Lord Mhoram
Mar 4th, '07, 08:37 AM
Me with all the wierd custome powers/modifiers again.
Multipower with custom modifier (as a lim); custome power as a slot, with a custom modifier (as an advantage) on the power.
Got a calculation error in the attached file - the cost is correct if I use a standard advantage (I checked with one of the same value), but goes wrong if I use a custome modifier.
V3 Build 2007030304
For reference, I am building spells for a FH game that are having a number of houserules in the builds, hence the constant use of custom powers and cutom modifiers.
As a second question, and I may just be missing something - I try to bring up combat skill levels as a power, and get a "no modifiers" message. Is there a toggle that lets me use modifiers on skills bought as powers that I missed, or do I have to tinker with the template?
Multipower with custom modifier (as a lim); custome power as a slot, with a custom modifier (as an advantage) on the power.
Got a calculation error in the attached file - the cost is correct if I use a standard advantage (I checked with one of the same value), but goes wrong if I use a custome modifier.
V3 Build 2007030304
For reference, I am building spells for a FH game that are having a number of houserules in the builds, hence the constant use of custom powers and cutom modifiers.
As a second question, and I may just be missing something - I try to bring up combat skill levels as a power, and get a "no modifiers" message. Is there a toggle that lets me use modifiers on skills bought as powers that I missed, or do I have to tinker with the template?