">18&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">BODY</font></b></td><td><font color="Black"><font size=2 color="Black">6</font></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">INT</font></b></td><td><font color="Black"><font size=2 color="Black">5</font></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">EGO</font></b></td><td><font color="Black"><font size=2 color="Black">10</font></td></tr><tr><td align="right"><font size=2 color="Black">18&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PRE</font></b></td><td><font color="Black"><font size=2 color="Black">8</font></td></tr><tr><td align="right"><font size=2 color="Black">24&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">COM</font></b></td><td><font color="Black"><font size=2 color="Black">7</font></td></tr><tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">25&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PD</font></b></td><td><font color="Black"><font size=2 color="Black">7</font></td></tr><tr><td align="right"><font size=2 color="Black">25&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">ED</font></b></td><td><font color="Black"><font size=2 color="Black">6</font></td></tr><tr><td align="right"><font size=2 color="Black">5&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SPD</font></b></td><td><font color="Black"><font size=2 color="Black">20</font></td></tr><tr><td align="right"><font size=2 color="Black">27&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">REC</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">60&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">END</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">70&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STUN</font></b></td><td><font color="Black"><font size=2 color="Black">9</font></td></tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">6"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">RUN</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">2"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SWIM</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">11"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">LEAP</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr></table><b><font color="Black">Characteristics Cost:</font></b> <font color="Black">133</font><!--IF_IMAGE--></td><td><img src="http://herogame.dans.cust.servlets.net/forums/attachment.php?s=&postid=91920"></td></tr></table><!--/IF_IMAGE-->
<br><table border="0" cellpadding="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Power</font></b></td><td align="right"><b><font color="Black">END</font></b></td></tr><tr><td align="right" valign="top"><font color="Black">85&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Solar Sustanance: </i></font></b><font color="black">(Total: 155 Active Cost, 85 Real Cost) <i>Solar Reserves:</i> Endurance Reserve (500 END, 0 REC) (Real Cost: 50) <b><font color="Black">plus</font></b> <i>Solar Absorbtion:</i> Aid: Solar Reserves 3d6, Trigger: During the Daytime, or when directly in the rays of the sun (+1/4), Loses 5 pts Automatically when Pushes Solar Abilities (+1/4), Delayed Return Rate (points return at the rate of 5 per Hour) (+1), Continuous (+1) (105 Active Points); No Conscious Control (-2), Only Effects cannot be controlled (+1), Only Restores to Starting Values (-1/2), Self Only (-1/2) (Real Cost: 35)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">&#160;&#160;</font></td><td><font color="Black"><font color="black">Living Solar Battery</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">63&#160;&#160;</font></td><td><font color="Black">1) <b><font color="Black"><i>Sunfire Blast: </i></font></b><font color="black">(Total: 70 Active Cost, 63 Real Cost) Energy Blast 10d6 (vs. ED) (uses END Reserve) (Real Cost: 50) <b><font color="Black">plus</font></b> Flash 4d6 (Sight Group) (20 Active Points); Linked to Energy Blast (-1/2) (uses END Reserve) (Real Cost: 13)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">7</font></td></tr><tr><td align="right" valign="top"><font color="Black">40&#160;&#160;</font></td><td><font color="Black">2) <b><font color="Black"><i>Solar Strength: </i></font></b><font color="black">+40 STR (uses END Reserve)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">4</font></td></tr><tr><td align="right" valign="top"><font color="Black">13&#160;&#160;</font></td><td><font color="Black">3) <b><font color="Black"><i>Solar Toughness: </i></font></b><font color="black">+10 CON, Cannot Push (+0) (20 Active Points); Costs Endurance Costs END Every Phase (-1/2) (uses END Reserve)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">2</font></td></tr><tr><td align="right" valign="top"><font color="Black">7&#160;&#160;</font></td><td><font color="Black">4) <b><font color="Black"><i>Solar Vitality: </i></font></b><font color="black">+5 BODY, Cannot Push (+0) (10 Active Points); Costs Endurance Costs END Every Phase (-1/2) (uses END Reserve)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">1</font></td></tr><tr><td align="right" valign="top"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">5) <b><font color="Black"><i>Solar Toughness: </i></font></b><font color="black">+7 PD, Cannot Push (+0), Hardened (+1/4) (13 Active Points); Costs Endurance Costs END Every Phase (-1/2) (uses END Reserve) (Modifiers affect Base Characteristic)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">1</font></td></tr><tr><td align="right" valign="top"><font color="Black">11&#160;&#160;</font></td><td><font color="Black">6) <b><font color="Black"><i>Solar Toughness: </i></font></b><font color="black">+13 ED, Cannot Push (+0), Hardened (+1/4) (16 Active Points); Costs Endurance Costs END Every Phase (-1/2) (uses END Reserve)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">2</font></td></tr><tr><td align="right" valign="top"><font color="Black">13&#160;&#160;</font></td><td><font color="Black">7) <b><font color="Black"><i>Quick Recovery: </i></font></b><font color="black">+10 REC, Cannot Push (+0) (20 Active Points); Costs Endurance Costs END Every Phase (-1/2) (uses END Reserve)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">2</font></td></tr><tr><td align="right" valign="top"><font color="Black">21&#160;&#160;</font></td><td><font color="Black">8) <font color="black">Damage Resistance (25 PD/25 ED), Cannot Push (+0), Hardened (+1/4) (31 Active Points); Costs Endurance Costs END Every Phase (-1/2) (uses END Reserve)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">3</font></td></tr><tr><td align="right" valign="top"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">9) <b><font color="Black"><i>Solar Being: </i></font></b><font color="black">Life Support , Eating: Character only has to eat once per year, Longevity: 200 Years, Safe in High Pressure, Safe in High Radiation, Safe in Intense Cold, Safe in Intense Heat, Safe in Low Pressure/Vacuum, Self-Contained Breathing, Sleeping: Character only has to sleep 8 hours per week, Cannot Push (+0) (23 Active Points); Costs Endurance Costs END Every Phase (-1/2) (uses END Reserve)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">2</font></td></tr><tr><td align="right" valign="top"><font color="Black">50&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Mobility: </i></font></b><font color="black">Multipower, 50-point reserve</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">2u&#160;&#160;</font></td><td><font color="Black">1) <b><font color="Black"><i>Celestial Flight: </i></font></b><font color="black">Faster-Than-Light Travel (16 Light Years/year) (18 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">3u&#160;&#160;</font></td><td><font color="Black">2) <b><font color="Black"><i>Atmospheric Flight: </i></font></b><font color="black">Flight 5", Position Shift, Megascale (1" = 100 km; +3/4), Can Be Scaled Down: 1" = 1km (+1/4) (30 Active Points) (uses END Reserve)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">3</font></td></tr><tr><td align="right" valign="top"><font color="Black">5u&#160;&#160;</font></td><td><font color="Black">3) <b><font color="Black"><i>Combat Flight: </i></font></b><font color="black">Flight 20", Position Shift, x4 Noncombat (50 Active Points) (uses END Reserve)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">5</font></td></tr><tr><td align="right" valign="top"><font color="Black">7&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Eyes of Light: </i></font></b><font color="black">Flash Defense (10 points) (Sight Group) (10 Active Points); Only Works Against Light based flashes Limited Type of Attack (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">5&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Enhanced Light: </i></font></b><font color="black">Nightvision</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">10&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Surrounding Light: </i></font></b><font color="black">Increased Arc Of Perception (360-Degree) (Sight Group)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">45&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Distant Light: </i></font></b><font color="black">Telescopic +30 to PER Rolls (only to offset the Range Modifier) (Sight Group)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">62&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Far off Light: </i></font></b><font color="black">Multipower, 62-point reserve</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">3u&#160;&#160;</font></td><td><font color="Black">1) <b><font color="Black"><i>Far off Light I: </i></font></b><font color="black">Clairsentience (Sight Group), x8 Range (35 Active Points) (uses Personal END)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">3</font></td></tr><tr><td align="right" valign="top"><font color="Black">6u&#160;&#160;</font></td><td><font color="Black">2) <b><font color="Black"><i>Far off Light II: </i></font></b><font color="black">Clairsentience (Hearing Group), x2 Range, Megascale (1" = 10000 km; +1 1/4), Can Be Scaled Down: 1" = 1km (+1/4) (62 Active Points) (uses Personal END)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">6</font></td></tr><tr><td align="right" valign="top"><font color="Black">13&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Energy Sponge: </i></font></b><font color="black">Absorption 4d6 (Energy goes to END Reserve) (20 Active Points); Only Restores To Starting Values (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">30&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Energy Absorbtion: </i></font></b><font color="black">Energy Damage Reduction, Resistant, 50%</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">24&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Toys from HardCore: </i></font></b><font color="black">Variable Power Pool (Gadget Pool), 20 base + 4 control cost (30 Active Points); OAF (-1), VPP Can Only Be Changed Between Adventures (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr></table><b><font color="Black">Powers Cost:</font></b> <font color="Black">536</font>

<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Skill</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">+2 with HTH Combat&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">+3 with Ranged Combat&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">&#160;&#160;</font></td><td><font color="Black">&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">Animal Handler (Canines) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Conversation 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">High Society 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">KS: Dog Breeding 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">KS: Dog Shows 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">KS: Kennal Clubs 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">Language: English (idiomatic)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">0&#160;&#160;</font></td><td><font color="Black">Language: Russian (idiomatic; Native)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Oratory 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">PS: Dog Groomer 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">PS: Dog Trainer (PRE-based) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Streetwise 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Tactics 12-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Teamwork 13-&#160;</font></td></tr></table><b><font color="Black">Skills Cost: </font></b><font color="Black">60</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Perk</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Fringe Benefit: Membership: New Guardians&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">Contact (Very Good relationship with Contact) 11-&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">Contact (Very Good relationship with Contact) 11-&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">Contact (Very Good relationship with Contact) 11-&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">Contact (Very Good relationship with Contact) 11-&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">Contact (Very Good relationship with Contact) 11-&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Anonymity&#160;</td></tr></table><b><font color="Black">Perks Cost:</font></b> <font color="Black">26</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Talent</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Lightsleep&#160;</font></td></tr></table><b><font color="Black">Talents Cost:</font></b> <font color="Black">3</font>

<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><b>Disadvantages</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Dependent NPC: Alice and Alex Peterson 8- (Normal; Useful noncombat position or skills; Group DNPC: x2 DNPCs)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Unusual Senses)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Distinctive Features: Beautiful young woman, sparkles. (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">Hunted: Institute for Human Advancement 8- (Mo Pow; Harshly Punish; Extensive Non-Combat Influence)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Hunted: The Wild Pack 8- (As Pow; Harshly Punish; PC has a Public ID or is otherwise very easy to find)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Hunted: Firewing 8- (Mo Pow; Harshly Punish)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Fear of Dark, Enclosed Areas (Common; Moderate)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Attracted to Firewing (Common; Moderate)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Code vs Killing (Common; Total)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Social Limitation: Secret Identity (Natalie Peterson) (Frequently; Major)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Vulnerability: 2 x STUN Darkness Based Attacks (Uncommon)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Susceptibility: Darkness Based Attacks 2d6 damage, Instant (Uncommon) [<b><font color="Black">Notes:</font></b> <font color="black">Damage is done to END Reserve.</font>]&#160;</font></td></tr></table><b><font color="Black">Disadvantage Points:</font></b> <font color="Black">155</font>
<hr>
<b><font color="Black">Cost Summary:</font>
<b><font color="Black">Base Points:</font></b><font color="Black">200</font>
<b><font color="Black">Disadvantage Points:</font></b> <font color="Black">155</font>
<b><font color="Black">Experience Required:</font></b> <font color="Black">403</font>
<b><font color="Black">Total Experience Available:</font></b> <font color="Black">403</font>


