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Log-Man
Apr 21st, '08, 07:11 AM
I think I know the answer to this, but I'm not 100%.

Stretching velocity damage: is it based solely upon combat stretching? Or can non-combat stretching distance count as well (in a non-combat situation, obviously, such as destroying a wall)?

Steve Long
Apr 21st, '08, 09:11 AM
It's the same as with regular movement: it's a question of how much "velocity" the character wants to use, and the consequences of that use. If he wants to use Noncombat Stretching to obtain a bigger velocity bonus, he can... but that puts him at 1/2 DCV, 0 OCV.