Arthur
Aug 4th, '03, 06:53 PM
Interested in comments on this one. It's a bit of a departure for me, but it really seemed to work in a "wish-fulfillment" sense. I mean, if I lived in a world with supers, this is the character I personally would want to BE.
Background: A brilliant cyberneticist trapped in a body with a degenerative condition (Holy Stephen Hawking!). Designed an android body and transferred his mind into it.
Dr. Steele does not have the Data "I want to be human (again)" syndrome in the slightest. He loves being an android, thinks synthetic is vastly superior to biological, and would never ever go back to being "mere flesh and blood".
<font size=+1><b>Doctor Steele</b></font>
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>35  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>25</font></td></tr><tr><td align="right"><font size=2>23  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>39</font></td></tr><tr><td align="right"><font size=2>23  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>26</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>18  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>8  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>-4</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>0</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>25  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>18</font></td></tr><tr><td align="right"><font size=2>25  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>5  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>17</font></td></tr><tr><td align="right"><font size=2>12  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>46  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>45  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>11"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>7"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 174
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">50  </td><td><b><i>Total Life Support: </i></b>Custom Power (50 Active Points) </td><td valign="top" align="right">5</td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Dermal armor: </i></b>Damage Resistance (15 PD/15 ED) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td>Microscopic x10 (Sight Group) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td>Infrared Perception </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">3  </td><td>Lack Of Weakness (-3) for Normal Defense </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">3  </td><td>Lack Of Weakness (-3) for Resistant Defenses </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">3  </td><td>+3 Mental Defense (5 points total) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td>Power Defense (5 points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Metal Hands: </i></b>Multipower, 15-point reserve </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">1u  </td><td>1) <b><i>Metal Fist: </i></b>Hand-To-Hand Attack +3d6 (15 Active Points); Hand-To-Hand Attack (-1/2) </td><td valign="top" align="right">1</td></tr><tr><td align="right" valign="top">1u  </td><td>2) <b><i>Knife Hand: </i></b>Killing Attack - Hand-To-Hand 1d6 (plus STR) (vs. PD) (15 Active Points) </td><td valign="top" align="right">1</td></tr><tr><td align="right" valign="top">25  </td><td><b><i>Omnilaser: </i></b>Multipower, 50-point reserve, all slots: (50 Active Points); Activation Roll 14- (-1/2), Increased Endurance Cost 2x END (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">2u  </td><td>1) <b><i>Laser: </i></b>Killing Attack - Ranged 3d6 +1 (vs. ED) (50 Active Points) </td><td valign="top" align="right">10</td></tr><tr><td align="right" valign="top">2u  </td><td>2) <b><i>Pulse Laser: </i></b>Energy Blast 10d6 (vs. ED) (50 Active Points) </td><td valign="top" align="right">10</td></tr><tr><td align="right" valign="top">2u  </td><td>3) <b><i>Phased Laser: </i></b>Energy Blast 6d6 (vs. ED), Affects Desolidified Any form of Desolidification (+1/2) (45 Active Points) </td><td valign="top" align="right">8</td></tr><tr><td align="right" valign="top">2u  </td><td>4) <b><i>Pinpoint Laser: </i></b>Killing Attack - Ranged 2d6 (vs. ED), Armor Piercing x1 (+1/2) (45 Active Points) </td><td valign="top" align="right">8</td></tr></table><b>Powers Cost:</b> 139