<b><font color="Black">Total Character Cost:</font></b> <font color="Black">758</font>
<hr>
<table width="100%" valign="top"><tr valign="top"><td><font color="Black"><b>Height:&nbsp;</font></b><font color="Black">5' 6"</font></td><td><font color="Black"><b>Hair:&nbsp;</font></b><font color="Black">Platinum blonde</font></td></tr><tr valign="top"><td><font color="Black"><b>Weight:&nbsp;</font></b><font color="Black">130 lbs</font></td><td><font color="Black"><b>Eyes:&nbsp;</font></b><font color="Black">Brown</font></td></tr><tr valign="top"><span style="font-family: Arial Narrow; font-weight: 700"><td colspan=2><b><font color="Black">Appearance:&nbsp;</font></b><font color="Black">An amazingly attractive young woman with long strait platinum blonde hair and brown eyes. Her eyes take a golden hue when she uses her powers. Her costume is a metallic gold body suit with a white sun outline on her chest. She wears a short yellow cape, white boots, belt and gloves.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Personality:&nbsp;</font></b><font color="Black">For someone who had her family slain and was used as a weapon for most of her life, Sunchild is quite well adjusted. She suffered depression when a captive, but her life in America has been everything she ever dreamed of. She feels that she was given a second lease on life and intends to make sure that she gives back to the world that cared for her and helped her grow. She is a little disappointed that some of the children from the camp became super criminals (the Wild Pack is a small group of them) but very encouraged that others have made themselves useful. She has a huge lifeline of friends and surrogate family members to help her when she need it and is forever grateful.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Quote:</font></b><font color="Black">Maybe now you will see the light.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Background:&nbsp;</font></b><font color="Black">Natalia Peterov's family was murdered and she was inducted into a top secret mutant training camp in the heart of siberia. This was in 1980 when the cold war was still in full swing. In 1985, a case lead the guardians to her compound. The children were sent to destroy the American heroes but were soundly defeated. After the camp was destroyed, the leaders brought to justice (the Soviet Government claimed they were rogue agents) and the children were found homes by UNTIL. Natalia was sent to America, she was adopted by a couple of research scientists (Until Civilain employees) and kept regular contact with Flare, who saw so much of her own life in the girl that she couldn't help but become involved. <br>Given the name Natalie Peterson, she attended highschool and then college in the United States, she trained regularly with her powers so that she would be able to function in society without fear of harming others. When Flare and the other Guardians disappeared, Natalia cried. She knew something was wring when a week went by with out word from her "big sister". When she was contacted by SOLOMON and told that Flare had chosen Natalie to be her replacement, Natalie accepted immediately. She met with the others, and it felt curiously safe and familiar; like her days in the camp, but with a greater sense of purpose and family. Taking the name Sunchild, she donned a costume and set out to make the world a better place.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Powers/Tactics:&nbsp;</font></b><font color="Black">Sunchild is a powerful photokinetic. She can emit and manipulate light, heat, and to a lesser degree, gravity. She is a "solar lens" so to speak and the sheer number of abilities she has exibited is astounding. She is the team's energy blaster, the third strongest brick, and capable of shrugging of staggering amounts of damage, particularly energy based.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Campaign Use:&nbsp;</font></b><font color="Black">A slightly watered down version of Apollo from the Authority, Sunchild is a combo brick/Ep with flight and significant life support. She also has some bizzare abilities like the ability to telepathically communicate with light based beings.</font></td></tr></table>
</td></tr></table>


hmm, the contacts don't have their title tags.... the conacts are former children agents she grew up with who have grown up all noble and heroic: Chrome (a colossus style brick), Snowflake (an odd, Brick, Ice projector), Siberian Husky (A canine powered martial artist), Sidhe (mentalist), and Windrider (Weather Projecor).

Enforcer84
Jun 28th, '03, 12:52 AM
Here is Titaness. BTW, I'm going to have to fix some of the characters, I forgot somethings.... Tonight maybe?



<table border=1><tr><td bgcolor="white"><font size=+1><b><font color="Black">Titaness</font></b><br><font size=+1><b><font color="Black">Amanda Dean</font></b><br>
<table cellpadding="0" border="0"><tr><td align="right"><font size=2 color="Black"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Char&#160;&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Cost</font></b></td></tr><tr><td align="right"><font size=2 color="Black">35/60&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STR</font></b></td><td><font color="Black"><font size=2 color="Black">25</font></td></tr><tr><td align="right"><font size=2 color="Black">23&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">DEX</font></b></td><td><font color="Black"><font size=2 color="Black">39</font></td></tr><tr><td align="right"><font size=2 color="Black">25&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">CON</font></b></td><td><font color="Black"><font size=2 color="Black">30</font></td></tr><tr><td align="right"><font size=2 color="Black">19/24&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">BODY</font></b></td><td><font color="Black"><font size=2 color="Black">18</font></td></tr><tr><td align="right"><font size=2 color="Black">18&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">INT</font></b></td><td><font color="Black"><font size=2 color="Black">8</font></td></tr><tr><td align="right"><font size=2 color="Black">13&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">EGO</font></b></td><td><font color="Black"><font size=2 color="Black">6</font></td></tr><tr><td align="right"><font size=2 color="Black">20&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PRE</font></b></td><td><font color="Black"><font size=2 color="Black">10</font></td></tr><tr><td align="right"><font size=2 color="Black">16&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">COM</font></b></td><td><font color="Black"><font size=2 color="Black">3</font></td></tr><tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">20/35&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PD</font></b></td><td><font color="Black"><font size=2 color="Black">13</font></td></tr><tr><td align="right"><font size=2 color="Black">35&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">ED</font></b></td><td><font color="Black"><font size=2 color="Black">15</font></td></tr><tr><td align="right"><font size=2 color="Black">5&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SPD</font></b></td><td><font color="Black"><font size=2 color="Black">17</font></td></tr><tr><td align="right"><font size=2 color="Black">12&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">REC</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">50&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">END</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">50/55&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STUN</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">6"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">RUN</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">2"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SWIM</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">7"/12"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">LEAP</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr></table><b><font color="Black">Characteristics Cost:</font></b> <font color="Black">184</font>
<br><table border="0" cellpadding="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Power</font></b></td><td align="right"><b><font color="Black">END</font></b></td></tr><tr><td align="right" valign="top"><font color="Black">10&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Toughened Flesh: </i></font></b><font color="black">Damage Resistance (10 PD/10 ED)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">2&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Large and Incharge: </i></font></b><font color="black">Knockback Resistance -1"</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">31&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Bigger? Oh I can get BIGGER!: </i></font></b><font color="black">Growth (+25 STR, +5 BODY, +5 STUN, -5" KB, -2 DCV, +2 PER Rolls to perceive character, 4 m tall, 2 m wide, 3,193 kg mass), Costs END Only To Activate (+1/4) (31 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">2</font></td></tr><tr><td align="right" valign="top"><font color="Black">24&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Nice Try Little Man: </i></font></b><font color="black">(Total: 30 Active Cost, 24 Real Cost) +15 PD (15 Active Points); Only vs opponents one size "Class" smaller or greater (-1/4) (Real Cost: 12) <b><font color="Black">plus</font></b> +15 ED (15 Active Points); Only vs opponents one or more size "Classes" smaller (-1/4) (Real Cost: 12)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">10&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Hey, I can see the ocean from here!: </i></font></b><font color="black">Telescopic +10 to PER Rolls (only to offset the Range Modifier) (Sight Group) (15 Active Points); Linked to Bigger? Oh I can get BIGGER! (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">8&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Throat Mic and Ear Reciever: </i></font></b><font color="black">Radio Perception/Transmission (10 Active Points); IIF (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">23&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Way Healthy: </i></font></b><font color="black">Life Support , Extended Breathing, Immunity: All terrestrial diseases and biowarfare agents, Longevity: 200 Years, Safe in High Pressure, Safe in High Radiation, Safe in Intense Cold, Safe in Intense Heat, Safe in Low Pressure/Vacuum</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">11&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Focused and Intense: </i></font></b><font color="black">+11 Mental Defense (14 points total)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">24&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Toys from HardCore: </i></font></b><font color="black">Variable Power Pool (Gadget Pool), 20 base + 4 control cost (30 Active Points); OAF (-1), VPP Can Only Be Changed Between Adventures (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr></table><b><font color="Black">Powers Cost:</font></b> <font color="Black">143</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Martial Arts Maneuver</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">&#160;&#160;</font></td><td><font color="Black">Commando Training&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">1) Akido Throw: 1/2 Phase, +0 OCV, +1 DCV, STR +v/5, Target Falls&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">2) Boxing Cross: 1/2 Phase, +0 OCV, +2 DCV, STR +2d6 Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">3) Choke: 1/2 Phase, -2 OCV, +0 DCV, Grab One Limb; 2d6 NND&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">4) Escape: 1/2 Phase, +0 OCV, +0 DCV, +15 STR vs. Grabs&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">5) Hold: 1/2 Phase, -1 OCV, -1 DCV, Grab Three Limbs, +10 STR for holding on&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">6) Judo Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; +10 STR to Disarm roll&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">7) Karate "Chop": 1/2 Phase, -2 OCV, +0 DCV, HKA 0 1/2d6&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">8) Kung Fu Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">9) Weapon Element: Clubs&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">10) Weapon Element: Knives&#160;</font></td></tr></table><b><font color="Black">Martial Arts Cost:</font></b> <font color="Black">33</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Skill</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">+4 with HTH Combat&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">+4 with a PRE based Skills&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">&#160;&#160;</font></td><td><font color="Black">&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Breakfall 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Bureaucratics 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Conversation 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">High Society 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Interrogation 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Language: Latin (completely fluent)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Oratory 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Persuasion 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">SS: Political Science (INT-based) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">SS: Sociology (INT-based) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Streetwise 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Teamwork 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Scholar&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">1) KS: 60's & 70's Era Superbeings (INT-based) (3 Active Points) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">2) KS: Current Era Supberbeings (2 Active Points) 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">3) KS: Metahuman Based Criminal Law (INT-based) (3 Active Points) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">4) KS: Paramilitary Organizations (INT-based) (3 Active Points) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">5) KS: World Politics (INT-based) (3 Active Points) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">6) KS: US Government (INT-based) (3 Active Points) 13-&#160;</font></td></tr></table><b><font color="Black">Skills Cost: </font></b><font color="Black">90</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Perk</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">Reputation (A large group; 11-) +2/+2d6&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Fringe Benefit: Membership: New Guardians&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Money: Well Off&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Well-Connected&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">11&#160;&#160;</font></td><td><font color="Black">1) Contact (Contact has: useful Skills or resources, Good relationship with Contact), Organization Contact (+2) (12 Active Points) 11-&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">11&#160;&#160;</font></td><td><font color="Black">2) Contact (Contact has: useful Skills or resources, Good relationship with Contact), Organization Contact (+2) (12 Active Points) 11-&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">3) Contact (Good relationship with Contact) (2 Active Points) 8-&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">4) Contact (Good relationship with Contact) (3 Active Points) 11-&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">5) Contact (Good relationship with Contact) (3 Active Points) 11-&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">14&#160;&#160;</font></td><td><font color="Black">6) Contact (Contact has significant Contacts of his own, Contact has: useful Skills or resources, Good relationship with Contact), Organization Contact (+2) (15 Active Points) 11-&#160;</td></tr></table><b><font color="Black">Perks Cost:</font></b> <font color="Black">56</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Talent</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">6&#160;&#160;</font></td><td><font color="Black">Lightning Reflexes: +6 DEX to act first with Single Action&#160;</font></td></tr></table><b><font color="Black">Talents Cost:</font></b> <font color="Black">6</font>

<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><b>Disadvantages</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">Dependent NPC: Allison Dean & Wes Dean (mother and Stepfather) 11- (Normal; Group DNPC: x2 DNPCs)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Dependent NPC: Rock Monroe 8- (Slightly Less Powerful than the PC)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Unusual Senses)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Distinctive Features: Amazonian Strongwoman (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">25&#160;&#160;</font></td><td><font color="Black">Hunted: Institute for Human Advancement 8- (Mo Pow; Harshly Punish; Extensive Non-Combat Influence; PC has a Public ID or is otherwise very easy to find)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">25&#160;&#160;</font></td><td><font color="Black">Hunted: VIPER 8- (Mo Pow; Harshly Punish; Extensive Non-Combat Influence; PC has a Public ID or is otherwise very easy to find)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Code vs Killing (Common; Total)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Suffers Fools Poorly (Common; Strong)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Responsible and conscientious (Common; Strong)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Social Limitation: Public Id (Frequently; Major)&#160;</font></td></tr></table><b><font color="Black">Disadvantage Points:</font></b> <font color="Black">160</font>
<hr>
<b><font color="Black">Cost Summary:</font>
<b><font color="Black">Base Points:</font></b><font color="Black">200</font>
<b><font color="Black">Disadvantage Points:</font></b> <font color="Black">160</font>
<b><font color="Black">Experience Required:</font></b> <font color="Black">152</font>
<b><font color="Black">Total Experience Available:</font></b> <font color="Black">250</font>


