Polaris
Jul 25th, '03, 05:54 PM
Please let me know what you think. --Polaris
<font size=+1><b>Hornet</b></font>
Player: Terra
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>55  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>30  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>60</font></td></tr><tr><td align="right"><font size=2>24  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>5</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>9  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>50</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>4"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>-4</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>0"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 162
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">30  </td><td><b><i>Reinforced Structure: </i></b>Armor (10 PD/10 ED), Hardened (+1/4) (37 Active Points); Real Armor (-1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">25  </td><td><b><i>Battery: </i></b>Endurance Reserve (50 END, 20 REC) (25 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">43  </td><td><b><i>Phaser: </i></b>Energy Blast 13d6 (vs. ED) (65 Active Points); Beam (-1/4), No Knockback (-1/4) (uses Personal END) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">50  </td><td><b><i>Tactical Sensors: </i></b>Find Weakness 15- (All Attacks) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">30  </td><td><b><i>Shields: </i></b>Force Field (15 PD/15 ED) (uses Personal END) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">7  </td><td><b><i>Norton Cyber Proetection System: </i></b>+10 Mental Defense (10 points total) (10 Active Points); Coverage does not protect passengers (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td><b><i>Tactical Squadron System: </i></b>Mind Link (One Specific Mind), No LOS Needed (15 Active Points); Only With Others Who Have Mind Link (-1), Limited Class Of Minds Members of unit (-1) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 190
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">9  </td><td>Acrobatics 18- </td></tr><tr><td valign="top" align="right">5  </td><td>Breakfall 16- </td></tr><tr><td valign="top" align="right">15  </td><td>+3 with Ranged Combat </td></tr><tr><td valign="top" align="right">7  </td><td>Navigation (Air, Space) (9 Active Points); Only works on planet or system aircraft assigned to (-1/4) 12- </td></tr><tr><td valign="top" align="right">5  </td><td>Teamwork (7 Active Points); Only works after has conducted training exercises with unit (-1/2) 17- </td></tr><tr><td valign="top" align="right">7  </td><td>Tracking 11- </td></tr></table><b>Skills Cost: </b>48
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Perk</b></td></tr><tr><td valign="top" align="right">12  </td><td>Contact (Contact has: useful Skills or resources, Very Good relationship with Contact), Organization Contact (+2) (12 Active Points) 8- </td></tr></table><b>Perks Cost:</b> 12
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Talent</b></td></tr><tr><td valign="top" align="right">3  </td><td>Absolute Range Sense </td></tr><tr><td valign="top" align="right">3  </td><td>Absolute Time Sense </td></tr><tr><td valign="top" align="right">26  </td><td>Danger Sense (Area: Immediate Vicinity, Discriminatory) 12- </td></tr><tr><td valign="top" align="right">5  </td><td>Eidetic Memory </td></tr></table><b>Talents Cost:</b> 37
<b>Total Character Cost:</b> 449
<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">20  </td><td>Craft of Terran Air Force: (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) </td></tr></table>
<b>Disadvantage Points:</b> 20
<b>Base Points:</b> 200
<b>Experience Required:</b> 229
<b>Total Experience Available:</b> 0
<b>Experience Unspent:</b> 0
<font size=+1><b>Hornet</b></font>
Player: Terra
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>55  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>30  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>60</font></td></tr><tr><td align="right"><font size=2>24  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>5</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>9  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>50</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>4"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>-4</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>0"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 162
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">30  </td><td><b><i>Reinforced Structure: </i></b>Armor (10 PD/10 ED), Hardened (+1/4) (37 Active Points); Real Armor (-1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">25  </td><td><b><i>Battery: </i></b>Endurance Reserve (50 END, 20 REC) (25 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">43  </td><td><b><i>Phaser: </i></b>Energy Blast 13d6 (vs. ED) (65 Active Points); Beam (-1/4), No Knockback (-1/4) (uses Personal END) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">50  </td><td><b><i>Tactical Sensors: </i></b>Find Weakness 15- (All Attacks) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">30  </td><td><b><i>Shields: </i></b>Force Field (15 PD/15 ED) (uses Personal END) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">7  </td><td><b><i>Norton Cyber Proetection System: </i></b>+10 Mental Defense (10 points total) (10 Active Points); Coverage does not protect passengers (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td><b><i>Tactical Squadron System: </i></b>Mind Link (One Specific Mind), No LOS Needed (15 Active Points); Only With Others Who Have Mind Link (-1), Limited Class Of Minds Members of unit (-1) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 190
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">9  </td><td>Acrobatics 18- </td></tr><tr><td valign="top" align="right">5  </td><td>Breakfall 16- </td></tr><tr><td valign="top" align="right">15  </td><td>+3 with Ranged Combat </td></tr><tr><td valign="top" align="right">7  </td><td>Navigation (Air, Space) (9 Active Points); Only works on planet or system aircraft assigned to (-1/4) 12- </td></tr><tr><td valign="top" align="right">5  </td><td>Teamwork (7 Active Points); Only works after has conducted training exercises with unit (-1/2) 17- </td></tr><tr><td valign="top" align="right">7  </td><td>Tracking 11- </td></tr></table><b>Skills Cost: </b>48
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Perk</b></td></tr><tr><td valign="top" align="right">12  </td><td>Contact (Contact has: useful Skills or resources, Very Good relationship with Contact), Organization Contact (+2) (12 Active Points) 8- </td></tr></table><b>Perks Cost:</b> 12
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Talent</b></td></tr><tr><td valign="top" align="right">3  </td><td>Absolute Range Sense </td></tr><tr><td valign="top" align="right">3  </td><td>Absolute Time Sense </td></tr><tr><td valign="top" align="right">26  </td><td>Danger Sense (Area: Immediate Vicinity, Discriminatory) 12- </td></tr><tr><td valign="top" align="right">5  </td><td>Eidetic Memory </td></tr></table><b>Talents Cost:</b> 37
<b>Total Character Cost:</b> 449
<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">20  </td><td>Craft of Terran Air Force: (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) </td></tr></table>
<b>Disadvantage Points:</b> 20
<b>Base Points:</b> 200
<b>Experience Required:</b> 229
<b>Total Experience Available:</b> 0
<b>Experience Unspent:</b> 0