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">3  </td><td>Computer Programming 13- </td></tr><tr><td valign="top" align="right">3  </td><td>Electronics 13- </td></tr><tr><td valign="top" align="right">4  </td><td>Gambling (Card Games, Chess, Craps) 13- </td></tr><tr><td valign="top" align="right">3  </td><td>Inventor 13- </td></tr><tr><td valign="top" align="right">3  </td><td>Paramedics 13- </td></tr><tr><td valign="top" align="right">3  </td><td>SS: Cybernetics (INT-based) 13- </td></tr><tr><td valign="top" align="right">3  </td><td>Systems Operation 13- </td></tr></table><b>Skills Cost: </b>22
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Perk</b></td></tr><tr><td valign="top" align="right">3  </td><td>Computer Link </td></tr></table><b>Perks Cost:</b> 3
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Talent</b></td></tr><tr><td valign="top" align="right">5  </td><td>Eidetic Memory </td></tr><tr><td valign="top" align="right">3  </td><td>Lightning Calculator </td></tr><tr><td valign="top" align="right">4  </td><td>Speed Reading (x10) </td></tr></table><b>Talents Cost:</b> 12
<b>Total Character Cost:</b> 350
<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">5  </td><td>Quirks </td></tr><tr><td valign="top" align="right">10  </td><td>Distinctive Features: Synthetic skin (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) </td></tr><tr><td valign="top" align="right">20  </td><td>Hunted: VIPER 8- (Mo Pow; Harshly Punish; Extensive Non-Combat Influence) </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: Tech Org 8- (Mo Pow; Harshly Punish) </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: Tech villain 11- (As Pow; Harshly Punish) </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: Tech agency 11- (Mo Pow; Watching; Extensive Non-Combat Influence) </td></tr><tr><td valign="top" align="right">15  </td><td>Psychological Limitation: Pacifist (self-defense/defend others) (Very Common; Moderate) </td></tr><tr><td valign="top" align="right">20  </td><td>Psychological Limitation: Curiousity (Very Common; Strong) </td></tr><tr><td valign="top" align="right">15  </td><td>Social Limitation: Android (Frequently; Major) </td></tr><tr><td valign="top" align="right">10  </td><td>Vulnerability: 1 1/2 x STUN Electricity (Common) </td></tr><tr><td valign="top" align="right">10  </td><td>Vulnerability: 1 1/2 x BODY (Common) </td></tr></table>
<b>Disadvantage Points:</b> 150
<b>Base Points:</b> 200
<b>Experience Required:</b> 0
<b>Total Experience Available:</b> 0
<b>Experience Unspent:</b> 0
Background: A brilliant cyberneticist trapped in a body with a degenerative condition (Holy Stephen Hawking!). Designed an android body and transferred his mind into it.
Dr. Steele does not have the Data "I want to be human (again)" syndrome in the slightest. He loves being an android, thinks synthetic is vastly superior to biological, and would never ever go back to being "mere flesh and blood".
<font size=+1><b>Doctor Steele</b></font>
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>35  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>25</font></td></tr><tr><td align="right"><font size=2>23  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>39</font></td></tr><tr><td align="right"><font size=2>23  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>26</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>18  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>8  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>-4</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>0</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>25  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>18</font></td></tr><tr><td align="right"><font size=2>25  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>5  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>17</font></td></tr><tr><td align="right"><font size=2>12  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>46  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>45  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>11"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>7"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 174
