Stone
Sep 17th, '08, 04:34 PM
I have not seen this type of thread in awhile, so here we go. Post a character name, and see who can post a good workable character first. Winner gets to decide the name of the next character for the challenge.
The first name for the challenge:
Nimbus
TheQuestionMan
Sep 17th, '08, 04:55 PM
Powers
20.....Photokinetic Field: Elemental Control, 50-point powers, (25 Active Points); all slots Only In Heroic Identity (-1/4) - END=
20.....1) Body of Light: Flight 20", Position Shift, x4 Noncombat (50 Active Points); Only In Heroic Identity (-1/4) - END=5
20.....2) Photokinetic Field: Force Field (12 PD/12 ED/8 Power Defense/8 Flash Defense: Sight Group) (Protect Carried Items) (50 Active Points); Only In Heroic Identity (-1/4) - END=5
..... - END=
17.....Solar Battery: Endurance Reserve (60 END, 15 REC) (21 Active Points); Only In Heroic Identity (-1/4) - END=0
16.....Speed of Light: +2 SPD (20 Active Points); Only In Heroic Identity (-1/4) - END=
4.....Healing Light: Rapid Healing (5 Active Points); Only In Heroic Identity (-1/4) - END=
16.....Laser Sight: +4 with Ranged Combat (20 Active Points); Only In Heroic Identity (-1/4) - END=
8.....Line of Sight: Penalty Skill Levels: +4 vs. Range Modifier with Lasers - END=
..... - END=
40.....Photokinesis: Multipower, 50-point reserve, (50 Active Points); Only In Heroic Identity (-1/4) - END=
5u.....1) Dazzling Aura: Darkness to Sight Group 4" radius, Personal Immunity (+1/4) (50 Active Points) - END=5
5u.....2) Body of Light: Desolidification (affected by Darkness and Mental Powers), Reduced Endurance (1/2 END; +1/4) (50 Active Points) - END=2
5u.....3) Laser I: Energy Blast 6 1/2d6, Armor Piercing (+1/2) (49 Active Points) - END=5
5u.....4) Nova Aura: Sight Group Flash 5d6, Area Of Effect Nonselective (6" Radius; +1) (50 Active Points) - END=5
2u.....5) Glowing Aura: Sight Group Images Increased Size (8" radius; +3/4), +/-6 to PER Rolls (49 Active Points); Only To Create Light (-1) - END=5
4u.....6) Chameleon Aura: Invisibility to Sight Group , No Fringe, Reduced Endurance (0 END; +1/2) (45 Active Points) - END=0
3u.....7) Laser Point Defense: Missile Deflection (Any Ranged Attack), Adjacent Hex (+1/2) (30 Active Points) - END=0
4u.....8) Laser II: Killing Attack - Ranged 2d6, Armor Piercing (+1/2) (45 Active Points) - END=4
4u.....9) Holographic Disguise: Shape Shift (Sight Group, limited group of shapes), Instant Change, Makeover, Reduced Endurance (0 END; +1/2) (45 Active
Points) - END=0
2u.....10) Lightspeed: Teleportation 10", x128 Noncombat (50 Active Points); Restricted Path: Line of Sight (-1), Must Pass Through Intervening Space (-1/4) - END=5
Not a full Character I know, but it is a start.
More later... Maybe
QM
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