Kefrem
Feb 21st, '03, 08:57 PM
im having a heck of a time tweaking this flying/energy/brick down to the 350 point base...can a few of you folks give me a hand?
<font size=+1><b>Pharoah</b></font>
Player: S.W.S.
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val </b></font></td><td><font size=2><b>Char </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>30 </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>15 </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>15</font></td></tr><tr><td align="right"><font size=2>15 </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>13 </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>6</font></td></tr><tr><td align="right"><font size=2>16 </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>6</font></td></tr><tr><td align="right"><font size=2>11 </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>2</font></td></tr><tr><td align="right"><font size=2>18 </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>13 </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>2</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>7/27 </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>7</font></td></tr><tr><td align="right"><font size=2>7/27 </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>4</font></td></tr><tr><td align="right"><font size=2>7 </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>45</font></td></tr><tr><td align="right"><font size=2>7 </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>30 </font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>100 </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>79</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>6" </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2" </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>6" </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 192
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">4 </td><td>+4 Mental Defense (6 points total) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">48 </td><td><b><i>Glowing power of Seker: </i></b>Armor (20 PD / 20 ED) (60 Active Points); Visible (-1/4) (added to Secondary Value) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">25 </td><td><b><i>Mana of Seker: </i></b>Endurance Reserve(Only in sunlight) (150 END, 20 REC) Reserve: (35 Active Points) REC: (20 Active Points); Limited Recovery (-1) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">36 </td><td><b><i>Gift of Seker's light: </i></b>Flight 12", Reduced Endurance (0 END; +1/2) (36 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">10 </td><td>+20 STR (20 Active Points); No Figured Characteristics (-1/2) (uses END Reserve) (Modifiers affect Base Characteristic) (added to Primary Value) </td><td valign="top" align="right">2</td></tr><tr><td align="right" valign="top">60 </td><td><b><i>Godlike powers: </i></b>Multipower, 60-point reserve </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">1u </td><td>1) <b><i>Become living light: </i></b>Teleportation 1", Megascale (1" = 100000 km; +1 1/2), Can Be Scaled Down: 1" = 1km (+1/4) (5 Active Points) (uses END Reserve) </td><td valign="top" align="right">1</td></tr><tr><td align="right" valign="top">6u </td><td>2) <b><i>Healing touch of Seker: </i></b>Healing 3 1/2d6 (max. Healed Points: 21) (Can Heal Limbs, Resurrection) (60 Active Points) (uses END Reserve) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">1u </td><td>3) <b><i>Seker's dazzling burst: </i></b>Sight Group Images, x2" Radius (+1/4) (12 Active Points) (uses END Reserve) </td><td valign="top" align="right">1</td></tr><tr><td align="right" valign="top">5u </td><td>4) <b><i>Burst of searing light: </i></b>Flash 10d6 (Sight Group) (50 Active Points) (uses END Reserve) </td><td valign="top" align="right">5</td></tr><tr><td align="right" valign="top">4u </td><td>5) <b><i>Smiting light of Seker: </i></b>Killing Attack - Ranged 3d6 (vs. ED) (45 Active Points); No Knockback (-1/4) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">5u </td><td>6) <b><i>Solar blast: </i></b>Energy Blast 12d6 (vs. ED) (60 Active Points); No Knockback (-1/4) (uses END Reserve) </td><td valign="top" align="right">6</td></tr></table><b>Powers Cost:</b> 205
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">7 </td><td>AK: Egypt 16- </td></tr><tr><td valign="top" align="right">3 </td><td>Language: Afrikaans: Fluent Conversation (Literacy) </td></tr><tr><td valign="top" align="right">3 </td><td>Language: Heiroglyphics: Fluent Conversation (Literacy) </td></tr><tr><td valign="top" align="right">8 </td><td>PS: Archaeologist (INT-based) 17- </td></tr><tr><td valign="top" align="right">3 </td><td>Teamwork 12- </td></tr><tr><td valign="top" align="right">2 </td><td>WF: Clubs, Handguns, Staffs, Unarmed Combat </td></tr><tr><td valign="top" align="right">8 </td><td>SS: Archaeology (INT-based) 17- </td></tr></table><b>Skills Cost: </b>34
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost </b></td><td><b>Talent</b></td></tr><tr><td valign="top" align="right">5 </td><td>Lightning Reflexes: +3 DEX to act first with All Actions </td></tr></table><b>Talents Cost:</b> 5
<b>Total Character Cost:</b> 435
<b>Base Points:</b> 200
<b>Experience Required:</b> 235
<b>Total Experience Available:</b> 0
<b>Experience Unspent:</b> 0
<font size=+1><b>Pharoah</b></font>
Player: S.W.S.
