Certified
Mar 4th, '08, 09:31 PM
Before I get started I want to give credit to the threads for giving me the idea for this character. Name that Flag Suited Hero (http://www.herogames.com/forums/showthread.php?t=62532) and several recent posts about shields Rules Questions section. As I work on the Metahuman's Rising setting I realized although I had several patriotic characters I didn't have an iconic patriot. Also, I've liked the concept and maybe some amusing visuals of using a cape to fight with. When I designed American Sentinel I wanted to try and convey something both flamboyant and serious at the same time. Also, I didn't want her "powers" to take away from this personality but somehow add to it. One last design note, her armor goes a bit above what I would like for most characters however as all of her purchased PD and ED are conditional in some way I thought it would work out. Here is what I came up with. I hope you enjoy:
American Sentinel
Val Char Cost Roll Notes
28 STR 18 15- Lift 1212.6kg; 5 ½d6 [3]
20 DEX 30 13- OCV: 7/DCV: 7
20 CON 20 13-
20 BODY 20 13-
18 INT 8 13- PER Roll 13-
20 EGO 20 13- ECV: 7
18 PRE 8 13- PRE Attack: 3 ½d6
14 COM 2 12-
6+35 PD 0 Total: 6/41 PD (0/35 rPD)
4+35 ED 0 Total: 4/39 ED (0/35 rED)
5 SPD 20 Phases: 3, 5, 8, 10, 12
11 REC 2
40 END 0
44 STUN 0
Total Characteristic Cost: 165
Movement: Running: 10"/20"
Leaping: 10"/20"
Swimming: 6"/12"
Cost Powers END
31 Father's Flag: Armor (23 PD/23 ED) (69 Active Points); OIF (Cape; -½), Restrainable (-½), Activation Roll 15- (-¼) 0
Notes: Father’s Flag is a long cape styled as two American Flags stars over the shoulders with a gold wings running between them to an eagle’s head clasp at the neckline. The cape itself is designed from a dense micro-fiber weighing roughly sixty kilograms in total. The cape is flame retardant and strong enough to withstand direct gunshots.
2 Iron Will: Mental Defense (6 points total) 0
30 Father's Flag: Multipower, 60-point reserve, (60 Active Points); all slots OIF (Cape; -½), Restrainable (-½)
Notes: American Sentinel has trained for years to use the Father’s Flag to defend herself. Using the super dense material as almost a second skin and extension of her body American Sentinel is quite capable and deadly with the cape.
2u 1) Wrapped: Entangle 6d6, 6 DEF (60 Active Points); Lockout (-½), OIF (Cape; -½), Restrainable (-½), Range Based On Strength (3"; -¼) 6
3u 2) Eye Snap: Sight Group Flash 12d6 (60 Active Points); OIF (Cape; -½), Restrainable (-½), Range Based On Strength (3"; -¼) 6
2u 3) Snap the Cape: Hand-To-Hand Attack +12d6 (60 Active Points); Hand-To-Hand Attack (-½), OIF (Cape; -½), Restrainable (-½), No Knockback (-¼) 6
2u 4) Twisting Cape: Missile Deflection (Any Ranged Attack), Missile Reflection, Reflect At Any Target (50 Active Points); OIF (Cape; -½), Restrainable (-½) 0
8 Like a second pair of hands: Stretching 3" (15 Active Points); Only In Heroic Identity (-¼), Limited Body Parts (Arms only; -¼), Always Direct (-¼) 1
4 Martial Strike +0 +2 7 ½d6 Strike
4 Fast Strike +2 +0 7 ½d6 Strike
3 Martial Grab -1 -1 Grab Two Limbs, 38 STR for holding on
4 Martial Dodge -- +5 Dodge, Affects All Attacks, Abort
Perks
10 Fringe Benefit: Captain, Federal/National Police Powers, Security Clearance
Talents
24 Combat Luck (12 PD/12 ED)
Skills
12 Battle Cape Training: +4 with any three maneuvers or a tight group of attacks
10 Evasion: +2 with DCV
3 Acrobatics 13-
3 Breakfall 13-
3 Climbing 13-
3 Deduction 13-
3 Oratory 13-
3 Scholar
2 1) KS: Law (3 Active Points) 13-
2 2) KS: Military History (3 Active Points) 13-
2 3) KS: Military organizations (3 Active Points) 13-
2 4) KS: Police Proceedure (3 Active Points) 13-
2 5) KS: Strategic Planning (3 Active Points) 13-
3 Tactics 13-
3 Teamwork 13-
Total Powers & Skill Cost: 185
Total Cost: 350
200+ Disadvantages
10 Dependent NPC: Father Corporal Benjamin Wright 14- (Slightly Less Powerful than the PC; Useful Noncombat Position or Skills)
10 Watching: GEO 8- (Mo Pow, NCI, Watching)
10 Watching: US Army 8- (Mo Pow, NCI, Watching)
25 Hunted: Übermensch Wall 8- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Harshly Punish)
15 Hunted: The Patriot 8- (As Pow, NCI, Harshly Punish)
Notes: An extremist anti-metahuman advocate the Patriot is believed to be former military officer Cedric McCabe. Wounded in Vietnam from a large blast caused by a US metahuman he has since spent his time in forced retirement plotting ways to discredit metahumans acting in the public interest. He is not above taking direct action often with other extremists armed with military grade hardware. The Patriot sees American Pride as both a threat as a metahuman and insult to the US as his armored cloack bears the US Flag.
