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Vanguard
Jul 1st, '03, 12:25 AM
Dan,

Is there something special about Vehicles that I haven't been able to find?

When usign the HD Vehicle template, it automatically sets the Autofire advantage at a +1 1/4 (or 1/2 depending on the # of shots).

Also, it will not allow the reproduction of the Knockout Gas Grenade Launcher. It states that there are 25 charges lasting 1 turn each. Only problem is, the Continuing portion of the Charges will only appear if the power has Persistant added to it (there by invalidating the Total Cost that is in the book).

I don't know if this is the proper place for this post or if it's suppose to be in Hero System Rules Discussion. (I did make a post there too).

Simon
Jul 1st, '03, 06:43 AM
Originally posted by Vanguard
Dan,

Is there something special about Vehicles that I haven't been able to find?

When usign the HD Vehicle template, it automatically sets the Autofire advantage at a +1 1/4 (or 1/2 depending on the # of shots).

Also, it will not allow the reproduction of the Knockout Gas Grenade Launcher. It states that there are 25 charges lasting 1 turn each. Only problem is, the Continuing portion of the Charges will only appear if the power has Persistant added to it (there by invalidating the Total Cost that is in the book).

I don't know if this is the proper place for this post or if it's suppose to be in Hero System Rules Discussion. (I did make a post there too).

See Steve's response on the rules forum. The cost of Autofire will be doubled for certain types of powers. This is the same under any template.

As for the Charges, Continuing is only available for Powers which are Constant, Persistent, or Inherent.

Vanguard
Jul 1st, '03, 02:41 PM
I saw Steve's response on the thread and also figured it out for myself doing some research after I posted.

Thanks for the clarification!