<b><font color="Black">Total Character Cost:</font></b> <font color="Black">512</font>
<hr>
<table width="100%" valign="top"><tr valign="top"><td><font color="Black"><b>Height:&nbsp;</font></b><font color="Black">6' 6"</font></td><td><font color="Black"><b>Hair:&nbsp;</font></b><font color="Black">Black</font></td></tr><tr valign="top"><td><font color="Black"><b>Weight:&nbsp;</font></b><font color="Black">220 lbs</font></td><td><font color="Black"><b>Eyes:&nbsp;</font></b><font color="Black">Blue</font></td></tr><tr valign="top"><span style="font-family: Arial Narrow; font-weight: 700"><td colspan=2><b><font color="Black">Appearance:&nbsp;</font></b><font color="Black">Amanda is attractive, with a pretty face, long black hair, and a large, muscular, yet still feminine physique (think She-Hulk or Wonder Woman). She wears a one piece white bathing suit style costume with dark blue spandex shorts underneith, blue boots, metal bracers, and silver tiara with a blue star in it (nod to WW). She has a 'T' in blue on her stomach.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Personality:&nbsp;</font></b><font color="Black">A steady, dedicated crime fighter and one of the most well connected heroines of her generation, Titaness is considered a consumate professional and tireless advocate for the rights of mutants and other "non-standard" species. She has an excellent rapport with the press and will often act as team spokes person.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Quote:</font></b><font color="Black">You know, from up here, Bulldozer, you look kind of cute. Ugly bug cute, of course.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Background:&nbsp;</font></b><font color="Black">The daughter of a sixties era superhuman, Rock Monroe, Amanda (Dean is her stepfather's name) met some of Rock's friends over the years. When she was thirteen her mutant abilties appeared. Not only did she inherit her father's limited superhuman strength and imposing size (she was six fee tall and 175 lbs as a thirteen year old), she also had the abilitiy to further increase her size and strength. A chance encounter between her mother the wife of Goliath of the Guardians led to Amanda spending time with the Guardians during summer vacations; becoming more comfortable and proficient with her powers and studying government at summer college. When the Guardians went missing, Amanda was the first called by SOLOMON. She has deferred leadership to Crossfire, but he named her deputy leader and especially during their early years as a team, leaned heavily on her knowledge of the Guardian's base, vehicles, and the superhero scene. She sees her father rarely, as they had a falling out when she was 19 over her pursuing a career as a superheroine.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Powers/Tactics:&nbsp;</font></b><font color="Black">A gigantic brick, she pretty much uses her size and strength to batter her opponents. She has limited superhuman strength at her "normal" size, and will often start combat out simply using those gifts. If the opponents prove too strong for her, or it would give the team a tactical advantage, she begins to adjust her size upward.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Campaign Use:&nbsp;</font></b><font color="Black">Not only a brick, but a Superheroic Lobbyist. She is knowlegable, connected, and probably just as useful to the team as a mouthpiece and connection junky as she is a combat member.</font></td></tr></table>
</td></tr></table>


Her contacts are: UNTIL, PRIMUS, The Sentinals, The Champions, Various Active & Inactive heroes from the past (60's -90's), and various political officer.

steriaca
Jun 28th, '03, 08:41 AM
Nice. The only people your missing are replacements for Rose and the decsed Icestar (I never realy acepted the fact that Pointsetia/Sparkplug was a member).

Enforcer84
Jun 28th, '03, 09:06 AM
I'm working on them. I have them for 4e and I'm working on them... might get it done today

Enforcer84
Jun 28th, '03, 12:46 PM
Psion, the bastard child of Menton, so to speak....



<table border=1><tr><td bgcolor="white"><font size=+1><b><font color="Black">Psion</font></b><br><font size=+1><b><font color="Black">Meng Jin, (Jin Meng in America)</font></b><br>
<table cellpadding="0" border="0"><tr><td align="right"><font size=2 color="Black"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Char&#160;&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Cost</font></b></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STR</font></b></td><td><font color="Black"><font size=2 color="Black">5</font></td></tr><tr><td align="right"><font size=2 color="Black">23&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">DEX</font></b></td><td><font color="Black"><font size=2 color="Black">39</font></td></tr><tr><td align="right"><font size=2 color="Black">20&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">CON</font></b></td><td><font color="Black"><font size=2 color="Black">20</font></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">BODY</font></b></td><td><font color="Black"><font size=2 color="Black">10</font></td></tr><tr><td align="right"><font size=2 color="Black">18&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">INT</font></b></td><td><font color="Black"><font size=2 color="Black">8</font></td></tr><tr><td align="right"><font size=2 color="Black">26&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">EGO</font></b></td><td><font color="Black"><font size=2 color="Black">32</font></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PRE</font></b></td><td><font color="Black"><font size=2 color="Black">5</font></td></tr><tr><td align="right"><font size=2 color="Black">12&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">COM</font></b></td><td><font color="Black"><font size=2 color="Black">1</font></td></tr><tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">28/34&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PD</font></b></td><td><font color="Black"><font size=2 color="Black">5</font></td></tr><tr><td align="right"><font size=2 color="Black">18/24&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">ED</font></b></td><td><font color="Black"><font size=2 color="Black">4</font></td></tr><tr><td align="right"><font size=2 color="Black">6&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SPD</font></b></td><td><font color="Black"><font size=2 color="Black">27</font></td></tr><tr><td align="right"><font size=2 color="Black">7&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">REC</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">40&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">END</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">41&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STUN</font></b></td><td><font color="Black"><font size=2 color="Black">8</font></td></tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">6"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">RUN</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">2"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SWIM</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">0"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">LEAP</font></b></td><td><font color="Black"><font size=2 color="Black">-3</font></td></tr></table><b><font color="Black">Characteristics Cost:</font></b> <font color="Black">161</font>
<br><table border="0" cellpadding="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Power</font></b></td><td align="right"><b><font color="Black">END</font></b></td></tr><tr><td align="right" valign="top"><font color="Black">90&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Mental/Telekinetic Powers: </i></font></b><font color="black">Multipower, 90-point reserve</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">9u&#160;&#160;</font></td><td><font color="Black">1) <b><font color="Black"><i>Mental Blast: </i></font></b><font color="black">Ego Attack (Human Minds) 4d6, Alien Minds, Animal Minds, Reduced Endurance 1/2 END (+1/4), Does Knockback (+1/4) (90 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">4</font></td></tr><tr><td align="right" valign="top"><font color="Black">7u&#160;&#160;</font></td><td><font color="Black">2) <b><font color="Black"><i>Illusions: </i></font></b><font color="black">Mental Illusions (Human Minds) 8d6, Alien Minds, Animal Minds, Reduced Endurance 1/2 END (+1/4) (75 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">3</font></td></tr><tr><td align="right" valign="top"><font color="Black">6u&#160;&#160;</font></td><td><font color="Black">3) <b><font color="Black"><i>Mental Control: </i></font></b><font color="black">Mind Control (Human Minds) 8d6, Alien Minds, Animal Minds (60 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">6</font></td></tr><tr><td align="right" valign="top"><font color="Black">9u&#160;&#160;</font></td><td><font color="Black">4) <b><font color="Black"><i>Telepathy: </i></font></b><font color="black">Telepathy (Human Minds) 10d6, Alien Minds, Animal Minds, Reduced Endurance 1/2 END (+1/4) (87 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">3</font></td></tr><tr><td align="right" valign="top"><font color="Black">5u&#160;&#160;</font></td><td><font color="Black">5) <b><font color="Black"><i>Mental Paralysis: </i></font></b><font color="black">Entangle 3d6, 3 DEF, Takes No Damage From Attacks Physical (+1/4), Works Against EGO, Not STR (+1/4), Based On EGO Combat Value (Mental Defense; +1) (75 Active Points); Mental Defense Adds To EGO (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">7</font></td></tr><tr><td align="right" valign="top"><font color="Black">9u&#160;&#160;</font></td><td><font color="Black">6) <b><font color="Black"><i>Mental Blinding: </i></font></b><font color="black">Flash 5d6 (Sight Group), Additional Sense Group: Hearing Group, Additional Sense Group: Smell/Taste Group, Additional Sense Group: Touch Group, Reduced Endurance 1/2 END (+1/4), Based On EGO Combat Value (Mental Defense; +1) (90 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">4</font></td></tr><tr><td align="right" valign="top"><font color="Black">9u&#160;&#160;</font></td><td><font color="Black">7) <b><font color="Black"><i>Psychokinesis: </i></font></b><font color="black">Telekinesis (40 STR), Fine Manipulation, Reduced Endurance Half END (+1/4) (87 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">3</font></td></tr><tr><td align="right" valign="top"><font color="Black">9u&#160;&#160;</font></td><td><font color="Black">8) <b><font color="Black"><i>Psychokinetic Ram: </i></font></b><font color="black">Energy Blast 9d6 (vs. PD), Reduced Endurance 1/2 END (+1/4), Double Knockback 2x KB (+3/4) (90 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">4</font></td></tr><tr><td align="right" valign="top"><font color="Black">8u&#160;&#160;</font></td><td><font color="Black">9) <b><font color="Black"><i>Psychokinetic Rending: </i></font></b><font color="black">Killing Attack - Ranged 3d6 (vs. ED), Reduced Endurance 1/2 END (+1/4), Penetrating (+1/2) (79 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">3</font></td></tr><tr><td align="right" valign="top"><font color="Black">3u&#160;&#160;</font></td><td><font color="Black">10) <b><font color="Black"><i>Psionic Surgery: </i></font></b><font color="black">Transform 2d6: remove or change target's memories and Psychological Limitations, heals back normally (Major), Works Versus EGO, Not BODY (+1/4), Based On EGO Combat Value (Mental Defense; +1) (67 Active Points); Limited Target human memories and Psychological Limitations (-1), Increased Endurance Cost 2x END (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">14</font></td></tr><tr><td align="right" valign="top"><font color="Black">70&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Mental Scanning: </i></font></b><font color="black">Mind Scan for Human Minds 10d6, Alien Minds, Animal Minds, Reduced Endurance 1/2 END (+1/4) (87 Active Points); Stops Working If Mentalist Is Knocked Out (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">3</font></td></tr><tr><td align="right" valign="top"><font color="Black">17&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Telekinetic Powers: </i></font></b><font color="black">Elemental Control, 34-point powers</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">1) <b><font color="Black"><i>Psychokinetic Shield: </i></font></b><font color="black">Force Field (20 PD/10 ED), Reduced Endurance 1/2 END (+1/4) (37 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">1</font></td></tr><tr><td align="right" valign="top"><font color="Black">41&#160;&#160;</font></td><td><font color="Black">2) <b><font color="Black"><i>Psychokinetic/Mental Shield: </i></font></b><font color="black">Force Wall (8 PD/5 ED/10 Mental Defense) (58 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">6</font></td></tr><tr><td align="right" valign="top"><font color="Black">33&#160;&#160;</font></td><td><font color="Black">3) <b><font color="Black"><i>Psychokinetic Flight: </i></font></b><font color="black">Flight 20", Reduced Endurance 1/2 END (+1/4) (50 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">2</font></td></tr><tr><td align="right" valign="top"><font color="Black">20&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Strong Mind: </i></font></b><font color="black">+20 Mental Defense (25 points total)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">10&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Strong Mind: </i></font></b><font color="black">Flash Defense (10 points) (Mental Group)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">40&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Mind Detection: </i></font></b><font color="black">Detect Minds 13-, Analyze, Discriminatory, Increased Arc of Perception: 360-Degree, Sense, Targeting Sense, Telescopic (+8), Sense Affected As Mental Sense Group (+0)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">14&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Armored Uniform: </i></font></b><font color="black">Armor (6 PD/6 ED) (18 Active Points); IIF (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">24&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Toys from HardCore: </i></font></b><font color="black">Variable Power Pool (Gadget Pool), 20 base + 4 control cost (30 Active Points); OAF (-1), VPP Can Only Be Changed Between Adventures (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr></table><b><font color="Black">Powers Cost:</font></b> <font color="Black">453</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Martial Arts Maneuver</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">&#160;&#160;</font></td><td><font color="Black">Tai Ch'i Ch'uan&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">1) Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">2) Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; +10 STR to Disarm roll&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">3) Escaping Throw: 1/2 Phase, +0 OCV, +0 DCV, +15 STR vs. Grabs; Target Falls&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">4) Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, +10 STR for holding on&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">5) Palm Slap/Kick: 1/2 Phase, -2 OCV, +1 DCV, STR +4d6 Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">6) Root: 1/2 Phase, +0 OCV, +0 DCV, +15 STR to resist Shove; Block, Abort&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">7) Strike: 1/2 Phase, +1 OCV, +2 DCV, STR +2d6 Strike, Must Follow Block&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">8) Sword Finger: 1/2 Phase, -1 OCV, +1 DCV, 2d6 NND&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">9) Throw: 1/2 Phase, +0 OCV, +1 DCV, STR +v/5, Target Falls&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">10) Weapon Element: Blades&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">11) Weapon Element: Staffs&#160;</font></td></tr></table><b><font color="Black">Martial Arts Cost:</font></b> <font color="Black">37</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Skill</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">+1 Overall&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">+4 with Mental/Telekinetic Powers&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">&#160;&#160;</font></td><td><font color="Black">&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Breakfall 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Climbing 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Combat Driving 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Conversation 12-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Deduction 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Defense Maneuver: I &#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Persuasion 12-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Power: Mental Powers (INT-based) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Power: Telekinesis Tricks (INT-based) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">SS: Psionic Engineering (INT-based) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">SS: PSionic Surgery (INT-based) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Security Systems 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Stealth 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Teamwork 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">WF: Staffs&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">WF: Blades&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Scholar&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">1) KS: The Superhuman World (INT-based) (3 Active Points) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">2) KS: Tai Ch'i Ch'uan (INT-based) (3 Active Points) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">3) KS: Psionic Etiquette (INT-based) (3 Active Points) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">4) KS: The Psionic World (INT-based) (3 Active Points) 13-&#160;</font></td></tr></table><b><font color="Black">Skills Cost: </font></b><font color="Black">85</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Perk</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Fringe Benefit: Membership: New Guradians&#160;</td></tr></table><b><font color="Black">Perks Cost:</font></b> <font color="Black">3</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Talent</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">30&#160;&#160;</font></td><td><font color="Black">Danger Sense (Area: Immediate Vicinity, Sensitivity: Any Danger) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Eidetic Memory&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">Universal Translator 13-&#160;</font></td></tr></table><b><font color="Black">Talents Cost:</font></b> <font color="Black">55</font>

