PDA

View Full Version : Shared Campaign World?



Enforcer84
Aug 5th, '03, 11:49 PM
Now that I have gotten out of the time loop that was my wish fullfillment character thread...
Would anyone be interested in making a shared campaing world for a Champions game? I know there are a lot of really creative world makers out there. And you probably have better things to do than this, but it might be fun to toss ideas back and forth.

Any takers?



Just curious.

Siberian Tiger
Aug 6th, '03, 05:25 AM
I'll be the first to bite and say count me in - especially interested in looking at how the rest of the world views and develops superhumans

Hermit
Aug 6th, '03, 05:51 AM
An entire world? Mmm laziness is part of the reason I use the CU (That, and I enjoy much of what I've seen so far), but I'd be happy to help.

Any starting foundations you're trying to lay yet?
It seems to me you/we need to determine a few things at the begining.

1. What's the over all "feel"/"age" of the game world? Gold, Silver, Bronze, Iron- a mix?

2. Where do powers come from? Alien Seeding, Wild Card type virus, Magic flows, mutations or multiple sources?

3. How long has super heroes been around? Since WW2? Before? Always?

4. How much is it like our own world nation/history wise? Are we talking "The United States" etc, or are their entirely different contienents? "As you know, Megea is the largest land mass on Terra..."

5. Assuming it's much like our own, will we be using fictional cities/ real cities, both?

OddHat
Aug 6th, '03, 05:58 AM
I'm happy to chime in with an organization or three. I'd be interested in the answers to Hermit's questions as well.

So how long have supers been known to be around? And what's the Secret History?

My current campaign uses a Mick Farren / Philip Jose Farmer / Wild Cards set up, but I doubt that's the style you're going for.

Hermit
Aug 6th, '03, 08:22 AM
It occurs to me it might help if I gave some of my own input instead of just asking questions- sorry about that.

Besides, I could use a break from the Non-Gaming boards ("Kids, remember just to say NO" :) )


1. What's the over all "feel"/"age" of the game world? Gold, Silver, Bronze, Iron- a mix?
I'd go for a mix, in fact, I'd go for a spectrum. Perhahps you should even have one mini setting/city for each age (Roughly, there would have to be SOME Spill over)
Example:
Glory City- Which did it's part in WW2, and to this day, new generations of young patriotic Americans with gifts gather to twhart evil. (gold)
Archstone City- In costume it seems good always triumphs, but when the masks are off, these icons of justice must struggle with the same burderns of love, jobs, family and just getting by that we all do. (Silver)
New Orleans- Yeah, that New Orleans. The one with a rich background, a mix of delights and problems. Things can get a bit mixed up. (Bronze)
Arcadia, CA- This once small city in California was devastated by a villian's attack. Corporations and Entertainment industry joined with heroes to help it rise from the ashes, but something has gone horribly wrong. Getting on the 6 oclock news is almost as important as stopping the bad guy, super heroes sell their merchandise without shame, and try to ignore the nagging feeling that the new super villains are the corporations that own their very image (Iron)

2. Where do powers come from? Alien Seeding, Wild Card type virus, Magic flows, mutations or multiple sources?
I'd go with a mix myself.

3. How long has super heroes been around? Since WW2? Before? Always?
While occaisionally in history, 'super powered people' have wandered, the full quirks of the Super Hero world (Costumes, secret IDs, etc) were formed during the World Wars.

4. How much is it like our own world nation/history wise? Are we talking "The United States" etc, or are their entirely different contienents? "As you know, Megea is the largest land mass on Terra..."
Keep it like Earth, generally, and wave off any oops as "Heroes have had a sublte effect on this world, even on the city designs" :)
Perhaps one new chain of islands for either a fictional nation, villain base, or both.

5. Assuming it's much like our own, will we be using fictional cities/ real cities, both? [/QUOTE]

I prefer fictional cities for running, but am cool with either option

OddHat
Aug 6th, '03, 09:02 AM
So in othe words, Hermit is casting a vote for the standard CU. ;)

Hermit
Aug 6th, '03, 09:08 AM
Originally posted by OddHat
So in othe words, Hermit is casting a vote for the standard CU. ;)

SUre sure... pick on the guy with the over inflated post count... *sniff*

Actually, I have a few requests for things I DON'T like that are in the CU.

