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JmOz
Dec 28th, '07, 06:32 PM
Hawk is the latest of the characters for project 275, and a good chunk of my recent obsesion with Multiform

Back story is that Hawk grew up in a family of privilege, the family business was a import company specializing in acquiring antiques for collectors and museums, always fascinated by the relics growing up Hawk became a Archeologist, until his father had a heart attack and he needed to take over the family business (His father is still alive, and doing fine, but now is enjoying his life instead of working at the business). One day his life changed when he found a weird medallion, that called out to him to put it on, once he did the amulet merged with his form and he could turn into a half human half hawk form, or the form of a full hawk. Sense then Hawk has been patrolling the skies defending the weak, and keeping the streets safe for honest people.

Hawk

Player:

Val Char Cost
15/25 STR 5
15/25 DEX 15
15/25 CON 10
12 BODY 4
23 INT 13
13 EGO 6
15 PRE 5
16 COM 3

3/10 PD 0
3/10 ED 0
3/5 SPD 5
6/10 REC 0
30/50 END 0
30/40 STUN 2

6" RUN 0
2" SWIM 0
3"/5" LEAP 0
Characteristics Cost: 68

Cost Power
5 +5 PER with Normal Sight
Form of a Hawk, all slots OIHID (-1/4)
8 1) +10 STR (10 Active Points)
24 2) +10 DEX (30 Active Points)
16 3) +10 CON (20 Active Points)
8 4) +1 SPD (10 Active Points)
12 5) Armor (5 PD/5 ED) (15 Active Points)
6 6) +16 versus Range Modifier for Normal Sight (8 Active Points)
15 7) Claws: HKA 1d6 (1 1/2d6 / 2d6 w/STR) (vs. PD), Autofire (3 shots; +1/4) (19 Active Points)
2 8) Increased Arc Of Perception (240 Degrees) with Normal Sight
28 9) Hawk Form: Multiform (175 Character Points in the most expensive form) (35 Active Points)
11 Hawk Wings: Multipower, 20-point reserve, (20 Active Points); all slots Restrainable (-1/2), OIHID (-1/4)
1u 1) Flight 10" (20 Active Points)
1u 2) Gliding 20" (20 Active Points)
Powers Cost: 137


Cost Skill
1 Acting 8-
3 Breakfall 12- (14-)
3 Bureaucratics 12-
1 Climbing 8-
1 Combat Driving 8-
1 Concealment 8-
3 Conversation 12-
1 Deduction 8-
3 High Society 12-
3 Scholar
2 1) KS: Antiques (INT-based) (3 Active Points) 14-
2 2) KS: Common Knowledge (INT-based) (3 Active Points) 14-
2 3) KS: World History (INT-based) (3 Active Points) 14-
3 Linguist
1 1) Language: Arabic (fluent conversation) (2 Active Points)
3 2) Language: English (idiomatic) (4 Active Points)
1 3) Language: Japanese (fluent conversation) (2 Active Points)
1 4) Language: Latin (fluent conversation) (2 Active Points)
1 5) Language: Spanish (fluent conversation) (2 Active Points)
3 PS: Buisness (INT-based) 14-
1 Paramedics 8-
1 Persuasion 8-
3 SS: Archeology (INT-based) 14-
2 SS: Anthropology 11-
1 Shadowing 8-
1 Stealth 8-
1 TF: Common Motorized Ground Vehicles
1 Teamwork 8-
3 Traveler
2 1) AK: Homeland (INT-based) (3 Active Points) 14-
2 2) CuK: Archeological World (INT-based) (3 Active Points) 14-
2 3) CuK: Buisness World (INT-based) (3 Active Points) 14-
Skills Cost: 59

Cost Perk
10 Money: Wealthy
1 Fringe Benefit: Passport
Perks Cost: 11


Total Character Cost: 275

Pts. Disadvantage
20 Accidental Change: Hawk to Human when Uncontious Always (Uncommon)
20 Hunted: VIPER 8- (Mo Pow, NCI, Harshly Punish)
15 Hunted: Patron 8- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Watching)
15 Soc. Lim.: Secret ID (Frequently, Major)
15 Psych. Lim.: Loyal (Common, Strong)
10 Psych. Lim.: Protective of Company/Employees (Common, Moderate)
5 DF: Magical Aura (Not Concealable; Noticed and Recognizable; Detectable Only By Unusual Senses)
Disadvantage Points: 100
Base Points: 175
Experience Required: 0
Total Experience Available: 0
Experience Unspent: 0