15 Psychological Limitation: Bound By Duty (Common, Strong)
15 Psychological Limitation: Hero's Code (Common, Strong)
10 Reputation: Yes man, 11-
20 Social Limitation: Subject to Orders Very Frequently (14-), Major
20 Social Limitation: Secret Identity (Many Enemies) Frequently (11-), Severe
Total Disadvantage Points: 350
Background/History: A government agent American Sentinel is one of several metahumans working for the MCPD. Unlike most others she has kept a relatively high profile. Clad in a red white and blue body suit her theatrics are both flashy and effective. Serving as one of the few females ever to be allowed into a combat MOS she has earned her name fighting in South America during the eighties.
Unlike her appearance her powers are not nearly as flashily in fact it wasn’t until she was out of college even Jessica noticed how drastically different her physical abilities were compared to most people. Following in her father’s footsteps she joined the army and her metahuman status was confirmed. Rising through the ranks quickly Jessica, now American Sentinel proved repeatedly that skill often made up for raw power.
After a four year tour American Sentinel was recruited by the MCPD. Since that time she has served as a kind of public face and has been given quite a bit of liberty to follow her crime fighting pursuits. This is not to say she does not escape the scrutiny of other MCPD agents only that she has a more proactive role in choosing which assignments she may be attached too.
Personality/Motivation: American Sentinel is driven to uphold the ideals her father imbued her with as a child. Although she does not see the US government through rose tinted glasses she tries to work within the system to accomplish the most she can. To that effect the American Sentinel has become increasingly flashier as she tries to prove herself and the values she holds close.
Quote: "Truth, Justice and the spirit of our fathers will protect us."
Powers/Tactics: Father’s Flag is a long cape styled as two American Flags stars over the shoulders with a gold wings running between them to an eagle’s head clasp at the neckline. The cape itself is designed from a dense micro-fiber weighing roughly sixty kilograms in total. The cape is flame retardant and strong enough to withstand direct gunshots.
American Sentinel has trained for years to use the Father’s Flag to defend herself. Using the super dense material as almost a second skin and extension of her body American Sentinel is quite capable and deadly with the cape.
Appearance: American Sentinel is most well known for her cape known as Father’s Flag. Father’s Flag is a long mantle styled as two American Flags stars over the shoulders with a gold wings running between them to an eagle’s head clasp at the neckline. Below this American Sentinel a tight white body suit with a red and white and blue stripe down the arms. Her face is obscured by the body suits cowl and mask; wavy black hair drifts out from underneath.
American Sentinel
Val Char Cost Roll Notes
28 STR 18 15- Lift 1212.6kg; 5 ½d6 [3]
20 DEX 30 13- OCV: 7/DCV: 7
20 CON 20 13-
20 BODY 20 13-
18 INT 8 13- PER Roll 13-
20 EGO 20 13- ECV: 7
18 PRE 8 13- PRE Attack: 3 ½d6
14 COM 2 12-
6+35 PD 0 Total: 6/41 PD (0/35 rPD)
4+35 ED 0 Total: 4/39 ED (0/35 rED)
5 SPD 20 Phases: 3, 5, 8, 10, 12
11 REC 2
40 END 0
44 STUN 0
Total Characteristic Cost: 165
Movement: Running: 10"/20"
Leaping: 10"/20"
Swimming: 6"/12"
Cost Powers END
31 Father's Flag: Armor (23 PD/23 ED) (69 Active Points); OIF (Cape; -½), Restrainable (-½), Activation Roll 15- (-¼) 0
Notes: Father’s Flag is a long cape styled as two American Flags stars over the shoulders with a gold wings running between them to an eagle’s head clasp at the neckline. The cape itself is designed from a dense micro-fiber weighing roughly sixty kilograms in total. The cape is flame retardant and strong enough to withstand direct gunshots.
2 Iron Will: Mental Defense (6 points total) 0
30 Father's Flag: Multipower, 60-point reserve, (60 Active Points); all slots OIF (Cape; -½), Restrainable (-½)
Notes: American Sentinel has trained for years to use the Father’s Flag to defend herself. Using the super dense material as almost a second skin and extension of her body American Sentinel is quite capable and deadly with the cape.