No registration requirement nationwide for the US. That's one part of the CU I loathe, no matter how 'realistic' it might be.

Let's not have super heroes presence be based on when the magic tide is in.

If we have a powered armored guy, let's not have EVERY other women he knows panting for him unbenownst to him ;)

No swashbuckling Aussie Ninjas (Yeah, I KNOW he's not in 5th ed save as a comic book character; I'm just putting this in to piss the Seeker fans off *G*)

OddHat
Aug 6th, '03, 09:22 AM
I thought I'd outline my current campaign world by Hermits guidelines. Maybe there's something you can use.


Originally posted by Hermit

1. What's the over all "feel"/"age" of the game world? Gold, Silver, Bronze, Iron- a mix?


Bronze with a touch of silver. People have realistic motivations (money, friends, family) and realistic fears.


Originally posted by Hermit

2. Where do powers come from? Alien Seeding, Wild Card type virus, Magic flows, mutations or multiple sources?


One source that appears to be multiple sources to the general public.


Originally posted by Hermit

3. How long has super heroes been around? Since WW2? Before? Always?


At least the last 50000 years, though as far as the general public is concerned they first started appearing in the mid to late 1800s.


Originally posted by Hermit

4. How much is it like our own world nation/history wise? Are we talking "The United States" etc, or are their entirely different contienents? "As you know, Megea is the largest land mass on Terra..."


Almost exactly like our world in the western hemisphere, but with a radically different publicly known history for China, the Middle East and Africa.
History as known to those in the Super community is very different.



Originally posted by Hermit

5. Assuming it's much like our own, will we be using fictional cities/ real cities, both?

I use and prefer real cities, but I can work with fictional as well.

OddHat
Aug 6th, '03, 09:28 AM
Originally posted by Hermit
SUre sure... pick on the guy with the over inflated post count... *sniff*

Actually, I have a few requests for things I DON'T like that are in the CU.

No registration requirement nationwide for the US. That's one part of the CU I loathe, no matter how 'realistic' it might be.

Let's not have super heroes presence be based on when the magic tide is in.

If we have a powered armored guy, let's not have EVERY other women he knows panting for him unbenownst to him ;)

No swashbuckling Aussie Ninjas (Yeah, I KNOW he's not in 5th ed save as a comic book character; I'm just putting this in to piss the Seeker fans off *G*)

All good ideas. The first gives a more silver age feel, and the second raises another question:

Is there magic, and if so how is it different from whatever other sources of power heroes have?

Personally I favor all magic, Psionics are Magic, or No Magic settings to settings that try and draw a distinction between Psi and Magic, but that's just the sci-fi fan in me.

Killer Shrike
Aug 6th, '03, 09:34 AM
Originally posted by Hermit
SUre sure... pick on the guy with the over inflated post count... *sniff*

Actually, I have a few requests for things I DON'T like that are in the CU.

No registration requirement nationwide for the US. That's one part of the CU I loathe, no matter how 'realistic' it might be.

Let's not have super heroes presence be based on when the magic tide is in.

If we have a powered armored guy, let's not have EVERY other women he knows panting for him unbenownst to him ;)

No swashbuckling Aussie Ninjas (Yeah, I KNOW he's not in 5th ed save as a comic book character; I'm just putting this in to piss the Seeker fans off *G*) Huh. Hermit shares my brain, thats what it is.

Ditto me on the above, particularly the Magic bit.

Killer Shrike
Aug 6th, '03, 09:47 AM
When I collected comics I collected Marvel X-titles and pretty much the entire line of Valiant comics. I collected rom around 1985/6 until 1994. Image comics and the ensuing collapse of the X-Titles into a confused mess soured me on comics, and then the eventual demise of Valiant put the final nail in. Now I just buy the occasional graphic novel, like Kingdom Come (I like Ross's Style), Earth-X, and the Astro City collections.

