Memona
Aug 18th, '08, 09:05 PM
Cantapole
The sentient Cantaloupe. Give me a few ideas that would make this character more interesting!
Long ago in the soil of the original primordial soup, a series of cantaloupes were grown. These seemingly happy cantaloupes grew in the sun and didn't have a care (or a mind) in the world. Than one day, one was picked and sent off to a supermarket. Only one thing gave him an identity: a sticker with a hand-written misspelled word: Cantapole. From there things got a little sticky. One of the cantaloupes began to ponder the reasons for living, and in the process gave himself true thought. But because of his inability to speak, he grew lonely.
He was delighted one day when a woman bought him. This delight turned to terror as she began to take a knife to his well being! In a burst of energy, he told the woman to stop inside her head and bolted out of the window. He returned to the supermarket to meet other new people, but he was bought multiple times and each time he was assaulted by a knife. This continued for over a month, until the supermarket day manager, Benny Fray, befriended the talking Cantaloupe. He thought him a sense of justice and how to live the America way.
Yet one day, the supermarket was robbed by a group of armed men. Benny was hurt in the assault, and this hurt Cantapole dearly. A sense of justice that he learned from Benny Fray came over him, and he did not want anyone to be hurt as they hurt Benny Fray! He thanked Benny Fray, and left his master behind. He left that day in search of criminals...and to find justice that only a fruit can dispense.
0 STR
0 DEX
15 CON
2 BODY
30 INT
40 EGO
10 COM
0 PD
3 ED
5 SPD
3 REC
50 END
8 STUN
82 Points
Powers
Self-Thrown Fruit
34 Points
4" Flight, Reduced END (0 END). x8 Increased Non-Combat Value (32").
Fruit-Wroth Mental Powers
60 Point Multipower Pool
6u The Fruit Inside You: 6d6 Ego Attack
2u The Forbidden Fruit: Mental Illusions 10d6, No Conscious Control (only to force targets to experience greatest fear)
2u Sold Out: Invisibility to Sight and Sound; No Fringe, Only Works against sentient person character is aware of.
4u Mental Paralysis: Entangle 2d6, 2 DEF, BOECV; Works Versus Ego, not STR; Mental Defense is Added to Ego
5u Psychocantalope: TK (30 STR), 1/2 END
6u Cantalobe: RKA 2d6, Penetrating, Reduced END (0 END)
6u Neural Plant: 12d6 Telepathy
He's a Cantaloupe
36 Points
Life Support: Self Contained Breathing, Diminished Eating, Diminished Sleep, Safe Environment: Intense Cold, Immunity: all terraesital poisons, diseases
and chemicals that do not target plants
Small Fruit
25 Points
+5 DCV
Cantaloupe Senses Tingling
18 Points
Spatial Awareness; Must have loose particles around him to bump into objects; a clean room will cause him trouble.
Odd Mental Pathways
6 Points
6 Mental Defense
Grow a New Cantapole
3 Points
1d6 Healing Regeneration (1 BODY a month), Resurrection (Do not plant the seeds), Reduced END (0 END), Self Only, Extra Time (1 BODY a week), someone must plant one of his seeds in fertile soil
Fruity Forcefield
56 Points
Forcefield 28 rPD/ 28 rED
Disadvantages
25 Distinctive Features. Not Concealable. Features Causes Extreme Deliciousness.
5 Physical Limitation: Delicious.
25 Physical Limitation: No Hands or Legs.
10 Physical Limitation: No Eyes
5 Physical Limitation: No Ears
10 Physical Limitation: No Mouth
5 Physical Limitation: Small Fruit (-6 Knockback)
15 Hunted: Cantaloupes of the Same Tree (As Powerful, Imprison)
20 Psychological Limitation: Driven to eradicate crime and protect the innocent
15 Dependence: Rots if not re refrigerated. Must spend a few hours every day in the fridge. Very Common/Easy to Obtain, Damage 1d6, Character’s Powers are affected 14- Activation Roll, Incompetence, Weakness. Once Per Day.