<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><b>Disadvantages</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Distinctive Features: Mutant Not Concealable, Always Noticed and Causes Major Reaction, Detectable Only By Unusual Senses&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Distinctive Features: Style Limitation: Kenjutsu (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">Hunted: PSI 8- (Mo Pow; Harshly Punish; Extensive Non-Combat Influence)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Hunted: Menton 8- (Occasionally) (Mo Pow; Watching; Extensive Non-Combat Influence)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">Hunted: Institute for Human Advancement 11- (Frequently), As Powerful, Capture, Extensive Non-Combat Influence&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Code vs Killing Common, Total&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Responsible Psychic (Won't read minds for fun, etc) Common, Moderate&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Disdain for "Petty Mind control specailists" (Common; Strong)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Social Limitation: Secret Identity (Jin Meng) Frequently (11-), Major&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Susceptibility: Mind Control 2d6 damage, per Turn (Uncommon)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Unluck: 1d6&#160;</font></td></tr></table><b><font color="Black">Disadvantage Points:</font></b> <font color="Black">150</font>
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<b><font color="Black">Cost Summary:</font>
<b><font color="Black">Base Points:</font></b><font color="Black">200</font>
<b><font color="Black">Disadvantage Points:</font></b> <font color="Black">150</font>
<b><font color="Black">Experience Required:</font></b> <font color="Black">444</font>
<b><font color="Black">Total Experience Available:</font></b> <font color="Black">444</font>


<b><font color="Black">Total Character Cost:</font></b> <font color="Black">794</font>
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<table width="100%" valign="top"><tr valign="top"><td><font color="Black"><b>Height:&nbsp;</font></b><font color="Black">5' 6"</font></td><td><font color="Black"><b>Hair:&nbsp;</font></b><font color="Black">Black</font></td></tr><tr valign="top"><td><font color="Black"><b>Weight:&nbsp;</font></b><font color="Black">135 lbs</font></td><td><font color="Black"><b>Eyes:&nbsp;</font></b><font color="Black">Blue</font></td></tr><tr valign="top"><span style="font-family: Arial Narrow; font-weight: 700"><td colspan=2><b><font color="Black">Appearance:&nbsp;</font></b><font color="Black">Lean Chinese (now American Citizen) youth with black hair and blue eyes. He wears a black "Night Suit" type garment with a silver mask that leaves his mouth un covered. A blue, eight-point star is on the mask's forhead. His gloves and combat boots are blue. He wears a silver sash.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Personality:&nbsp;</font></b><font color="Black">Psion is a laid back, calm fellow with tremendous power. His development as a mentalist was forced into Menton's template by the master villain. Although no where near as powerful, Psion shares several abilities with his original "mentor". He has spent much of the intervening years developing his own abilities, and studies Tai Ch'i to focus and relax. </font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Quote:</font></b><font color="Black">Don't treat this like a big game Psymon. I am not playing. </font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Background:&nbsp;</font></b><font color="Black">Meng Jin was born in Hong Kong in 1978. He was born with exceptional mutant psychic potential. This was discovered by Menton in 1988 when the boy was merely ten. Using his own abilities to "prod" the boy along, he compelled the boys parents to seek out the organization known as PSI. Menton used a psychic link between himself and Jin to have the boy act as a "bug" on this Psionic based organization he wanted to keep tabs on. <br>Over the next six years Jin unwittingly served as a double agent within the "schooling" arm of PSI. Occasionally, Menton would cause Jin's power to overload (generally to strike out at something Menton "disapproved" of. This process would cause a slight psychic bleed that could be sensed by those with sensitivity to such matters. On one case, Rose of the Guardians sensed the bleed and followed the boy back to Millenium City and Mind Inc. In what turned out to be a three way confrontation between Menton, PSI and the Guardians, Jin and his family were safely extracted. The two villainous parties retreated, making sure that their coveres were uncompromised. Jin was taken to an UNTIL safe house and eventually enrolled in L'Institut Thoth while getting advanced degrees in Psionic Engineering. He never forgot what he owed Rose, and when SOLOMON contacted him he took the mantle of Psion inorder to repay the debt he felt.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Powers/Tactics:&nbsp;</font></b><font color="Black">Psion doesn't like to use his powers recklessly. He tends to use his hand to hand combat skills against normals, using his mental powers to aid in keeping innocents safe (focusing his opponents on him with mental pushes, telekinetically holding them in the air, etc.) </font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Campaign Use:&nbsp;</font></b><font color="Black">A powerful mentalist with some martial arts and people skills.</font></td></tr></table>
</td></tr></table>

Enforcer84
Jun 28th, '03, 01:53 PM
<table border=1><tr><td bgcolor="white"><font size=+1><b><font color="Black">Mr. Winter</font></b><br><font size=+1><b><font color="Black">1121; Rick Adamson</font></b><br>
<table cellpadding="0" border="0"><tr><td align="right"><font size=2 color="Black"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Char&#160;&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Cost</font></b></td></tr><tr><td align="right"><font size=2 color="Black">20&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STR</font></b></td><td><font color="Black"><font size=2 color="Black">10</font></td></tr><tr><td align="right"><font size=2 color="Black">23&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">DEX</font></b></td><td><font color="Black"><font size=2 color="Black">39</font></td></tr><tr><td align="right"><font size=2 color="Black">23&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">CON</font></b></td><td><font color="Black"><font size=2 color="Black">26</font></td></tr><tr><td align="right"><font size=2 color="Black">12&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">BODY</font></b></td><td><font color="Black"><font size=2 color="Black">4</font></td></tr><tr><td align="right"><font size=2 color="Black">13&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">INT</font></b></td><td><font color="Black"><font size=2 color="Black">3</font></td></tr><tr><td align="right"><font size=2 color="Black">11&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">EGO</font></b></td><td><font color="Black"><font size=2 color="Black">2</font></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PRE</font></b></td><td><font color="Black"><font size=2 color="Black">5</font></td></tr><tr><td align="right"><font size=2 color="Black">16&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">COM</font></b></td><td><font color="Black"><font size=2 color="Black">3</font></td></tr><tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">8/16&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PD</font></b></td><td><font color="Black"><font size=2 color="Black">4</font></td></tr><tr><td align="right"><font size=2 color="Black">8/28&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">ED</font></b></td><td><font color="Black"><font size=2 color="Black">3</font></td></tr><tr><td align="right"><font size=2 color="Black">5&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SPD</font></b></td><td><font color="Black"><font size=2 color="Black">17</font></td></tr><tr><td align="right"><font size=2 color="Black">10&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">REC</font></b></td><td><font color="Black"><font size=2 color="Black">2</font></td></tr><tr><td align="right"><font size=2 color="Black">50&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">END</font></b></td><td><font color="Black"><font size=2 color="Black">2</font></td></tr><tr><td align="right"><font size=2 color="Black">50&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STUN</font></b></td><td><font color="Black"><font size=2 color="Black">16</font></td></tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">18"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">RUN</font></b></td><td><font color="Black"><font size=2 color="Black">6</font></td></tr><tr><td align="right"><font size=2 color="Black">5"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SWIM</font></b></td><td><font color="Black"><font size=2 color="Black">3</font></td></tr><tr><td align="right"><font size=2 color="Black">4"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">LEAP</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr></table><b><font color="Black">Characteristics Cost:</font></b> <font color="Black">145</font>
<br><table border="0" cellpadding="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Power</font></b></td><td align="right"><b><font color="Black">END</font></b></td></tr><tr><td align="right" valign="top"><font color="Black">75&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Cryokinetic Abilities: </i></font></b><font color="black">Multipower, 75-point reserve</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">6u&#160;&#160;</font></td><td><font color="Black">1) <b><font color="Black"><i>Blizzard: </i></font></b><font color="black">Change Environment 32" radius, -3 PER Roll: Normal Sight, 3 Temperature Level Adjustment, Multiple Combat Effects, Varying Effect Very Limited Group (+1/4) (60 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">6</font></td></tr><tr><td align="right" valign="top"><font color="Black">6u&#160;&#160;</font></td><td><font color="Black">2) <b><font color="Black"><i>Arctic Wave: </i></font></b><font color="black">Energy Blast 4d6 (vs. ED), No Normal Defense Standard (+1), Area Of Effect (16" Line; +1) (60 Active Points)</font> [<b><font color="Black">Notes:</font></b> Defense is LS: Extreme Cold)]&#160;</font></td><td valign="top" align="right"><font color="Black">6</font></td></tr><tr><td align="right" valign="top"><font color="Black">5u&#160;&#160;</font></td><td><font color="Black">3) <b><font color="Black"><i>Cryonic Blast: </i></font></b><font color="black">(Total: 60 Active Cost, 48 Real Cost) Energy Blast 8d6 (vs. ED) (Real Cost: 40) <b><font color="Black">plus</font></b> Entangle 2d6, 2 DEF (20 Active Points); Vulnerable to Fire/Heat Very Common (-1), Linked to Energy Blast (-1/2) (Real Cost: 8)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">6</font></td></tr><tr><td align="right" valign="top"><font color="Black">3u&#160;&#160;</font></td><td><font color="Black">4) <b><font color="Black"><i>Ice Block: </i></font></b><font color="black">Entangle 6d6, 8 DEF (70 Active Points); Vulnerable: Fire/Heat Very Common (-1)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">7</font></td></tr><tr><td align="right" valign="top"><font color="Black">4u&#160;&#160;</font></td><td><font color="Black">5) <b><font color="Black"><i>Ice Cage: </i></font></b><font color="black">Entangle 4d6, 6 DEF, Area Of Effect (One Hex; +1/2) (75 Active Points); Does Not Prevent The Use Of Accessible Foci (-1)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">7</font></td></tr><tr><td align="right" valign="top"><font color="Black">4u&#160;&#160;</font></td><td><font color="Black">6) <b><font color="Black"><i>Ice Javelin: </i></font></b><font color="black">Killing Attack - Ranged 3d6 (vs. PD) (45 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">4</font></td></tr><tr><td align="right" valign="top"><font color="Black">4u&#160;&#160;</font></td><td><font color="Black">7) <b><font color="Black"><i>Icicle Storm: </i></font></b><font color="black">Killing Attack - Ranged 2d6 (vs. ED), Autofire (5 shots; +1/2) (45 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">4</font></td></tr><tr><td align="right" valign="top"><font color="Black">6u&#160;&#160;</font></td><td><font color="Black">8) <b><font color="Black"><i>Icicle Storm II: </i></font></b><font color="black">Killing Attack - Ranged 2d6 (vs. ED), Area Of Effect (3" Radius; +1) (60 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">6</font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">9) <b><font color="Black"><i>Ice Guantlet: </i></font></b><font color="black">Hand-To-Hand Attack +4d6 (20 Active Points); Hand-To-Hand Attack (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">2</font></td></tr><tr><td align="right" valign="top"><font color="Black">5u&#160;&#160;</font></td><td><font color="Black">10) <b><font color="Black"><i>Ice Sheet: </i></font></b><font color="black">Change Environment 32" radius, -4 to Characteristic Dex Rolls, Long-Lasting: 1 Hour, Personal Immunity (+1/4) (61 Active Points); Only vs opponents walking on the ground (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">6</font></td></tr><tr><td align="right" valign="top"><font color="Black">6u&#160;&#160;</font></td><td><font color="Black">11) <b><font color="Black"><i>Winter's Touch: </i></font></b><font color="black">Drain Fire/Heat Powers 4d6, Variable Effect Two Powers Simultaneously (+1/2) (60 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">6</font></td></tr><tr><td align="right" valign="top"><font color="Black">20&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Cryokinetic Effects: </i></font></b><font color="black">Elemental Control, 40-point powers</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">19&#160;&#160;</font></td><td><font color="Black">1) <b><font color="Black"><i>Ice Chariot: </i></font></b><font color="black">Flight 15", Position Shift, Reduced Endurance 1/2 END (+1/4) (44 Active Points); Physical Manifestation (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">2</font></td></tr><tr><td align="right" valign="top"><font color="Black">50&#160;&#160;</font></td><td><font color="Black">2) <b><font color="Black"><i>Ice Wall: </i></font></b><font color="black">Force Wall (12 PD/8 ED; 5" long and 2" tall) (Opaque: Sight Group) (70 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">7</font></td></tr><tr><td align="right" valign="top"><font color="Black">12&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Heat Resistance: </i></font></b><font color="black">Armor (0 PD/12 ED) (18 Active Points); Only Works Against Fire/Heat Limited Type of Attack (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">16&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Armored Costume: </i></font></b><font color="black">Armor (8 PD/8 ED) (24 Active Points); OIF (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">4&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Temperature Adaption: </i></font></b><font color="black">Life Support , Safe in Intense Cold, Safe in Intense Heat</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">5&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Temperature Sense: </i></font></b><font color="black">Detect A Single Thing (Temperature) 12-, Sense</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">2&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Ice Walking: </i></font></b><font color="black">Environmental Movement (no penalties on/in Ice Walking)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">14&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Ice Slides: </i></font></b><font color="black">Multipower, 18-point reserve, all slots: Side Effects: Leaves Big chunks of Ice over the environments (+0) (18 Active Points); Physical Manifestation (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">1) <font color="black"> +9" Running (18" total) (18 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">2</font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">2) <font color="black">Gliding 18" (18 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">24&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Toys from HardCore: </i></font></b><font color="black">Variable Power Pool (Gadget Pool), 20 base + 4 control cost (30 Active Points); OAF (-1), VPP Can Only Be Changed Between Adventures (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr></table><b><font color="Black">Powers Cost:</font></b> <font color="Black">293</font>

