DocSamson
Feb 25th, '08, 03:43 AM
Originally Posted By DocSamson:
What types of Combat Effects can a Self Only Change Environment produce?The "Stealth Suit" example is based on penalties to Perception. Could a similar power build produce a penalty to OCV or DCV? Thanks in advance.
Originally posted by Steve Long:
Sure, but it's Self Only, you'd only be reducing your own CV, so that's not much use.
From 5ER pg. 128
Self Only (-˝): A character may take this Limitation
(together with No Range (-˝)) to define a form of
Change Environment that only applies its combat
effects with respect to attempts to affect or perceive
him. The Limitation means the Change Environment
doesn’t cover an area, only his person. For
example, a character might have a “Stealth Suit” that
imposes a -4 Sight PER Roll penalty on attempts
to see him, or a plane might be built with radarabsorbing
materials that impose a -8 PER Roll penalty
to perceive it with Radar.
So is the "Stealth Suit" example from the book doesn't work as described?
What types of Combat Effects can a Self Only Change Environment produce?The "Stealth Suit" example is based on penalties to Perception. Could a similar power build produce a penalty to OCV or DCV? Thanks in advance.
Originally posted by Steve Long:
Sure, but it's Self Only, you'd only be reducing your own CV, so that's not much use.
From 5ER pg. 128
Self Only (-˝): A character may take this Limitation
(together with No Range (-˝)) to define a form of
Change Environment that only applies its combat
effects with respect to attempts to affect or perceive
him. The Limitation means the Change Environment
doesn’t cover an area, only his person. For
example, a character might have a “Stealth Suit” that
imposes a -4 Sight PER Roll penalty on attempts
to see him, or a plane might be built with radarabsorbing
materials that impose a -8 PER Roll penalty
to perceive it with Radar.
So is the "Stealth Suit" example from the book doesn't work as described?