winterhawk
Aug 1st, '03, 07:43 PM
I was bored and noodling around with the Random Character Generator from Champions and the Random Origin Generator from the late, lamented ezhero and came up with this odd fellow:
<font size=+1><b>Unknown</b></font>
Player:
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>15</font></td></tr><tr><td align="right"><font size=2>18  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>16</font></td></tr><tr><td align="right"><font size=2>13  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>6</font></td></tr><tr><td align="right"><font size=2>23  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>13</font></td></tr><tr><td align="right"><font size=2>23  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>26</font></td></tr><tr><td align="right"><font size=2>23  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>13</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>0</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>14  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>13  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>4  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>15</font></td></tr><tr><td align="right"><font size=2>11  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>36  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>30  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>6"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>3"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 125
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">22  </td><td><b><i>Power Strike: </i></b>Hand-To-Hand Attack +9d6 (45 Active Points); Hand-To-Hand Attack (-1/2), Chose -1/2 Limitation (Activation 14-, OIF, IAF, etc) (-1/2) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Deadly Aim: </i></b>Find Weakness 12- (Single Attack) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">10  </td><td><b><i>Toughness: </i></b>Damage Resistance (10 PD/10 ED) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">18  </td><td><b><i>Combat Protection: </i></b>Armor (6 PD/6 ED) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Ducking & Dodging: </i></b>Missile Deflection (Bullets & Shrapnel) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">10  </td><td><b><i>Swift: </i></b> 5" Running </td><td valign="top" align="right">1</td></tr><tr><td align="right" valign="top">20  </td><td><b><i>Flying: </i></b>Flight 10" </td><td valign="top" align="right">2</td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Heightened Awareness: </i></b>Enhanced Perception (+5 to PER Rolls for All Sense Groups) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td><b><i>Heat-Sight: </i></b>Infrared Perception </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">10  </td><td><b><i>Unstoppable Perception: </i></b>N-Ray Perception (Choose Sense Group and nature of power) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Radar Sense: </i></b>Radar </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 155
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">5  </td><td>Defense Maneuver: I-II  </td></tr><tr><td valign="top" align="right">3  </td><td>Bribery 14- </td></tr><tr><td valign="top" align="right">3  </td><td>Bugging 14- </td></tr><tr><td valign="top" align="right">3  </td><td>Bureaucratics 14- </td></tr><tr><td valign="top" align="right">5  </td><td>Conversation 15- </td></tr><tr><td valign="top" align="right">3  </td><td>Criminology 14- </td></tr><tr><td valign="top" align="right">7  </td><td>Deduction 16- </td></tr><tr><td valign="top" align="right">3  </td><td>Interrogation 14- </td></tr><tr><td valign="top" align="right">2  </td><td>AK: Campaign Area 11- </td></tr><tr><td valign="top" align="right">2  </td><td>CK: Campaign CIty 11- </td></tr><tr><td valign="top" align="right">3  </td><td>Persuasion 14- </td></tr><tr><td valign="top" align="right">3  </td><td>Shadowing 14- </td></tr><tr><td valign="top" align="right">3  </td><td>Streetwise 14- </td></tr><tr><td valign="top" align="right">10  </td><td>Personality/Background Skills (player's Choice)  </td></tr></table><b>Skills Cost: </b>55
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Talent</b></td></tr><tr><td valign="top" align="right">15  </td><td>Combat Sense 14- </td></tr></table><b>Talents Cost:</b> 15
<b>Total Character Cost:</b> 350
<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: Personal Enemy 11- (Frequently), As Powerful, Harshly Punish </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: Someone Related to Past 11- (Frequently), As Powerful, Harshly Punish </td></tr><tr><td valign="top" align="right">20  </td><td>Psychological Limitation: Code Versus Killing Common, Total </td></tr><tr><td valign="top" align="right">15  </td><td>Psychological Limitation: Hatred of [Group of Choice] Common, Strong </td></tr><tr><td valign="top" align="right">10  </td><td>Psychological Limitation: Vengeful or Self-Destructive (player's choice) Uncommon, Strong </td></tr><tr><td valign="top" align="right">20  </td><td>Psychological Limitation: Pacifist, Refuses To Injure Or Harm Others Very Common, Strong </td></tr><tr><td valign="top" align="right">15  </td><td>Social Limitation: Secret Identity: Frequently (11-), Major </td></tr><tr><td valign="top" align="right">30  </td><td>Vulnerability: 2x STUN Phyiscal or Energy Attacks (player's choice) Very Common </td></tr><tr><td valign="top" align="right">10  </td><td>DNPC (choose appropriate circumstances) or Destitute or Unluck 2d6 (player's choice) </td></tr></table>
<b>Disadvantage Points:</b> 150
<b>Base Points:</b> 200
<b>Experience Required:</b> 0
<b>Total Experience Available:</b> 0
<b>Experience Unspent:</b> 0
The basis of his origin is that his powers stem from a Magical Focus that he stole for a noble purpose. So I ask the august panel, who is this guy (or gal) and what's his deal? Given the stats and the basic background, what can you come up with? If this draws any responses, I have a few other randomly generated guys we can kick around...