<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Skill</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">+3 with Multipower&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">&#160;&#160;</font></td><td><font color="Black">&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Analyze: Combat 12-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Breakfall 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">KS: Cooking (INT-based) 12-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">KS: Sculpture 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Mechanics 12-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Power (Ice Powers) 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">PS: Chef 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">PS: Sculptor 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Teamwork 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Stealth 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Shadowing 12-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Security Systems 12-&#160;</font></td></tr></table><b><font color="Black">Skills Cost: </font></b><font color="Black">48</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Perk</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Anonymity&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Fringe Benefit: Membership: New Guardians&#160;</td></tr></table><b><font color="Black">Perks Cost:</font></b> <font color="Black">6</font>


<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><b>Disadvantages</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Dependent NPC: Icicle (Apparently related to Icestar, though not his sister) 11- (As powerful as the PC; Unaware of character's adventuring career/Secret ID)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Distinctive Features: cold to the touch, white hair and eys (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Distinctive Features: Clone (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Unusual Senses)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">Hunted: Telios 8- (Mo Pow; Harshly Punish; Extensive Non-Combat Influence)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Hunted: Blowtorch 8- (As Pow; Harshly Punish)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">Hunted: VIPER 8- (Mo Pow; Harshly Punish; Extensive Non-Combat Influence)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Code vs Killing (Common; Strong)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Must see to Icestar's Legacy (Common; Strong)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Skirt Chaser; Can't refuse a pretty face. (Common; Strong)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Social Limitation: Secret Identity: Rick Adamson (Frequently; Major)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Social Limitation: Dark Secret (Clone of the Original Icestar) (Frequently; Major)&#160;</font></td></tr></table><b><font color="Black">Disadvantage Points:</font></b> <font color="Black">150</font>
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<b><font color="Black">Cost Summary:</font>
<b><font color="Black">Base Points:</font></b><font color="Black">200</font>
<b><font color="Black">Disadvantage Points:</font></b> <font color="Black">150</font>
<b><font color="Black">Experience Required:</font></b> <font color="Black">142</font>
<b><font color="Black">Total Experience Available:</font></b> <font color="Black">142</font>


<b><font color="Black">Total Character Cost:</font></b> <font color="Black">492</font>
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<table width="100%" valign="top"><tr valign="top"><td><font color="Black"><b>Height:&nbsp;</font></b><font color="Black">5' 9"</font></td><td><font color="Black"><b>Hair:&nbsp;</font></b><font color="Black">White</font></td></tr><tr valign="top"><td><font color="Black"><b>Weight:&nbsp;</font></b><font color="Black">175 lbs</font></td><td><font color="Black"><b>Eyes:&nbsp;</font></b><font color="Black">White</font></td></tr><tr valign="top"><span style="font-family: Arial Narrow; font-weight: 700"><td colspan=2><b><font color="Black">Appearance:&nbsp;</font></b><font color="Black">An attractive young man with short cropped white hair and white eyes. He wears a black wig and contacts in his civilian id. His costume consists of a white jacket over a pale blue body suit with white gloves and boots. He wears no mask.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Personality:&nbsp;</font></b><font color="Black">Icestar was the only "family" Rick had. He seeks to do right by the memory of his brother. When he found that Icicle was indeed a relative (apparently a cousin) he has decided to keep track of her. He is unsure of how to approach, but he does want to keep her out of trouble. He is a good and noble young man with a slightly overdeveloped libido. </font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Quote:</font></b><font color="Black">Look, Howler, I know we have the Good Guy/Bad Girl thing going here, maybe you could come along quietly and we could have dinner in 3-5 when you get out? </font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Background:&nbsp;</font></b><font color="Black">Dr Winter started his life in Telios' Lab as part of a scheme to discredit, then destroy the Guardians, funded by one of their enemies. The Clones were successful to a point, for some reason unknown to anyone, the Icestar Clone developed individuality and a sense of right and wrong. The Icestar Clone contacted the Sentinals who managed to free the Guardians. The clones "master" activated failsafe devices that caused them each to suffer a massive and, in all cases but one, fatal heart attacks. The Icestar clone who had not been present with the other clones when they were slain was saved by the Guardians. The failsafe was removed, and the Guardians and Sentinals used their contacts to begin developing a life for the clone. He took a name, Rick Adamson, and enrolled at the local community college. A side effect of the near fatal heart attack turned his hair and eyes white. He adopted a costume and began fighting crime as Mr. Winter. When SOLOMON called he answered, and he constantly seeks to ensure the lasting legacy of his "brother". </font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Powers/Tactics:&nbsp;</font></b><font color="Black">An Ice Elemental, Mr. Winter is capable of creating an manipulating ice, and cold. He often makes an "Ice Chariot", which is basically a chunck of Ice that he can will into the air. He flys around on it. From there he generally seeks to incapacitate (entangle) his opponents, using his Cryonic Blast to slow them down. He saves the nastier Icicle Storm attacks for inanimates. </font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Campaign Use:&nbsp;</font></b><font color="Black">A legacy hero with a horrible comic cliche twist! What's not to love?</font></td></tr></table>
</td></tr></table>

Enforcer84
Jun 28th, '03, 02:55 PM
Team Inventor and Powered Armor.