My personal take on the superheroic genre is heavily influenced thusly. Probably classified as Tarnished Silver/Bronzish and stopping cold at Iron Age -- which I prefer to call Pewter Age. ;)


In the past Ive run several variations of custom superhero settings. Ive taken 2 basic tacts: either retroconned "almost like the real world" alternate history approaches, and completely altered settings up to and including an entirely different planet. Ive also run everything from Golden Agish to Cyberpunkish with supers, and even tried a stint of Fantasy Supers which I thought had potential, but which stretched genre conventions too far for the group I was playing with at the time.


To be honest, if I were to put the effort into making another supers setting now (Im pretty happy with the CU), Id probably do an Astro City conversion. I really really like that world. :)

Enforcer84
Aug 6th, '03, 10:37 AM
Well good, We have some posts. I was worried.
To be truthful, I agree with Hermit, I like the CU, but what I have noticed is that I come up with cool ideas for Villains, Heroes, Organizations, etc. and see that a glut exists, how many snake themed super organizations and high tech shiva's does one superhero based world need?

I'm at work so sorry if I make some leaps here:

So yes, An Alloyed Age campagin with areas of distinct flavor is perfect. I tend to keep Magic, Psionics, Technology, and "Cosmic Energies" as four "elemental" type forces. I also like the obligatory hidden civilizations, returning pantheons of gods past, and at least two organizations per element. ( i e a heroic magic organization and an evil one) I have battering about a Harry Potter like hidden society (but with far less silly names) for users of magic (having the major governments of the world having a "Ministry of Magic" (UK) or Beureau 13 (USA) seems cool).

I also liberally sprinkle fantasy creatures into my worlds (via convenient dimensional pockets).
I like to have a galactive empire that occasinally threatens earth.

Another favorite world element of mine is the Superbeing who rules a country. Either a Dr. Doom style tryant or a more benevolant monarch who brings such vast improvement to an impoverished African nation that he is worshipped as a god.

Jinx999
Aug 6th, '03, 11:05 AM
I've got a couple of ideas that you could use.

1) A mechanism for super-tech that explains why it hasn't changed the world drasticly.
2) A not quite nation resulting from a mad scientist's failed attempt to conquer the world.

Hermit
Aug 6th, '03, 11:26 AM
Originally posted by Enforcer84
Another favorite world element of mine is the Superbeing who rules a country. Either a Dr. Doom style tryant or a more benevolant monarch who brings such vast improvement to an impoverished African nation that he is worshipped as a god.

Interesting there, sort of a Doom/Storm/Black Panther combo. I find myself wondering, what if Africa had its Tony Stark? May I propose....

Proffesor Ananasi- That's not his real name, of course, but thanks to the web like design of his solar collectors and irrigation machines, along with his cleverness in handling foreign affairs, that is the name he's been granted.

Pr. Ananasi is a scientist, a genius that is typical of only super heroic worlds, but combined with a political ruthlessness. While he has studied at some of the finest institutes in the world as a young man, his homeland is more than where his heart is, it is where he rules. Unlike other superheroes, he tired of the poverty, of the corrupt governments that took foreign aid money and directed it towards weaponry while children starved. He took over.

There was outrage. This 'Facist in Powered Armor' had crossed a line that even his peers found uncomfortable. More than one attempt was made on his life, but when his uber tech began to feed those starving children, and the quality of life improved, it became harder and harder for other authorities to protest.

Now, Pr. Ananasi oversees the land of Tuboko (change it if it sounds stupid *G*) with a seemingly gentle but FIRM grip. He has been known to decieve US super heroes into fighting threats to his nation (and indeed, all of Africa). He has spied on the US govt, just as it spies on him. He's blackmailed megacorporations into sending aid or providing jobs by threatening to expose what his own tech has unvield about their own illegal practices. He considers himself a hero, but he has no doubts that his own people come first. If he must lie, manipulate, and use to further that cause... so be it.

Among his advisors is one seemingly eccentric "Witch Doctor" who says he (Pr. Ananasi) IS Ananasi's champion. When the Professor points out he doesn't even believe in such legends, and his powers are science, not magic... his advisor merely grins and says that the irony is probably why Anasai chose him.

Enforcer84
Aug 6th, '03, 11:39 AM
very cool hermit. The first time I had the idea I used a V&V character. I had rolled 7 powers, two of which were death touch and revivication. How could this guy not think he was a god?
He called himself the Savior and as a quirk people he killed and then revived came back with superpowers. So he would make this national superteam by killing volunteers and then bringing them back with superpowers (kind of like the Elementals i think).

