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azato
Jan 17th, '09, 04:05 PM
Critiques welcome.





Slither

Player:

Val Char Cost
35 STR 25
13 DEX 9
25 CON 30
17 BODY 14
4 INT -6
3 EGO -14
27 PRE 17
0 COM -5

8/10 PD 1
6/8 ED 1
3 SPD 7
12 REC 0
50 END 0
48 STUN 0

6" RUN 0
2" SWIM 0
7" LEAP 0
Characteristics Cost: 79

Cost Power
8 Bite: Killing Attack - Hand-To-Hand 1/2d6 (1d6+1 w/STR) (10 Active Points); Reduced Penetration (-1/4)
65 Tentacles and Bite: (Total: 75 Active Cost, 65 Real Cost) Killing Attack - Hand-To-Hand 2d6 (3d6+1 w/STR), Armor Piercing (+1/2) (45 Active Points) (Real Cost: 45) plus Killing Attack - Ranged 1/2d6, Reduced Endurance (0 END; +1/2), Uncontrolled (Victim removes affected clothing (if no body has been done) or treats the area with alcohol, water or a base.; +1/2), Continuous (+1) (30 Active Points); No Range (-1/2) (Real Cost: 20)
3 "Plant grow from its back providing...some nourishment: Life Support (Eating: Character only has to eat once per week; Safe in Intense Heat)
6 Tough Hide: Armor (2 PD/2 ED)
20 "It resembles a giant": Physical Damage Reduction, 50%
20 "It resembles a giant": Energy Damage Reduction, 50%
10 "Resembles a ... centipede: Clinging (normal STR)
6 "Resembles a .... Centipede": Extra Limbs (100), Inherent (+1/4) (6 Active Points)
8 Sharp Senses: +4 PER with Smell/Taste Group
Powers Cost: 146


Cost Skill
7 Concealment 14- (11 Active Points); Self Only (-1/2)
4 +4 With Grab
6 +3 with bite
Skills Cost: 17



Total Character Cost: 242

Pts. Disadvantage
20 Physical Limitation: Instinctive Intelligence (All the Time, Greatly Impairing)
25 Physical Limitation: Huge - 20m long +3 Perception Rolls -3 DCV (Frequently, Slightly Impairing, Custom Adder)
20 Psychological Limitation: "Sathar Attack Monsters": Seeks to kill creatures (Common, Total)
15 Physical Limitation: Very Limited Manipulation (Frequently, Greatly Impairing)
15 Psychological Limitation: Always Hungry (Common, Strong)
15 Physical Limitation: "Can only "see" moving targets." (Frequently, Greatly Impairing)
Disadvantage Points: 110
Base Points: 75
Experience Required: 57
Total Experience Available: 47
Experience Unspent: 0

Susano
Jan 19th, '09, 11:35 AM
"It resembles a giant": ... giant what?

Captain Obvious
Jan 19th, '09, 02:11 PM
"It resembles a giant": ... giant what?

Giant centipede. He broke the "giant" powers and the "centipede" powers out separately.

azato
Jan 19th, '09, 02:45 PM
Just when I thought I was following a standard motif I find out that I am not. Oh well.

At least it makes sense to me. :doi:


Giant centipede. He broke the "giant" powers and the "centipede" powers out separately.

Captain Obvious
Jan 19th, '09, 03:35 PM
Just when I thought I was following a standard motif I find out that I am not. Oh well.

At least it makes sense to me. :doi:

It makes sense to me, too. Maybe it would have been better to repeat "Resembles a giant centipede" four times, but I can definitely see how you were trying to avoid that repetitiveness.

Of course, I know what a Slither is, too, so maybe I had an advantage there.

Susano
Jan 19th, '09, 03:46 PM
It makes sense to me, too. Maybe it would have been better to repeat "Resembles a giant centipede" four times, but I can definitely see how you were trying to avoid that repetitiveness.

Of course, I know what a Slither is, too, so maybe I had an advantage there.

I've repeated a special effect multiple times, if that's all I have to go with.

azato
Jan 19th, '09, 04:57 PM
Noted


I've repeated a special effect multiple times, if that's all I have to go with.


I am thinking of adding an area affect to it's grab maneuver. Any thoughts?

azato
Jan 23rd, '09, 06:36 PM
REVISION
==========

Slither

Player:

Val Char Cost
35 STR 25
13 DEX 9
25 CON 30
25 BODY 30
4 INT -6
3 EGO -14
27 PRE 17
0 COM -5

8/10 PD 1
6/8 ED 1
3 SPD 7
12 REC 0
50 END 0
56 STUN 0

6" RUN 0
2" SWIM 0
7" LEAP 0
Characteristics Cost: 95

Cost Power
65 Tentacles and Bite: (Total: 75 Active Cost, 65 Real Cost) Killing Attack - Hand-To-Hand 2d6 (3d6+1 w/STR), Armor Piercing (+1/2) (45 Active Points) (Real Cost: 45) plus Killing Attack - Ranged 1/2d6, Reduced Endurance (0 END; +1/2), Uncontrolled (Victim removes affected clothing (if no body has been done) or treats the area with alchohol, water or a base.; +1/2), Continuous (+1) (30 Active Points); No Range (-1/2) (Real Cost: 20)
3 "Plant grow from its back providing...some nourishment: Life Support (Eating: Character only has to eat once per week; Safe in Intense Heat)
6 Tough Hide: Armor (2 PD/2 ED)
20 "It resembles a giant ...centipede": Physical Damage Reduction, 50%
20 "It resembles a giant... centipede": Energy Damage Reduction, 50%
10 "Resembles a giant... centipede: Clinging (normal STR)
6 "Resembles a giant.... centipede": Extra Limbs (100), Inherent (+1/4) (6 Active Points)
0 for up to 35 Active Points of STR, Area Of Effect (up to One Hex; +1/2) (0 Active Points)
17 Area Of Effect (One Hex; +1/2) (17 Active Points) applied to STR
8 Sharp Senses: +4 PER with Smell/Taste Group
Powers Cost: 155


Cost Skill
7 Concealment 14- (11 Active Points); Self Only (-1/2)
4 +4 With Grab
6 +3 with bite
Skills Cost: 17



Total Character Cost: 267

Pts. Disadvantage
20 Physical Limitation: Instinctive Intelligence (All the Time, Greatly Impairing)
25 Physical Limitation: Huge - 20m long +3 Perception Rolls -3 DCV (Frequently, Slightly Impairing, Custom Adder)
20 Psychological Limitation: "Sathar Attack Monsters": Seeks to kill creatures (Common, Total)
15 Physical Limitation: Very Limited Manipulation (Frequently, Greatly Impairing)
15 Psychological Limitation: Always Hungry (Common, Strong)
15 Physical Limitation: "Can only "see" moving targets." (Frequently, Greatly Impairing)
Disadvantage Points: 110
Base Points: 75
Experience Required: 82
Total Experience Available: 47
Experience Unspent: 0