Sketchpad
Aug 4th, '03, 06:03 AM
Just in time for the 15th ...
<font size=+1><b>Jason Vorhees</b></font>
Player: Sean S. Cunningham & Stephen Miner
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>30  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>15</font></td></tr><tr><td align="right"><font size=2>25  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>30</font></td></tr><tr><td align="right"><font size=2>18  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>16</font></td></tr><tr><td align="right"><font size=2>8  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>-2</font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>25/35  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>15</font></td></tr><tr><td align="right"><font size=2>4  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>-3</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>10/15  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>4</font></td></tr><tr><td align="right"><font size=2>8/11  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>4  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>15</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>60  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>46  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>6"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>-4</font></td></tr></table><b>Characteristics Cost:</b> 142
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">6  </td><td><b><i>Thick Skin: </i></b>Armor (5 PD/3 ED) (12 Active Points); Ablative BODY or STUN (-1) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">90  </td><td><b><i>Unstoppable Killing Machine: </i></b>(Total: 90 Active Cost, 90 Real Cost) Energy Damage Reduction, Resistant, 50% (Real Cost: 30) <b>plus</b> Physical Damage Reduction, Resistant, 75% (Real Cost: 60) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">40  </td><td><b><i>Unstoppable Killing Machine: </i></b>Healing 4d6 (max. Healed Points: 24) (Resurrection) (60 Active Points); Self Only (-1/2) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">35  </td><td><b><i>Unstoppable Killing Machine: </i></b>Life Support , Eating: Character does not eat, Extended Breathing, Immunity: All terrestrial diseases and biowarfare agents, Immunity: All terrestrial poisons and chemical warfare agents, Longevity: Immortal, Sleeping: Character does not sleep </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">27  </td><td><b><i>Camper Sense: </i></b>Detect Campers 11-, Discriminatory, Increased Arc of Perception: 360-Degree, Range, Sense, Tracking </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Machete: </i></b>Killing Attack - Hand-To-Hand 2d6 (plus STR) (vs. PD) (30 Active Points); OAF (-1) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Weapon of Oppertunity: </i></b>Killing Attack - Hand-To-Hand 2d6 (plus STR) (vs. PD) (30 Active Points); OAF (-1) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">7  </td><td><b><i>Infamous: </i></b>+10 PRE (10 Active Points); Only if Reputation roll is made Power loses about a third of its effectiveness (-1/2) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 235
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">8  </td><td>+4 OCV w/Machete </td></tr><tr><td valign="top" align="right">10  </td><td>+2 with HTH Combat </td></tr><tr><td valign="top" align="right">9  </td><td>AK: Camp Crystal Lake 18- </td></tr><tr><td valign="top" align="right">9  </td><td>Fast Draw (Machete) 15- </td></tr><tr><td valign="top" align="right">11  </td><td>Shadowing 15- </td></tr><tr><td valign="top" align="right">9  </td><td>Stealth 15- </td></tr><tr><td valign="top" align="right">11  </td><td>Tracking 15- </td></tr></table><b>Skills Cost: </b>67
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Talent</b></td></tr><tr><td valign="top" align="right">3  </td><td>Bump Of Direction </td></tr><tr><td valign="top" align="right">8  </td><td>Simulate Death (+5 to roll) </td></tr></table><b>Talents Cost:</b> 11
<b>Total Character Cost:</b> 455
<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">20  </td><td>Distinctive Features: Rotted and Undead Form (Concealable; Extreme Reaction; Detectable By Commonly-Used Senses) </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: National Guard 8- (As Pow; Harshly Punish; Extensive Non-Combat Influence; Limited Geographical Area; PC has a Public ID or is otherwise very easy to find) </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: Vengeful Idiots 8- (Less Pow; Harshly Punish; Extensive Non-Combat Influence; PC has a Public ID or is otherwise very easy to find) </td></tr><tr><td valign="top" align="right">15  </td><td>Physical Limitation: Mute (Can Only make odd noises) (All the Time; Slightly Impairing) </td></tr><tr><td valign="top" align="right">20  </td><td>Psychological Limitation: Hunts Campers (Common; Total) </td></tr><tr><td valign="top" align="right">15  </td><td>Psychological Limitation: Vengeful (Common; Strong) </td></tr><tr><td valign="top" align="right">20  </td><td>Reputation: Jason Vorhees ... Crystal Lake Killer! 14- (Extreme) </td></tr><tr><td valign="top" align="right">185  </td><td>Just Wanting His Machete Back Bonus </td></tr></table>
<b>Disadvantage Points:</b> 305
<b>Base Points:</b> 150
<b>Experience Required:</b> 0
<b>Total Experience Available:</b> 0