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">50  </td><td><b><i>Total Life Support: </i></b>Custom Power (50 Active Points) </td><td valign="top" align="right">5</td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Dermal armor: </i></b>Damage Resistance (15 PD/15 ED) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td>Microscopic x10 (Sight Group) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td>Infrared Perception </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">3  </td><td>Lack Of Weakness (-3) for Normal Defense </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">3  </td><td>Lack Of Weakness (-3) for Resistant Defenses </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">3  </td><td>+3 Mental Defense (5 points total) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td>Power Defense (5 points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">15  </td><td><b><i>Metal Hands: </i></b>Multipower, 15-point reserve </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">1u  </td><td>1) <b><i>Metal Fist: </i></b>Hand-To-Hand Attack +3d6 (15 Active Points); Hand-To-Hand Attack (-1/2) </td><td valign="top" align="right">1</td></tr><tr><td align="right" valign="top">1u  </td><td>2) <b><i>Knife Hand: </i></b>Killing Attack - Hand-To-Hand 1d6 (plus STR) (vs. PD) (15 Active Points) </td><td valign="top" align="right">1</td></tr><tr><td align="right" valign="top">25  </td><td><b><i>Omnilaser: </i></b>Multipower, 50-point reserve, all slots: (50 Active Points); Activation Roll 14- (-1/2), Increased Endurance Cost 2x END (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">2u  </td><td>1) <b><i>Laser: </i></b>Killing Attack - Ranged 3d6 +1 (vs. ED) (50 Active Points) </td><td valign="top" align="right">10</td></tr><tr><td align="right" valign="top">2u  </td><td>2) <b><i>Pulse Laser: </i></b>Energy Blast 10d6 (vs. ED) (50 Active Points) </td><td valign="top" align="right">10</td></tr><tr><td align="right" valign="top">2u  </td><td>3) <b><i>Phased Laser: </i></b>Energy Blast 6d6 (vs. ED), Affects Desolidified Any form of Desolidification (+1/2) (45 Active Points) </td><td valign="top" align="right">8</td></tr><tr><td align="right" valign="top">2u  </td><td>4) <b><i>Pinpoint Laser: </i></b>Killing Attack - Ranged 2d6 (vs. ED), Armor Piercing x1 (+1/2) (45 Active Points) </td><td valign="top" align="right">8</td></tr></table><b>Powers Cost:</b> 139
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">3  </td><td>Computer Programming 13- </td></tr><tr><td valign="top" align="right">3  </td><td>Electronics 13- </td></tr><tr><td valign="top" align="right">4  </td><td>Gambling (Card Games, Chess, Craps) 13- </td></tr><tr><td valign="top" align="right">3  </td><td>Inventor 13- </td></tr><tr><td valign="top" align="right">3  </td><td>Paramedics 13- </td></tr><tr><td valign="top" align="right">3  </td><td>SS: Cybernetics (INT-based) 13- </td></tr><tr><td valign="top" align="right">3  </td><td>Systems Operation 13- </td></tr></table><b>Skills Cost: </b>22
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Perk</b></td></tr><tr><td valign="top" align="right">3  </td><td>Computer Link </td></tr></table><b>Perks Cost:</b> 3
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Talent</b></td></tr><tr><td valign="top" align="right">5  </td><td>Eidetic Memory </td></tr><tr><td valign="top" align="right">3  </td><td>Lightning Calculator </td></tr><tr><td valign="top" align="right">4  </td><td>Speed Reading (x10) </td></tr></table><b>Talents Cost:</b> 12
<b>Total Character Cost:</b> 350
<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">5  </td><td>Quirks </td></tr><tr><td valign="top" align="right">10  </td><td>Distinctive Features: Synthetic skin (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) </td></tr><tr><td valign="top" align="right">20  </td><td>Hunted: VIPER 8- (Mo Pow; Harshly Punish; Extensive Non-Combat Influence) </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: Tech Org 8- (Mo Pow; Harshly Punish) </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: Tech villain 11- (As Pow; Harshly Punish) </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: Tech agency 11- (Mo Pow; Watching; Extensive Non-Combat Influence) </td></tr><tr><td valign="top" align="right">15  </td><td>Psychological Limitation: Pacifist (self-defense/defend others) (Very Common; Moderate) </td></tr><tr><td valign="top" align="right">20  </td><td>Psychological Limitation: Curiousity (Very Common; Strong) </td></tr><tr><td valign="top" align="right">15  </td><td>Social Limitation: Android (Frequently; Major) </td></tr><tr><td valign="top" align="right">10  </td><td>Vulnerability: 1 1/2 x STUN Electricity (Common) </td></tr><tr><td valign="top" align="right">10  </td><td>Vulnerability: 1 1/2 x BODY (Common) </td></tr></table>
<b>Disadvantage Points:</b> 150
<b>Base Points:</b> 200
<b>Experience Required:</b> 0
<b>Total Experience Available:</b> 0
<b>Experience Unspent:</b> 0