OddHat
Aug 6th, '03, 12:04 PM
Hermit, well done on Prof. Anasai.

Meanwhile, in the fractured land that once was China...

Chau Sing-chi has been called many things in the west. When he fought the British opium peddlars who had fractured his country they called him a criminal, naming him Doctor Manchu in their ridiculous fictions. When he fought the Japanese as they raped an pilliaged their way through his beloved Manchuria the westerners called him "rebel" and "monster." Later, when the Japanese turned on their American masters the Americans tried to name him "Ally," but the brilliant Doctor, still young and strong despite nearly one hundred years of war, would have none of it. Now in 2003 "Doctor Chau" uses his mastery of Kung-Fu, western science and Chinese magic to hold together all of Southern China, Taiwan and Hong Kong. The Communists still hold the North and trade through the free city of Shanghai, and petty Chi-fueled warlords holds much of the country's center, but Dr. Chau is not discouraged. His immortal life is dedicated to one China, one Emperor, and he will achieve that dream.

zornwil
Aug 6th, '03, 12:29 PM
Originally posted by Hermit


Besides, I could use a break from the Non-Gaming boards ("Kids, remember just to say NO" :) )



Nonetheless, it is vital to determine if this new campaign world allows gay marriages :D

Seriously, I'd throw in this thread but am coincidentally working on the same thing with lemming, kind of sort of maybe (we'll see how it goes) and so I'm "saving myself".

Just dropped a message to subscribe to the thread...

Blue Jogger
Aug 6th, '03, 12:51 PM
Originally posted by Hermit

If we have a powered armored guy, let's not have EVERY other women he knows panting for him unbenownst to him ;)


Could we make it an armored WOMAN, who is disguised as a man (who can tell in all that armor?) and then have EVERY other woman panting for her unbenownst to her.

The kicker, the armor isn't powered, she's just so radioactive that she needs to be behind thick lead shielding. "Let's put this way, I glow in the dark."

Watched by EPA. " You fire Gamma Bursts? Not within city limits, you don't."

Hermit
Aug 6th, '03, 12:54 PM
Originally posted by Blue Jogger
Could we make it an armored WOMAN, who is disguised as a man (who can tell in all that armor?) and then have EVERY other woman panting for her unbenownst to her.

The kicker, the armor isn't powered, she's just so radioactive that she needs to be behind thick lead shielding. "Let's put this way, I glow in the dark."

Watched by EPA. " You fire Gamma Bursts? Not within city limits, you don't."

Interesting, one of my Players has a female character named "Torpedo" who was thought to be male because of her power armor.

However, I like the radioactive version :)

BishopofB&W
Aug 6th, '03, 03:23 PM
Originally posted by Blue Jogger
Could we make it an armored WOMAN, who is disguised as a man (who can tell in all that armor?)

The law of marketing sayeth:

Lo! If a woman pursueth justice or evil in a suit of finest graphicnovelite, and yea it concealeth her face(or not), such armor must be cunningly crafted that her womanly charms be well-presented. Yea, verily, from the swelling of her bosom through the valley of her flank to the curve of her hips it must needs be that such be presented for all to see. Ornamentation of the breastplate with two small shining lights shall be neither encouraged nor discouraged but verily left to the conscience of each wearer.
:D

PhantomGM6101
Aug 6th, '03, 03:37 PM
While we're on the subjct of heroes why don't we add some preteen and teen superheroes to spice up the shared world?
We could create mutants,mutates, or even magically endowed supers[Shades of Captain Marvel and Sailor Moon, anyone?] to the list of origins. :cool: ;)

you can add some elements of Romance,Drama,Adventure,
and maybe a little bit[:rolleyes: ok maybe a lot] of Comedy if the GM might so desires.

Enforcer84
Aug 6th, '03, 04:23 PM
Who did Prototype, was that malibu?
The origninal prototype guy, who still had his armor had taken to calling himself Ranger. They (the two prototype fellows) fought a japanese villan named Arena. Ranger finally defeated Arena and revealed that the male visaged samurai was a woman. Not only that , but the suit basically utilized bio energy and was powered by spikes that pierced her body. It was cool and gruesome at the same time.

