View Full Version : Digital Hero #42
Balabanto
Feb 9th, '07, 10:33 AM
As long as I'm around, I'll grovel for DH #42 previews.
mattingly
Feb 9th, '07, 12:39 PM
No peeking. You wouldn't want to spoil your appetite.
BoloOfEarth
Feb 9th, '07, 01:21 PM
I don't know what will be IN DH #42, but, as far as the issue itself...
... it will be the answer to the ultimate question of Life, the Universe, and Everything.
(Hope that doesn't put too much pressure on, Dave!)
BobGreenwade
Feb 10th, '07, 10:30 AM
No peeking. You wouldn't want to spoil your appetite.How about an appetizer? Or a "tide-me-over" snack? ;)
Thia Halmades
Feb 25th, '07, 10:30 AM
Sorry, but my writing might give you indigestion. :p
mattingly
Feb 26th, '07, 03:42 AM
Digital Hero #42 will contain: Steve's rules for curing disease, a psychic woman that ran for president, antiheroes and a peanut gallery of villains that do good deeds on the side, cybersystems and weapons of the future, interviewing, Italy, and d20.
Articles by: Christian Bencivenni, Charles Bikle, Brian Boyko, Bob Greenwade, Steven S. Long, David McGuire, Frederico Perugini, Michael Wallwork, and Jason Walters
Art by: Darren Bulmer, DT Butchino, Christopher Cooper, and Bill Jackson
BobGreenwade
Feb 26th, '07, 06:47 AM
Whoa.... not only am I in two issues in a row for the first time, but it looks like I have two articles in this one!
mattingly
Mar 1st, '07, 04:46 AM
The issue launches tomorrow.
HERO SANDWICH
WHEN LAST WE LEFT OUR HEROES…
Keep up with the news from Hero Games. This issue – Wake up in the Tuala Morn and investigate News of the World. 2
HEROGLYPHS
See how Steve Long himself answers rules questions. This issue – Give it to me straight, Doc, on how to cure disease. 4
YOU GOTTA HAVE CHARACTER
Victoria Woodhull was an early publisher, businesswoman, and presidential candidate – with psychic powers. 6
COOL STUFF
IN PRAISE OF THE ANTIHERO
Antiheroes tread a fine line, cleaning up the evil of the world, but getting dirty while doing it. 13
CYBERSYSTEMS
Implanted weaponry, defenses, sensors, and other equipment may become common in the next centuries. 25
THE ART OF THE INTERVIEW
Somewhere between Conversation and Interrogation is the Interviewing Skill. Who you talk to, and how, determine what you get. 36
HOW TO SET AN ITALIAN CAMPAIGN
A campaign in Italy can take advantage of the history, locales, organizations, and other aspects of the culture. 44
MIGRATING FROM d20
Moving your group from one game system to another has its roadbumps, but can also have great rewards. 53
THE PEANUT GALLERY
This covert collection of mercenary villains is working towards becoming the richest in history. 56
WEAPONS OF THE FUTURE
What do water and nanite insects have in common? They both have offensive capabilities, of course. 63
Goradin
Mar 3rd, '07, 01:47 AM
How come it says do not buy on the page we purchase them?
mattingly
Mar 3rd, '07, 08:31 AM
There should be another one there, that's the actual #42. The "do not buy" was an accident that came from the webmaster uploading the issue when he was away from his main computer, and was trying to remember all the steps to do it by hand. It'll be removed soon.
Funksaw
Mar 4th, '07, 12:51 AM
And -do- let me know what you guys think. I'm kinda psyched - this is my first gaming text publication :)
Goradin
Mar 4th, '07, 02:39 AM
Thanks, Mr. Mattingly for the reply.
Susano
Mar 14th, '07, 03:56 PM
The issue launches tomorrow.
CYBERSYSTEMS
Implanted weaponry, defenses, sensors, and other equipment may become common in the next centuries. 25
I may have to buy this... just to see what's there....
BobGreenwade
Mar 15th, '07, 06:45 AM
I may have to but this... just to see what's there....Take Dramamine first. It's really, really twisted stuff. ;)
Susano
Mar 15th, '07, 07:44 AM
Take Dramamine first. It's really, really twisted stuff. ;)
Who put the "t" right next to the "y"?
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