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val </b></font></td><td><font size=2><b>Char </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>30 </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>15 </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>15</font></td></tr><tr><td align="right"><font size=2>15 </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>13 </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>6</font></td></tr><tr><td align="right"><font size=2>16 </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>6</font></td></tr><tr><td align="right"><font size=2>11 </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>2</font></td></tr><tr><td align="right"><font size=2>18 </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>13 </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>2</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>7/27 </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>7</font></td></tr><tr><td align="right"><font size=2>7/27 </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>4</font></td></tr><tr><td align="right"><font size=2>7 </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>45</font></td></tr><tr><td align="right"><font size=2>7 </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>30 </font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>100 </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>79</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>6" </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2" </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>6" </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 192
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">4 </td><td>+4 Mental Defense (6 points total) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">48 </td><td><b><i>Glowing power of Seker: </i></b>Armor (20 PD / 20 ED) (60 Active Points); Visible (-1/4) (added to Secondary Value) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">25 </td><td><b><i>Mana of Seker: </i></b>Endurance Reserve(Only in sunlight) (150 END, 20 REC) Reserve: (35 Active Points) REC: (20 Active Points); Limited Recovery (-1) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">36 </td><td><b><i>Gift of Seker's light: </i></b>Flight 12", Reduced Endurance (0 END; +1/2) (36 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">10 </td><td>+20 STR (20 Active Points); No Figured Characteristics (-1/2) (uses END Reserve) (Modifiers affect Base Characteristic) (added to Primary Value) </td><td valign="top" align="right">2</td></tr><tr><td align="right" valign="top">60 </td><td><b><i>Godlike powers: </i></b>Multipower, 60-point reserve </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">1u </td><td>1) <b><i>Become living light: </i></b>Teleportation 1", Megascale (1" = 100000 km; +1 1/2), Can Be Scaled Down: 1" = 1km (+1/4) (5 Active Points) (uses END Reserve) </td><td valign="top" align="right">1</td></tr><tr><td align="right" valign="top">6u </td><td>2) <b><i>Healing touch of Seker: </i></b>Healing 3 1/2d6 (max. Healed Points: 21) (Can Heal Limbs, Resurrection) (60 Active Points) (uses END Reserve) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">1u </td><td>3) <b><i>Seker's dazzling burst: </i></b>Sight Group Images, x2" Radius (+1/4) (12 Active Points) (uses END Reserve) </td><td valign="top" align="right">1</td></tr><tr><td align="right" valign="top">5u </td><td>4) <b><i>Burst of searing light: </i></b>Flash 10d6 (Sight Group) (50 Active Points) (uses END Reserve) </td><td valign="top" align="right">5</td></tr><tr><td align="right" valign="top">4u </td><td>5) <b><i>Smiting light of Seker: </i></b>Killing Attack - Ranged 3d6 (vs. ED) (45 Active Points); No Knockback (-1/4) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">5u </td><td>6) <b><i>Solar blast: </i></b>Energy Blast 12d6 (vs. ED) (60 Active Points); No Knockback (-1/4) (uses END Reserve) </td><td valign="top" align="right">6</td></tr></table><b>Powers Cost:</b> 205
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">7 </td><td>AK: Egypt 16- </td></tr><tr><td valign="top" align="right">3 </td><td>Language: Afrikaans: Fluent Conversation (Literacy) </td></tr><tr><td valign="top" align="right">3 </td><td>Language: Heiroglyphics: Fluent Conversation (Literacy) </td></tr><tr><td valign="top" align="right">8 </td><td>PS: Archaeologist (INT-based) 17- </td></tr><tr><td valign="top" align="right">3 </td><td>Teamwork 12- </td></tr><tr><td valign="top" align="right">2 </td><td>WF: Clubs, Handguns, Staffs, Unarmed Combat </td></tr><tr><td valign="top" align="right">8 </td><td>SS: Archaeology (INT-based) 17- </td></tr></table><b>Skills Cost: </b>34
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost </b></td><td><b>Talent</b></td></tr><tr><td valign="top" align="right">5 </td><td>Lightning Reflexes: +3 DEX to act first with All Actions </td></tr></table><b>Talents Cost:</b> 5
<b>Total Character Cost:</b> 435
<b>Base Points:</b> 200
<b>Experience Required:</b> 235
<b>Total Experience Available:</b> 0
<b>Experience Unspent:</b> 0