JmOz
Dec 30th, '07, 03:37 PM
Some minor changes made, uped the Multiform to a 242 point form, added some lims to make it slightly harder to transform (Added Concentration and extra time)

Here is the new hawk form

Hawk (Bird Form)

Player:

Val Char Cost
5 STR -5
25 DEX 45
10 CON 0
10 BODY 0
23 INT 13
13 EGO 6
15 PRE 5
12 COM 1

5 PD 4
5 ED 3
5 SPD 15
3 REC 0
20 END 0
15 STUN -3

1" RUN -10
0" SWIM -2
1" LEAP 0
Characteristics Cost: 72

Cost Power
5 +5 PER with Normal Sight
8 +16 versus Range Modifier for Normal Sight
2 Increased Arc Of Perception (240 Degrees) with Normal Sight
5 Damage Resistance (5 PD/5 ED)
12 Claws: HKA 1d6 (1d6+1 w/STR) (vs. PD) (15 Active Points); Reduced Penetration (-1/4)
20 Wings: Multipower, 30-point reserve, (30 Active Points); all slots Restrainable (-1/2)
2u 1) Flight 15" (30 Active Points)
2u 2) Gliding 30" (30 Active Points)
2 Stooping: +5 Gliding (5 Active Points); Restrainable (-1/2), Only with Movement based combat (FMove, Grab by, move by, Move through) (-1/2)
10 +2 with DCV
6 +2 with Shadowing, Stealth, Concealment
Powers Cost: 74

Cost Martial Arts Maneuver
5 Passing Disarm: 1/2 Phase, -1 OCV, -1 DCV, Disarm, 15 STR to Disarm; FMove
5 Passing Strike: 1/2 Phase, +1 OCV, +0 DCV, 1d6 +v/5; FMove
5 Flying Dodge: 1/2 Phase, -- OCV, +4 DCV, Dodge All Attacks, Abort; FMove
Martial Arts Cost: 15

Cost Skill
6 +2 with Martial Maneuvers
1 Acting 8-
3 Breakfall 14-
3 Bureaucratics 12-
1 Climbing 8-
3 Concealment 14-
3 Conversation 12-
1 Deduction 8-
3 High Society 12-
3 Linguist
1 1) Language: Arabic (fluent conversation) (2 Active Points)
3 2) Language: English (idiomatic) (4 Active Points)
1 3) Language: Japanese (fluent conversation) (2 Active Points)
1 4) Language: Latin (fluent conversation) (2 Active Points)
1 5) Language: Spanish (fluent conversation) (2 Active Points)
3 PS: Buisness (INT-based) 14-
1 Paramedics 8-
1 Persuasion 8-
3 SS: Anthropology (INT-based) 14-
3 SS: Archeology (INT-based) 14-
3 Scholar
2 1) KS: Antiques (INT-based) (3 Active Points) 14-
2 2) KS: Common Knowledge (INT-based) (3 Active Points) 14-
2 3) KS: World History (INT-based) (3 Active Points) 14-
3 Shadowing 14-
3 Stealth 14-
1 Teamwork 8-
3 Traveler
2 1) AK: Homeland (INT-based) (3 Active Points) 14-
2 2) CuK: Archeological World (INT-based) (3 Active Points) 14-
2 3) CuK: Buisness World (INT-based) (3 Active Points) 14-
Skills Cost: 70

Cost Perk
10 Money: Wealthy
1 Fringe Benefit: Passport
Perks Cost: 11


Total Character Cost: 242

Pts. Disadvantage
20 Accidental Change: Hawk to Human when Uncontious Always (Uncommon)
20 Hunted: VIPER 8- (Mo Pow, NCI, Harshly Punish)
15 Hunted: Patron 8- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Watching)
15 Soc. Lim.: Secret ID (Frequently, Major)
15 Psych. Lim.: Loyal (Common, Strong)
10 Psych. Lim.: Protective of Company/Employees (Common, Moderate)
5 DF: Magical Aura (Not Concealable; Noticed and Recognizable; Detectable Only By Unusual Senses)
Disadvantage Points: 100
Base Points: 142
Experience Required: 0
Total Experience Available: 0
Experience Unspent: 0