SuperBlue
Aug 16th, '03, 07:19 PM
Okay, how would one build (IN FOURTH EDITION) a power that neutralizes the powers of anyone caught in the Area of Effect. This is how I THINK it is done, but want a double check:
Power Neutralization: Drain xd6 (10 Pts per d6)
Drains Points of Natural* Powers
Ranged +1/2
AoE: Radius +1
Increased Area x4 +1/2
Affects all powers Simutaneously +2
Continuous +1
Concentration: 0 DCV -1
Increased END: x3 -1
AP per d6: 60
RC per d6: 20
*Natural Powers are defined as any power/special ability that is not enclosed in a Focus (Power Armor, Guns, Etc).
Someone wanna help me out here?
Power Neutralization: Drain xd6 (10 Pts per d6)
Drains Points of Natural* Powers
Ranged +1/2
AoE: Radius +1
Increased Area x4 +1/2
Affects all powers Simutaneously +2
Continuous +1
Concentration: 0 DCV -1
Increased END: x3 -1
AP per d6: 60
RC per d6: 20
*Natural Powers are defined as any power/special ability that is not enclosed in a Focus (Power Armor, Guns, Etc).
Someone wanna help me out here?