Yansuf
Feb 13th, '08, 05:03 PM
This is referring to ranged attacks only.
If an inanimate object is stationary, it would seem that its DCV should be based on its size. But if a hex (non-adjacent) has DCV of 3, it would seem a manikin should have a higher DCV.
How should we compute the DCV of, say, a standard military E target?
(For those not familiar with it, it represents (and is the size of) a kneeling man.)
Thank you.
If an inanimate object is stationary, it would seem that its DCV should be based on its size. But if a hex (non-adjacent) has DCV of 3, it would seem a manikin should have a higher DCV.
How should we compute the DCV of, say, a standard military E target?
(For those not familiar with it, it represents (and is the size of) a kneeling man.)
Thank you.