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dustytomes
Dec 18th, '07, 07:44 PM
A angelic multi-form for a less than angelic chr


Angle2

Player:

Val Char Cost
10 STR 0
23 DEX 39
24 CON 28
10 BODY 0
15 INT 5
20 EGO 20
50 PRE 40
26 COM 8

2 PD 0
4 ED -1
4 SPD 7
7 REC 0
48 END 0
27 STUN 0

6" RUN 0
2" SWIM 0
2" LEAP 0
Characteristics Cost: 146

Cost Power
47 Life Support (Eating: Character does not eat; Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: 200 Years; Safe Environment: Zero Gravity; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep)
8 Bright: Negative Combat Skill Levels (-3 to opponent's OCV) (15 Active Points); Limited Power stoped by flash def. (-1/2), Visible (-1/4)
16 Mental Defense (20 points total)
10 Power Defense (10 points)
10 Increased Arc Of Perception (360 Degrees) with Sight Group
10 Infrared Perception (Sight Group), Discriminatory
10 Ultraviolet Perception (Sight Group), Discriminatory
15 +10 versus Range Modifier for Sight Group
10 Elemental Control, 20-point powers
14 1) Healing 1 BODY, Resurrection, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (60 Active Points); Extra Time (Regeneration-Only) 20 Minutes (-2), Resurrection Only (-1/2)
53 2) Desolidification (affected by light darkness), Inherent (+1/4), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (90 Active Points); Always On (-1/2)
30 3) Flight 10", Position Shift, x16 Noncombat (40 Active Points)
12 4) Flight 3", combat acceleration/deceleration (+1/4), MegaScale (1" = 100 million km; +2 1/4), Can Be Scaled Down 1" = 1km (+1/4) (22 Active Points)
8 5) Sight Group Images Increased Size (16" radius; +1) (20 Active Points); Visible (Bright; -1/4)
103 Multipower, 60-point reserve, all slots Affects Physical World (+2) (180 Active Points); all slots Linked (Flash; Lesser Power can only be used when character uses greater Power at full value; -1/2), Requires Light To Use (-1/4)
3u 1) Ego Attack 6d6 (60 Active Points); Linked (Flash; Lesser Power can only be used when character uses greater Power at full value; -1/2), Visible (-1/4), Requires Light To Use (-1/4)
3u 2) Dispel Dark Powers 11d6, any dark power one at a time (+1/4), Cumulative (+1/2) (58 Active Points); Linked (Flash; Lesser Power can only be used when character uses greater Power at full value; -1/2), Requires Light To Use (-1/4)
3u 3) Killing Attack - Ranged 2 1/2d6, Armor Piercing (+1/2) (60 Active Points); Linked (Flash; Lesser Power can only be used when character uses greater Power at full value; -1/2), Beam (-1/4), Requires Light To Use (-1/4)
3u 4) Energy Blast 12d6 (60 Active Points); Linked (Flash; Lesser Power can only be used when character uses greater Power at full value; -1/2), Requires Light To Use (-1/4)
3u 5) Healing BODY 4d6, Ranged (+1/2) (60 Active Points); Others Only (-1/2), Linked (Flash; Lesser Power can only be used when character uses greater Power at full value; -1/2), Requires Light To Use (-1/4)
62 Sight Group Flash 10d6, Personal Immunity (+1/4) (62 Active Points)
Powers Cost: 433


Cost Skill
15 +3 with Ranged Combat
3 Oratory 19-
3 Persuasion 19-
Skills Cost: 21



Total Character Cost: 600

Pts. Disadvantage
25 Distinctive Features: Golden Glowing goddess (Not Concealable; Extreme Reaction; Detectable By Commonly-Used Senses)
20 Psychological Limitation: Code Versus Killing Common, Total
10 Physical Limitation: Mutant (Infrequently, Greatly Impairing)
10 Common Sense
10 Susceptibility: "DARK" powers, 1d6 damage per Turn (Uncommon)
10 Vulnerability: 2 x STUN dark powers (Uncommon)
5 Psychological Limitation: fear of darkness (Uncommon, Moderate)
20 Accidental Change: reserection Always (Uncommon)
20 Accidental Change: caught in darkness Always (Uncommon)
15 Psychological Limitation: Protects Innocents (Common, Strong)
15 Enraged: when confronted with the truely evil (Uncommon), go 11-, recover 11-
10 Hunted Demon: 11- (Mo Pow, Watching)
Disadvantage Points: 170
Base Points: 430
Experience Required: 0
Total Experience Available: 0
Experience Unspent: 0

Vestnik
Dec 19th, '07, 04:28 AM
Flight 3", combat acceleration/deceleration (+1/4), MegaScale (1" = 100 million km; +2 1/4), Can Be Scaled Down 1" = 1km (+1/4) (22 Active Points))

Ah, Megascale. It's just wrong. :weep:

Other than my standard complaints about Megascale, great character. :thumbup:

GoldenAge
Dec 19th, '07, 06:32 AM
Unfortunately for the wounded, they're going to get an eye full of holy brilliance. :cool:

You're HEALED!!! (But blind for the next few minutes... Oops) :angel:

dustytomes
Dec 19th, '07, 03:19 PM
Ah, Megascale. It's just wrong. :weep:

Other than my standard complaints about Megascale, great character. :thumbup:

Ya I figured if shes made of light she should go light speed.

Also I need to work on disadds and if she hit by vs desolid shes toast.