View Full Version : Space Dogfighting & Martial Arts
austenandrews
Aug 9th, '03, 11:11 AM
I'm tinkering with a short-run space opera game, and one component I want to get right is ship-to-ship combat. Since space dogfighting can be run with essentially normal combat rules, I'm going to put together a Martial Arts package for starfighting (think Han Solo running from the Empire in ESB). I'm just wondering if anyone else has done anything similar? If so, I'd be interested to see it.
-AA
RadeFox
Aug 9th, '03, 01:51 PM
I think this is a GREAT idea. It would add a lot of flavor to games if each race or culture had its own dogfighting style. Vicisous in your face dive bombers, or slick roll overs and slides, you could give moves to each race that would simulate their 'feel'. Now if I only had a copy of FREd. :(
NuSoardGraphite
Aug 10th, '03, 01:46 PM
Originally posted by austenandrews
I'm tinkering with a short-run space opera game, and one component I want to get right is ship-to-ship combat. Since space dogfighting can be run with essentially normal combat rules, I'm going to put together a Martial Arts package for starfighting (think Han Solo running from the Empire in ESB). I'm just wondering if anyone else has done anything similar? If so, I'd be interested to see it.
-AA
Sounds like a great idea!
Could you post what you come up with? I'd sure like to see it...
I've been thinking about researching dogfighting techniques and coming up with a set of maneuvers in Hero terms, but I have several other projects to finish before I get to that however.
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