Agent X
Aug 6th, '03, 04:39 PM
On the "departments of magic" - I have my own take on this called Project M that started out around the turn of the century as an investigation of the paranormal. By WWII, it had become essentially an espionage/counter-espionage agency versus other "mentalist" organizations be they government affiliated or independent. As far as magic is concerned, the government to this day is undecided. Some members of Project M are actually capable of magic and form a sub-agency of Project M. When they file their reports, they file an official report that "cleans up" the magical nature of their adventures but, if a person is able, they can read the true report on the same page.:)

Enforcer84
Aug 6th, '03, 11:46 PM
Well to get the ball rolling abit on Organizations. Really I did have a serpent themed organization that I thought was a hoot to come up with. This would be an organization that grew with the campaign. It starts quite suddenly really.

The idea was that an individual was given great power and a throng of loyal followers and she didn't know why. A geeky "gamer grrl" she gains vast superhuman power of a magical nature, is transformed into the picture of evil beauty, finds five loyal (and gorgeous) men of similar fantastic power to be her generals and even has a small (about 250 members ) standing army. Overjoyed, she begins to plot world conquest. She is organized, creative, thoughtful and maybe just abit insane.
For some reason, her powers are based on the five evil races of dragons from ther favorite fantasy RPG. Each General represents one of these dragons (Black, Blue, Green, Red, White). She dubbs herself Tiamat, Queen of the Dragons. Her organization spends its infancy trying to gain recruits and capital. She outsoruces the technology aspect until she can form a cadre of loyal scientists. She also seeks Arcane power. And some more supervillains would be nice.

Things seem to go right for Tiamat in the beginning. Her agents stay healthy, even if they don't win every battle, the more she grows into the role the more impressive and deadly her organization becomes.

The Mysteries about them simply are: How in the world is this happening, its too convinent, the coincidences are too bizzare. Even Tiamat knows this. She suspects a mysterious benifactor but has no idea who.

In my original plan it was the true Tiamat, the dragon goddess from The pantheon of Babylon. The Dragon sought a foothold in the modern world to return to glory. She is using her new namesake.

This was chllingly similar to another snake themed organization. I am unsure if I wish to continue.

BlackSword
Aug 7th, '03, 04:08 AM
Originally posted by PhantomGM6101
While we're on the subjct of heroes why don't we add some preteen and teen superheroes to spice up the shared world?
We could create mutants,mutates, or even magically endowed supers[Shades of Captain Marvel and Sailor Moon, anyone?] to the list of origins. :cool: ;)

you can add some elements of Romance,Drama,Adventure,
and maybe a little bit[:rolleyes: ok maybe a lot] of Comedy if the GM might so desires.
There will probaby be several "Schools for the Gifted" spread throughout the world, and perhaps a team similar to Young Justice.

Some friction between the cities of different eras could aid in role-playing experience. "Oh you're from Glory City, well here in Arcadia we have real problems to deal with, move over, they need to get a picture of my good side." And of course cross-city issues. A corporation pushing a drug in New Orleans and happens to help fund a particular super in Arcadia could lead to a bit of tension.

All the super cities mentioned were American, and surely America will have all that diversity, but what about European supers, anyone from across the pond want to take on a city or two which might fit with a particular country? (comments on Asia are welcome too)

altamaros
Aug 7th, '03, 06:22 AM
excuse the grammary faults

Originally posted by BlackSword
There will probaby be several "Schools for the Gifted" spread throughout the world, and perhaps a team similar to Young Justice.
I would come with a idea of a "PSIonic Mutant Organization Network" (PSI-MON) (done and redone, i know, a better name has to eb chosen). the Network born when two telepath mutants managed to contact each other mentally across the world. Joining their minds, they searched for other psionics in the world and contact them, adding force to the group without never physically meeting each other. the communcations were informal and used to keep track of paranormal events in the world.
When one of them, a known super-hero, was attacked and slain by a mutant super-villain; the Network understood that it could not just stand there and stay passive. the members then decided to gather (physically) other mutants around them in order to give them enough education to keep them from becoming supervillains.
The Network schools employ non-psionic mutant agents (if possible) as teachers and trainers. All the staff members have been recruited through mental contact and none of them has ever met the Network. The Network finances and supplies the schools through "more-or-less" legal uses of psionic powers (precognition on stock exchanges, psionically-enhanced research, etc...)
Most of these schools have been purposely built in relatively "distant" areas. (quietness uber alles)

1 - U.S.A : yours to fill
The first and "top" school to be created. more than 20 students and 6-7 teachers.