2u 1) Wrapped: Entangle 6d6, 6 DEF (60 Active Points); Lockout (-½), OIF (Cape; -½), Restrainable (-½), Range Based On Strength (3"; -¼) 6
3u 2) Eye Snap: Sight Group Flash 12d6 (60 Active Points); OIF (Cape; -½), Restrainable (-½), Range Based On Strength (3"; -¼) 6
2u 3) Snap the Cape: Hand-To-Hand Attack +12d6 (60 Active Points); Hand-To-Hand Attack (-½), OIF (Cape; -½), Restrainable (-½), No Knockback (-¼) 6
2u 4) Twisting Cape: Missile Deflection (Any Ranged Attack), Missile Reflection, Reflect At Any Target (50 Active Points); OIF (Cape; -½), Restrainable (-½) 0
8 Like a second pair of hands: Stretching 3" (15 Active Points); Only In Heroic Identity (-¼), Limited Body Parts (Arms only; -¼), Always Direct (-¼) 1
4 Martial Strike +0 +2 7 ½d6 Strike
4 Fast Strike +2 +0 7 ½d6 Strike
3 Martial Grab -1 -1 Grab Two Limbs, 38 STR for holding on
4 Martial Dodge -- +5 Dodge, Affects All Attacks, Abort
Perks
10 Fringe Benefit: Captain, Federal/National Police Powers, Security Clearance
Talents
24 Combat Luck (12 PD/12 ED)
Skills
12 Battle Cape Training: +4 with any three maneuvers or a tight group of attacks
10 Evasion: +2 with DCV
3 Acrobatics 13-
3 Breakfall 13-
3 Climbing 13-
3 Deduction 13-
3 Oratory 13-
3 Scholar
2 1) KS: Law (3 Active Points) 13-
2 2) KS: Military History (3 Active Points) 13-
2 3) KS: Military organizations (3 Active Points) 13-
2 4) KS: Police Proceedure (3 Active Points) 13-
2 5) KS: Strategic Planning (3 Active Points) 13-
3 Tactics 13-
3 Teamwork 13-
Total Powers & Skill Cost: 185
Total Cost: 350
200+ Disadvantages
10 Dependent NPC: Father Corporal Benjamin Wright 14- (Slightly Less Powerful than the PC; Useful Noncombat Position or Skills)
10 Watching: GEO 8- (Mo Pow, NCI, Watching)
10 Watching: US Army 8- (Mo Pow, NCI, Watching)
25 Hunted: Übermensch Wall 8- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Harshly Punish)
15 Hunted: The Patriot 8- (As Pow, NCI, Harshly Punish)
Notes: An extremist anti-metahuman advocate the Patriot is believed to be former military officer Cedric McCabe. Wounded in Vietnam from a large blast caused by a US metahuman he has since spent his time in forced retirement plotting ways to discredit metahumans acting in the public interest. He is not above taking direct action often with other extremists armed with military grade hardware. The Patriot sees American Pride as both a threat as a metahuman and insult to the US as his armored cloack bears the US Flag.
15 Psychological Limitation: Bound By Duty (Common, Strong)
15 Psychological Limitation: Hero's Code (Common, Strong)
10 Reputation: Yes man, 11-
20 Social Limitation: Subject to Orders Very Frequently (14-), Major
20 Social Limitation: Secret Identity (Many Enemies) Frequently (11-), Severe
Total Disadvantage Points: 350
Background/History: A government agent American Sentinel is one of several metahumans working for the MCPD. Unlike most others she has kept a relatively high profile. Clad in a red white and blue body suit her theatrics are both flashy and effective. Serving as one of the few females ever to be allowed into a combat MOS she has earned her name fighting in South America during the eighties.
Unlike her appearance her powers are not nearly as flashily in fact it wasn’t until she was out of college even Jessica noticed how drastically different her physical abilities were compared to most people. Following in her father’s footsteps she joined the army and her metahuman status was confirmed. Rising through the ranks quickly Jessica, now American Sentinel proved repeatedly that skill often made up for raw power.
After a four year tour American Sentinel was recruited by the MCPD. Since that time she has served as a kind of public face and has been given quite a bit of liberty to follow her crime fighting pursuits. This is not to say she does not escape the scrutiny of other MCPD agents only that she has a more proactive role in choosing which assignments she may be attached too.
Personality/Motivation: American Sentinel is driven to uphold the ideals her father imbued her with as a child. Although she does not see the US government through rose tinted glasses she tries to work within the system to accomplish the most she can. To that effect the American Sentinel has become increasingly flashier as she tries to prove herself and the values she holds close.
Quote: "Truth, Justice and the spirit of our fathers will protect us."
Powers/Tactics: Father’s Flag is a long cape styled as two American Flags stars over the shoulders with a gold wings running between them to an eagle’s head clasp at the neckline. The cape itself is designed from a dense micro-fiber weighing roughly sixty kilograms in total. The cape is flame retardant and strong enough to withstand direct gunshots.
American Sentinel has trained for years to use the Father’s Flag to defend herself. Using the super dense material as almost a second skin and extension of her body American Sentinel is quite capable and deadly with the cape.
Appearance: American Sentinel is most well known for her cape known as Father’s Flag. Father’s Flag is a long mantle styled as two American Flags stars over the shoulders with a gold wings running between them to an eagle’s head clasp at the neckline. Below this American Sentinel a tight white body suit with a red and white and blue stripe down the arms. Her face is obscured by the body suits cowl and mask; wavy black hair drifts out from underneath.