<table border=1><tr><td bgcolor="white"><font size=+1><b><font color="Black">Hard Core</font></b><br><font size=+1><b><font color="Black">Lee Javier Mendoza</font></b><br>
<table cellpadding="0" border="0"><tr><td align="right"><font size=2 color="Black"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Char&#160;&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Cost</font></b></td></tr><tr><td align="right"><font size=2 color="Black">15/40&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STR</font></b></td><td><font color="Black"><font size=2 color="Black">5</font></td></tr><tr><td align="right"><font size=2 color="Black">16/22&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">DEX</font></b></td><td><font color="Black"><font size=2 color="Black">18</font></td></tr><tr><td align="right"><font size=2 color="Black">15/25&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">CON</font></b></td><td><font color="Black"><font size=2 color="Black">10</font></td></tr><tr><td align="right"><font size=2 color="Black">10&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">BODY</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">25&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">INT</font></b></td><td><font color="Black"><font size=2 color="Black">15</font></td></tr><tr><td align="right"><font size=2 color="Black">13&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">EGO</font></b></td><td><font color="Black"><font size=2 color="Black">6</font></td></tr><tr><td align="right"><font size=2 color="Black">13/18&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PRE</font></b></td><td><font color="Black"><font size=2 color="Black">3</font></td></tr><tr><td align="right"><font size=2 color="Black">12&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">COM</font></b></td><td><font color="Black"><font size=2 color="Black">1</font></td></tr><tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">6/21&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PD</font></b></td><td><font color="Black"><font size=2 color="Black">3</font></td></tr><tr><td align="right"><font size=2 color="Black">6/21&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">ED</font></b></td><td><font color="Black"><font size=2 color="Black">3</font></td></tr><tr><td align="right"><font size=2 color="Black">3/5&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SPD</font></b></td><td><font color="Black"><font size=2 color="Black">4</font></td></tr><tr><td align="right"><font size=2 color="Black">6&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">REC</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">30&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">END</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">30&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STUN</font></b></td><td><font color="Black"><font size=2 color="Black">4</font></td></tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">6"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">RUN</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">2"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SWIM</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">3"/8"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">LEAP</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr></table><b><font color="Black">Characteristics Cost:</font></b> <font color="Black">72</font>
<br><table border="0" cellpadding="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Power</font></b></td><td align="right"><b><font color="Black">END</font></b></td></tr><tr><td align="right" valign="top"><font color="Black">50&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Weapons Array: </i></font></b><font color="black">Multipower, 75-point reserve, all slots: (75 Active Points); OIF (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">5u&#160;&#160;</font></td><td><font color="Black">1) <b><font color="Black"><i>Force Beam: </i></font></b><font color="black">Energy Blast 12d6 (vs. ED), Reduced Endurance 1/2 END (+1/4) (75 Active Points) (uses END Reserve)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">3</font></td></tr><tr><td align="right" valign="top"><font color="Black">5u&#160;&#160;</font></td><td><font color="Black">2) <b><font color="Black"><i>Mudulated Force Beam: </i></font></b><font color="black">Energy Blast 8d6 (vs. ED), Variable Advantage (+1/2 Advantages Limited Group of Advantages; +3/4) (70 Active Points) (uses END Reserve)</font> [<b><font color="Black">Notes:</font></b> List of Available Advantages:
AE 1 Hex (Wide Beam); Autofire (5 Shots) (Swarming Blast); Armor Piercing (Narrow Beam); and finally, No Range Mod (Tracing Beam).]&#160;</font></td><td valign="top" align="right"><font color="Black">7</font></td></tr><tr><td align="right" valign="top"><font color="Black">5u&#160;&#160;</font></td><td><font color="Black">3) <b><font color="Black"><i>Particle Beam: </i></font></b><font color="black">Killing Attack - Ranged 5d6 (vs. ED) (75 Active Points) (uses END Reserve)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">7</font></td></tr><tr><td align="right" valign="top"><font color="Black">5u&#160;&#160;</font></td><td><font color="Black">4) <b><font color="Black"><i>Capture Fields: </i></font></b><font color="black">Entangle 4d6, 4 DEF, Cannot Be Escaped With Teleportation (+1/4), Backlash (+1/2) (70 Active Points) (uses END Reserve)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">7</font></td></tr><tr><td align="right" valign="top"><font color="Black">&#160;&#160;</font></td><td><font color="Black"><font color="black">Onboard Computer, all slots: OIF (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">1) <font color="black">Lightning Calculator (3 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">2) <font color="black">Bump Of Direction (3 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">3) <font color="black">Absolute Time Sense (3 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">4) <font color="black">Absolute Range Sense (3 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">&#160;&#160;</font></td><td><font color="Black"><font color="black">Attibute Bonuses (Powered Armor), all slots: OIF (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">12&#160;&#160;</font></td><td><font color="Black">1) <font color="black">+25 STR (25 Active Points); No Figured Characteristics (-1/2) (uses END Reserve)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">2</font></td></tr><tr><td align="right" valign="top"><font color="Black">9&#160;&#160;</font></td><td><font color="Black">2) <font color="black">+6 DEX (18 Active Points); No Figured Characteristics (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">3) <font color="black">+10 CON (20 Active Points); No Figured Characteristics (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">4) <font color="black">+5 PRE (5 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">13&#160;&#160;</font></td><td><font color="Black">5) <font color="black">+2 SPD (20 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">30&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Powered Armor: </i></font></b><font color="black">Armor (15 PD/15 ED) (45 Active Points); OIF (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">41&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Antigravity Flight System: </i></font></b><font color="black">Flight 20", Position Shift, x4 Noncombat, Reduced Endurance 1/2 END (+1/4) (62 Active Points); OIF (-1/2) (uses END Reserve)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">2</font></td></tr><tr><td align="right" valign="top"><font color="Black">8&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Communications Suite: </i></font></b><font color="black">High Range Radio Perception (Concealed (-2 to PER Roll), Telescopic (+1)) (15 Active Points); OIF (-1/2), Sense Affected As Sight & Hearing as Well As Radio (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">3&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Light Enhancement Visor: </i></font></b><font color="black">Nightvision (5 Active Points); OIF (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">3&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Thermo Imager: </i></font></b><font color="black">Infrared Perception (5 Active Points); OIF (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">5&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Psionic Scanners: </i></font></b><font color="black">Mental Awareness (Concealed (-3 to PER Roll)) (8 Active Points); OIF (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">21&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Protected Senses: </i></font></b><font color="black">(Total: 30 Active Cost, 21 Real Cost) Flash Defense (10 points) (Hearing Group) (10 Active Points); OIF (-1/2) (Real Cost: 7) <b><font color="Black">plus</font></b> Flash Defense (10 points) (Sight Group) (10 Active Points); OIF (-1/2) (Real Cost: 7) <b><font color="Black">plus</font></b> Flash Defense (10 points) (Radio Group) (10 Active Points); OIF (-1/2) (Real Cost: 7)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">14&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Suit Life Support: </i></font></b><font color="black">Life Support , Immunity: All terrestrial diseases and biowarfare agents, Safe in High Pressure, Safe in High Radiation, Safe in Intense Cold, Safe in Intense Heat, Safe in Low Pressure/Vacuum, Self-Contained Breathing (29 Active Points); Costs Endurance Costs END Every Phase (-1/2), OIF (-1/2) (uses Personal END)</font>&#160;</font></td><td valign="top" align="right"><font color="Black">3</font></td></tr><tr><td align="right" valign="top"><font color="Black">20&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Power Supplies: </i></font></b><font color="black">Endurance Reserve (200 END, 10 REC) Reserve: (30 Active Points); OIF (-1/2) REC: (10 Active Points); Slow Recovery 1 Minute (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">48&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Toys: </i></font></b><font color="black">Variable Power Pool (Gadget Pool), 40 base + 8 control cost (60 Active Points); OAF (-1), VPP Can Only Be Changed Between Adventures (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr></table><b><font color="Black">Powers Cost:</font></b> <font color="Black">318</font>

<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Skill</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">9&#160;&#160;</font></td><td><font color="Black">+3 with Weapons Array&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">+1 with HTH Combat&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">&#160;&#160;</font></td><td><font color="Black">&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Computer Programming 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Demolitions 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Electronics 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Inventor 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">KS: Video Games (INT-based) 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">KS: Tech Industry (INT-based) 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Language: Spanish (completely fluent)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Lockpicking 12- (13-)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Mechanics 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Security Systems 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Streetwise 12- (13-)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Systems Operation 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Teamwork 12- (13-)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">WF: Assault Rifles/LMGs, Handguns, Vehicle Weapons&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">7&#160;&#160;</font></td><td><font color="Black">Weaponsmith (Chemical Weapons, Energy Weapons, Firearms, Incendiary Weapons, Missiles & Rockets, Powered Armors) 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Scientist&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">1) SS: Chemistry (INT-based) (3 Active Points) 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">2) SS: Cybernetics (INT-based) (3 Active Points) 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">3) SS: Particle Physics (2 Active Points) 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">4) SS: Physics (INT-based) (3 Active Points) 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">5) SS: Robotics (INT-based) (3 Active Points) 14-&#160;</font></td></tr></table><b><font color="Black">Skills Cost: </font></b><font color="Black">75</font>
<br><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Perk</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Computer Link&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Computer Link&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">9&#160;&#160;</font></td><td><font color="Black">Contact (Contact has: useful Skills or resources), Organization Contact (+2) (9 Active Points) 11-&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">9&#160;&#160;</font></td><td><font color="Black">Contact (Contact has: useful Skills or resources), Organization Contact (+2) (9 Active Points) 11-&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">8&#160;&#160;</font></td><td><font color="Black">Contact (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has: useful Skills or resources, Very Good relationship with Contact) 12-&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Fringe Benefit: Membership: New Guardians&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Money: Wealthy&#160;</td></tr></table><b><font color="Black">Perks Cost:</font></b> <font color="Black">45</font>



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<b><font color="Black">Cost Summary:</font>
<b><font color="Black">Base Points:</font></b><font color="Black">200</font>
<b><font color="Black">Disadvantage Points:</font></b> <font color="Black">0</font>
<b><font color="Black">Experience Required:</font></b> <font color="Black">310</font>
<b><font color="Black">Total Experience Available:</font></b> <font color="Black">0</font>


<b><font color="Black">Total Character Cost:</font></b> <font color="Black">510</font>
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<table width="100%" valign="top"><tr valign="top"><td><font color="Black"><b>Height:&nbsp;</font></b><font color="Black">5' 7"</font></td><td><font color="Black"><b>Hair:&nbsp;</font></b><font color="Black">Brown</font></td></tr><tr valign="top"><td><font color="Black"><b>Weight:&nbsp;</font></b><font color="Black">145 lbs</font></td><td><font color="Black"><b>Eyes:&nbsp;</font></b><font color="Black">Brown</font></td></tr><tr valign="top"><span style="font-family: Arial Narrow; font-weight: 700"><td colspan=2><b><font color="Black">Appearance:&nbsp;</font></b><font color="Black">A good looking young hispanic man with bushy black hair, brown eyes and an infectious grin. He wears jeans and tee shirts most of the time, coveralls when working with heavy equipment and a Knicks cap on almost all occasions.<br>The Hard Core armor is standard western powered armor fare, metallic gold with red trim, black arms and legs. The helmet has an opaque red face plate.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Personality:&nbsp;</font></b><font color="Black">Lee is living some serious wish fulfillment. He is a good man and understands his responsibility but it hasn't dampened his sense that he is the greatest theme park in the world. Lee enjoys matching technology against the likes of Dr Destroyer, the Warlord, and others, he has developed a veritable arsenal of gidgets, gadgets, and gizmos that he and the other Guardians can make use of. </font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Quote:</font></b><font color="Black">One, Giant Robot of Doom, breaker beam coming up!</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Background:&nbsp;</font></b><font color="Black">Lee Mendoza was the pride of his neighborhood. A national merit scholar and national scientific merit scholar, he left New York for MIT at the age of 16. He excelled in school and got a job with Henderson Enterprises after he got his PhD. It was as a member of the "Maverick" division, a high level think tank with connections to L'Institute Thoth and other big time organizations. Lee was a favorite of owner and CEO Donald Henderson. He got to work on such high profile projects as the Guardians HyperJet and CombatVan. Working so closely with superheroes had given him the "bug" he began to develop ideas for a suit of powered combat armor that would let him join superheroes of New York in their battle against the forces of evil. It would be cool.<br>When the Guardians disappeared, Lee was sent a file from SOLOMON. In it he was given Marksman's identity of Donald Henderson, he was also given the resources to develop his combat armor and asked to aid the new Guardians team that would be soon forming. <br>Lee joined the team as a support personel at first. He completely redesigned the vehicles, and after his powered armor was done joined them as Hard Core.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Powers/Tactics:&nbsp;</font></b><font color="Black">A powered armor fighter, Hard Core has learned to keep a distance in most cases and leave the hand to hand stuff to the experts. He uses his Capture Fields on agents and his Force Beam against most supers, saving his Modulated Force Beam for surprises and his Particle Beam for inanimate objects.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Campaign Use:&nbsp;</font></b><font color="Black">A genius inventor and powered armor hero. Not too distinct but always there for support.</font></td></tr></table>
</td></tr></table>

Killer Shrike
Jun 29th, '03, 08:17 PM
Enforcer, you, in my considered professional opinion, rule. Thanx for the write ups.

Pictures please ;)

Tombstone_Frank
Jul 6th, '03, 06:35 AM
Where can I find information on the histories for the "inactive" super-teams throughout the Champions worlds? I have just got back into Hero System after a long absence. I lost most of my older stuff to a former friend who will get his just desserts.

I like the idea of reactivating an unused team, but I don't want to step on toes with a new campain. I am also thinking of just making my own city, populate it with my own history and characters, and just be done.

Any suggestions?

Superskrull
Jul 6th, '03, 01:45 PM
nice stuff there, good spread of DCs and an interesting mix of origins. I have only one thing I can say.

Why did Crossfire buy Rapid Autofire twice? You listed it near the beginning of his skill list and again near the end.

Killer Shrike
Jul 7th, '03, 11:12 AM
Originally posted by Killer Shrike
Enforcer, you, in my considered professional opinion, rule. Thanx for the write ups.

Pictures please ;) Can I assume by the lack of an Enforcer response that there are no pictures available? :(

Enforcer84
Jul 7th, '03, 07:38 PM
What? No, not yet. I was working on some but I had to drive to Montana Last week for my 'rents 25th anniversary/4th of July party.

I am working on them, I should have pencils done in a week unless I get frustrated.

Enforcer84
Jul 7th, '03, 07:40 PM
Originally posted by Superskrull
nice stuff there, good spread of DCs and an interesting mix of origins. I have only one thing I can say.

Why did Crossfire buy Rapid Autofire twice? You listed it near the beginning of his skill list and again near the end.

Did he? Darn it. I thought I had gone over them pretty well. Will repair tout suite.

Enforcer84
Jul 7th, '03, 10:52 PM
See if this works

Enforcer84
Jul 7th, '03, 10:56 PM
Man that was big. I might have to skew it a little.