<b>Experience Unspent:</b> 0
<font size=+1><b>Jason Vorhees</b></font>
Player: Sean S. Cunningham & Stephen Miner
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>30  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>15</font></td></tr><tr><td align="right"><font size=2>25  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>30</font></td></tr><tr><td align="right"><font size=2>18  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>16</font></td></tr><tr><td align="right"><font size=2>8  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>-2</font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>25/35  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>15</font></td></tr><tr><td align="right"><font size=2>4  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>-3</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>10/15  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>4</font></td></tr><tr><td align="right"><font size=2>8/11  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>4  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>15</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>60  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>46  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>6"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>-4</font></td></tr></table><b>Characteristics Cost:</b> 142
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">6  </td><td><b><i>Thick Skin: </i></b>Armor (5 PD/3 ED) (12 Active Points); Ablative BODY or STUN (-1) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">90  </td><td><b><i>Unstoppable Killing Machine: </i></b>(Total: 90 Active Cost, 90 Real Cost) Energy Damage Reduction, Resistant, 50% (Real Cost: 30) <b>plus</b> Physical Damage Reduction, Resistant, 75% (Real Cost: 60) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">40  </td><td><b><i>Unstoppable Killing Machine: </i></b>Healing 4d6 (max. Healed Points: 24) (Resurrection) (60 Active Points); Self Only (-1/2) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">35  </td><td><b><i>Unstoppable Killing Machine: </i></b>Life Support , Eating: Character does not eat, Extended Breathing, Immunity: All terrestrial diseases and biowarfare agents, Immunity: All terrestrial poisons and chemical warfare agents, Longevity: Immortal, Sleeping: Character does not sleep </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">27  </td><td><b><i>Camper Sense: </i></b>Detect Campers 11-, Discriminatory, Increased Arc of Perception: 360-Degree, Range, Sense, Tracking </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Machete: </i></b>Killing Attack - Hand-To-Hand 2d6 (plus STR) (vs. PD) (30 Active Points); OAF (-1) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Weapon of Oppertunity: </i></b>Killing Attack - Hand-To-Hand 2d6 (plus STR) (vs. PD) (30 Active Points); OAF (-1) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">7  </td><td><b><i>Infamous: </i></b>+10 PRE (10 Active Points); Only if Reputation roll is made Power loses about a third of its effectiveness (-1/2) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 235
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">8  </td><td>+4 OCV w/Machete </td></tr><tr><td valign="top" align="right">10  </td><td>+2 with HTH Combat </td></tr><tr><td valign="top" align="right">9  </td><td>AK: Camp Crystal Lake 18- </td></tr><tr><td valign="top" align="right">9  </td><td>Fast Draw (Machete) 15- </td></tr><tr><td valign="top" align="right">11  </td><td>Shadowing 15- </td></tr><tr><td valign="top" align="right">9  </td><td>Stealth 15- </td></tr><tr><td valign="top" align="right">11  </td><td>Tracking 15- </td></tr></table><b>Skills Cost: </b>67
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Talent</b></td></tr><tr><td valign="top" align="right">3  </td><td>Bump Of Direction </td></tr><tr><td valign="top" align="right">8  </td><td>Simulate Death (+5 to roll) </td></tr></table><b>Talents Cost:</b> 11
<b>Total Character Cost:</b> 455
<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">20  </td><td>Distinctive Features: Rotted and Undead Form (Concealable; Extreme Reaction; Detectable By Commonly-Used Senses) </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: National Guard 8- (As Pow; Harshly Punish; Extensive Non-Combat Influence; Limited Geographical Area; PC has a Public ID or is otherwise very easy to find) </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: Vengeful Idiots 8- (Less Pow; Harshly Punish; Extensive Non-Combat Influence; PC has a Public ID or is otherwise very easy to find) </td></tr><tr><td valign="top" align="right">15  </td><td>Physical Limitation: Mute (Can Only make odd noises) (All the Time; Slightly Impairing) </td></tr><tr><td valign="top" align="right">20  </td><td>Psychological Limitation: Hunts Campers (Common; Total) </td></tr><tr><td valign="top" align="right">15  </td><td>Psychological Limitation: Vengeful (Common; Strong) </td></tr><tr><td valign="top" align="right">20  </td><td>Reputation: Jason Vorhees ... Crystal Lake Killer! 14- (Extreme) </td></tr><tr><td valign="top" align="right">185  </td><td>Just Wanting His Machete Back Bonus </td></tr></table>
<b>Disadvantage Points:</b> 305
<b>Base Points:</b> 150
<b>Experience Required:</b> 0
<b>Total Experience Available:</b> 0
<b>Experience Unspent:</b> 0