2 - Europe : Geneva, Switzerland
The second : created first as a "local office" in Europe; became a school by itself. number of students similar to the american school

3 - Middle East : Malé, Rep. of Maldives
Unlike the others, the government of Maldives is perfectly (and secretly) aware of the nature of the school. the Network approached them with a proposition : the Maldives let the Network install the school; the Network helps the country through various means (legal of course) like increasing the surface of lands through seismic powers (when they will have some) etc...
the Network uses this school as a test of cooperation with a government.
The students are coming from all middle east and indian subcontinent. around 15 students, 4-5 teachers.

4 - Eastern Asia : Taipei, Taiwan
(? the proximity of "Dr Chau" is making things difficult; to rethink)

5 - North Africa : Rabat, Morocco
The facade of this school is a coranic school. it drains the students from all maghreb and north africa.
around 10-12 students, 3-4 teachers

6 - Subsaharian Africa : Cape Town, South Africa.
The newest school, officially it's an social experiment of multicultural school to handle the post-apartheid evolutions.
around 15 students, 4-5 teachers.

7 - Wellington, New Zealand: i will let the locals of the board describe it.

[/QUOTE]All the super cities mentioned were American, and surely America will have all that diversity, but what about European supers, anyone from across the pond want to take on a city or two which might fit with a particular country? (comments on Asia are welcome too) [/QUOTE]
hmm, i gonna try.

Doug McCrae
Aug 7th, '03, 06:42 AM
I'd be interested in contributing. How do you want to do it? Just post material on this thread?

Siberian Tiger
Aug 7th, '03, 06:55 AM
Originally posted by BlackSword
..
All the super cities mentioned were American, and surely America will have all that diversity, but what about European supers, anyone from across the pond want to take on a city or two which might fit with a particular country? (comments on Asia are welcome too)

Of the various issues facing Europe in the late 20th century, two that caused the most concern were the ethnic conflict in the Balkans and, sometimes related, the issue of refugees and asylum seekers. The United Nations decided to act in an area of greatest concern to tackle both problems. Much of Bosnia-Herzogovina had been destroyed in the conflicts including the entire razing of cities by local superhuman militiamen. Once the UN superteam had pacified the situation, the UN decided to build a new city to house the dispossessed. Naming it Haven, the city is open to any refugee. To avoid racial strife, the city is governed by the UN and policed by UN peacekeepers. A council consisting of representatives from each ethnic communty works with the governor to ensure equality. Whilst much of the city is inhabited by Croats, Serbs, Bosnian Muslims - other groups represented include Afghans, Kurds, Albanians, Kosovans, Somalis etc. However in this city whose ideals are equalty, opportunity and democracy, not everyone is playing by the same rules and it is believed that a number of terrorist groups have infiltrated the city..

Haven is a port city of approximately 3million inhabitants living in a relatively modern city where corporate sponsorship has enabled the UN and UNESCO to build grandiose schemes.

The idea for the city came from the issue of DC Comics' Spectre when the Spectre destroys Vlatvala the home of Count Vertigo. Also from Grant Morrison's JLA and the creation of Superbia over the ruins of Montevideo.

OddHat
Aug 7th, '03, 08:05 AM
Originally posted by altamaros
excuse the grammary faults

4 - Eastern Asia : Taipei, Taiwan
(? the proximity of "Dr Chau" is making things difficult; to rethink)


Dr. Chau would be more than glad to encourage young Chinese Psionics to study the science of the Westerners. It was isolationism that allowed the West to temporarily gain a technological edge over his homeland. Of course, the families of these young Psionics would be granted many priviledges based on the continued success and loyalty of their children...

Meanwhile Japan would doubtless have a string of successful schools for metahumans of it's own.

