Pax
Aug 1st, '03, 06:37 AM
If a character has a reasonable special effect like flame powers and they buy an EC
EC Fire powers
Fire blast (Energy Blast)
Fire shield (force Field)
Fire Flight (Flight)
Shape Fire (TK vs. Fire)
And they fight Gravity Man who can increase gravity. Gravity Man makes it to where people can not move by draining his opponent Flight, gliding, running, and leaping. By my understanding of the rules Fire dude just loss some of his Fire blast, fire shield, and Shape fire powers along with his flight.
Should I just accept that Fire dude got a break on the point cost and this is just the way it goes? Or is there a common sense clause to the way drains work vs. power frameworks? I like the new expanded limitations on Elemental controls but the more characters I make the more I avoid them so strange things like the above does not happen.
Peace,
Bryan
Keep up the good work!
EC Fire powers
Fire blast (Energy Blast)
Fire shield (force Field)
Fire Flight (Flight)
Shape Fire (TK vs. Fire)
And they fight Gravity Man who can increase gravity. Gravity Man makes it to where people can not move by draining his opponent Flight, gliding, running, and leaping. By my understanding of the rules Fire dude just loss some of his Fire blast, fire shield, and Shape fire powers along with his flight.
Should I just accept that Fire dude got a break on the point cost and this is just the way it goes? Or is there a common sense clause to the way drains work vs. power frameworks? I like the new expanded limitations on Elemental controls but the more characters I make the more I avoid them so strange things like the above does not happen.
Peace,
Bryan
Keep up the good work!