<font size=+1><b>Unknown</b></font>
Player:
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>15</font></td></tr><tr><td align="right"><font size=2>18  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>16</font></td></tr><tr><td align="right"><font size=2>13  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>6</font></td></tr><tr><td align="right"><font size=2>23  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>13</font></td></tr><tr><td align="right"><font size=2>23  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>26</font></td></tr><tr><td align="right"><font size=2>23  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>13</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>0</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>14  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>13  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>4  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>15</font></td></tr><tr><td align="right"><font size=2>11  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>36  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>30  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>6"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>3"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 125
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">22  </td><td><b><i>Power Strike: </i></b>Hand-To-Hand Attack +9d6 (45 Active Points); Hand-To-Hand Attack (-1/2), Chose -1/2 Limitation (Activation 14-, OIF, IAF, etc) (-1/2) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Deadly Aim: </i></b>Find Weakness 12- (Single Attack) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">10  </td><td><b><i>Toughness: </i></b>Damage Resistance (10 PD/10 ED) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">18  </td><td><b><i>Combat Protection: </i></b>Armor (6 PD/6 ED) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Ducking & Dodging: </i></b>Missile Deflection (Bullets & Shrapnel) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">10  </td><td><b><i>Swift: </i></b> 5" Running </td><td valign="top" align="right">1</td></tr><tr><td align="right" valign="top">20  </td><td><b><i>Flying: </i></b>Flight 10" </td><td valign="top" align="right">2</td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Heightened Awareness: </i></b>Enhanced Perception (+5 to PER Rolls for All Sense Groups) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td><b><i>Heat-Sight: </i></b>Infrared Perception </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">10  </td><td><b><i>Unstoppable Perception: </i></b>N-Ray Perception (Choose Sense Group and nature of power) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Radar Sense: </i></b>Radar </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 155
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">5  </td><td>Defense Maneuver: I-II  </td></tr><tr><td valign="top" align="right">3  </td><td>Bribery 14- </td></tr><tr><td valign="top" align="right">3  </td><td>Bugging 14- </td></tr><tr><td valign="top" align="right">3  </td><td>Bureaucratics 14- </td></tr><tr><td valign="top" align="right">5  </td><td>Conversation 15- </td></tr><tr><td valign="top" align="right">3  </td><td>Criminology 14- </td></tr><tr><td valign="top" align="right">7  </td><td>Deduction 16- </td></tr><tr><td valign="top" align="right">3  </td><td>Interrogation 14- </td></tr><tr><td valign="top" align="right">2  </td><td>AK: Campaign Area 11- </td></tr><tr><td valign="top" align="right">2  </td><td>CK: Campaign CIty 11- </td></tr><tr><td valign="top" align="right">3  </td><td>Persuasion 14- </td></tr><tr><td valign="top" align="right">3  </td><td>Shadowing 14- </td></tr><tr><td valign="top" align="right">3  </td><td>Streetwise 14- </td></tr><tr><td valign="top" align="right">10  </td><td>Personality/Background Skills (player's Choice)  </td></tr></table><b>Skills Cost: </b>55
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Talent</b></td></tr><tr><td valign="top" align="right">15  </td><td>Combat Sense 14- </td></tr></table><b>Talents Cost:</b> 15
<b>Total Character Cost:</b> 350
<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: Personal Enemy 11- (Frequently), As Powerful, Harshly Punish </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: Someone Related to Past 11- (Frequently), As Powerful, Harshly Punish </td></tr><tr><td valign="top" align="right">20  </td><td>Psychological Limitation: Code Versus Killing Common, Total </td></tr><tr><td valign="top" align="right">15  </td><td>Psychological Limitation: Hatred of [Group of Choice] Common, Strong </td></tr><tr><td valign="top" align="right">10  </td><td>Psychological Limitation: Vengeful or Self-Destructive (player's choice) Uncommon, Strong </td></tr><tr><td valign="top" align="right">20  </td><td>Psychological Limitation: Pacifist, Refuses To Injure Or Harm Others Very Common, Strong </td></tr><tr><td valign="top" align="right">15  </td><td>Social Limitation: Secret Identity: Frequently (11-), Major </td></tr><tr><td valign="top" align="right">30  </td><td>Vulnerability: 2x STUN Phyiscal or Energy Attacks (player's choice) Very Common </td></tr><tr><td valign="top" align="right">10  </td><td>DNPC (choose appropriate circumstances) or Destitute or Unluck 2d6 (player's choice) </td></tr></table>
<b>Disadvantage Points:</b> 150
<b>Base Points:</b> 200
<b>Experience Required:</b> 0
<b>Total Experience Available:</b> 0
<b>Experience Unspent:</b> 0
The basis of his origin is that his powers stem from a Magical Focus that he stole for a noble purpose. So I ask the august panel, who is this guy (or gal) and what's his deal? Given the stats and the basic background, what can you come up with? If this draws any responses, I have a few other randomly generated guys we can kick around...