Hermit
Aug 7th, '03, 08:15 AM
The S'rabytes are a truly alien race, incorperial save when they use their vast psychic powers to possess a being, which they call stewards. The S'rabytes have expanded their dominion over their sector of space though cunning and ruthless use of their powers. Despite (or perhaps because of) their 'mental' state, they are selfish hedonists who crave sensation and have no moral qualms about using the the bodies of their stewards for just such a purpose. As they constantly seek new sensations, and security, so to do they seek out new races to subjugate to become Stewards (They don't use the term "host", seeing themselves more like lords who have generiously allowed corporial beings to us their property for a time before they return).

For a time, the S'rabytes have been content to rest and play in their own sector of space now, but recently they have discovered to their horror a rather primitive race with strong psychic potiential. Potiential that might one day rival their own. They have decided to investigate this planet, and are already infiltrating certain government units of "Earth" should they need to arrange for the species of 'humans' to erradicate it's own psychics.

Publius
Aug 7th, '03, 09:14 AM
Originally posted by altamaros
I would come with a idea of a "PSIonic Mutant Organization Network" (PSI-MON) (done and redone, i know, a better name has to eb chosen). How about Gestalt? if not for this organization perhaps a villain-esque counterpart perhaps. I know I've been looking for a good organization of this type to hang that particular monicker on, and since I am presently working on a Steampunk (which is now leaning towards Pulp, Steampulp?) campaign setting so who knows when I'll get to use it?

Blue Jogger
Aug 7th, '03, 09:20 AM
Originally posted by BishopofB&W
Ornamentation of the breastplate with two small shining lights
"Forgot to turn on my turn signal." (click-click, click-click, click-click)

Jinx999
Aug 7th, '03, 10:53 AM
In 1972 Dr Moreau launched his plan to conquer the world. (He actually called himself Professor Proteus, but the name stuck for reasons that will soon become apparent.) He Had invented a machine that allowed him to transform people using genetic samples taken from animals.
After stealing suitable genetic samples and obtaining an implant based mind control machine (from an unknown source, which worries some people to this day) he set up buisness on the Solomon Islands (or any isolated Pacific island chain that suits you) and began kidnapping people (both tourists and locals) transforming them into animal hybrids and implanting them with control chips and forming an army.
Between the super team that tracked him down and the moreaus that could resist the mind control (especially the one that destroyed the control machine), his plan soon went down in flames.
The problem was, despite the machine surviving, nobody could work out how to reverse the transformation. While some moreaus decided to try to go back to their old lives, most decided to try and build new ones.
Due to some good leadership, the Moreau islands are doing OK. Their living standards are no match for a first world nation (they are isolated and have few natural resources), however they are a lot better off than many other nations. With every inhabitant being a low powered super, they are pretty secure. Their primary buisnesses are tourism, medical services, agriculture and fishing and mercenaries.

Killer Shrike
Aug 8th, '03, 12:44 AM
Originally posted by Enforcer84
Who did Prototype, was that malibu?
Think so, ya. Malibu was one of Shooters post-Marvel efforts, yes?

Killer Shrike
Aug 8th, '03, 12:46 AM
Originally posted by Agent X
On the "departments of magic" - I have my own take on this called Project M that started out around the turn of the century as an investigation of the paranormal. By WWII, it had become essentially an espionage/counter-espionage agency versus other "mentalist" organizations be they government affiliated or independent. As far as magic is concerned, the government to this day is undecided. Some members of Project M are actually capable of magic and form a sub-agency of Project M. When they file their reports, they file an official report that "cleans up" the magical nature of their adventures but, if a person is able, they can read the true report on the same page.:)
This sounds very similar to my own "Section M", a special section of the FBI, detailed in <b>Demon Hunter: FBI</b>, a heroic campaign setting I wrote up for Haymaker! a number of years ago, and reprinted in IIRC EZHero #10.

I'd gladly offer it up for this effort, but I recently signed the rights for it over to DOJ for a reprint, but havent heard anything else about it since then {shrugs}.

PhantomGM6101
Jun 11th, '09, 04:37 PM
I'm Setting up a Teen Champions Shared World game in the boards check out my post sometime and read up on it.