15 DNPC: Benny Fray, The Friendly Fruit Market Vendor. 11-
The sentient Cantaloupe. Give me a few ideas that would make this character more interesting!
Long ago in the soil of the original primordial soup, a series of cantaloupes were grown. These seemingly happy cantaloupes grew in the sun and didn't have a care (or a mind) in the world. Than one day, one was picked and sent off to a supermarket. Only one thing gave him an identity: a sticker with a hand-written misspelled word: Cantapole. From there things got a little sticky. One of the cantaloupes began to ponder the reasons for living, and in the process gave himself true thought. But because of his inability to speak, he grew lonely.
He was delighted one day when a woman bought him. This delight turned to terror as she began to take a knife to his well being! In a burst of energy, he told the woman to stop inside her head and bolted out of the window. He returned to the supermarket to meet other new people, but he was bought multiple times and each time he was assaulted by a knife. This continued for over a month, until the supermarket day manager, Benny Fray, befriended the talking Cantaloupe. He thought him a sense of justice and how to live the America way.
Yet one day, the supermarket was robbed by a group of armed men. Benny was hurt in the assault, and this hurt Cantapole dearly. A sense of justice that he learned from Benny Fray came over him, and he did not want anyone to be hurt as they hurt Benny Fray! He thanked Benny Fray, and left his master behind. He left that day in search of criminals...and to find justice that only a fruit can dispense.
0 STR
0 DEX
15 CON
2 BODY
30 INT
40 EGO
10 COM
0 PD
3 ED
5 SPD
3 REC
50 END
8 STUN
82 Points
Powers
Self-Thrown Fruit
34 Points
4" Flight, Reduced END (0 END). x8 Increased Non-Combat Value (32").
Fruit-Wroth Mental Powers
60 Point Multipower Pool
6u The Fruit Inside You: 6d6 Ego Attack
2u The Forbidden Fruit: Mental Illusions 10d6, No Conscious Control (only to force targets to experience greatest fear)
2u Sold Out: Invisibility to Sight and Sound; No Fringe, Only Works against sentient person character is aware of.
4u Mental Paralysis: Entangle 2d6, 2 DEF, BOECV; Works Versus Ego, not STR; Mental Defense is Added to Ego
5u Psychocantalope: TK (30 STR), 1/2 END
6u Cantalobe: RKA 2d6, Penetrating, Reduced END (0 END)
6u Neural Plant: 12d6 Telepathy
He's a Cantaloupe
36 Points
Life Support: Self Contained Breathing, Diminished Eating, Diminished Sleep, Safe Environment: Intense Cold, Immunity: all terraesital poisons, diseases
and chemicals that do not target plants
Small Fruit
25 Points
+5 DCV
Cantaloupe Senses Tingling
18 Points
Spatial Awareness; Must have loose particles around him to bump into objects; a clean room will cause him trouble.
Odd Mental Pathways
6 Points
6 Mental Defense
Grow a New Cantapole
3 Points
1d6 Healing Regeneration (1 BODY a month), Resurrection (Do not plant the seeds), Reduced END (0 END), Self Only, Extra Time (1 BODY a week), someone must plant one of his seeds in fertile soil
Fruity Forcefield
56 Points
Forcefield 28 rPD/ 28 rED
Disadvantages
25 Distinctive Features. Not Concealable. Features Causes Extreme Deliciousness.
5 Physical Limitation: Delicious.
25 Physical Limitation: No Hands or Legs.
10 Physical Limitation: No Eyes
5 Physical Limitation: No Ears
10 Physical Limitation: No Mouth
5 Physical Limitation: Small Fruit (-6 Knockback)
15 Hunted: Cantaloupes of the Same Tree (As Powerful, Imprison)
20 Psychological Limitation: Driven to eradicate crime and protect the innocent
15 Dependence: Rots if not re refrigerated. Must spend a few hours every day in the fridge. Very Common/Easy to Obtain, Damage 1d6, Character’s Powers are affected 14- Activation Roll, Incompetence, Weakness. Once Per Day.
15 DNPC: Benny Fray, The Friendly Fruit Market Vendor. 11-