Killer Shrike
Jul 7th, '03, 11:11 PM
in the image tag add this after the URL and b4 the closing tag:

width="50%"

(or resize the image of course) :)

Killer Shrike
Jul 7th, '03, 11:12 PM
Like this:



Originally posted by Enforcer84
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<table border=0 cellpadding=0 cellspacing=5 width=100% valign="top" style="width: 188mm; border: solid black 1px;"><tr><td bgcolor="white"><font size=+1><span style="font-size: 16pt; font-family: Arial, Helvetica, sans-serif;"><b><font color="Black">Crossfire</font></b><br><span style="font-size: 8pt; font-family: Arial, Helvetica, sans-serif;"><font size=+1><b><font color="Black">Malcolm Kennedy</font></b><br>
<table><tr><td width=85%><table cellpadding="0" border="0"><tr><td align="right"><font size=2 color="Black"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Char&#160;&#160;&#160;</font></b></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">Cost</font></b></td></tr><tr><td align="right"><font size=2 color="Black">20&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STR</font></b></td><td><font color="Black"><font size=2 color="Black">10</font></td></tr><tr><td align="right"><font size=2 color="Black">27&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">DEX</font></b></td><td><font color="Black"><font size=2 color="Black">51</font></td></tr><tr><td align="right"><font size=2 color="Black">20&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">CON</font></b></td><td><font color="Black"><font size=2 color="Black">20</font></td></tr><tr><td align="right"><font size=2 color="Black">12&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">BODY</font></b></td><td><font color="Black"><font size=2 color="Black">4</font></td></tr><tr><td align="right"><font size=2 color="Black">20&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">INT</font></b></td><td><font color="Black"><font size=2 color="Black">10</font></td></tr><tr><td align="right"><font size=2 color="Black">15&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">EGO</font></b></td><td><font color="Black"><font size=2 color="Black">10</font></td></tr><tr><td align="right"><font size=2 color="Black">18&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PRE</font></b></td><td><font color="Black"><font size=2 color="Black">8</font></td></tr><tr><td align="right"><font size=2 color="Black">18&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">COM</font></b></td><td><font color="Black"><font size=2 color="Black">4</font></td></tr><tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">21&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">PD</font></b></td><td><font color="Black"><font size=2 color="Black">6</font></td></tr><tr><td align="right"><font size=2 color="Black">19&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">ED</font></b></td><td><font color="Black"><font size=2 color="Black">4</font></td></tr><tr><td align="right"><font size=2 color="Black">6&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SPD</font></b></td><td><font color="Black"><font size=2 color="Black">23</font></td></tr><tr><td align="right"><font size=2 color="Black">10&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">REC</font></b></td><td><font color="Black"><font size=2 color="Black">4</font></td></tr><tr><td align="right"><font size=2 color="Black">40&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">END</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr><tr><td align="right"><font size=2 color="Black">40&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">STUN</font></b></td><td><font color="Black"><font size=2 color="Black">8</font></td></tr><td><font color="Black"><font size=2 color="Black"></font></td><td><font color="Black"><font size=2 color="Black">&#160;</font></td><td><font color="Black"><font size=2 color="Black"></font></td></tr><tr><td align="right"><font size=2 color="Black">7"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">RUN</font></b></td><td><font color="Black"><font size=2 color="Black">2</font></td></tr><tr><td align="right"><font size=2 color="Black">3"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">SWIM</font></b></td><td><font color="Black"><font size=2 color="Black">1</font></td></tr><tr><td align="right"><font size=2 color="Black">4"&#160;&#160;</font></td><td><font color="Black"><font size=2 color="Black"><b><font color="Black">LEAP</font></b></td><td><font color="Black"><font size=2 color="Black">0</font></td></tr></table><b><font color="Black">Characteristics Cost:</font></b> <font color="Black">165</font><!--IF_IMAGE--></td><td><img src="http://www.herogames.com/forums/attachment.php?s=&postid=91505"></td></tr></table><!--/IF_IMAGE--><span style="font-size: 8pt; font-family: Arial, Helvetica, sans-serif;"><table border="0" cellpadding="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Power</font></b></td><td align="right"><b><font color="Black">END</font></b></td></tr><tr><td align="right" valign="top"><font color="Black">13&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Crossfire Custom Pistol: </i></font></b><font color="black">Multipower, 30-point reserve, all slots: (30 Active Points); OAF (-1), Must change clips to change slot.(1/2 Phase to change slot) (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">1u&#160;&#160;</font></td><td><font color="Black">1) <b><font color="Black"><i>Breaker Beam (Force): </i></font></b><font 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</i></font></b><font color="black">+2 Overall (20 Active Points); OAF (-1), Only with skills requireing tools (-1/4)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">7&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Lightning Trigger: </i></font></b><font color="black">Usable with up to 30 active points of firearms., Autofire (3 shots; +1/4) (7 Active Points)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr><tr><td align="right" valign="top"><font color="Black">24&#160;&#160;</font></td><td><font color="Black"><b><font color="Black"><i>Toys from HardCore: </i></font></b><font color="black">Variable Power Pool (Gadget Pool), 20 base + 4 control cost (30 Active Points); OAF (-1), VPP Can Only Be Changed Between Adventures (-1/2)</font>&#160;</font></td><td valign="top" align="right"><font color="Black"></font></td></tr></table><b><font color="Black">Powers Cost:</font></b> <font color="Black">137</font>
<span style="font-size: 8pt; font-family: Arial, Helvetica, sans-serif;"><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Martial Arts Maneuver</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">&#160;&#160;</font></td><td><font color="Black">Tae Kwon Do&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">1) Arm Sweep Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">2) Crescent Kick Block: 1/2 Phase, +1 OCV, +3 DCV, Block, Abort&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">3) Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; +20 STR to Disarm roll&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">4) Flying Side Kick: 1/2 Phase, +1 OCV, -2 DCV, STR +6d6 Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">5) Front Kick: 1/2 Phase, +0 OCV, +2 DCV, STR +4d6 Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">6) Knifehand Spearhand: 1/2 Phase, -2 OCV, +0 DCV, HKA 1d6&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">7) Punch/Elbow Strike: 1/2 Phase, +2 OCV, +0 DCV, STR +4d6 Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">8) Side or Roundhouse Kick: 1/2 Phase, -2 OCV, +1 DCV, STR +6d6 Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">9) Takedown: 1/2 Phase, +1 OCV, +1 DCV, STR +2d6 Strike; Target Falls&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">10) Weapon Element: Blades&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">11) Weapon Element: Clubs&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">12) Weapon Element: Karate Weapons&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">13) Weapon Element: Staffs&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">8&#160;&#160;</font></td><td><font color="Black">14) +2 HTH Damage Class(es)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">&#160;&#160;</font></td><td><font color="Black">Zen Riflery&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">1) Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">2) Smash/Thrust: 1/2 Phase, +0 OCV, +2 DCV, Weapon +4 DC Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">3) Takeaway: 1/2 Phase, +0 OCV, +0 DCV, Grab Weapon, +20 STR to take weapon away&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">4) Accurate Shot: 1/2 Phase, +2 OCV, -2 DCV, Range +2, Weapon Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">5) Basic Shot: 1/2 Phase, +0 OCV, +0 DCV, Range +2, Weapon +2 DC Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">6) Defensive Shot: 1/2 Phase, -1 OCV, +2 DCV, Range +0, Weapon Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">7) Distance Shot: 1+1 Phase, +0 OCV, -2 DCV, Range +6, Weapon Strike, +1 Segment&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">8) Diving Shot: 1/2 Phase, +0 OCV, +2 DCV, Range +1, Weapon Strike, Half Move Required, You Fall&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">9) Far Shot: 1/2 Phase, +1 OCV, -1 DCV, Range +4, Weapon Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">10) Leg Shot: 1/2 Phase, +0 OCV, -1 DCV, Range +0, Weapon +2 DC Strike, Throw&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">11) Offensive Shot: 1/2 Phase, -1 OCV, -1 DCV, Range +0, Weapon +4 DC Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">12) Quick Shot: 1/2 Phase, +1 OCV, +0 DCV, Range +0, Weapon +2 DC Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">13) Ranged Disarm: 1/2 Phase, +0 OCV, +0 DCV, Range +0, Disarm, +15 STR to roll&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">14) Trained Shot: 1/2 Phase, +2 OCV, +0 DCV, Range +0, Weapon Strike&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">0&#160;&#160;</font></td><td><font color="Black">15) Weapon Element: Clubs (Hand-to-Hand Maneuvers only)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">0&#160;&#160;</font></td><td><font color="Black">16) Weapon Element: Pistols (Ranged Maneuvers only)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">1&#160;&#160;</font></td><td><font color="Black">17) Weapon Element: Empty Hand (Takeaway Maneuver only)&#160;</font></td></tr></table><b><font color="Black">Martial Arts Cost:</font></b> <font color="Black">107</font>
<span style="font-size: 8pt; font-family: Arial, Helvetica, sans-serif;"><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Skill</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">8&#160;&#160;</font></td><td><font color="Black">+1 with All Combat&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">+2 with HTH Combat&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">+2 with Ranged Combat&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">9&#160;&#160;</font></td><td><font color="Black">+3 with any Firearm&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">12&#160;&#160;</font></td><td><font color="Black">+6 vs. specific OCV modifier on a tight group of attacks (FireArms)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Rapid Autofire&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">&#160;&#160;</font></td><td><font color="Black">&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">TF: Common Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Weapon Familiarity: Clubs, Fist-Loads, Off Hand, Small Arms, Unarmed Combat&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">AK: NYC 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Breakfall 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Climbing 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Lockpicking 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Stealth 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Demolitions 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Electronics 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Mechanics 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">6&#160;&#160;</font></td><td><font color="Black">Weaponsmith (Firearms) 15-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Concealment 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Criminology 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Cryptography 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Deduction 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Inventor 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Security Systems 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Systems Operation 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">2&#160;&#160;</font></td><td><font color="Black">KS: NYC Street Gangs 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">KS: Security Analysis (INT-based) 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Streetwise 13-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Fast Draw 14-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Two-Weapon Fighting (Ranged) &#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Rapid Attack (Ranged) &#160;</font></td></tr></table><b><font color="Black">Skills Cost: </font></b><font color="Black">136</font>
<span style="font-size: 8pt; font-family: Arial, Helvetica, sans-serif;"><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Perk</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Fringe Benefit: Concealed Weapon Permit (where appropriate), Membership: The New Guardians&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">4&#160;&#160;</font></td><td><font color="Black">Reputation (A large group; 11-) +2/+2d6&#160;</td></tr><tr><td valign="top" align="right"><font color="Black">18&#160;&#160;</font></td><td><font color="Black">Contact (Henderson Industries) (Contact has access to major institutions, Contact has: very useful Skills or resources, Contact limited by identity, Very Good relationship with Contact), Organization Contact (+2) (18 Active Points) 11-&#160;</td></tr></table><b><font color="Black">Perks Cost:</font></b> <font color="Black">27</font>
<span style="font-size: 8pt; font-family: Arial, Helvetica, sans-serif;"><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Cost&#160;&#160;</font></b></td><td><font color="Black"><b>Talent</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Absolute Range Sense&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">3&#160;&#160;</font></td><td><font color="Black">Ambidexterity (Reduce Off Hand Penalty to -2)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">6&#160;&#160;</font></td><td><font color="Black">Combat Luck (3 PD/3 ED)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">6&#160;&#160;</font></td><td><font color="Black">Lightning Reflexes: +4 DEX to act first with All Actions&#160;</font></td></tr></table><b><font color="Black">Talents Cost:</font></b> <font color="Black">18</font>
<span style="font-size: 8pt; font-family: Arial, Helvetica, sans-serif;"><table cellpadding="0" border="0"><tr><td align="right"><b><font color="Black">Val&#160;&#160;</font></b></td><td><font color="Black"><b>Disadvantages</font></b></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Dependent NPC: Lois Kennedy (Mother) 8- (Incompetent)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Hunted: Sniper 8- (As Pow; Harshly Punish)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Distinctive Features: Martial Arts Style: Tae Kwon Do (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Hunted: Arsenal: 8- (Occasionally), More Powerful, Harshly Punish&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">20&#160;&#160;</font></td><td><font color="Black">Hunted: VIPER: 8- (Occasionally), More Powerful, Harshly Punish, Extensive Non-Combat Influence&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Code Against Killing Common, Strong&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Believes in the will of the individual over environment (Uncommon; Strong)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Paternal and overprotective of team-mates (Common; Moderate)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Psychological Limitation: Wants to honor the legacy of Marksman Common, Strong&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">10&#160;&#160;</font></td><td><font color="Black">Reputation: Legacy Hero 11-&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">5&#160;&#160;</font></td><td><font color="Black">Rivalry: Professional (Anti Gun Hero; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)&#160;</font></td></tr><tr><td valign="top" align="right"><font color="Black">15&#160;&#160;</font></td><td><font color="Black">Social Limitation: Secret Identity ( Malcom Kennedy) Frequently (11-), Major&#160;</font></td></tr></table><b><font color="Black">Disadvantage Points:</font></b> <font color="Black">150</font>
<hr>
<b><font color="Black">Cost Summary:</font>
<b><font color="Black">Base Points:</font></b><font color="Black">200</font>
<b><font color="Black">Disadvantage Points:</font></b> <font color="Black">150</font>
<b><font color="Black">Experience Required:</font></b> <font color="Black">240</font>
<b><font color="Black">Total Experience Available:</font></b> <font color="Black">250</font>


<b><font color="Black">Total Character Cost:</font></b> <font color="Black">590</font>
<hr><span style="font-size: 8pt; font-family: Arial, Helvetica, sans-serif;">
<table width="100%" valign="top"><tr valign="top"><td><font color="Black"><b>Height:&nbsp;</font></b><font color="Black">6' 2"</font></td><td><font color="Black"><b>Hair:&nbsp;</font></b><font color="Black">Black</font></td></tr><tr valign="top"><td><font color="Black"><b>Weight:&nbsp;</font></b><font color="Black">183 lbs</font></td><td><font color="Black"><b>Eyes:&nbsp;</font></b><font color="Black">Brown</font></td></tr><tr valign="top"><span style="font-family: Arial Narrow; font-weight: 700"><td colspan=2><b><font color="Black">Appearance:&nbsp;</font></b><font color="Black">A young, athletic african-american male. Crossfire's costume is a black, skin tight, beta cloth with a white "cross hairs" symbol on his heart. He wears a black jacket over this with the cross hairs on his right shoulder. His boots, gloves, and belt are white and his weapons are gunmetal gray.<br>He wears his hair short and a mask like his predecessor, leaving his mouth, chin, and hair visible.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Personality:&nbsp;</font></b><font color="Black">Malcolm was always intelligent and insightful, he just thought he was forced by his life and environment to become a criminal and die at a young age. He watched his brothers die one by one; he saw the poverty all around him. He didn?t believe that he could leave under his own power. His experience with the Marksman changed that. Admittedly, he didn?t escape on his own; he was helped by Donald Henderson. But Henderson always maintained that it was Malcolm?s drive and desire that prompted him to ?even the playing field?. Malcolm?s success in his professional career was his own doing, his success as a crime fighter is his own doing. He is motivated to preserve the legacy of the man who helped guide him to his potential. Although he uses guns, Crossfire is a non lethal crime fighter, he is aware how he is perceived by some as a gun toting vigilante, but he merely points to his record as a crime fighter.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Quote:</font></b><font color="Black">Think about what you are doing to your life, your family, the fact that I never miss. Its all very deep to tell the truth.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Background:&nbsp;</font></b><font color="Black">Malcolm Kennedy was a ghetto stereotype. The youngest of four boys, his father died from illness related to his job when Malcolm was three. Raising her boys on her own, Lois Kennedy leaned heavily on her oldest son John. John was the victim of a botched drive by shooting when he was 18. His two younger brothers both joined gangs and were dead with in three years. Lois pleaded with the police, the schools, anyone, to help protect her youngest son from the violence and drugs of their neighborhood. Malcolm joined a gang when he was 13; He killed another boy when during his initiation. An intelligent, sensitive boy, Malcolm cried all night over what he had done. He told his mother what had happened and she wanted to call the police. Malcolm warned her that the gang had people on the force in their pockets and they would know who squealed on them. Desperate, she called the crisis line for a new super team (in 1981), the Guardians. She left a tearful message and then waited. Weeks went by and no contact from anyone, Lois was getting desperate. She bought a gun and was going to confront the gang herself. <br>On her way home from buying the gun she heard that seven NYPD officers had been arrested on charges ranging from corruption to murder. A squad car was at her building waiting for her when she got home. <br>Malcolm greeted his mother at the precinct. Informed that her son had confessed to the shooting death of another teen, Lois was fearful of ever seeing him again. Malcolm told her not to worry. When he hugged her, she felt his quiet strength, it was the first time she realized that at fourteen; her son was a man. <br>Outside the precinct, a man in a dark coat approached her. Under the coat and hat was the hero Marksman. He explained that he had taken her message to heart and investigated the gang and their police connections. Then he approached Malcolm and asked the boy what he wanted to do. Malcolm turned himself in. <br>Malcolm served four years of his sentence and was released to an outreach program sponsored by Henderson Electronics. It was there that the Marksman began Malcolm?s training. Malcolm had a GED in six months. He was given a scholarship to Syracuse University and studied criminology. He spent his summers as an intern at Henderson. <br>On his graduation, Don Henderson, the Marksman took Malcolm aside and asked him to take up the mantle of the Marksman if anything ever happened to him. He believed that Malcolm had shown over the six years that they had known each other that he was the best man for the job. Malcolm was honored. He took a job as a security specialist for Alcort Industries (even though Henderson Electronics (Now Enterprises) had offered him a job out of college, he wanted to make sure he succeeded on his own).<br>When the defenders disappeared in 1995, their AI, Solomon, contacted those who had been chosen to replace them. Malcolm met the other young heroes and was immediately placed in charge, being the oldest and most experienced. <br>After an initial period of getting to know each other, Malcolm quit his job at Alcort and took a ?consulting? position at Henderson Security. He then told his mother what his future held and asked her not to worry too much. <br>Two weeks later, the New Guardians appeared publicly, and Crossfire was born.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Powers/Tactics:&nbsp;</font></b><font color="Black">A skilled marksman, trick shot, and hand to hand combatant, Crossfire generally uses his ranged weapons in a non lethal manner, having several types of "mercy" rounds. He will most often mix it up hand to hand with agents once he's disarmed them.</font></td></tr><tr valign="top"><td colspan=2><b><font color="Black">Campaign Use:&nbsp;</font></b><font color="Black">Just a legacy squirrl trying to get a nut. He spends much of his face time trying to inspire people to their potential. He stays out of political arena's and generally is well liked among the police, Primus agents, and citizens of New York. He is a staunch ally of the Sentinals and other heroes, save for murderous vigilantes.</font></td></tr></table>
</td></tr></table>

Killer Shrike
Jul 7th, '03, 11:25 PM
By the way, very cool drawing. Want me to ink it? ;)

Killer Shrike
Jul 8th, '03, 12:19 AM
Well Enforcer, pursuant to your permission, I went ahead and colored Crossfire. Let me know if this fills you with a great anger and Ill take it down :)

Crossfire by ENFORCER:
<img src="http://www.herogames.com/forums/attachment.php?s=&postid=91505">

Enforcer84
Jul 8th, '03, 09:39 AM
Actually, it fills me with great pride. I love what you did with him. Pherhaps when I have the others drawn you'd like to color them? I might be able to get Dragon done today.

Enforcer84
Jul 8th, '03, 11:12 AM
Dragon's Pic.

Killer Shrike
Jul 8th, '03, 11:38 AM
Originally posted by Enforcer84
Actually, it fills me with great pride. I love what you did with him. Pherhaps when I have the others drawn you'd like to color them? I might be able to get Dragon done today. Well, I probably wont be able to get to it tonite, but Ill give it a shot :)

Enforcer84
Jul 8th, '03, 01:13 PM
That would make me happy.

Enforcer84
Jul 8th, '03, 03:18 PM
Feeling Prolific Today.

Killer Shrike
Jul 8th, '03, 04:42 PM
Originally posted by Enforcer84
Feeling Prolific Today. That 1 will be much more difficult to ink; is there anyway you can sharpen up the lines and take out the 'fuzz'? I can add the energy aura effect in Photoshop. :)

Killer Shrike
Jul 8th, '03, 04:50 PM
As a general rule, if you could go for crisp and closed lines and minimize shadint to solids vice gradients, the inking will be much faster and look much better. Crossfire was mostly clean, minus the hatching on his neck and mask, so I was able to ink him pretty quickly.

I used a cheat to minimize the hatching; after I was done with his basic coloring I duplicated the layers, set the dupe layer to 65% opacity, and shifted it 1 click to the left. This filled in most of the hatching to the naked eye.

Enforcer84
Jul 8th, '03, 04:52 PM
Originally posted by Killer Shrike
That 1 will be much more difficult to ink; is there anyway you can sharpen up the lines and take out the 'fuzz'? I can add the energy aura effect in Photoshop. :)

actually I don't have photoshop, I have a trial version of Paintshop Pro. And I used it to make my drawing darker. I have a "Closer to original" I can post. Let me see what it looks like.

Killer Shrike
Jul 8th, '03, 04:55 PM
Originally posted by Enforcer84
actually I don't have photoshop, I have a trial version of Paintshop Pro. And I used it to make my drawing darker. I have a "Closer to original" I can post. Let me see what it looks like. I can play with the contrast to darken up the lines in Photoshop; the only problem is "open lines" and gradient shading, which make it difficult to do fills. Solid lines and solid tones are much easier to deal with :)

Enforcer84
Jul 8th, '03, 05:00 PM
Here, Try this.

Killer Shrike
Jul 8th, '03, 05:06 PM
Originally posted by Enforcer84
Here, Try this. Thats better. Ill have to close a couple of lines here and there, but it should work out. At this resolution I cant quite tell whats going on with her head. Does she have some kind of a cowl? Is that a bird beak kind of mask? An exaggerated lock of hair?

Also, is she caucasian? I only ask cuz she's got the J-Lo ghetto booty going on :)

Enforcer84
Jul 8th, '03, 05:17 PM
Its her hair. She's Russian, so Eurasian I suppose. Costume is gold and shiny, the sun (and I am unhappy with that) is similar to Kyo Kusanagi's old Jacket. if you don't know what I refer to, here...

save that the nimbus is white rather than orange.

Killer Shrike
Jul 8th, '03, 05:26 PM
Kool. Im pulling a late-nighter at the office, so I wont get to it tonite most likely, but I should have time to do them tomorrow. Keep em coming :)

Killer Shrike
Jul 11th, '03, 01:48 AM
And here is Dragon.

He turned out to be very hard to ink bcs he had a lot of open lines and 'fuzz'. Sorry it took so long :)

<img src="http://www.herogames.com/forums/attachment.php?s=&postid=94211">

Enforcer84
Jul 11th, '03, 09:50 AM
He looks great! I can't wait to get home from work and add him to the HD file. Thanks KS!

Killer Shrike
Jul 11th, '03, 10:09 AM
Originally posted by Enforcer84
He looks great! I can't wait to get home from work and add him to the HD file. Thanks KS! np. Ill try to get to the sun girl this weekend.....keep em coming.....

Enforcer84
Jul 11th, '03, 01:24 PM
I hope to get them finished by sunday. Working hard these last couple of days.

Killer Shrike
Jul 13th, '03, 01:57 PM
Ive encountered some difficulties with sungirl. She has a lot of open lines. Do you object to me closing those lines off? It will require me to doctor the drawing a bit....

Enforcer84
Jul 13th, '03, 02:17 PM
go ahead and do what you need. I have the originals here so if I ever get to it I might color them myself. But yours have been so good, and I am so bad, I don't mind.

Killer Shrike
Jul 16th, '03, 12:43 AM
Sunchild
<img src="http://www.herogames.com/forums/attachment.php?s=&postid=97978">

Killer Shrike
Jul 16th, '03, 12:48 AM
full size
<img src="http://www.herogames.com/forums/attachment.php?s=&postid=97980">

Killer Shrike
Jul 16th, '03, 12:50 AM
oops -- file too big :)

Enforcer84
Jul 16th, '03, 10:36 AM
its tres cool KS! I like it alot. I like the lettering for her name too... when I get home tonight I'll have to adjust the character sheet i posted to reflect her colored goodness...:D

Killer Shrike
Jul 16th, '03, 10:45 AM
Originally posted by Enforcer84
its tres cool KS! I like it alot. I like the lettering for her name too... when I get home tonight I'll have to adjust the character sheet i posted to reflect her colored goodness...:D Thanx. I ended up drawing in the crown because I couldnt figure out where her cape/headdress ended and her hair began. The crown served to provide a clear demarkation. I also ended up redrawing the headdress a little off the right shoulder, and around the left ear. And I had to close off her left arm and a few other gaps in her lining, like the calf of the right leg.

Enforcer84
Jul 16th, '03, 12:17 PM
Actually, its all supposed to be hair. But I liked the head piece though. I'm trying now to figure a way to take the lines out of some legal pad drawings I made....

Killer Shrike
Jul 16th, '03, 12:25 PM
Originally posted by Enforcer84
Actually, its all supposed to be hair. Hehe. Wow; that chick needed a trim ;) Sorry, it looked like cloth to me. :o

Enforcer84
Jul 16th, '03, 12:30 PM
Its alright. I like the idea of a headdress too. Yeah, she was getting a little long....:D